拯救大魔王2:逆流 Falsemen2:Upstream - 夜神不说话
1. 在每次战斗胜利后,增加一个快速存档
2. 为游戏开局选择心愿之后增加额外的游戏时间重置
3. 修改人物角色的初始等级,从10级修改为15级
4. 优化多个界面中,鼠标悬浮功能不敏感图片刷新速度过慢的问题。
5. 为标题界面中的返回标题功能添加额外处理,不会在标题界面询问是否返回标题。
6. 重新设计并更换标题界面,为接下来版本的剧情模式留出功能接口。
7. 制作名单功能回归,可以从标题界面查看制作名单与感谢名单。
8. 修改默认的战斗倒计时为无限倒计时,玩家可以自行调整倒计时为有限倒计时。
9. 下调游戏难度,为所有角色初始额外增加一件1级防具与1级饰品。
10. 修复魔女果冻配方会合成绷带大骨的BUG。
11. 团队战斗模式增加速度补正判定,技能中有速度补正的技能可以在战斗中抢夺先机。
12. 下调一闪与迅捷突刺的速度补正属性,修复迅捷突刺会额外施放1次的BUG。
13. 增加结算系统的初始分值,使进行结算的最小分值不会低于0分。
14. 增加新的难度选择界面,替换之前的难度选择界面。
15. 增加可选模式:“活在梦里”,开场赠送成就装备“夜神的梦幻赠礼”、“夜神的平淡生活”与“夜神的向死而生”。

夜神的平淡生活:
平平淡淡才是真。田园风光,乡村生活,你喜欢哪一个?
幸运*200%,命中+100%,生命恢复率+10%,,装备后无法卸除。

夜神的梦幻赠礼:
这件装备让战斗从策略战斗变成了单方面吊打。
生命值*200%,精力值*200%,防御*150%,魔法攻击*150%,魔法防御*150%,敏捷*150%,幸运*150%,装备后无法卸除。

夜神的向死而生:
我离死亡从未如此接近,这之后我开始热爱生活。
生命恢复速率+15%,命中+1000%,敏捷+10%,装备后无法卸除。
Fishing Planet - Dennis_FP
Hi, anglers!
Many of you probably have been wondering what’s coming next in Fishing Planet. We are happy to tell you what we have been working on since the release of Marron River in Bolivia. Right now we are finalizing a new waterway - the maze of islands and canals of Amazonian Maze in Brazil, which we plan to release in 3-4 weeks.



A curious maze of islands, canals and bays has found its place a couple of hundreds kilometres from where the Rio Negro joins the Amazon. Tiny pockets of civilization spring out here and there among the impenetrable equatorial rainforests: Indian villages and oases of tourist life. The hot humid air is filled with the chirping of birds and the smell of wild orchids. This is the place we chose for you to explore the labyrinth of the wild Amazon and experience an unforgettable fishing adventure.

Since our fishing location is situated near the equator, the weather is humid and hot here almost all year round. For your trip we have picked the end of the dry season. Although the rain frequency and intensity are increasing gradually, the water level remains low and there’s maximum fish activity.
The waterway’s shoreline is incredibly varied: you can come across rich vegetation, rocky cliffs, sandy beaches and humbly equipped local piers.



The location is almost as large as Blue Crab Island. It’s designed to be one of the most expansive in our game, and that’s why it has the biggest variation in depth: from 15 metres ( 50 feet) in the streambed to almost 2 metres (6 feet) in shallow bays. Not all areas are passable by a motor boat, so players should take care when choosing their navigation route, so that they wouldn’t run aground.

As for the waterbed structure, it also varies significantly. The river streambed and deep watercourses mainly have clay bottom with scatterings of sandy areas (in places with largest differences in depth and close to prominent sand banks). Shallow bays and backwaters might have a muddy bottom. In many places, especially in shallow areas, the bottom is covered with vegetation.



The waters are of a pronounced brown color, but rather clear. Local anglers tell stories of a peculiar Amazon dolphin that can sometimes be seen around. They say whoever comes across it will have good luck, so keep an eye, maybe you will get a chance to meet this rare animal.

