Hello everyone this is the Troubleshooter development team.
First of all, the development team apologizes for the delay in updating due to the holiday and COVID19 related measures since the last update.
Due to COVID19, self-isolated team member played an important role in the development for two weeks, so content development was inevitably delayed a lot.
Now, the team member has been removed from self-isolation and have returned to normal work.
Accordingly, the development team wants to update the next update schedule on March 12th.
As the update has been delayed, the development team will make more efforts to enrich the content.
Thank you for your support despite the development team's poor schedule management skills.
We'll do our best to prepare an update to meet your expectations again.
Removed the mechanic that required global city levels of androids and public aug to keep your buildings upgraded, as their sudden downgrade was confusing users
Added a button to hide all of the tall building for easier building
If a building cannot advance due to low desirability, the label will say that when you right-click on the building
Added indicators around the downwards road to clarify that you can connect roads to it
Bugfixes:
Fixed layers not updating when changing level
Fixed graphs looking all the way to the right
Fixed the fact that the label 'Outside of city boundaries' was being shown at the wrong time
Small performance improvement (more on that in the next release)
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Digital Crafter’s meme fighter, Fight of Animals has added in 2 new characters today for free. Players will have “Fluffy Sheep” and “Kungfu Dachshund” in the game once they update the game.
PV Link:
After release Fight of Animals: Arena on last December, Digital Crafter has added in these two characters in FOA: Arena. Digital Crafter has receiving a lot of request that hoping “Fluffy Sheep” and “Kungfu Dachshund” can also be in the original Fight of Animals. Digital Crafter decide to follow players opinion and provide them back as free new characters in Fight of Animals.
The moves of these two characters are the same as “Fight of Animals: Arena” but has been modify and adjust to fit 1 on 1 game play. Also, there are some new animations add in as well, for example they now have intro and outro animations.
The Costume skin for “Fluffy Sheep” and “Kungfu Dachshund” are also included in this update.
“Fight of Animals” is a fighting game aiming for easy to play and more casual approach, however it still provides some depth and rollback net code. The game now has 12 animals in total, its double amount compares when it first came out.
“Fluffy Sheep” and “Kungfu Dachshund” will also add into Switch and PlayStation4 version soon, players can follow Twitter and Discord for further notice.
Update list below: Added new animal " Kung Fu Dachshund". Added new animal " Fluffy Sheep". Bad Dog 6S > S > S decreased forward force. Bad Dog 2S increased push force. Bad Dog 4S increased push force, decreased juggle force. Slender Cat 2L decreased push force. Slender Cat 5H cancel frame -1, increased push force. Slender Cat 2H increased hit box height, added corner push. Slender Cat JH decreased push force. Slender Cat 6S cancel frame -1, increased juggle force, increased the hit box size. Slender Cat 4S increased juggle force. Slender Cat 2S can cancel to super when hit confirm. Magic Squirrel 6S increased juggle force, can cancel to super when hit. Magic Squirrel 2S can cancel to 6S when hit confirm. Magic Squirrel 4S added forward force when hit opponent. Magic Squirrel 5H decreased push force.