The Medium is a game about untangling a mystery. A terrifying secret that stretches further and deeper than our real world. But the story of The Medium is even more than what you'll see on the screen. Check out 9 totally uncanny facts about The Medium that makes the game even more exciting... and real!
As we mentioned earlier, we had to delay some things against our will from our latest update, which we had on "data", but here we are! From now on, you have the possibility to get some new trading cards, emotes, badges and backgrounds for your steam profile!
added 30 levels and achievements for the 4D Hypercubic Edge 3x3x3x3 matrix
added one new lighting mood: Grey
added reminder to the tutorial; if you don't finish the task within 15s, you will see the last task message again; for people who clicked to fast through or haven't paid attention
changed the visual of the main menu cubes; has now a slightly visible block profile on the edges
New Requested Features
no features were requested
Fixed Bugs
changed functionality of resolution and full screen mode settings
4D matrix settings were not saved and loaded properly
reduced glossines of "Plane" background to avoid VFX reflection artifacts
A new version has just been released, featuring a brand new multiplayer game mode: King of the Hill.
You know the drill: hold the sparkly zone until your timer counts down to zero to win!
This comes with a new map, and some significant multiplayer improvements, including being able to see player names in-game. Now you'll know exactly who's coming at you with the Scorcher!
This update also features some fantastic new music tracks in Story Mode.
Click this link and if you think it is good, push the upvote button. Doing this helps spread the word and get more people to discover our story & game.
Thanks to all of you reading us, sometimes it feels like sending a bottle in the ocean but then we have people contacting & supporting us :slight_smile:
In this update I also decided to add a quite requested feature - chapter selection menu. Now, when you are clicking on the new game you can choose to play any chapter you want, instead of starting a new game every time.
Cursed Sands progress
One of the members of our mod community - Eugeny, recently made a lot of progress with his Cursed Sands chapter PC port (this chapter is exclusive to PS2/Xbox version currently). Here are a few videos showcasing his progress. Make sure to follow his channel for more.
Thats it for now! For the full update changelog you can visit this thread. WolfETPlayer
Open the Hangar gate for the Blohm und Voss BV P.203! This aircraft boasts excellent airspeed and survivability, which makes it a real gamechanger at high altitudes. And the effective gun armament won't allow even the most determined opponent to escape!
Don't miss the offer available till February 1 (03:20 PT / 06:20 ET).
Generous January's Offers are available till February 1 (04:20 PT / 07:20 ET)! Restock your supplies with Premium days, gold and unique supply crates to make your game more comfortable and enjoyable. In these bundles you will find everything you need for a quick and brilliant start: a stock of supply crates in which you can find Premium aircraft, equipment, consumables, ammunition, boosters, Gold, Free XP, days of Premium Account, and much more!
Faye/Sleepwalker has been launched today. 4 years of development by 6 members, we are finally ready to deliver it to you. We hope you enjoy the world and action of Faye/Sleepwalker.
Added rendering settings page: Settings>Rendering page adds color adjustment/saturation/contrast/exposure/bloom options.
Added the option to disable the shadow on the body: The option "Settings>Model>Shadow on the body" has been added, which can make some models whose faces are too dark due to the shadow of the hat look much whiter.
Improve physical effect: Improved the problem that the front hair and chest of some models without dynamic physical effects