Today we publish an update for map creators. We worked on the library to add more colors available for the Spacedock/Basement environment. It represents 230 new assets added :)
We're pushing out a new version onto the main branch. This is largely a collection of small bugfixes, plus a minor dialog adjustment for one path.
If you encounter any problems with this update please let us know, both through posts and through the in-game traceback uploader if possible!
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Patch notes for this update:
PLOT:
* William's birthday presents on his path are no longer from both you and Donald if you did not actually make a deal with Donald.
DUNGEON:
* Should no longer be able to talk to monsters when silenced. * Should now get the Lucky branch on exam3 if we blundered around in the dark but managed to avoid falling down a dark hole. * Spellcards now have the caster passed to them when we're in party mode, so the PC's charm will no longer reduce the displayed cost of partymembers casting spells. Crush spellcard now displays correct damage for Donald instead of for the PC when he's casting it. * Silenced mana burn fields no longer make noise. * Solo Nain Rouge now drawn offset when he reaches the group. * Sealing a carving in exam2 when it's already got something on top of it no longer reports it moving into the down position. * Talking to the sparkle should now fully lock the dungeon UI. * Monsters no longer plan to attack things they can't see. This means Bladen Beasts will now go into your cell if tracking your scent. * Monsters should now be reported as planning to stalk some prey if they have no queued action but the preferred potential action would be to sniff and follow (so when the Bladen Beast follows you into a cell but can't attack because you're cloaked, it won't complain that it can't figure out what its plan is.) * Foresight should now report "isn't planning to do anything" instead of a bug. Fixes a bug where a Bladen Beast has no particular plans if you decloak in front of it.
TECHNICAL:
+ steam.rpy: only notify once if an error occurs initializing SteamRemoteStorage when checking fileinfo. This should fix the bug where the load/save screen no longer responds to buttons being clicked, but still responds to hover, if SteamRemoteStorage didn't work. * No longer require value deindirection when the scrubber is just creating a new empty Python dict. Fixes a crash loading saves with __warningregistry__ (which gets set by certain SDL errors.) * http_get_progress() now uses a binary string, should fix encoding errors trying to download GPG.
POLISH:
* Saining codex entry should now unlock on William's path. * Extra word removed from detect charm lesson. * Extra 'the' removed from the vote for me speech when rebutting Minnie. * Serenade diary entry should no longer name Kyo if you don't know his name. (He will be 'some guy' if you know Minnie's name, 'a guy' if you don't know he was singing to Minnie.) * Now note joining the nature club properly in the diary. * More sliding dialog box fixes * Diagnosis' default string for health conditions now has a period at the end.
We hope you're having a good holiday season and looking forward to the end of 2020. All of our products are on sale right now, with bonus discounts if you buy the whole kit and caboodle!
White flakes are slowly falling from the sky ... no, this is not ash, but fluffy snow. It means that time has come for our heroes to sit by the fire and tell their stories, share gifts and peacefully spend a couple of days without fear of the creatures that lurk outside the camp.
In the meantime, they are happy with the winter holidays, we decided to make a gift for you, dear players. Deck of Ashes is 20% off until January 5!