Ultimately, we will have the 5 Quantum Runner Qualification Ratings icons plus the 3 each (total of 15) intermediate Race Win, Place, and Show icons. (Set of 3 for each Qualification Level).
Currently awaiting artwork for the icons themselves and a whole lot of coding to get the Steam Stats & Acheivements API to interface with the Quantum Runners application...
Touch Type Tale - Strategic Typing - Irregular Corporation
We’re starting the year off with an exciting announcement... We’ve partnered with The Irregular Corporation to publish Touch Type Tale on Steam later this year! If you’d like to know a little more about them or are looking for a press pack, check out their website!
We’re also taking part in the Steam Spring Fest, so don’t miss out on the opportunity to try out Touch Type Tale’s demo and check out the revamped Steam page. There’s some new bits and bobs, including more info on the game and some sparkly screenshots. Have a look!
And if that isn’t enough excitement for one day, we’ll be livestreaming the game with the community on Steam this Thursday 4 Feb at 5:00PM CET. Do you enjoy the sweet click clack sounds of your mechanical keyboard? Have you always dreamed of an RTS with a typing twist? Do you have mad typing skills you’d like to show off? ⚔️ Just kidding, you don’t need to be a pro! Join us for a bit of friendly competition and a lot of fun. We can’t wait!
PLEASE NOTE! Since June 2021 the roadmap in this post is cancelled. You can read more about it here.
Valheim is officially out on Early Access! How will you spend your first day on the 10th world of the Yggdrasil? Will you build shelter in hopes to survive or face death and venture into the wilderness?
Like our Norse lord once said “We’ve Odin just begun”. Take a look at all we’ve got planned for 2021 as we sail through Early Access and continue building the world of Valheim together. (Ships and sailing is already in the game, put we plan on updating existing features and adding in more)
PLEASE NOTE! Since June 2021 the roadmap in this post is cancelled. You can read more about it here.
Today we'll be talking about something a little different than usual - we're going to be showing the advancement of our Kickstarter rewards (both digital and physical). While not everyone may be directly affected by it, you might still find it interesting to know how certain things came to be in the final game!
When kitty demands attention, work can wait.
Stretch Goals
If you've launched Solasta recently, you know that most stretch goals such as the additional classes (Paladin & Ranger), backgrounds (Lawkeeper & Academic) and ancestry (Half-Elf) are already available in-game. But what about the rest?
Full Orchestral OST: For those who aren't following us on Twitter, you probably aren't aware that we've just started our orchestral recording a few days ago. Percussions, brass instruments, wind instruments and cord instruments (as well as vocals) will be recorded separately over the next week - and with a bit of luck, we should be able to share with you a behind-the-scene video made by our audio partner G4F! In the meantime, enjoy a few pictures from the first recording sessions.
Drums are done, brass instruments are next!
Epic Quest: As this optional quest will pit you against the monster voted for by the community during the Kickstarter Campaign - a very dangerous CR 11 Remorhaz, it should not be attempted until during the later stages of the game. In its current iteration (remember that before the game launches in 1.0 there are always chances that changes can be made), you will be teaming up with good old Merton to venture deep into the Badlands, into the temple of a long forgotten god...
Think of the treasure though! Riches beyond imagination, power beyond belief!
Sorcerer Class: As a reminder, we have promised the Sorcerer as a free post-launch DLC - and we haven't forgotten about it! In the months following the 1.0 release of Solasta: Crown of the Magister, we will be working on releasing the Sorcerer class - along with other things...
The winds of magic welcome the Draconic Bloodlines, the Mana Painters and the Children of the Rift.
Digital Backer Rewards
World Map Digital File: Someone once said "Explorers are never lost, they just do accidental field work" - and trust me, you're going to be doing a lot of field work in the Badlands. Keep in mind that the World Map will only cover the regions explored in Solasta: Crown of the Magister, the actual world of Solasta is actually much vaster than that.
Current version of the .PSD file which will be made available at launch to backers (missing labels and locations for now).
Monument of the Dead: The Cataclysm left many unsung heroes in its wake - be it brave soldiers who stood against the Soraks, unwavering healers who treated uncountable wounded people or selfless travelers who stayed behind to guide as many refugees as they could. While most were forgotten with the passage of time, some names were recorded and engraved into the Monument of the Dead.
3D Concept Art of the Monument of the Dead which will appear in-game, where the name of some backers will be engraved
Dev Documents: Those lucky enough to have the Dev Documents in their Tier rewards will get a selection of various behind-the-scene files to enjoy. Note that there is a lot of very, very bad humour and french puns. Consider yourself warned.
