Hardspace: Shipbreaker - Raibibi


Hello Shipbreakers!

Our new update is now available! Start your new shift to discover the brand new barge revamp as well as our new railgate and bay animation sequence!
  • Community Feedback Barge Revamp
    Barge is deeper and can accept more objects
    Clears between shifts for max efficiency

  • Community Participation Winning Narrative Log Contest Entry Added
    It’s somewhere….

  • Railgate Launch Sequence
    Railgate will periodically launch ships deep into the solar system

  • Demo Charge Durability Effects Added
    Detonator will become faulty over time

  • Bay Startup SequenceBarge, Furnace and Processor activate when Shift begins

  • Important Notice
    The next update (0.4.0) will include Act 1 of the Story, as well as completely overhauled Certification and Work Order systems.These changes will come with a complete Progression reset! Visit the Steam Discussions for more info.



Full Patch Notes

🚀 denotes changes or fixes based on Community Feedback & Participation

Changes & Updates
  • 🚀 Barge completely revamped
    + Barge is now deeper and can accommodate far more objects
    + Barge now clears between shifts
    + Incorrect items are highlighted in Red
    + Correct items that are still connected to incorrect items are highlighted in Green until separated

  • 🚀Winning Narrative Log Contest Added
    + Congratulations to Discord user Snark!
    + It’s somewhere….

  • Railgate Launch Sequence
    + The Railgate in the skybox will periodically go through it’s launch sequence, sending ships deep into the Solar System

  • Demo Charge Durability Effects Added
    + The Demo Charge tool has been hooked up to the Durability system
    + As the tool’s durability drops, the Detonator will become more and more faulty
    + Detonator has an increasing chance to fail, up to a max of 3 times in a row
  • Bay Startup Sequence
    + Barge, Furnace and Processor activate when the Shift begins
  • Theme-based Ship Lighting added
    + Interior lighting is different between Industrial, Civilian and Science ships
  • Thumbs-up Animation Revamped

