Crossout - XO_Team

Quiet, quiet! Not so loud!

Bright, stylish, catchy — this is the artwork for the new February calendar. It is, of course, dedicated to the upcoming large-scale Crossout update. This month, unexpected guests will appear in the Wasteland — this is no longer a secret for anybody.

Who are these strangers? Why will they appear right now and what do they want from the inhabitants of the Valley? You will find out the answers to these questions very soon.

You can download February’s Crossout calendar from the project's official website in the “Wallpapers” section.

For more information on Crossout, follow these channels:
Gizmos: Steampunk Nonograms - Merkredy


Gizmos: Interstellar Voyage has just launched on Steam!

If you enjoyed Gizmos: Steampunk Nonograms, you will LOVE this final chapter of adventures in Gizmo World!

Get it now with a 10% launch discount:
https://store.steampowered.com/app/1437120/_/

Best Regards,
Oleg Sereda
Jan 29, 2021
Community Announcements - blackanglegamesdev


New Year Update for COLD DEPTH Demo is out.
Added New Year Scene with some secret :)

Also:
+ Perfomance increased by 20%-30%.
+ Added new sounds for dispensers.
+ Fixed lamp emissive, nameplates
+ Updated reactor cores.
+ Updated credits window.
+ Updated rele control panel.
+ Many minor fixes.
Jan 29, 2021
G2 Fighter / 基因特工 - XPVISTAWIN7810
Update Notes

  1. Fixed the problem that in multiplayer mode allies' skills couldn't been seen.
  2. Fixed the damage calculation data disorder error.
  3. Fixed the problem where in multiplayer mode players who entered room later couldn't see the player on the mount occasionally.
  4. Fixed the peoblem where your ally would leave a residual shadow on the map if he happened to leave the room while you were loading.
Jan 29, 2021
Ancient Abyss - allocfree
Animation
Added prepare state before throwing items:

Play throw animation when an item is released:

Throw a stone from inventory:

Pickup a stone on ground then throw it:


Usability
  • Control Mapper
  • Toggle tips for joystick / keyboard & mouse dynamically
  • Refined pickup / interaction target

Bug:
  • Some weapons & passive skills
  • NPC dialog localization
  • Settings & bgm volume
  • Other various issues
Jan 29, 2021
Marie's Room - likecharliegames
We'd love to meet you!

Join our Discord server to meet fellow explorers, participate in contests and contribute to our future games.

Deceit - Joel
Patch Notes
  • Reduced the delay between Camera flashes from 1.5s to 1s.
  • The Torch will now apply its first tick of damage & slowing effects when you activate it, rather than waiting for the next tick (0.25s). To counterbalance this, the initial slow & DPS applied have been reduced. Both of these values still get stronger the longer you have the Torch on for.
  • Removed the 15% damage reduction on Pistol bullets against Terrors.
  • Terrors will now take longer to speed up after being affected by Light items, providing more opportunities for players to slow them and then escape.
  • Increased the blood you gain on the final floor when downing an Innocent whilst in Terror Form from 150 to 200.
  • In order to provide more opportunities for the Infected to transform and wreak havoc at night, it now takes 3s to capture each tick of a Power Point (up from 2.5s). Furthermore, the amount of power you gain per tick has been adjusted to elongate the night period whilst there are a lot of players alive, and to speed it up significantly if there have been a lot of eliminations.
  • Increased the maximum number of Pistol bullets that you can carry to 45.
  • Made some adjustments to the connection process to the game in order to minimise the chance that players are unable to connect, causing the game to fail to start.
  • Fixed a bug that would cause players to occasionally reach a never-ending loading screen..
  • Improved the performance of the Lumberyard map.
  • All of the targets for the Target Practice objective have been adjusted to make it easier to hit all 3 without delay.
  • Updated the Pin Entry objective visuals in certain maps.
  • Added some extra objectives to the Forest to reduce the likelihood of receiving the same one back-to-back.
  • Added some new tasks for daily challenges, including completing the new objectives and collecting power from the power points.
  • Daily challenges will now auto-activate when they’re given out, provided you have slots available to do so.
  • Added a custom game option to allow Innocents to communicate at night.
  • Added a custom game option to disable perks.
  • Added a custom game option to disable selecting your infected partner and instead make it random.
  • Reset the ranked season. Due to the Perk Tree being added very recently, your points and perks won’t be reset until the end of the next season (scheduled for the 25th of February).
  • [FIXED] Occasionally the Forest map will turn dark after a player has been executed.
  • [FIXED] Players don’t always look like they’re facing the direction that they’re aiming in.
  • [FIXED] The Pistol doesn’t animate when you shoot, reload or draw it.
  • [FIXED] The on-hover Challenge information in the in-game ‘Q’ menu is hidden behind the minimap.

