Hi, anglers! Many of you probably have been wondering what’s coming next in Fishing Planet. We are happy to tell you what we have been working on since the release of Marron River in Bolivia. Right now we are finalizing a new waterway - the maze of islands and canals of Amazonian Maze in Brazil, which we plan to release in 3-4 weeks.
A curious maze of islands, canals and bays has found its place a couple of hundreds kilometres from where the Rio Negro joins the Amazon. Tiny pockets of civilization spring out here and there among the impenetrable equatorial rainforests: Indian villages and oases of tourist life. The hot humid air is filled with the chirping of birds and the smell of wild orchids. This is the place we chose for you to explore the labyrinth of the wild Amazon and experience an unforgettable fishing adventure.
Since our fishing location is situated near the equator, the weather is humid and hot here almost all year round. For your trip we have picked the end of the dry season. Although the rain frequency and intensity are increasing gradually, the water level remains low and there’s maximum fish activity. The waterway’s shoreline is incredibly varied: you can come across rich vegetation, rocky cliffs, sandy beaches and humbly equipped local piers.
The location is almost as large as Blue Crab Island. It’s designed to be one of the most expansive in our game, and that’s why it has the biggest variation in depth: from 15 metres ( 50 feet) in the streambed to almost 2 metres (6 feet) in shallow bays. Not all areas are passable by a motor boat, so players should take care when choosing their navigation route, so that they wouldn’t run aground.
As for the waterbed structure, it also varies significantly. The river streambed and deep watercourses mainly have clay bottom with scatterings of sandy areas (in places with largest differences in depth and close to prominent sand banks). Shallow bays and backwaters might have a muddy bottom. In many places, especially in shallow areas, the bottom is covered with vegetation.
The waters are of a pronounced brown color, but rather clear. Local anglers tell stories of a peculiar Amazon dolphin that can sometimes be seen around. They say whoever comes across it will have good luck, so keep an eye, maybe you will get a chance to meet this rare animal.
The waterway will house nine main locations, which is the largest number within our game. All locations are unique and will captivate even the most seasoned players: Flor de Pedra, the “Stone Flower”, Rio Grande Hotel, Orchid Shore, the Old Temple, St. Sebastian Church, Mboya Village, Acanga, the Stilt Hut, and Pindobusu Beach.
Let us transport you to the Acanga location for a moment. There is a far-off islet in the eastern part of the tributary, which is considered among locals to be a place of spiritual power. According to official data, most Brazilians are Catholics. But here, in the midst of the rainforest, some people still practice ancient shamanic cults as well as Christianity. Their traces can sometimes be found in similar hidden corners of the jungle near Indian villages. Peculiar carved stones, shrines designated for mystical rituals, statuettes of gods and skulls of sacrificial animals clearly signify a place of religious worship. Entering such a place, try to be respectful and not disturb the local shamans (and local spirits, of course)! Let us not forget about fishing! Watch the slick spines of Amazon fish swimming around under the reddish black water. The exact number of species inhabiting these waters is yet to be determined, but you can definitely come across the unique Arapaima, the giant Piraiba, and even the rare Electric Eel!
You’ll be able to catch 24 fish species in total, six of which are unique and introduced to our game for the first time.
And if you’ve been dreaming of catching an actual shark, you’ll have that possibility now! Remember that Bull Shark frequently visits the waters of the Amazon Maze to snack on some local delicacies. In order to catch such giants we have, of course, prepared new kits of excellent tackle to be purchased at our store at the waterway, or at our new Premium Store. But take care and don’t leave your rods unattended: local monkeys are very curious and are always ready to steal a fun item just when you’re not looking.
Also note that with the launch of this Brazil location, the maximum level for all players will be increased to 70.
Unfortunately, this waterway concludes our Amazon series. But don’t be sad, because there is still the vast and exciting world of Fishing Planet waiting to be explored in the future.
Add a new building: Pet food maker, could craft food for pets.
Add a new buulding: Pet bed, pet could sleep better in beds.
Cats find places first to sleep when sleepy.
Cats find places first to eat when hungry.
It's easier for survivors who love animals to tame cats successfully.
Improved the model of pickle barrel.
Fix the bug that some food couldn't be crafted into pickles.
