2. Modified all equipment, reduced the number of equipment attributes, and increased the value range of attributes.
3. Debuff damage can now be viewed in detail in the follower interface Increased the activation interval of all debuff damage to 1.5 seconds. The effect of the poisonous blood has been modified. Now the poisonous blood can be directly attached, and the poisonous blood can make the enemy unable to restore health.
4. Attributes that were originally multiplicative stacking, such as reduce cooldown, reduce skill cost, reduce time of control state, and reduce debuff damage taken, are now modified to additive stacking.
5. The default attributes of all followers have been modified. Now the default dodge chace, crit chace, crit damage, basic defense, and spell defense of the followers are all different.
6. Modify the skill damage type of some melee followers to basic damage.
7. The attack mode of the dismemberer was changed to throwing axe, and the range was increased to 5.5 yards.
8. Basic defense penetration and spell defense penetration can now reduce the target's defense to a negative number.
9. Modified the damage of all followers skills.
10. Speed up the actions of all followers to cast skills.
11. Added surrender in battle.
12. Modified some suit attributes and personal synergies.
13. Added a timer in battle.
14. Modified the default suit, now it will not loot the suit runes before defeating the gemini lords for the first time.
15. Added speed up button in battle.
16. Cancel the hero's life, and continue to challenge when the battle fails, the hero will not die.
17. Blessing of the dead will appear when the battle fails. You can exchange the blessing energy for the battle buff in this room. (the blessing energy replaces the hero's life before)
18. The selection of map features adds different levels of difficulty, corresponding to more or less map features and attribute rewards.
19. The loot tends to exist independently and is no longer associated with the enemy lineup, and the interface has been adjusted.
20. Adjusted the button and position of the store in the stash to make it more conspicuous.
21. Added a new achievement "Self-reliance: defeat the gemini lords without any blessings in hell difficulty".
Between December 31, 2020, and January 7, 2021, the following items will be available:
Leclerc T40
Sometimes called the French Terminator, this vehicle was designed on the Leclerc MBT chassis with one purpose in mind – to accompany tanks and fight off infantry attacks the same way as the Russian BMPT series does. You can read more about it in our dedicated article.
In Armored Warfare, the Leclerc T40 is a Tier 9 Premium Tank Destroyer. It offers you a combination of a durable hull, rapid-fire 40mm automatic cannon and, most importantly, the Javelin missile system. Simply right-click the target, wait until it becomes locket and fire the Javelin ATGM – it will home itself on the target, attacking its weak roof armor. Thanks to this ability, the Leclerc T40 is one of the most destructive vehicles in the game.
Leopard 2 Revolution
The Leopard 2 Revolution is a continuation of the older Evolution upgrade, intended to improve the performance of the older variants of the Leopard 2 Main Battle Tank in order to make it excel even on the battlefields of the 21st century. The improvements include a comprehensive armor upgrade, ROSY soft-kill APS and smoke grenade launchers as well as an entire suite of cutting edge electronics. You can read more about it in our dedicated article.
In Armored Warfare, the Leopard 2 Revolution is a Tier 8 Main Battle Tank. It is not only well-armored, it also features an extremely accurate 120mm gun with advanced ammunition, allowing it to destroy its opponents at very long ranges, rivaling those of Tank Destroyers. The German tanks in general perform best at longer ranges and the Revolution is no exception.
Marder 2
The Marder 2 was an experimental German IFV, developed in the late 1980s to replace the aging Marder IFV. It featured more armor, a new turret and a brand-new Rheinmetall dual-caliber autocannon that could fire both 35mm and 50mm rounds. Despite its qualities, the vehicle was never accepted in service due to its high cost and because it was no longer needed because of the fall of the Soviet Union. A single surviving prototype can be found today in the Koblenz military collection. You can read more about it in our dedicated article.
In Armored Warfare, the Marder 2 is a Tier 8 Armored Fighting Vehicle. With its 44 tons, it’s one of the heaviest and toughest AFVs around. Unlike many other AFVs of its Tier, it is not armed with guided missiles, relying instead on its extremely powerful 50mm autocannon. This vehicle can also deploy Mechanized Infantry.
WWO Wilk
The WWO Wilk is the second Polish vehicle of Armored Warfare named after the ferocious pack animal. It is a fire support variant of the Rosomak, replacing the original IFV turret with the Cockerill CT-CV one, armed with a 105mm gun. A prototype of this vehicle was built and tested in 2012. After passing the tests, it was offered to the Polish Armed Forces but failed to catch its attention despite the excellent trial results. You can learn more about its history in our dedicated article!
In Armored Warfare, the WWO Wilk is a Tier 8 Tank Destroyer. A lower tier counterpart to the existing progression vehicle Wilk XC8, its mobility is comparable to other vehicles using the Rosomak platform, while its 105mm gun firepower allows it to compete with such vehicles as the American Stryker.
Scorpion Kastet
This vehicle is basically a commercial modernization of the old Scorpion Light Tank by replacing its original turret with a new one of Ukrainian origin called Kastet. It was designed specifically with the Kingdom of Jordan in mind and was shown to general public in 2016. Unfortunately, it failed to gain any traction and it’s unlikely this vehicle will ever be mass produced. You can learn more about this vehicle in our dedicated article.