See you in-game!
The Baseline Team
Jan 29, 2021
Mad Games Tycoon 2 - Eggcode Games
- Added Christmas season and summer slump (affects units sold).
- You can now also view game concepts of addons, standalone addons etc.
- Game concepts now show achieved gameplay, graphics, sound points etc.
- New platform added: "Philops CD-X"
- Added button to open or close all GameTabs
- In the menu "Game Concepts" & "Game Reviews" you can now access the game review.
- Game sizes now affect the game review.
- "All Time Charts" & "Best Games of All Time" limited to 500 entries.
- BALANCE: Exclusive games now affect platform market share more.
- BUG: The engine billing menu incorrectly displayed the game name instead of the engine name.
- BUG: MMOs distributed by a publisher were not removed from the market.
Warhammer The Horus Heresy: Legions - Everguild


"May our futures fly beyond this battle."
– Sanguinius, Primarch

Introducing draft events, a fresh new alternative to play Horus Heresy: Legions! In the constant flow of galactic warfare, nothing ever stays the same for long. Troops change, sides warp, plans switch and now, the game transforms too. Today, a new way to experience timed events arrives to Horus Heresy: Legions.

Check out the details on:
https://www.horusheresylegions.com/introducing-draft-events/
DemonsAreCrazy - BigbugStudio


It's no event patch! We actually have the new lunar new year and valentine event coming next following week. But for now let's take a break and enjoy the new open world maps which has been revamped with new creeps and scaling difficulty. In fact, most creeps are a lot easier with much higher exp. This should allow players to level up their demons alone without anyone helps. Be warned though that the material has shifted with new materials, but the schema remain the same for this week only. (SO better finish all your on-going craft asap!)

As for the final real-world prize this week, we will be checking and announcing the winner on Monday. Please let us know if you like the new open world. :)

Patch Note v.701

- Revert open world back to default theme.

- Revamp all open world maps.

- Added new creep: Hell-o-Wisp to Purgatory Cave.

- All creeps in open world has been update with scaling difficulty and exp as followed:

(https://demonsarecrazy.gamepedia.com/Purgatory_Plain)

Name Lv. Exp Gold Hp STR VIT DEX TAL Drop

Ekkling 2 6 3 230 100 23 66 45
FooFoo 4 12 6 300 70 30 50 100
Krowling 6 18 45 400 80 40 80 70
Corbus 9 27 1 600 100 60 130 30
Dekko 11 33 20 950 130 95 100 45
Crone 13 39 50 850 35 85 35 245
Gyps 15 45 30 1230 123 123 183 50
MotleyEye 17 51 10 1320 66 132 123 213
Crappy 19 57 45 1550 213 155 66 166
Rhonos 21 63 60 2000 230 200 103 145
Trololo 23 69 500 4500 255 450 80 10
UnderTaker 60 180 300 30000 500 3000 200 145
Beholder 66 198 666 33000 360 3300 190 860

(https://demonsarecrazy.gamepedia.com/Purgatory_Desert)

Name Lv. Exp Gold Hp STR VIT DEX TAL
Solaris 12 36 30 1000 80 100 100 100
Windie 16 48 20 880 88 88 166 166
ElementalCrux 20 60 1 1000 500 100 20 20
Shirofu 25 75 40 2000 150 200 300 230
Kurofu 25 75 40 2000 230 200 300 150
Dune 30 90 300 7500 330 750 45 45

(https://demonsarecrazy.gamepedia.com/Purgatory_Cave)

Name Lv. Exp Gold Hp STR VIT DEX TAL
Corona 10 30 20 750 75 75 113 75
Nosoi 15 45 2 1650 180 165 30 90
Pox 19 57 1 1330 173 133 300 23
Mysthic 21 63 40 2000 100 200 100 300
HelloWisp 24 72 50 3000 30 300 90
StoneGolem 25 75 30 2500 450 250 100 100
StoneTitan 75 225 100 50000 750 5000 123 123

(https://demonsarecrazy.gamepedia.com/Death_City)

Name Lv. Exp Gold Hp STR VIT DEX TAL Drop

LostBone 17 51 25 1330 133 133 133 133
SwordBone 21 63 30 2300 230 230 190 60
PikeBone 21 63 15 2000 200 200 230 60
AxeBone 28 84 43 5000 330 500 130 66
KnightBone 31 93 60 6000 300 600 130 180
MageBone 33 99 70 4900 130 490 130 600
Death Knight 45 135 100 13000 512 1300 230 213

- Update all material drop from open world creeps. (Schema will be updated next week.)
...