Dragon Mission - Ideal Games
It was added to the invulnerability mechanics when taking a hit, receives feedback from both you and other people close to our development team who tested the game and asked for this mechanic.
Fixed some bugs, improved translation, tutorial on the first platform.
Nerf na Gladia (she took 4 hearts in her base combo, now takes 3).
You can now change the direction of the strokes between strokes.
Jan 25, 2021
Dr. Atominus - Pikku-@
I have been working on an epilogue for Dr. Atominus. And it will be available soon!

Here is a sneak peek of the epilogue:



And here is a weird bug where Dr. Atominus for some reason duplicated atom and made him bigger:



The epilogue will be a free update. It's short, but it gives a better conclusion to the true ending.
NosTale - Anime MMORPG - [CM] Phaendar


Are you ready for a tropical island retreat? Then open the Tropical Random Box and pick up some items ready for your holiday paradise! Amongst other items, you could pick up the Tropical Costume Set or Tropical Costume Wings with powerful combat effects.



The Tropical Costume Wings offer the following effect:
  • On attack there is a 10% chance of increasing your equipped fairy’s element by 40
The Tropical Hat has the following effect:
  • Increases your health by 600 and your light resistance by 3
The Tropical Costume offers the following effect:
  • Increases your attack power by 5% and your water resistance by 3
While wearing the complete Tropical Costume Set, you benefit from the following effects:
  • When you die, the amount of champion level experience you lose is reduced by 55%
  • Movement speed +1
With the Winged Guarantee, you can also collect the Tropical Costume Wings absolutely free in the NosMall. The item becomes available as soon as you purchase at least 50 Tropical Random Boxes. The item will be delivered to you unpacked.

Open the random box and you’ll receive 1 of these fantastic surprises:
  • 1x Tropical Costume Set
  • 1x Tropical Costume Wings
  • 1x Mother Nature’s Rune Pack
  • 1x Colourful Jeep Box
  • 1x Magic Speed Booster (7 Days)
  • 6x Ancelloan’s Blessing
  • 25x Perfume
  • 120x Huge Recovery Potion
  • 8x Fairy Booster
  • 5x Tarot Card Game
  • 30x Sealed Vessel
  • 5x Treasure Chest Skeleton Key
  • 12x Fairy Experience Potion
Off to southern climes!
The NosTale Team
Jan 25, 2021
Strategic Command WWII: World at War - RobertaM
We've release a new official patch for Strategic Command WWII: World at War. Check out the changelog for v1.09.00

GAME ENGINE CHANGES
- Fixed a NEW UNITS screen error that kept the OK button appearing as disabled even though it is enabled and clickable (sschnar1).
- Fixed an error where Armoured trains did not automatically provoke counter artillery fire that were in defensive range (Will952).
- Fixed some localization issues for Multiplayer games that were not translating properly between players in different languages (EarlyDoors).
- Fixed a resource supply/strength calculation error that did not see Minor controlled Primary/Industrial resources drop in strength when cut by rail to a Major Primary/Industrial supply source (mdsmall).
- Fixed a PBEM++ tournament game 'Save' and 'Quit' error that would end in a CTD.
- Fixed an isse that did not properly indicate that an artillery is no longer able to move or attack after an upgrade or reinforcement (Tanaka).
- Fixed an error in 'objective' based scenarios/campaigns where the wrong hex control was assigned for occupied but then liberated hexes.
- Fixed a naval combat error that did not properly have naval units demoralizing other naval units whenever applicable (Gilber).
- Fixed an AI purchase animation error that had it CTD when purchasing and replacing destroyed Carrier units (Ason).
- Fixed a bottom edge of the map scrolling and display glitch that would sometimes show units in the wrong positions (Chernobyl, OldCrowBalthazor).
- Fixed an HQ attachment range helper highlight that did not always match up with the actual attachment range (Pocus).
- Fixed an Engineers/Paratroops error that kept them in Fortification/Prepare mode after being forced to retreat (ElvisJJonesRambo).
- Improved an AI HQ position vulnerability issue (Joseph).
- Improved GRAPHS screen readability with a relative max value between all nations per category (mdsmall).

