I remember well one complain that while "minor" was mentioned a lot of times, specially in the first few months of review. At first it did sound a bit weird to be honest, then I understood. The aforementioned complain was "it's weird to have a loading screen to open the research screen". I gotta admit, I didn't understand why it was that weird.
At that time, it was possible to set for research one technology at time though, that meant that specially if you had a good research points output and you were researching cheap techs, you might have had to go back and forth to the the Research screen quite a few times. Once every 2-3 turns maybe. Oh well, then I can understand why the loading panel might get in the way. The research screen is on a separate scene for performance reasons, too long to explain, but let's say that this way, the game is a lot more robust and optimized in terms of RAM above all.
But how to solve that problem? Well, the answer is simple. Don't have the player have to go back to research that often, so what better than a queue in which to enqueue several researches to so minimize the trips to the engineer? It took as while because we had a lot higher priority tasks set, but now you finally get your well deserved research queue!
It has 5 slots (plus the slot of the currently researched tech, so 6 in total), it warns you in the main campaign screen when it's empty, it does display a preview in the same screen (just hover the Tech icon on the lower bar) and allows you to add and remove elements at your pleasure. What more could you ask for from a Research Queue?
That said, now back to work, next we get started with th-
Anyway, also quite a few fixes.
v0.910.00
Added Research Queue with up to 5 slots
Fixed a bug that didn't show correctly negative % modifiers in research
Iron Discipline icon was upside down
Fixed a bug with persistence of part of the points already spent in one research upon cancelling it
Reduced the occurrence of Megler's random dialogs
Added sounds to Research UI interactions
Addes missing sounds to Main Menu interactions
Fixed a TimeZone exception in Arcade mode when the user has no TimeZone set on their computer
Fixed a bug that showed chapter lines also in sandbox mode in Research
Fixed localized text with the right numbers for Failed Tributes that lead to defeat
Fixed a bug that prevented panning of the camera with ultrawide or unusual resolutions
Research notification now only shown in case of empty queue
Today is Friday and that means WEEKEND! For this weekend event we'll have it live for the following period of time:
START: January 15, 2021 12:00 PM (CET)
END: January 18, 2021 12:00 PM (CET)
Now, let's jump into further details about this Weekend Event:
Quickscope Only [PVP] You will only be able to shoot if you quick scope on the SNP only Rocky Ford server during this event.
Better Armors [BR] We are adding Custom Guerilla and Heavy Armor to the regular loot. We are going to try that out and if it works out, we will add it as something permanent.
Improved Zombie Loot [SV] The normal Zombies will have improved loot, which means any kind of STANAG or AK ammunition can spawn. We will also make it so they always drop something.
MARKETPLACE SALE! This week we are doing a sale on the Skin recipes and Skinboxes! Note: This sale is a weekly one so it has already started before the weekend event and does not have the same start-end times as the weekend event.
AC= Arcade SV= Survival/I:SS BR= Battle Royale ALL= All game modes PVP= PVP servers CP= Competitive
Please let us know what you think of this weekend event so that we can use that feedback in the future for new weekend events! If you have any ideas or suggestions feel free to share that as well as we might be able to use your idea for upcoming weekend events!
Today is Friday and that means WEEKEND! For this weekend event we'll have it live for the following period of time:
START: January 15, 2021 12:00 PM (CET)
END: January 18, 2021 12:00 PM (CET)
Now, let's jump into further details about this Weekend Event:
Quickscope Only [PVP] You will only be able to shoot if you quick scope on the SNP only Rocky Ford server during this event.
Better Armors [BR] We are adding Custom Guerilla and Heavy Armor to the regular loot. We are going to try that out and if it works out, we will add it as something permanent.
Improved Zombie Loot [SV] The normal Zombies will have improved loot, which means any kind of STANAG or AK ammunition can spawn. We will also make it so they always drop something.
MARKETPLACE SALE! This week we are doing a sale on the Skin recipes and Skinboxes! Note: This sale is a weekly one so it has already started before the weekend event and does not have the same start-end times as the weekend event.