The waterway will house nine main locations, which is the largest number within our game. All locations are unique and will captivate even the most seasoned players: Flor de Pedra, the “Stone Flower”, Rio Grande Hotel, Orchid Shore, the Old Temple, St. Sebastian Church, Mboya Village, Acanga, the Stilt Hut, and Pindobusu Beach.



Let us transport you to the Acanga location for a moment. There is a far-off islet in the eastern part of the tributary, which is considered among locals to be a place of spiritual power. According to official data, most Brazilians are Catholics. But here, in the midst of the rainforest, some people still practice ancient shamanic cults as well as Christianity. Their traces can sometimes be found in similar hidden corners of the jungle near Indian villages. Peculiar carved stones, shrines designated for mystical rituals, statuettes of gods and skulls of sacrificial animals clearly signify a place of religious worship. Entering such a place, try to be respectful and not disturb the local shamans (and local spirits, of course)!
Let us not forget about fishing! Watch the slick spines of Amazon fish swimming around under the reddish black water. The exact number of species inhabiting these waters is yet to be determined, but you can definitely come across the unique Arapaima, the giant Piraiba, and even the rare Electric Eel!



You’ll be able to catch 24 fish species in total, six of which are unique and introduced to our game for the first time.

And if you’ve been dreaming of catching an actual shark, you’ll have that possibility now! Remember that Bull Shark frequently visits the waters of the Amazon Maze to snack on some local delicacies. In order to catch such giants we have, of course, prepared new kits of excellent tackle to be purchased at our store at the waterway, or at our new Premium Store.
But take care and don’t leave your rods unattended: local monkeys are very curious and are always ready to steal a fun item just when you’re not looking.

Also note that with the launch of this Brazil location, the maximum level for all players will be increased to 70.

Unfortunately, this waterway concludes our Amazon series. But don’t be sad, because there is still the vast and exciting world of Fishing Planet waiting to be explored in the future.

Last Wood - justusgamelab

Ver 0.9.6f1
  1. Cats can be tamed.
  2. Cats find empty rafts to rest on when sleepy.
  3. Cats find available food on rafts when hungry.
  4. Better unit UI.
  5. Add a new building: Pet food maker, could craft food for pets.
  6. Add a new buulding: Pet bed, pet could sleep better in beds.
  7. Cats find places first to sleep when sleepy.
  8. Cats find places first to eat when hungry.
  9. It's easier for survivors who love animals to tame cats successfully.
  10. Improved the model of pickle barrel.
  11. Fix the bug that some food couldn't be crafted into pickles.
  12. Remake the model of fence.
  13. Survivors feel good after interacting with animals.
  14. Tame value increases after taming by survivors.
  15. Add a postfix for animals untamed.
  16. Remake the model of bed.
  17. Remake the model of good bed.
  18. Fix the ui error of the tooltip of pet panle.
  19. Remake the model of simple rain collector.
  20. Remake the model of rain collector.
  21. Remake the model of water filter.
  22. Merged French translation from community(thanks to @Cdrix)
  23. Add a shortcut(T) for pets panel.
  24. Plugins from Steam workshop are shown in plugins panel(in title).
  25. Remake the model of pickel barrel.
  26. Remake the model of brewing barrel.
  27. Balanced the cost of some basic research.
  28. Players can see status of their plugins uploaded to Steam Workshop before.
  29. Increase frequency for floating man.
  30. Increase speed for survivors paddling.
  31. Remake the model of meat rack.
  32. Remake the model of storage box.
  33. Remake the model of big storage box.
  34. Fix the issue that some textures miss.
  35. Decreased amount of some survival knowledge.
  36. Increased probablity for arrivials of new survivors.
  37. Remake the model of cloth bench.
  38. Remake the icon of some buildings.
  39. Remake for some models.
  40. Decreased time for chopping down trees.
  41. Cursor is locked inside window.
  42. Press ESC with Left Ctrl to release mouse to move out of window.
  43. Add a new furniture: metal bed.
  44. Add a new furniture: dining table.
  45. Add a new furniture: dining chair.
  46. Increased carry load for survivors.
  47. Changed event frequency for floating survivors.
  48. Increased effect on speed of all kinds of body parts.

switch to [experiment] branch to experience more new contents!
How to: Right click on Last Wood in your Steam Library -> Properties -> Beta -> switch to experiment branch.