In Armored Warfare, the Scorpion Kastet is a Tier 6 Premium Armored Fighting Vehicle. It is one of the deadliest AFVs in the game thanks to the combination of blazing speed, amazing agility, powerful automatic cannon and advanced guided missiles. All these traits make this highly mobile, if somewhat fragile AFV the weapon of choice for many advanced players. who can use it to dance around their opponents, dealing one blow after another.
Iron Crate
We’ve prepared for you an additional offer this week. Between December 31, 2020, and January 7, 2021, the Iron Crate will be available on MY.GAMES Market with 50% discount!
The mechanics are very simple. This crate allows you to win one of the vehicles listed in its description (or its value in Gold if you have it already). The crate contains some very rare vehicles (with some new ones!), including the Type 89 AFV.
For a full list, please visit the MY.GAMES Market Iron Crate page.
We hope that you will enjoy the offer and, as always:
If we don’t celebrate now, then when? A long vacation is just around the corner, it’s time to relax and make plans for 2051. You can also build a completely new vehicle for conquering the Wasteland or experiment on the range. While you are developing your plan, here’s the cover of a fresh January calendar.
Meanwhile, the “Snowstorm” is raging in almost every corner of the Valley. Its inhabitants are stocking up on New Year’s crackers to exchange them for parts and festive decor. Hurry up, there isn’t much time left!
You can download January’s Crossout calendar from the project's official website in the “Wallpapers” section.
For more information on Crossout, follow these channels:
2 Assassin fight together: Increase crit damage by 75% 4 Assassin fight together: Blink to the position behind the opposite enemy when battle start. Increase dodge chance, basic and spell crit chance by 99% for 2 seconds after blinking. 6 Assassin fight together: Increase crit damage by 75% 8 Assassin fight together: Increase crit chance by 50%
2 Mage fight together: Regenerate 5 mana per second 4 Mage fight together: Regenerate 5 mana per second 6 Mage fight together: Regenerate 5 mana per second 8 Mage fight together: Increase spell crit, the value is equal to the basic crit
2 Guardian fight together: Increase basic max health by 300 4 Guardian fight together: Increase basic max health by 300 6 Guardian fight together: Increase basic max health by 300 8 Guardian fight together: Reflect 20% of the spell damage taken (except dot)
2 Ranger fight together: Increase hit chance by 20% 4 Ranger fight together: Increase hit chance by 20% 6 Ranger fight together: Increase hit chance by 20% 8 Ranger fight together: There is 40% chance to strike an additional basic attack when cause basic attack
2 Warrior fight together: Increase basic defense by 20% 4 Warrior fight together: Increase basic defense by 20% 6 Warrior fight together: Increase basic defense by 20% 8 Warrior fight together: All damage becomes chaos damage (Chaos damage is converted from the original damage type, and the target's original damage type defense is invalid)
2 Summoner fight together: Increase basic attack of the summoner and the summon by 15% 4 Summoner fight together: Summon have double survival time 6 Summoner fight together: Full mana at the beginning of the battle
3 Nature fight together: Increase spell defense by 30% 6 Nature fight together: Increase spell defense by 30% 9 Nature fight together: When a follower casts a skill, his attack speed is increased by 60%, it can stack infinitely
3 Savage fight together: Regenechance 1.5% maximum health per second 6 Savage fight together: Regenechance 1.5% maximum health per second 9 Savage fight together: There is 30% chance to stun the enemy for 1 seconds when hit enemy
3 Demon fight together: Steal 4 mana from the target when basic attack hit enemy 6 Demon fight together: Steal 4 mana from the target when basic attack hit enemy 9 Demon fight together: Every damage taken will not exceed 15% of his maximum health
3 Human fight together: Reduce control effect taken by 30% 6 Human fight together: Reduce control effect taken by 30% 9 Human fight together: Reduce active skill cooldown by 50%
3 Bizarre fight together: Increase attack speed by 30% 6 Bizarre fight together: Increase attack speed by 30% 9 Bizarre fight together: When damaged from enemies' basic attacks, reduce the attacker's attack speed by half for 4 seconds
Happy new year everyone! We hope the year 2021 is better for everyone than 2020 has been and that you can stick to your new years resolutions. A bit of new on the game for you all; Due to on going issues with The Forgotten the game will have to be pushed back into the new year but as soon as the issues have been fixed we will put up a release date of around 1 week in the future of that date, we really hope the issues can be fixed soon and we are working every single day to figure out what is happening and how we can fix it.
We want to present you the next and last changelog this year. You will find it below.
31 December 2020
Mechanics: 1. UI for work on parts processes (cleaning, sandblasting, oxidizing, polishing etc) unified and upgraded. 2. Overhaul for gun configuration data: - More transparent organization, - Cleaner access, - Ready for post-launch Workshop content and/or possible DLCs. 3. Pipeline for testing in-development guns.
Content: 1. Contract generation and game progress improvements.