Bug Fixes
  • The game crashes, when the user salvages the middle section of the javelin in its entirety in the furnace
  • There are two sets of flow volumes in the Salvage Bay, possibly leading to excess furnace furnace pull
  • The user gets stuck in the Remapping menu, after rebinding left/right button mouse and needs to quit via ALT F4
  • Ghost Heavy Cargo Javelins spawn with shipping crates
  • The High Gain Antennae will often bounce out of the barge, when being salvaged
  • The High-Gain Antenna pierces the border of the barge, when salvaged near the edge of the barge
  • Mass, Distance, Cutgrade on HUD is missing on all tools except Grapple
  • Some Upgrades do not immediately apply when selecting "Continue Salvage" and only take effect when selecting a new ship
  • Incorrect texture used on prongs holding in Mackerel reactor
  • Explosion elemental effect radius is not calculated correctly. For example, taking Damage from Demo Charges does not apply fire status effect to the player
  • Door consoles to the cockpit in mackerels spawn unjointed
  • Demo Charge Model Preview Does Not Render On Glass
  • Demo Charge antenna model renders behind Rail Gate Village assets
  • Demo Charges will be immediately caught by the player's hand if thrown while hand is active
  • Incorrect salvage location for javelin refueller chassis nanocarbon and aluminum
  • The Fabric on the aluminum structure remains attached to the ship, after the user yanks out the structure
  • On Cargo Javelins the tail airlock console stops working, when the large middle section fuel tank explodes
  • On Javelins, the front section of the cockpit flies away, when detached from the ship
  • On Javelins, the panels separating different sections of the ship are tagged Titanium for Furnace salvaging
  • Decompression pocket found in the cockpits of the Javelins
  • Cannot cycle the region leaderboard using Left Stick
  • On Javelins, Aluminum beams of the ship's middle cage structure are marked for Processor salvaging
  • On Cargo Javelins, a segment of the fuel pipe is doubled-up
  • The controller cannot be used to scroll down/up and read the Ghost Ship message in the HAB's "New Message" screen, when not playing in English
  • Cutting/melting a cut point after deploying a demo charge will trigger the demo charge deploy SFX
  • On a Salvage Runner, a salvaged titanium panel is spawned inside the wall of the salvage bay
  • On easy Ghost Javelins, there is an AI free floating in the thruster room
  • Fume Chute and Waste Disposal listed as mechanical are not showed in Scan Mode Systems
  • Pod Clamps appear in the scanner's Structural mode marked as Electrical objects
  • Certain beams on Salvage Runners are offset and cause some Z-fighting
  • During the tutorial, Ship's A exterior hull texture is displayed as pitch black
  • Sticker Icons appear low-res when shown on the Sticker unlock popup
  • Engineering consoles appear green in Systems as electrical but are described as mechanical in Objects
  • Hand does not turn during a breaker handle interaction
  • No image linked to "Salvage, Lynx - safety_ad_02.view" in Data Recovery
  • Missing collision on salvage bay light panels
  • Clicking outside conflict popup in Key Mapping menu causes the user to become stuck in the conflict state
  • Purchasing one of each item in the Kiosk causes a large framerate hitch and ClipCursor error
  • When Weekly RACE Timer ticks down to 0 hours on the landing page, the number of Days does not tick down
  • Some ships are not using the correct user-facing names in the Free Play selection menu
  • The battery pack marked barge is not salvaged by the barge
  • Frozen Demo Charges do not shatter when detonating
  • Weekly RACE leaderboard scores will show a previously recorded death count but does not reflect the new score
  • The option "HUD OFF" is half working when the player relaunches the game
  • Demo Charge Detonator lights remain on after detonating until the user switches tools/modes
  • Multiple Weaver warnings play when a single object with multiple AI nodes is thrown into the processor
  • Javelin antenna and mount fly off unexpectedly after being cut free in unpressurized space
  • Javelins do not contain any 3D Dirty Air assets
  • On javelins, the class 2 Reactor-Thruster system can be easily salvaged without flushing the thruster
  • The demo charges slide away, when the user attemps to place it on the nanocarbon cage beams
  • Javelin reactor explodes after losing 1 pip after thruster exploded and ECU is deactivated
  • Javelin refueller has one specific aluminum reactor casing panel is unyankable
  • Floating AI Node outside a medium difficulty ghost Mackerel, when starting the shift
  • There is no daily rental fee for the demo charge
  • Airlock consoles lights stay on despite being disconnected from the power sources
  • All items on the Kiosk can be purchased whether the player is full or not, resulting in unnecessary debt for the player
  • On geckos the crawlspace coolant pipe is misaligned, with the incorrect connecting end to the ECU wall
Flashing Lights - Police, Firefighting, Emergency Services (EMS) Simulator - James Clements


Hello all,

We have just released the January 2021 update for Flashing Lights! We have an updated callout dispatch system for multiplayer calls on the new map. We also have new dumpster fire callouts for the fire department.



If you are yet to try Flashing Lights, now is a great time to jump in, with new updates being released regularly.

https://store.steampowered.com/app/605740

Full Update Notes

New (Updates for the New Map)
- Updated dispatch now has multiplayer support
- Dispatch supports multiple calls at the same time across departments
- CAD update to join/leave missions now in active calls tab
- Calls now end after timeout if no players are responding
- New Dumpster Fire callouts for Fire Department [ID 2001]
- New garbage dumpster models around the city
- Bus stop models around the city
- Power Off button now appears on every screen on the in-vehicle computer
- Mission complete UI pop-up now shows when the call is cleared, but does not issue any points. Points are now given for player actions in missions only
- Another suspect registration point added at the back entrance of the Police Station
- Added info icons on vehicle HUD for computer input [Left Shift] and extra lights input


Fixes
- Random fire callouts could previously spawn with no fire (New map)
- Shop owner's walk animation fixed when items are returned
- Time it takes to extinguish fires is now faster (New map)
- Fire Tanker truck's rooftop lightbar scale increased
- Fire Ladder truck's doors do not disappear in the distance anymore
- Christmas hat removed :'(



We have further exciting updates coming over the next couple of months:

February: Optimised Map Release Part 3: Overhauled traffic AI + traffic will appear on the streets of the new small map.

