Feb 19, 2021
VirtuaCreature - Rock
Hello!

We are thrilled to announce that after much work and deliberation, VirtuaCreature will be released to the world on April 23rd! Along with this reveal comes a new trailer to show off some gameplay, including the first glimpses at some of the Co-Op Mode Bosses! Check out the trailer below:

VirtuaCreature - Reveal Trailer


Be sure to give us a wishlist now on any platform you're interested in, and we'll be strapping in for launch before you know it!

See you all soon!
Feb 19, 2021
Alone In a Dream - 블루엘릭서
Patch Note:
-Change some of the stage 1 map structure

Bug fixed:
- Modify Player stuck when falling
- Fixed a bug where the dark clouds were attacking during restart loading
Lemon Cake - Éloïse Laroche
Hi everyone! Thank you all so much for playing Lemon Cake and giving me your feedback on the game!

I just released a patch for Lemon Cake that focuses on balancing the cost of some upgrades and reducing the frequency of a few tasks (like sweeping spills and adding firewood). I realized it took a bit too long to progress in the skill tree, so I hope this update will improve the flow of the game!

Here’s a quick list of the changes made:
  • Fixed a bug where the game sometimes froze after leveling up.
  • Increased the character’s collision size to make it easier to reach items.
  • Increased how long the firewood lasts (both before and after upgrading it).
  • Reduced the kitchen spills spawn frequency.
  • Increased the tip percentage gained from menu bonuses.
  • Reduced the cost of some upgrades in the skill tree.
  • Added the possibility to open the store by interacting with the front doors.
Let me know what you think about these changes and I hope you will all enjoy running your bakery! :)
Feb 19, 2021
Buoyancy - Bigzom25 {motc]
Alpha v3.1.0218

Updates/Changes:
- New song during gameplay - "Lost at Sea" by Byron Brown
- Event frequency decreased, balancing (pirates, storms, etc.)
- Fuel Factory asset optimizations

Bugs Fixed:
- Too many villagers trying to eat small amount of food
- Storm arrow directional not displaying
+ Removed Martin
AlterVerse - AlterVerse Inc.
We’re pleased to announce an Uplifting game update for AlterVerse: Disruption!

We have given the Lower Launch Bay, where Death-matches are held, a spiffy face lift AND have added Zero-Grav Updrafts! The updrafts will help propel you to the top of large crates where you can get a birds-eye view of the playing field! Sniper time!

We added a new Game Guide Tutorial system to help noobs figure out what to do and how to do it!

In addition, we added a new system for announcing upcoming Events and Tournaments in-game so you’ll always know when and where the next event will be!
With the new system we will be holding Bonus rounds daily and large Tournaments every weekend!

In this update we added secure, unique Character Names, Alliance Names and Server/Ship Names.
You will want to log in and input your names in all 3 cases to make sure they have been logged in our new system before someone else does!

Last but not least, we’ve added new Ad spaces to our round, rotating monitors all over the ship. If you buy an Ad it will be displayed in 34 places on every ship in the AlterVerse! There are only 4 spots available! Contact sales@alterverse.com to get yours right away!

Additional Fixes and updates:
• Found and fixed several game crashing bugs.
• Updated GUI’s
• Fixed animation on Bridge monitors.
• Changed the default HUD layout
• Fixed Shield equipping and Left Hand cycling.
• Added in-game time tracking

Feb 19, 2021
EasySave Backup - Tharon
Snapshots... snapshot? Snapshot !

With EasySave Backup 1.30 it is now possible to make quick backups using a combination of keys (hotkey), without having to exit the game.
This gives you the ability to create snapshots of your saves, or "restore points" of what the game have saved up to that moment whenever you want.
An hotkey has also been added to enable or disable a sound alert every time the game saves.

Keyboard shortcuts can be changed and globally enabled in the options page, or can be enabled / disabled for each individual game.

Other changes in version 1.30 concern the automatic discarding of duplicate backups (a backup will no longer be saved if identical to the previous one) and the addition of a color scheme editor.

Full changelog for version 1.30 :

- Added In-game backup snapshots.
- Added keyboard shortcuts to enable / disable test sound and perform quick backup in-game.
- Duplicated (useless) backups are now automatically discarded.
- Improved performance when checking for installed games.
- Changed latest and locked backup position in the database for more readability.
- Added more info in the backup list about the backup type.
- Added a color scheme editor
- ESBService : The monitor window can now be open and closed by double clicking the systray icon.
- ESBService : Reworked sound system.
- ESBService : Fixed a rare bug halting the internal timer when a wrong executable is falsely white-listed.
- ESBService : Fixed some minor GUI bugs.

Beast Master - Open World Interactive
We have been busy for a few weeks since we were working on the network system. At the current state we require little more time to share the co-op status of Beast Master.

We added a dynamic optimization system which adjusts the creatures regarding the distance from the player. The new health bars are controlled by this system. Players will only be able to see the creatures health bar by getting close to it. We also will add an option to show health bars by using a key from the keyboard.

We also made some changes on AI behaviors. Creatures will calculate the strength of the nearby enemies which will help the creature to decide attack or flee away. Players will have some tools and weapons to stun these creatures. This system is still in development phase and might change in our future updates.

We hope you like this weeks blog and we are looking forward to hear for some feedback. Thanks for reading and watching.

If you want to hear more and get notified on new updates, feel free to join our discord channel from the link below.

discord channel

Beast Master - Dev Update 18 - Video
KurtzPel - KOG_Pie
Hello Chasers,

Asia Server for KurtzPel is currently down due to regional outage of AWS since UTC+0 Feb 19th 14:30.
We are currently on standby until the service is restored to the region.

Thank you for your patience and we apologize for the inconvenience.
Into the Radius VR - [ITR]Vector
Patch 1.0.5210
- Fixed Fatal Error caused by physics interactions - the notorious chair pyramid, or if getting stuck.
- Fixed weapons falling through the floor after taken out of the side slot.
- Fixed issues with removing mags out of guns in the backpack side slot.
- Player hands do not wobble when running around.
- Fixed missing drawing pen on handheld map.Its now permanently available on map.
- Fixed pen scribbling stuff on players map by itself.
- Added pen on the table in the players home. It always respawns there.
- Fixed poses for SPAS12.
- Fixed issues with AUG in left hand.
- Fixed multiple floating roads and stuff.
- Fixed backpack moving weirdly when there is a gun with optics attached to side slot.
- Fixed backpack not getting hidden if open/close game menu.
- Fixed laser pointer attachment beam disappearing or clipping with finger.
- Katya monologues that happen on map transition can be skipped.
- Fixed mags having no collision with ammo boxes.
- The sound of Spawns is heard over considerably bigger distances.
- Fixed artifact detector flashing after artifact has been revealed.
- Fixed oil spray can sometimes showing fx while in backpack.
- Fixed delivery boxes not accepting missions if the item is placed too far back.
Feb 19, 2021
Legion TD 2 - Multiplayer Tower Defense - dev
v7.03.2
* Fixed a bug where units would sometimes not target a high priority (low life) target, usually when that unit came from far away (a split)
* Fixed a HUD bug with the Estimated Gold tooltip not updating income when you hired a mercenary
...