Yes, that is a legit slide from one of our bi-weekly internal reviews. We do love our pets and memes.
Backer Character Creator Names: Here is the backers' addition to the random names generated in the Character Creator. Note that they will only appear depending on the gender and ancestry of the character - and keep in mind that changes can always happen between now and the 1.0 release.
Halfling (5): Edmund Tupps (M), Zoe Woolley (F), Dark Owen (M), Sable (F), Serenrae Luz (F)
Backer NPC Names: Here are the 20 NPCs you will be meeting during your journey that were named by backers (changes may yet occur): Karel Martel, Gorim Ironsoot, Hugo Requer, Bagmordah, Verissa Ironshell, Bradford Ravensworth, Kebra, Rogrok, Estalla Mertvykh, Lizzaria, Adam the Twelfth, Circe Geraoidin, Elderen, Kythaela Wildspring, Gromnir Stonefist, Razan Holarant, Atma Bladeburn, Bitterroot, Mogo the Poor, Mardracht.
Welcome to Gorim's Emporium, held by the one and only Gorim Ironsoot.
Backer Location Names: The 4 locations named by backers are the tavern (Gravekeep's Cask), the road between Masgarth and the Badlands (Copperhead Road), as well as two yet undisclosed locations (Sentharyllian & Hickory Corner Wood).
You arrive at the tavern of the... uh... Drowned... Crow... Yea... Improvising names is my bane as a DM.
Backer NPC Faces: There are 2 NPCs whose face will be based on pictures sent by backers, but for now they are still being worked on!
Hey there chap, you know who you are! Or at least I hope...
Backer Magic Items: There are currently 2 magic items created by backers - powerful items that you will likely be finding later in the game. One of them, the Staff of Metis, has already been completed, while the other (the Cog of Cohh) is still being worked on.
Concept Art for different versions of the Staff of Metis
Backer Statue: There will be one statue in-game based on a backer. We haven't quite decided where to place it yet, but it won't be hard to find!
Testing different textures in-game with the statue, as it dates from before the Cataclysm
Physical Backer Rewards
As a reminder, physical rewards will be sent within 3 months of the game's 1.0 release. This is still quite a fair bit away, so please bear with us!
Solasta Setting Sourcebook: Sporting a hefty 80,000 words, the Solasta Setting Sourcebook is currently being reviewed and edited before going into layout (to make it look good). With tons of information about the different factions and countries, the history of this broken world and its inhabitants - but also large sections covering the new Solastan archetypes and ancestries adapted to tabletop - this book should quench your curiosity regarding the setting in which Solasta: Crown of the Magister takes place. Take note that there will be quite a large amount of design changes in the gameplay sections compared to the video game in order to take into accounts the intricacies of tabletop implications, such as the ability to multiclass and balancing with existing archetypes in mind.
We can't wait to show you the final product! This is going to be fantastic!
Adventure Box: The Adventure Box, containing all you need to run the short level 1-4 adventure The Ruins of Carillach Gar, is also still being finalized. The 16,000 words (40+ pages) adventure booklet itself has already been reviewed and validated - and will soon be going into Layout. It will also include pre-made characters you know and love - Vigdis, Violet, Garrad and Rhuad, the party from the Kickstarter Demo The Ruins of Telema (which chronologically happens after The Ruins of Carillach Gar).
The Kickstarter crew is back in action! Of course you can also roll your own characters for this adventure if you prefer.
Paintings: A few backers will also receive a painting from our Art Director! Here is the first one he painted quite some time ago, our good old fighter Garrad.
I'm really impatient to see how the other members of the team will turn out!
And that's it! There are a few other rewards which we haven't talked about, such as the OST vinyl or the small magic items, but as we don't have anything to show for these at the moment we prefer not to clutter this already fairly long news!
Alright folks, this is the end for today! Thank you for reading, and don't hesitate to drop by our Forums or our Discord Server.
Stay on top of the latest news and events in Conqueror’s Blade every month! Let’s take a look at what’s in store for February.
BATTLE THE SCOURGE OF WINTER
Heroes have bravely fought to reclaim the North from the clutches of the Desecrators in Season VI: Scourge of Winter, but a decisive blow is needed to achieve true victory. Cut the head off the snake by fighting the Scourge of Winter himself in a new PvE boss fight launching February 8!
WEEKEND BOOSTS
Winter is still clinging on with all its might, but that doesn’t mean you can’t put a spring in your step. Play Conqueror’s Blade every weekend throughout February to enjoy a range of different boosts, including an Honour boost from February 5-8! And if you’ve been slacking on your daily rewards, don’t forget there’s an in-game sign-in event running until March 14.