March: Optimised Map Release Part 4: Fully functional enhanced and optimised new map. This will form the foundation of the ongoing game development.

Infestation: The New Beginning - Silenterror

Hey Survivors!

We are going to host another Q&A live on Twitch!
This time we will be going more in depth in the development of the game itself with our Lead Developer and founder Fredaikis.

Please post as many questions as you want in the comments below. We are going to try to answer as much as possible.
Keep in mind, we can not talk about "everything", so choose your questions wisely.

You can ask question prior to the event at https://forums.fredaikis.com/index.php?/topic/9454-live-qa-3-with-chupacabra-and-fredaikis/
These questions will be the main focus early on the event.


Twitch Channel: http://twitch.tv/infestationthenewz

Start: January 28th, 2021 at 6:00 PM (CET)



Once again thank you for your great support! Want to support us even more? Make sure to share these updates with your friends and followers!

For any feedback about the game please let us know at https://playnewz.com/feedback

If you'd like to share suggestions and ideas you have for the game please let us know at https://suggest.playnewz.com

To stay updated regarding the patch and server downtime please follow us on our social media:
Facebook: https://www.facebook.com/Infestation.NewZ
Twitter: https://twitter.com/infestationnewz
Discord: https://discord.gg/thenewz
Youtube: http://www.youtube.com/InfestationTheNewZOfficial
Twitch: https://www.twitch.tv/infestationthenewz
Website: https://playnewz.com
Forums: https://forums.fredaikis.com
Infestation: The New Z - Silenterror

Hey Survivors!

We are going to host another Q&A live on Twitch!
This time we will be going more in depth in the development of the game itself with our Lead Developer and founder Fredaikis.

Please post as many questions as you want in the comments below. We are going to try to answer as much as possible.
Keep in mind, we can not talk about "everything", so choose your questions wisely.

You can ask question prior to the event at https://forums.fredaikis.com/index.php?/topic/9454-live-qa-3-with-chupacabra-and-fredaikis/
These questions will be the main focus early on the event.


Twitch Channel: http://twitch.tv/infestationthenewz

Start: January 28th, 2021 at 6:00 PM (CET)



Once again thank you for your great support! Want to support us even more? Make sure to share these updates with your friends and followers!

For any feedback about the game please let us know at http://playnewz.com/feedback

If you'd like to share suggestions and ideas you have for the game please let us know at https://suggest.playnewz.com/

To stay updated regarding the patch and server downtime please follow us on our social media:
Facebook: https://www.facebook.com/Infestation.NewZ
Twitter: https://twitter.com/infestationnewz
Discord: https://discordapp.com/invite/thenewz
Youtube: http://www.youtube.com/c/InfestationTheNewZOfficial
Twitch: https://www.twitch.tv/infestationthenewz
Website: http://playnewz.com/
Forums: https://forums.fredaikis.com/
Horizon Chase Turbo - Felipe Gugelmin


One lap. That all you’ve got to prove yourself in Horizon Chase Turbo’s new Playground Season. With no room to spare, you’ve got to overtake your opponents as soon as you can to reach the first place.
  • Only one lap in each race
  • Use aggressive strategies do win
  • No room for mistakes
A fast and intense Season waits for you. Choose the right car and don’t hang on to your Nitros if you want to win.
Infestation: Battle Royale - Silenterror

Hey Survivors!

We are going to host another Q&A live on Twitch!
This time we will be going more in depth in the development of the game itself with our Lead Developer and founder Fredaikis.

Please post as many questions as you want in the comments below. We are going to try to answer as much as possible.
Keep in mind, we can not talk about "everything", so choose your questions wisely.

You can ask question prior to the event at https://forums.fredaikis.com/index.php?/topic/9454-live-qa-3-with-chupacabra-and-fredaikis/
These questions will be the main focus early on the event.