EDITOR CHANGES
- Fixed an editing Weather zones error that did not keep data separate for each season (Elessar2).

All Campaigns
- The French, German and Spanish language versions of the POP UP and DECISION scripts have been improved.
- Reduced the attack values for naval units carrying out shore bombardment against aircraft from 1 to zero (canuckgamer).
- HQs can now upgrade AA to level 3 (Will952).
- Removed the ability for China to research Heavy Bombers as they cannot build any Strategic Bombers (taffjones).
- Changed the CONDITION_POSITION settings for DE 106 on moving the British capital to Australia or Canada, so that now it just requires an Axis unit to be present in the UK to fire (rarothl).
- Added a CONDITION_POSITION for DE 250 French liberation helper so that it will now only provide a liberated France with extra MPPs if there are no Axis units within 3 hexes of Paris (Mithrilotter).
- Dummy Decision 162 that controls the UK convoy to Murmansk now requires all land hexes on the road between Murmansk and Volkhov, plus the town of Vologda to be in Allied hands to fire.
- Axis AI Unit script added for a Japanese Kamikaze unit to arrive in Japan (Mithrilotter).
- Increased the chance of Germany investing in Ground Attack Weapons in 1939-41 and Japan investing in Anti-Submarine Warfare in 1942 (Mithrilotter).

1939 Campaigns
- Alternative deployment locations added for the Unit script #NAME= DE 806 - Indochina Expedition Army UNIT (angriff).
- While Italy is neutral, the US will now mobilize 5-7% towards the Axis if there are 2 Allied Amphibious units within 12 hexes of Syracuse Port, or 7 or more Allied naval units within 12 hexes of Syracuse Port.
- If Iraq has a pro-Axis leaning then the presence of 1-2 Axis units within 7 hexes of the Suez Canal (122,68) will have a 50% chance per turn of swinging Iraq 25-35% towards the Axis (Mithrilotter).
- Amended the Japanese AI to exclude several positions from OFFENSIVE planning deep in China and along the Indian border until the AI is in a better supply position to do so (Mithrilotter).

1939 Race to Victory Campaign
- Victory Conditions amended; please see the last page of the Strategy Guide for details.

1941 Rostov Campaign
- Fixed a VICTORY script error that did not properly recognize German or USSR victories by the correct end date (petedalby).

Strategy Guides
- changed Beirut to Damascus in the section regarding Turkey mobilizing (jjdenver).
- Changed the CONDITION_POSITION settings for DE 106 on moving the British capital to Australia or Canada, so that now it just requires an Axis unit to be present in the UK to fire (rarothl).

Note:
- Mobilization_2 script for Italy added so they now have a 33% chance per turn of swinging 15-25% towards the Axis if there are 2 Allied Amphibious Transports within 20 hexes of Syracuse Port, or if they have 7 or more naval units within 12 hexes of Syracuse (details correction from the original change made in v1.07.00).
The Cherry Orchard - Xibanya
What's new in v.1.2.3324?

  • 10 whole minutes of new content! Access it via Title > Scene Select > Act 3 Extra. It's just like the regular Act 3 but Varya and Trofimov have fake accents. I think that's the only difference. Yep.

    mfw i cant marry lubov's daughter because im a jobless leech on society

  • Improved means by which unused memory is released between scenes
  • Improvements around fade up behavior and timing on scene load
  • If a scene is completed in full, Continue button won't appear on title menu (so you don't press it and then just go straight to the final line in the scene)
  • Fixed some stray textbox and subtitle errors.
  • Rebalanced music volume in Act 3.
  • Various animation tweaks across the board.
  • Fixed a bug where if you hit skip precisely during the glitch sound effect in act 4, the SFX would keep playing into the next line.
  • Fixed bug where sometimes if continuing into the middle of a scene from Title, certain characters would be deactivated.
  • Some additional optimization.
  • Save thumbnail is now also captured when quitting to title menu and when session ends unexpectedly within a story scene.
  • Fixed some flickering related to volumetric light effect in Act 4.
  • Made some conspicuously non-shadowcasting lights in Act 4 cast shadows when shining on stuff right in front of the camera.

