Dayscream - bernhardp
You can also read this and upcoming dev diaries here: https://bernhardp.com/blog/
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Discord: https://discord.gg/Z6MSezS
Twitter: https://twitter.com/BPotu
Instagram: https://www.instagram.com/bernhardpgames/
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Dear followers,
long time no see, I guess. I am currently working on the next chapter and level for Dayscream. It will feature a City where you will walk arround, search for clues, fight enemies and, of course, search again for buttons!

Perhaps I have overreached myself with the endeavor to create a small section of a city. But Still I am happy with what I have accomplished so far. I will also add some screenshots of my latest work here.

So yeah, the game is still in development and I hope to bring you the next and final chapter within the next 2 months.

Best wishes,
Bernhard






忍者村大战2 - 我爱喝乌龙茶
本次更新的主要内容:

◎ 英雄相关

1. 新增 新英雄 鸦(点击链接查看详情)



2. 新增 新皮肤 鸦 疾风



3. 新增 新英雄 须佐之男
产出:贵族等级3级可免费试用


4. 调整 疾风系列皮肤为传说皮肤等级


◎ 大厅相关


1. 全新贵族系统上线(点击链接查看详情)
等级奖励、贵族特权、每日福利享不停!


1)新增 VIP专属英雄 须佐之男



2)新增 VIP专属皮肤 须佐之男 九幽绝狱



3)新增 VIP专属场景 九幽绝狱



4)新增 VIP专属皮肤 宫本武藏 崇天之刃



5)新增 VIP专属场景 崇天之刃


2. 优化 荣誉分系统含忍界大战模式

3. 优化 新手流程


◎ 游戏相关

1. 新增 游戏登录界面:新英雄 鸦



2. 新增 游戏loading界面


◎ 忍界大战模式相关

1. 英雄平衡性调整


神乐
1. 调整Q技能术攻系数提升至0.9
2. 调整 R技能削减CD的效果提升至30% / 35% /40% ;效果持续时间提升至 10 / 12 / 14秒


御加莉莉
1. 调整 R技能召唤的生命值提升至 1600 / 2800 / 4000,攻击力提升至 120 / 220 / 320


心雅
1. 调整 Q技能术攻系数提升至0.8


富江绚子
1. 调整 Q技能术攻系数提升至0.8


糸森纱织
1. 调整 R技能对同一单位的伤害衰减降低至15%


2. 新增装备


锯齿钩镰
分类:物理
属性:攻击力+15
价格:525金币



风魔手里剑
分类:物理
属性:攻击力+20 护甲穿透+10
唯一被动-神速(低阶):移速+3%
价格:1000金币
合成材料:手里剑



镰鼬刀
分类:物理
属性:攻击力+55 护甲穿透+25
唯一被动-神速(高阶):移速+6%
唯一被动-撕裂(高阶):技能会对目标添加“撕裂”效果,2秒后,对目标造成已损失生命值25%的伤害。若目标在“撕裂”效果结束前被击杀,则冷却重置。(远程职业不激活该效果)
价格:2800金币
合成材料:风魔手里剑



纸手里剑
分类:法术
属性:术攻+25
价格:535金币



封印卷轴
分类:法术
属性:法力值+250 术攻+30 法力值恢复速度+30%
价格:1000金币



禁忌卷轴
分类:法术
属性:术攻+55 法力值+400 法力值恢复速度+100%
唯一被动-魂灵:合成后拥有4层效果。每层可提高2%技能伤害,最低减少至2层
唯一被动-枉死:击杀英雄获得2层魂灵,助攻获得1层魂灵。自身死亡会是去5层魂灵。最高可得加15层
价格:2650金币



头盔
分类:防御
属性:术甲+5 护甲+5
价格:520金币



铁锤
分类:防御
属性:攻击力+15 生命值+250 生命值恢复速度+40%
价格:1100金币
合成材料:生命坠饰



钝刀·兜割
分类:防御
属性:攻击力+35 生命值+400 生命值恢复速度+100%
主动-顺劈(高阶):你的下次普攻会对目标所在点300范围敌人造成50+8%最大生命值的物理伤害,冷却时间为20秒
价格:3200金币
合成材料:铁锤


3. 规则调整
当每个阵营之间发生战斗,两边有爆发人头时,击杀英雄的阵营会出现一个“忽略守卫”的buff(不管哪方打赢,只要产生了击杀,都会带有该buff),同时,该阵营的所有建筑会出现“守卫”buff。
守卫buff:我方完成了击杀,所有建筑在一段时间内获得减伤效果。
忽略守卫buff:我方完成了击杀,可以抵消掉敌方防御塔的“守卫”效果。
防御塔的减伤机制只会出现在二塔、高地塔、门牙塔、基地上面(一塔不会获得防御层)


◎ 自走棋模式相关


1. 新增 自走棋新赛季奖励开启
2. 新增 攻击特效-御剑术


3. 新增 胜利特效-乱杀


4. 新增 小小忍者-稻荷


◎ 活动相关


▍新英雄 鸦 抢先体验

活动期间,拥有全新英雄 鸦并参与游戏,即可领取奖励!