Remake the model of fence.
Survivors feel good after interacting with animals.
Tame value increases after taming by survivors.
Add a postfix for animals untamed.
Remake the model of bed.
Remake the model of good bed.
Fix the ui error of the tooltip of pet panle.
Remake the model of simple rain collector.
Remake the model of rain collector.
Remake the model of water filter.
Merged French translation from community(thanks to @Cdrix)
Add a shortcut(T) for pets panel.
Plugins from Steam workshop are shown in plugins panel(in title).
Remake the model of pickel barrel.
Remake the model of brewing barrel.
Balanced the cost of some basic research.
Players can see status of their plugins uploaded to Steam Workshop before.
Increase frequency for floating man.
Increase speed for survivors paddling.
Remake the model of meat rack.
Remake the model of storage box.
Remake the model of big storage box.
Fix the issue that some textures miss.
Decreased amount of some survival knowledge.
Increased probablity for arrivials of new survivors.
Remake the model of cloth bench.
Remake the icon of some buildings.
Remake for some models.
Decreased time for chopping down trees.
Cursor is locked inside window.
Press ESC with Left Ctrl to release mouse to move out of window.
Add a new furniture: metal bed.
Add a new furniture: dining table.
Add a new furniture: dining chair.
Increased carry load for survivors.
Changed event frequency for floating survivors.
Increased effect on speed of all kinds of body parts.
switch to [experiment] branch to experience more new contents! How to: Right click on Last Wood in your Steam Library -> Properties -> Beta -> switch to experiment branch.
Started unifying UI colors. We will probably keep tweaking this over the next couple days.
Fixed bug where your changes would not save if you left the options menu by pressing escape.
Added console command "ce AddJournalEntries" to add the new game concept journal entries for those of you who have already started games. If you start a new game, you will receive these journal entries automatically.
Dragons are now much tougher, with much higher attack and defense bonuses. They also have higher hit point growth.
Greatly increased the number of places where you can get arcane shards. They now drop from several mid- to late-game armies, and you can also create them using a recipe available from alchemists in Utakawa, Imperial City, and Halgdalir.
Istanbul: Digital Edition - Rachet of Acram Digital
If you don't know what this is about... Well, read on!
For the past two months (give or take), our 2nd Istanbul: Digital Edition Online Tournament has been happening in full swing - nearly 80 players from all across the globe have been competing for the title of the Best Merchant in Istanbul!
Unfortunately, if you missed the sign-up those few months back you can't join this tournament.
But don't worry! We are in a habit of organizing those kinds of events on a regular basis!
And small wonder - there will definitely be a Concordia Online Tournament very soon after it's release later this year!
So if I have piqued your interest - add it to your wishlist and/or join our FB group where we post previews and ask our future users for feedback during the development!
- Fixed certain objects not having proper collision; - Fixed difference in G-Cubes lift speed with different FPS; - Fixed Tips Menu not showing proper keys; - Fixed level selection bugs; - Various changes and fixes.
-Made the UI should be much clearer now! -Changed the name of "gold" to "bolts" to clarify the difference between gold and money. -Changed bonus system to make it easier to calculate your bonus choice in your head. So, now you get the choice between 1-4 options each costing 1-4 bolts respectively OR to take 1 bolt. -Changed the name of "vgold" or "victory gold" to "bolts per turn". Same with "v$" -> "$ per turn". -Added another column to the board in the lobby. -Fixed an array-out-of-bounds bug at startup, making it more stable. -Fixed possibility to change your car by pressing enter after having locked in and finished the first race.
Gemini Rue has been updated to the latest version of the Adventure Game Studio engine! This means the game now runs in the openGL graphics driver, which means the game is now sliiightly more compatible with a greater number of modern monitor configurations.
This update should NOT break your original save files At least, we have encountered no problems with this when testing it ourselves. If, for some reason, you encounter problems and want to revert back to the previous version of Gemini Rue, you need to to the following:
1- Right-click on the game in your Steam library 2- Select "Properties" and go to the "Beta" tab 3- Enter the password "geminirueold" 4- select the beta version "original" from the drop down list.
The game should revert itself back to the old version. If it doesn't, uninstall and reinstall.