Twitch Channel: http://twitch.tv/infestationthenewz

Start: January 28th, 2021 at 6:00 PM (CET)



Once again thank you for your great support! Want to support us even more? Make sure to share these updates with your friends and followers!

For any feedback about the game please let us know at http://playnewz.com/feedback

If you'd like to share suggestions and ideas you have for the game please let us know at https://suggest.playnewz.com/

To stay updated regarding the patch and server downtime please follow us on our social media:
Facebook: https://www.facebook.com/Infestation.NewZ
Twitter: https://twitter.com/infestationnewz
Discord: https://discordapp.com/invite/thenewz
Youtube: http://www.youtube.com/c/InfestationTheNewZOfficial
Twitch: https://www.twitch.tv/infestationthenewz
Website: http://playnewz.com/
Forums: https://forums.fredaikis.com/
Hood: Outlaws & Legends - Jellyfoosh


Greetings Outlaws,

We are once again looking for Outlaws seeking to start their legend!

In order to make the best game possible, we're looking for players to play the game and provide their feedback. Sign up here for a chance to participate in the Beta that will arrive in the coming weeks. We will share more info as we get closer to this date.

https://beta.hood-game.com/

Please keep in mind that signing up does not guarantee you a place in the Beta. Make sure you correctly enter your Forum and Discord names to increase your chances.

Thank you,
The Sumo and Focus Home Interactive Teams
Jan 28, 2021
Super Neo Tanks - Imploding Cat
A quick update adding a small amount of Singleplayer support:
  • You can now add "Dummy Players" to a lobby. These players do not move or act. They are perfect if you want to test a new ruleset or mess around by yourself or with only one controller connected
Shroud of the Avatar: Forsaken Virtues - Portalarium


Greetings Fellow Avatars!

To herald in 2021, the first release of the new year brings players of Shroud of the Avatar a robust offering of wonderful new content items, decorations, and other game updates. A new adventure scene has been been added, an extensive revamp of how gear patterns function is now live, a new decoration type that buffs players with magical attunement is now available, dragon eggs now drop as loot which can be crafted into Baby Dragon Conversationalists, and Public Cache Chests have received additional variations! For those wishing to participate in any community activities, new one-time and recurring community events have been announced! Also, be sure to also review the Players Guide and Known Issues list for additional information on recent changes and upcoming fixes. Now, let’s see what we have for you in this week’s edition of Update of the Avatar:
  • New Adventure Scene: The Well of Aldur!
  • Latest News Q&A Friday Livestream!
  • New Gear Pattern Flexibility!
  • Shrines of Attunement!
  • Weather Control Devices Incoming!
  • Dragon Eggs & Baby Dragon Conversationalists!
  • New Public Cache Chest Varieties!
  • Lord of the Isle Bundles (9-16) 25% Off!
  • New Store Additions: Arrow Groupings, Water Lilies, Armchairs & More!
  • February Login Reward: Fancy Vase of Multicolored Roses!
  • R86 Rewards Program Login Items: Valentine’s Day & New Year Theme!
  • New Vault Round!
  • World & UI Changes
  • Crafting & Economy Changes
  • Combat Balance & Changes
  • Updated Player-Owned Towns
  • Bug Fixes
  • Streamer Rewards Program
  • Bug Brigade & Testing Directives
  • Upcoming Release Dates
  • Community Events & Resources
  • Project to Support: Amanita’s Adventures
  • Project to Support: Shard RPG
  • Project to Support: Shadow of Valhalla
  • Project to Support: Dragonfight
  • Project to Support: Avatar Express
  • Resources: Players Helping Players
For more details about this update, read the full article at the official Shroud of the Avatar website.
Jan 28, 2021
Mini Healer - Sad Doge
Patch 0.5.1 has been pushed, patch notes below

===Bosses====

===Artifacts/Crafting===

===Talents/Skills===

==QoL===
- Added ability to buyback in armory

==Bug Fixes===
- Fixed various texts/copies

==Miscellaneous=
...