△ 活动时间 :

2月2日-2月13日

△ 活动内容 :


△ 活动规则 :

◆ 帐号使用忍者/皮肤进行参与竞技模式匹配结束后可获得对应档位奖励

◆ 每项奖励满足条件后活动期间最多领取一次



▍新年登录好礼

活动期间,累计登录即可获得新年专属特效!

△ 活动时间 :

2月3日-2月9日

△ 活动内容 :


△ 活动规则 :

◆ 帐号在每日第一次登录游戏时通过活动界面领取奖励,每项奖励每天最多领取一次;

◆ 活动期间每日服务器刷新后可领取下一档奖励;

◆ 若玩家中断登录,则从登录日开始继续计算累计登录天数;

◆ “就你牛”嘲讽特效为新英雄 鸦专属特效;



▍从天而降

活动期间, 参与竞技匹配结算时可掉落新年红包,打开有几率获得新年羽鸟飞斗 牛气冲天 形象 ,每日上限6个。

△ 活动时间 :

2月3日-2月9日

△ 活动内容 :


△ 活动规则 :

◆ 帐号参与竞技匹配模式结束后,必得新年红包*1;

◆ 每个帐号每天最多可获得6个;

◆ 新年红包可随机开出游戏道具奖励;


◆ 羽鸟飞斗 牛气冲天形象展示



▍新年祝福语

△ 活动时间 :

2月10日-2月14日晚间19:00-21:00

△ 活动内容 :

指定时间内,大厅发送祝福语“新年快乐”即可获得新年红包*2

△ 活动规则 :

◆ 活动时间内,每个帐号仅可参与1次活动;

◆ 新年红包可随机开出游戏道具奖励


红包奖励




▍感恩新年福袋

△ 活动时间 :

2月3日-2月16日

△ 活动内容 :

充值8元 参与4次抽奖,个人贡献感恩值达到10000,百分百获得鸦 新年限定皮肤!

△ 活动规则 :

◆ 玩家充值8元及8元以上即可开启活动,同时随机增加感恩值100-999;

◆ 开启活动后,点击【增加感恩值】按钮充值任意金额,均可随机增加感恩值100-999;

◆ 当感恩总值达到奖池目标,玩家同时完成个人任务,即可开启奖池;

◆ 当玩家个人感恩值达到10000,且同时满足感恩总值达标及个人任务完成,百分百获得鸦 疾风皮肤,若未达到,则以概率触发;

注:个人贡献感恩值达到10000,百分百获得鸦 新年限定皮肤



▍牛年理财计划

活动期间,按需存入指定点券,即可加倍返还结晶碎片!

△ 活动时间 :

2月10日-2月16日

△ 活动内容 :


△ 活动规则 :

◆ 每个帐号只能购买一个理财任务;

◆ 玩家需在指定时间内领取返还碎片;

◆ 玩家存入指定点券,即可获得返利结晶碎片,分别返利30%、50%、70%;

◆ 返利奖励在认购日后每3天分次领取,共3次。假设某用户2月10日认购1000点券,则分3次2月12日/2月15日/2月17日获得碎片。



▍牛年许愿池

活动期间,使用“招财猫”即可参与许愿,200抽必得新年限定皮肤!

△ 活动时间 :

2月10日-2月16日

△ 活动内容 :


△ 活动规则 :

◆ 使用道具“招财猫”即可进行许愿一次;

◆ 招财猫可在商城购买获得,20点券/只;

◆ 许愿10次可享九折优惠,只需9只招财猫(180点券);

◆ 当玩家已拥有奖池内形象或皮肤后,则无法再次获得。



▍牛年金币夺宝

活动期间内,玩家使用500金币可进行转盘抽奖一次!