    Boots AND shadows?? ive outdone myself this time

By the way, if you have a support request, please tell me via Dogpit Discord, I don't check the Steam forums much, and while my DMs are open on Twitter, Twitter keeps putting messages from non-mutuals into some other inbox and not notifying me? So I miss things?? So fastest way to get my attention to fix your problem is via Discord. Thanx!
觅长生 - CS233
更新:
1. 重新制作了天机阁情报
现在可以向天机阁购买高品阶指定材料或者妖兽的情报了。
新的天机阁情报分为了两类。
其一是购买现有的情报玉简,情报玉简会详细显示情报所包含的内容。
其二是委托天机阁调查情报,支付一定费用后,可以委托天机阁调查指定的情报。
经过一段时间的调查后,天机阁会通过传音符将情报传送给你。

2. 添加了新功能:传音符
传音符是修仙世界中重要的通讯工具。
在这个新功能的帮助下,倪家少爷可以更方便地找主角出去玩耍了。
有一些重要的情报或者任务也可以通过传音符通知了。
传音符功能的打开按钮在主界面人物头像的下方。

3. 添加了新的主线剧情
任务再探御剑门中,御剑门内的内容。
该任务的后续内容还在制作中。

4. 添加了结婴后的门派对话

5. 添加了2个船新的城市任务
分别为练气期的镇守村庄与金丹期的剿灭邪修

6. 添加了中草阁的药材收集任务。

7. 又又又添加了一大批神通与buff的特效。

8. 添加了南崖城坊市的NPC


优化:
1. 优化了场景切换的加载逻辑
有效降低了场景切换时黑屏的时间。

2. 优化了无尽之海移动逻辑
有效降低了无尽之海移动时的卡顿。

3. 优化了宁州大地图移动逻辑
降低了大地图移动时的细微卡顿。

4. 优化了采集
大幅增加了采集的收益

5. 提高了各种随机任务发布的时间间隔
同时也相应地提高了完成任务的奖励。

6. 提高了任务的奖励
大幅提升了部分门派任务的奖励

7. 优化了魏无极的提示
现在每次魏无极记忆恢复时会有弹窗提示。
如果有新的对话内容时也会在神秘铁剑的按钮上以小红点提示。

8. 优化了吞焰的回血效果
现在吞焰回复血量时是一次性回复了。

9. 将记事玉简的打开位置移动到了主界面
就在传音符的旁边。

10. 增加了黑心老人剧情后向白帝楼汇报的内容
现在在击败黑心老人或是天邪子后,可以向白帝楼汇报领取奖励了。

11. 优化了白帝楼化尘教调查任务回报选项的文案。

12. 优化了流沙剧情的触发条件。

13. 优化了大地图林沐心事件的触发条件。

14. 优化了炼气中振气的描述。

15. 优化了领悟功法时的卡顿问题


修复Bug:
1. 修复了和倪家家主打听事件后没有恢复魏无极记忆的bug
2. 修复了灵气牌太多会挡住技能的bug
3. 修复了颜老怪死后不能去禾山采药的bug
4. 修复了宗门弟子去过天魔眼后回到宗门还会触发天魔眼剧情的bug
5. 修复了拍卖会提前看好的东西,等下次拍卖会去的时候会被刷新的bug
6. 修复了城市商店进入二楼的逻辑问题
7. 修复了技能界面快捷键图标显示错误的问题
8. 修复了炼丹时能在草药位置放入丹炉的bug
9. 修复了破魔剑战场费用显示错误的bug
9. 修复了任务界面有可能打不开的bug
10. 修复了从大蛇副本出来,找到倪少之后还会收到传音符的bug
11. 修复了离开天魔眼的最后一天会触发战斗的bug
12. 修复了御剑门之谜任务有时会提前完成的bug
13. 修复了元婴之后宁州大地图没有修士的bug
14. 修复了海上岛屿遇到材料可以无限获取的bug
——————————————————————————————————————————

游戏还在抢先体验阶段,如果发现Bug的话可以到群里找管理或者到贴吧发帖。
QQ群:
908385158(1群) (已满)
759875274(2群)
1045590922(3群)
百度贴吧:
觅长生吧
觅长生游戏吧
CosmicBreak Universal - CosmicBreak Universal Official
CBUNI will undergo maintenance today, Monday, January 25, 2021, from 18:00 (JST).
It is scheduled to end after 1 hour, at 19:00.