AC= Arcade SV= Survival/I:SS BR= Battle Royale ALL= All game modes PVP= PVP servers CP= Competitive
Please let us know what you think of this weekend event so that we can use that feedback in the future for new weekend events! If you have any ideas or suggestions feel free to share that as well as we might be able to use your idea for upcoming weekend events!
Yorna E4 (Short for extra pack number 4) is up for download!
H content
There are two new domination H scenes with Anubis and Chimera. These are on the second (Ikko) island, check out the two last zones, namely the palm forest and Yorna’s lair. Both new scenes are located towards the end of the H gallery.
Don’t forget, to get domination H events, you need to defeat enemies with lust magic like “Seduce” and “Lust Bolt” only. Any other offensive means will give you a regular victory. All other skills like buffs and heals are fine. Please note, not all enemies have domination scenes – you can check this in the gallery.
New features and activities
There’s one new mini-scene with Ayane and Hanako in the kitsune temple on the second (Ikko) island. I decided to finish the optional events with two big fluffballs :>
Small fixes and improvements
Fixed a bug with some cutscenes using the gaudy Ada’s room in the castle even if the upgrade wasn’t bought by the player at that time. The rest of the logic stays the same.
That’s it for the last planned update! As always, if you don’t like something about the game – tell me, and if you like Yorna – tell your friends ^^
The Drop Site Massacre of Isstvan V must not be forgotten, nor forgiven. The Iron Hands stand resolute and upgrade their arsenal in the latest balance patch! Check out all the changes:
● Varrox Squad: Change description to 'Unstoppable. Relentless: Create a copy of Varrox Squad in your hand' ● Halmech Squad: Change stats from 3/4 to 2/4 and description to 'Unstoppable. Relentless: Gains +1/0' ● Darras Squad: Change description to 'Rally and Relentless: Give +1/+1 to another random friendly troop' ● Xeriis Veterans: Change description to 'Rally: Trigger the Relentless ability of a friendly unit' ● Ancient Gorrloch: Change description to '(2) Trigger the Relentless abilities of your other troops' ● Ancient Brantar: Change stats from 6/5 to 6/6 ● Marlock Terminators: Change stats from 6/7 to 6/8 and description to 'Relentless: Heals 4' ● Venerable Comech: Change description to 'Relentless: Heal 5. Battle Honour: Trigger the Relentless of all your troops' ● Iron Father: Change stats from 7/8 to 7/7 and description to 'Rally and Relentless: Give +1/+1 to all your troops' ● Tarragon: Change description to 'Relentless: Deal 7 damage to a random enemy' ● Heavy Weaponry: Change description to 'Create a copy in your deck of all your Vehicles in hand and in play' ● Head of the Gorgon: Lower cost from 3 to 2, and change description to 'Trigger the Relentless abilities of your troops' ● The Hammer: Increase cost from 7 to 8
Dungeon Munchies will be on the menu at this year's Taipei Game Show! The event will be open to the general public from January 28 to 31 at the Taipei Nangang Exhibition Center! Come find us at Booth C11 in the Indie House!
We've also got a bunch of new merch available!
Collect six of these puzzle pieces to form a cube:
We've also got these amazingly cute red packets for the Lunar New Year!
These can be purchased at Taipei Game Show OR at the following online stores (Shipping limited to Taiwan) Ruten Shopee
1.Tavern unlock hero <Raphael>; 2.Alex <Flame Slash-Energy> is adjusted to <Flame Slash-Break defense>: Inflicts 50% additional damage to enemies with guardian value; 3.The skill of Eagle's <Gale> is adjusted to: Give all teammates aid points; 4.Merchant <Sale> item price adjustment: more dragon crystals can be obtained by selling mineral resources, and dragon crystals obtained by selling flame resources can be reduced; 5.Fix the attribute effect error of the treasure <Female Sword>; 6.Fixed some text display errors;