△ 活动时间 :

2月10日-2月16日

△ 活动内容 :

转盘中有以下奖励之一:晶石碎片*1、包子*10、熟练点1点*1、进阶石(白)*1、晶石碎片*2、、“牛bility” 称号、忍具 大刀鲛肌(蓝)*1、蓝色品质卡*1、仙人之福 族长限定形象*1、莉森美希 凛若冰霜皮肤*1


△ 活动规则 :

◆ 使用500金币即可进行转盘抽奖一次;

◆ 当玩家已拥有形象、皮肤后,不会再触发概率。



▍结晶珍宝狂欢

活动期间竞技忍者品质结晶、副本忍者结晶十连抽顶级珍稀道具UP概率翻倍!

紫色品质卡、蓝色卡牌组、高级熟练卡、暗部忍者、暗部证明、上忍证明均可轻松获得。

△ 活动时间 :

2月17日-2月28日

△ 活动内容 :

活动期间竞技忍者品质结晶、副本忍者结晶十连抽顶级珍稀道具UP概率翻2倍!

△ 活动规则 :

◆ 活动期间竞技忍者品质结晶、副本忍者结晶奖池几率调整,活动后恢复原状

◆ 本次调整几率仅限十连抽部分几率,其余规则均保持不变
DemonsAreCrazy - BigbugStudio


Do you prefer to be lucky in love or in money? Time to choose your luck in this double event patch! The new event will be 3 weeks long with different items to trade every week. This week patch feature old item from our previous events. Many new items are coming next week, including a higher tier Valentine Weapons. (required old one to trade in so if you don't have one, get them!)

Sadly, we were too busy finishing up our promotional stuffs, we couldn't finish the new open world quest. We have the new demon ready for next week though, and he's a super cool one. For now, he's here as the Ranking-Challenge boss in a 1v1 fight to the death. };D

Patch Note v7.02

- Change Demon Slum and Open world to Lunar Valentine event theme.

- Add two new Chinese BGMs.

- Add new event item Orange-n-Heart.


- Add new event random box: Ang pao (cow)


- Add new Ranking Challenge #5 February Wind (one player) to campaign window.



- Add new Ranking Challenge boss: Devil Zuijin.

- Add new ranking challenge reward: Wind Emerald to Death King's collector shop.


- Fixed bug that prevent player from trading for Light Ametyst.
Craft The World - Bytebreaker

Attention! To view all changes and improvements you may need to restart the game world.

BASE GAME
  • Added support for the new DLC Heart of Evil which adds a new world to the game with opposing fortresses of dwarves and dark elves. The player appears in the midst of the battle and joins the last defenders of the dwarven citadel.
  • Optimized game performance.
  • Replaced the beholder model with new animations. He has become more ferocious and less stuck in narrow passages between blocks.
  • Improved AI dwarves. E.g. dwarves do not get stuck on elevators if a portal is open nearby.
  • Added a new underground creature that lives in caves made from new blocks.
  • A flamethrower turret has been added which deals significant damage to several monsters at once but does not have very high durability.
  • Blocks now retain their breaking state for some time which is reflected by cracks on their surface.
  • Added a stonemasson's tool to increase his skill.
  • A selection button has been added to the workshop window to filter resources available in the warehouse.
  • If you select a dwarf and do not move the screen the camera starts to follow the dwarf.
  • Added tornado event icon.
  • Fixed some bugs when playing in biomes.
  • Fixed some crash cases.
  • Many other minor fixes and improvements.

DLC Heroes
  • Statistics on killed monsters were not kept.
  • Ulvards killed the sheep while trying to catch it. Some of the monsters ignored him.
  • Anu Ran's frogs were dying under water.
  • Barry Tinkerton sometimes got stuck under the ceiling.
  • The heroes lost their skills when using the oblivion elixir.
  • Notifications about new heroes disappear every time you enter the store. Now you don't have to click all of them to hide.

DLC Lonely Mountain
  • Roots did not appear in earth blocks.
  • The gargoyle disappeared turning from stone to living.
  • Fixed animations of some creatures.

DLC Bosses and Monsters
  • If the drilling machine was removed the dwarves sometimes had the task of bringing the rails for it. Fixed some cases of drilling machine getting stuck.
  • Dwarves with wyvern sometimes get stuck in place.
  • Magic spells near the ship are unlocked after the death of the captain.
  • Drop from monsters did not appear when killing them with ticks from the Staff of the Living Forest.