Balance Adjustments
The following adjustments have been made to Draw Gun, Chain Draw Gun, Draw Gun AMJ, Winberrl AM, and A.L.E. Winberrl AM.
- Range: 300 -> 200

Squidol Girl Alpha BD2
- Range: 275 -> 250

The following adjustments have been made to Persecius AM2, as the shield's hitbox was small, making it difficult to block attacks.
-Increased the size of the shield's hitbox.

The following parts have been modified so that they can no longer be combo'd with other weapons due to an issue in which the movement distance from a combo would be extended by chaining the combo with other weapon attacks, resulting in a greater than intended movement distance.
- Throwing Lios GOLD
- Throwing Dracken GOLD
- Throwing Icy GOLD
- Throwing Daruma R.
- Throwing Daruma Y.
- Throwing Daruma G.
These changes have also been applied to other "Throwing" weapons.

Bug Fixes
Fixed an issue in Union Wars that prevented players from acquiring the Last Attacker award.

Fixed an issue that caused the game to crash with an error when joining a party during a quest.

Fixed an issue in which robots equipped with the "Moving Burst" cartridge were able to ignore the cooldown time by firing everything at once with certain weapons selected. In addition to this fix, the performance of the following parts will be changed.
Armada LG@
- Power: 21 -> 14
- Cooldown time has been removed.
Fairys AM2:
- Power: 9 -> 6
- Number of projectiles: 270 -> 420
- Cooldown time has been removed.

Fixed an issue in which Izuna Kamui Alpha AM3 did not perform attacks as intended. As a result, the following adjustments will be made.
- Attacks will now penetrate enemies.

Fixed an issue in which the caster would be unable to move after hitting a target with a lightning strike when using Gloom Rod's "THUNDER BROOM" attack. The following adjustment has been made as a result. - The lightning strike's element has been changed to Beam type.

Fixed an issue in which the NPC "Ouka" did not have the correct parts configuration for the CHAOS Battle "Gouten Returns!"

Other
The number of rooms in Union Wars has been changed.
- Union Wars (15vs15): 10 rooms
- Union Wars (30vs30) : 3 rooms
- Union Wars (Union Battle) : 2 rooms
- Union Wars (Rank 11 and below) : 2 rooms
- Union Wars (Rank 11 and below) (30vs30) : 1 room

The number of rooms for Event Battles has been changed.
- Chaos Battle : 2 rooms

*During the maintenance, players will be unable to access the game.
*Please note that the maintenance's end time is subject to change.
Infestation: The New Beginning - Silenterror


Hey Community,

Your connection to Oceania is pretty good and you wish you could rent a private server there?



Now it's your time. Oceania has a private server option enabled and can get rented out now!
This way we wanna make sure, that almost everyone will be able to play and enjoy the game with the lowest latency possible.

If you are from this region and having problems while playing, please let us know!

 

//Fredaikis Team
Tree of Savior (English Ver.) - TREE OF SAVIOR
Greetings, Saviors!

We would like to announce the details of our weekly maintenance. Make sure to check below for the maintenance schedule and patch notes.

[EST] 00:00 to 04:00 (January 26, 2021)
[BRT] 02:00 to 06:00 (January 26, 2021)
[CET] 06:00 to 10:00 (January 26, 2021)
[SGT] 13:00 to 17:00 (January 26, 2021)

Click here for the full patch note.
Jan 25, 2021
CRSED: Cuisine Royale - pryanick


  • You can now exit a broken vehicle
  • Fixed bounce back teleportation of a prone champion through a linked portal trap.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. CRSED is constantly improving and specific fixes may be implemented without the client being updated.
...