Hello Ninjas! We rush to you with news from the world of ninja simulator! The work is in full swing, the place of action looks better and better and your feedback strongly supports the production.
We are now working on optimizing the title so that each of you can enter this wonderful world. In addition, enemies are gaining more new abilities. Focus is the basis for having a chance to survive the clash with the samurai!
We thank the fans for the great support and we count on the same commitment as before. Thanks!
Remember to visit our discord channel, there you will get access to exclusive materials from the game's production!
I will be streaming some Live Dev of Waves 2: Notorious over on Twitch today from 3 PM GMT. These streams tend to run for 3-4 hours so feel free to pop in and say hi!
The stream will mostly be focused on turning the "Attract" prototype I built last week into a working Item and I will also be fixing some bugs, and tracking down some localization issues.
You can join the Discord or follow me on Twitter for notifications on when I go live as well as just hanging out with other fans of the Waves games!
We’ve got an action-packed month up ahead with plenty of fantastic loot for you to grab!
Just want a quick overview? Then take a look at our event calendar . Look forward to the following events in February:
Fraywind Canyon
2nd February 2021 (9 AM CET, 3 AM EST) to 9th February 2021 (9 AM CET, 3 AM) The popular Fraywind Canyon makes a comeback for a short time. We’ve fixed up the balancing and rewards, but would love to hear your feedback so we can make the battleground even better in future.
Quest Boost
11th February 2021 (9 AM CET, 3 AM EST) to 16th February 2021 (9 AM CET, 3 AM EST) You’ll earn double loot and Gold for Vanguard Initiative quests during the event period.
Faster Partner Adventures
12th February 2021 (6 PM CET, 12 PM EST) to 15th February 2021 (8 AM CET, 2 AM EST) Your partners run like the wind and won’t stop for anything. They’ll return from their adventuring twice as fast as normal during this time, so take advantage of the 50% shorter adventure times and haul in that loot!
Triple Chance of Card Fragments
19th February 2021 (6 PM CET, 12 PM EST) to 22nd February 2021 (9 AM CET, 3 AM EST) Complete your card fragment collection – you’ll have triple the odds of getting those missing pieces during the event!
Double Dungeon Loot
25th February 2021 (9 AM CET, 3 AM EST) to 2nd March 2021 (9 AM CET, 3 AM EST) During the event, your chances of loot in the following dungeons is doubled:
26th February 2021 (6 PM CET, 12 PM EST) to 1st March 2021 (9 AM CET, 3 AM EST) Take advantage of the doubled upgrade chances this month and reach that epic gear! The increased chances apply to the following items:
I will be streaming some Live Dev of Waves 2: Notorious over on Twitch today from 3 PM GMT. These streams tend to run for 3-4 hours so feel free to pop in and say hi!
The stream will mostly be focused on turning the "Attract" prototype I built last week into a working Item and I will also be fixing some bugs, and tracking down some localization issues.
You can join the Discord or follow me on Twitter for notifications on when I go live as well as just hanging out with other fans of the Waves games!
- 5 queued card hands will be converted to 1 wild card automatically - Crash Report Server (From now on, just click "Send and Close" on Unreal Engine 4 Crash Reporter) - zoom keys: Pgup/Pgdown, "[" and "]" - Gather/Demolish Button click 2 times doesn't close them - Gather Button UI Close Button added - Settings: Allow Turning off Multithreading for Camera - Settings: Forced Clickthrough (Bypass bug where you can't click objects)
- Cancel gather should cancel people on the way to gather target resource - Fixed: Loaded the game and Claypit has ground dirt in it. (could solve few other display issues to) - Fixed: LOD of pine trees has no texture on some zoom levels - Fixed: Coconut trunk can be too far from its origin square
- Add a search box in the wildcard window to easier find what card you are looking for - Province overlay hot key [Ctrl-P] - Save last used map settings - Food Production/Consumption on graph show "(per season)" - Scrollable Luxury tier on house Lvl - On Building UI: Arrow to swap between buildings of the same type. - Proper plural for buildings - "Restart Game" button to the in Game menu (Single Player Only)
- Fixed: Coffee too similar to Raw Coffee - Fixed: Being on a different branch, you can still invite friends to the game through Steam invite.
- 7 superb new music tracks from Alistair - Password indication for multiplayer session list - Text Orange for "Fort and Colony Cards will not be recovered."
- Fixed: When laying a stone road above a dirt road , the costs of stones stay on 0
- Added a new patreon pet from Rykker Bow! His name is Archer, a specialist assassin which has a change to shoot two arrows at once. You can unlock it with a token. - Added auto fight with might unleash. If this is turned on, you will automatically fight gods as long as the unleash lasts. - Added some more info for stat export and dungeon exports. - Fixed an exploit and a few bugs and reduced memory usage a bit.
Here we go folks! The latest Dev Blog up for your enjoyment. This patch is live on the Beta Branch and will be merged to the Live Branch in the next 24-48 hours - will post a full patch notes then!
As always, thank you so much for all the support - especially on these videos (not a huge fan of the camera!). Despite that, I'm hoping to setup some live streams of me playing the game this week! More details as soon as that becomes a reality!