DLC Grottoes
  • The deposits found with the help of the hermit elf were not marked with marks.
Feb 5, 2021
Double world. cave song castle - Ender里特莫
I didn't update something. Just translated all the text conversations into English and Japanese.
But the most important point is that beta has been used as a prefix in later versions.
DwarfHeim - rossmerge
Greetings everyone

We're delighted to inform you our dev team have thrown down the gauntlet!

Pineleaf Studio devs will be queuing in conquest mode ready to take on any and all challengers. It's up to YOU our dear community, to put their smug selves in their place! Any noble players who prove to be up to the challenge will be awarded the "At their own game" Steam achievement, if you have the skills!

This is a rare and most coveted achievement (less than 0.1% of DwarfHeim players have this achievement) so be sure you're on your A game!

Find your Dwarven courage and try to beat us next Friday 12th February 8 pm CET!

If you need a team you can always find players on the DwarfHeim Discord .

See you on the battlefield!
Mini Countries - Yheeky
🥳 Join me on February 5th at 10am GMT / 11am CET / 2am PST!

There will be a livestream about me playing both demo levels. After that I´ll talk about the roadmap of the game and last but not least we will dive into a level of the release version.
Even though the session has been recorded beforehand, I try to answer all of your questions in the chat!

The game will be released very soon! The release date is February 12th, 2021!

On twitter you can also win a Steam key of the game by just retweeting this tweet and posting a screenshot below!
🎁 Support me as a solo dev and the project by wishlisting the game on Steam!

I would be happy if you watch!

Twitter: @YheekyGames
YouTube: https://www.youtube.com/c/yheeky
Discord: https://discord.gg/BwTx373
Wild Terra 2: New Lands - guniball


The timers for the long absence of players have been reduced so that space for new dominiums is quickly freed up. We remind you that in case of a long absence you will not lose anything, your dominium with all the buildings and contents of the warehouses will be packed into your inventory.
Introduced measures to protect peaceful players from griefers, sprout timers are now saved, and servers are working even faster!

Changelog. Update 2.0.267

Fixes and improvements
- Now the absence time before auto-packing of the dominium on the continent is 3, 6 and 10 days (basic, medium, large, respectively). Timers have been reduced to prevent inactive players from taking up space on the Continent.
- Now, if you lose consciousness from the actions of another player in a peaceful zone, you will receive a temporary effect “Tranquility”, in which you do not take damage from other players until you start attacking them yourself or enter the danger zone.
- Now sprouts keep their timers even if the server is restarted.
- The watered Cereals stage is now more visible.
- Changed the hotkey for the action of demolishing a building in edit mode, and the action itself is now displayed in red to avoid accidental deletion by mistake.
- Increased the distance at which catching animals is triggered.
- Fixed a bug due to which it was possible to transfer Dominium stones and a log shed to the upper floors and foundations.
- Fixed a bug due to which it was possible to transfer a hut and a stone foundation to the upper floors and foundations.
- Fixed a bug due to which it was possible to appear at the place of death if disconnected from the server.
- Fixed a bug sometimes causing a red error in the console when selecting channels and pressing Enter.

Server optimization
- Optimized places of saving, updating and deleting world objects and mobs in the database.
- Optimized write-off in the base: shells, bait, water, seeds, and durability, which could lead to slowdowns of the player's actions and increase the load on the server.
- Optimized saving to the database of mob deaths, generating loot for godsends, chests and mobs.
Erannorth Reborn - Raven
Hi folks,

This is the 2nd minor hotfix for Underworld, fixing a few perks not working properly (or as described).

  • Fixed an issue with Quest States that remove specific immunities not working properly when targeting all enemies. i.e Notoriety.
  • Fixed a couple of Underworld Perks with mismatched effects/descriptions.

Let me know if you see anything else out of the ordinary ;)
Chains of Fury - Quickear_GF
Demo version 1.0 (d05m02y2021)

One can find full changelog and discussion in the link below:
https://steamcommunity.com/app/1121320/discussions/0/3003299213522818888/

New & Changed
- New level which hopefully makes more sense.
- more stuff to destroy (you can now destroy windows, barrels, crates)
- pickups are now mostly inside the crates
- ladders
- Boss fight. Boss is almost impossible to kill. It gets damage but I don't think there are enough bullets on the level to kill that bastard. And this is on purpose. You will learn why when you get the full game.

Fixed
- Radically reduced the build size

Know issues
- ladders need some more attention. We will fix that later

What's next?
The demo will probably get some smaller polishing updates but soon we will go down the basement and hide to focus on full development mode - so enjoy the game while you can

...