LUNAR FESTIVAL
As China prepares to celebrate a New Year in our world, we’ll also be bringing the festivities into Conqueror’s Blade! Stay tuned for more details on the special events and surprises we have planned to celebrate the Lunar Festival.
LOVE IS IN THE AIR
Valentine’s Day is coming, and we’ve got enough love to go around the battlefield. Celebrate with a new in-game quest and weekend boosts to make your heart beat with joy. We’ll also be running a contest where you can show off your favourite romantic spots in Conqueror’s Blade!
CONQUEROR’S BLADE ON TWITCH
Join the Community team on the official MY.GAMES and Conqueror’s Blade Twitch channel every Thursday at 20:00 CET throughout February:
February 4:Join us for a look at new Expeditions and special content to mark a big sporting event...
February 11: It’s crunch time! The Community team will be joined by other special guests working on Conqueror’s Blade in their quest to get fighting fit.
February 18:The Community team will be joined by more guests as they prepare for a big fight.
February 25:Siege battles and chill? Join the Community team and mods on the battlefield for fights and prizes.
UNCHARTED
Different maps will be rotating into the roster every Thursday throughout February. Check back every week to see where your warpath leads next!
Follow Conqueror’s Blade on Twitch, Facebook, Twitter, Instagram, YouTube, and Discord for more of the latest news throughout February. You can also subscribe to the official newsletter to get awesome content straight to your inbox. See you on the battlefield!
IMPORTANT: The dates and content featured in this article may be subject to change. Please stay tuned to official Conqueror’s Blade channels for further news and announcements.
This week Gatewalkers are joining Steam Winter Game Festival. During the fest (3-9 Feb 2021), you will have an opportunity to join the OPEN BETA tests.
In addition, to celebrate together with you this great event for the gaming community, we have prepared an interactive stream with the development team. During the stream, you will be able to ask us questions.
Moreover, we will introduce our further plans for the game. We hope to see you on chat!
We also encourage you to join our discord server (https://discord.com/invite/8Tn76pT). The most active users will be invited to small scale closed tests in the future.
The Steam Festival is on, and we at Glitch Factory wanted to do something special to brighten up your week! We're doing a limited-time speed run challenge with our Demo during the Steam Festival event.
Do you have what it takes to Beat the Devs and maybe win some prizes?
If you want to participate it's pretty simple. Just jump into our Demo and select the"Beat the Devs" mode. From the moment you hit the button the time is ticking, so do your best!
The best recorded time at the end of the last day of the event (Feb 9) will get a few treats:
A full game key
A pixel art portrait made by one of our artists
Your name in one of our achievements in the full game (Thanks Rhy for this idea)
Finished the game in under 25 min and felt like sharing it? Join our discord server, or tag us on Twitter @GlitchFTY so we can spread the word with the whole community.
Beta leaderboard screenshot - this will be reset on the day of the event.
Verification process: If you win and in order to verify your steam nick and your time, join our Discord and DM our mods.
Not a big speed runner? We got you. We want No Place for Bravery to be for everyone. With this Demo, we are releasing a preview of some of our accessibility settings. These aren't the full feature set that will be in the final game, but should help you enjoy the demo to its fullest!
Have a great time playing the game!
This feature is not available on the Beat the Devs mode.
This Time Travel book unlocks 20 additional levels for Coloring Pixels! Travel through the ages in this Coloring Pixels addition with images from 20 different eras in time! Ranging from the Prehistoric into the yet uncharted future!
Available for the price of $1.00, £0.79, (or your regional equivalent). The pack will release on the 12th February at 20:00 UTC/12:00 PST.
For the chance to win the Time Travel book for FREE, make sure you join our Discord and take part in the competition! https://discord.gg/wwXVWvA
Changes to Coloring Pixels DLC Process and Calendar
We are currently trialling a new process for Coloring Pixels DLC! Previously our DLC has been released on a rough 5-week schedule, meaning a new Book for Coloring Pixels every 5 weeks. With our new process, we are changing to publishing a new book on the second Friday of every month! That means we are moving from ~10 DLC's in a calendar year to 12!
Our new process also includes you guys! Head over to our Discord (link above and in-game) to cast your votes on the book ideas we have lined up as well as suggest new ones!
The top voted in our Discord gets moved over to our Patreon where our Patreon supporters get the final vote on what book to do next!
Please note, we are only trialling this process to see if it works well as we are excited to involve our community!
Patch Notes
Bug Fixes and Misc
Added a Discord button to the settings menu!
Fixed a bug where the Advent 1, and Advent 2 books wouldn't complete.