Join our Discord group to check detailed guide and share your plays!
https://discord.gg/DjN6H5B
Himeko Sutori - Nameless3W
Today we changed the following:
  • Started unifying UI colors. We will probably keep tweaking this over the next couple days.
  • Fixed bug where your changes would not save if you left the options menu by pressing escape.
  • Added console command "ce AddJournalEntries" to add the new game concept journal entries for those of you who have already started games. If you start a new game, you will receive these journal entries automatically.
  • Dragons are now much tougher, with much higher attack and defense bonuses. They also have higher hit point growth.
  • Greatly increased the number of places where you can get arcane shards. They now drop from several mid- to late-game armies, and you can also create them using a recipe available from alchemists in Utakawa, Imperial City, and Halgdalir.
Istanbul: Digital Edition - Rachet of Acram Digital


If you don't know what this is about... Well, read on!

For the past two months (give or take), our 2nd Istanbul: Digital Edition Online Tournament has been happening in full swing - nearly 80 players from all across the globe have been competing for the title of the Best Merchant in Istanbul!

Unfortunately, if you missed the sign-up those few months back you can't join this tournament.

But don't worry! We are in a habit of organizing those kinds of events on a regular basis!

In fact, you may have heard of our upcoming project - Concordia: Digital Edition - a digital adaptation of one of the best board games in history! (Seriously, it's been comfortably in the Board Game Geek's Top 20 board games of all time since its release).



And small wonder - there will definitely be a Concordia Online Tournament very soon after it's release later this year!

So if I have piqued your interest - add it to your wishlist and/or join our FB group where we post previews and ask our future users for feedback during the development!

https://store.steampowered.com/app/1450330/Concordia_Digital_Edition/
Feb 23, 2021
The God Unit - PLAYER NOT FOUND
- Fixed certain objects not having proper collision;
- Fixed difference in G-Cubes lift speed with different FPS;
- Fixed Tips Menu not showing proper keys;
- Fixed level selection bugs;
- Various changes and fixes.
Feb 23, 2021
Incremental Epic Hero - appopiss1840
There was an issue for DLC just after releasing.
Then we fixed it and DLC is now available!

We apologize for the inconvenience caused.
Anyway, thank you for enjoying our game! We are so glad to hear your wonderful feedback!
Feb 23, 2021
Racingmaybe - jhoffis
-Made the UI should be much clearer now!
-Changed the name of "gold" to "bolts" to clarify the difference between gold and money.
-Changed bonus system to make it easier to calculate your bonus choice in your head.
So, now you get the choice between 1-4 options each costing 1-4 bolts respectively OR to take 1 bolt.
-Changed the name of "vgold" or "victory gold" to "bolts per turn".
Same with "v$" -> "$ per turn".
-Added another column to the board in the lobby.
-Fixed an array-out-of-bounds bug at startup, making it more stable.
-Fixed possibility to change your car by pressing enter after having locked in and finished the first race.
Feb 23, 2021
Gemini Rue - Wadjet Eye Games
Gemini Rue has been updated to the latest version of the Adventure Game Studio engine! This means the game now runs in the openGL graphics driver, which means the game is now sliiightly more compatible with a greater number of modern monitor configurations.

This update should NOT break your original save files At least, we have encountered no problems with this when testing it ourselves. If, for some reason, you encounter problems and want to revert back to the previous version of Gemini Rue, you need to to the following:

1- Right-click on the game in your Steam library
2- Select "Properties" and go to the "Beta" tab
3- Enter the password "geminirueold"
4- select the beta version "original" from the drop down list.

The game should revert itself back to the old version. If it doesn't, uninstall and reinstall.

Thank you all, and enjoy the game!

-Dave, Janet, Josh, et al!
Feb 23, 2021
Angry Angry Shark - oidahosa
Weapon:
-Change sounds of guns
-More realistic recoil effect
-added muzzle flash
-Increase number of default options for weapons
-added scar h

UI:
-Changed map display for scene_a_lighting
-fix some bugs

Sharks:
-Fixed bug where at round 11 some shark wont move

Gameplay:
-you can now drop Search and destroy bomb by double tapping melee button
...