Hey folks! Stargaze is now part of a great ensamble. Take a look at these cool games - all polished up to the very core!
You can play the first chapter of Stargaze for free during the event!
We will be at your disposal during the event so feel free to reach out and chat with us! We’re also here at our Discussion Forums – say hi, share some thoughts on the game, ideas that you might have on it. We don’t bite!
Anyways, swing by the event, check out Stargaze’s demo and if you haven’t done so yet, buy the game! :)
Stay safe and see you around! - Played With Fire Team
Added client localization for crew and fleet invites
Added client localization for all faction mails
Banned players can now see the reason and duration when trying to join a server
Extended ban command functionality. Command is: banplayer <player to be banned> <player who wields the banhammer> <duration of the ban in seconds (-1 is permaban)> <ban reason>
Holding down the targeting button will now slowly cycle through targets
Targeted HUD icon now changes color when selected rather than only drawing the reticule over it
Changing language now requires a game restart to ensure everything is reloaded properly
Balance
Skrill Queen initial spawn timer is now between 2 and 3 hours (was 4 and 8), subsequent spawn timers after the initial Queen is defeated are now between 2 and 6 hours (was 4 and 8)
BUG FIXES
Fixed new line in trade data cartridge hover text
Fixed bug where player would be kicked out of the captain's seat when editing crew.
Disable old GPU driver dialog for ghost clients
Fixed all crew members getting resource popups when only the owner gets the actual resources
List in 3D printer can now be scrolled when hovering over the entire length of the entry
POI windows in cockpit are now clamped to the bottom of the screen when the list is longer than the bottom of the screen
Fixed missing localized string in ship-stats power usage over time screen
NOTES
Servers need to be updated!
If you haven't already, make sure to check out our Discord channel for the latest updates, server notifications, support, and more!
Update v0.9.15: - Completely reworked network synchronization (player movement, disc trajectory, catches). The new approach significantly minimizes the impact of ping on the game - The game should succesfully absorb any problems with ping up to 250ms - The game doesn't provide any advantage to the host anymore. Instead authoring disc catches on the host each game client "votes" for the disc contact based on it's current state of the game and player with the majority of the votes gets the disc - Reworked player disconnect: the disc now always stays on it's trajectory. If thrower or reciever disconnects - disc resets to the team which plays offence for the current point - Fixed a problem with games which have more than 14 players - Speculative for for the problem with occasionally disappearing discs - Added photo mode: F1 toggles free camera (wasd/l-stick + mouse/r-stick + q/e/triggers for changing altitude), F2 toggles interface - Added debug widget for monitoring network helth (F3) - Added ping information next to the FPS - Fixed a problem with frozen animations if any of the windows is opened
From December 3 to 10, Poland & Friends event will be organized by Inie Games Poland. We will be showing the Demo of " The Last Show Of Mr. Chardish" during the event on Tuesday December 8, 2020 at 11:00 AM EDT, 9:30 PM, 5:00 PM CET, 8:00 AM PST.
We would love you to join us on Steam, Youtube and Twitch to the Dev Stream and ask us some questions in the chat. See you there!
Download Now, and Try out the full game by yourself!!/b]
We are part of the Poland & Friends event that’s happening now live on Steam. To celebrate this occasion, the Inkulinati Demo is back! The event and the demo are live from 3rd of December up until the 10th of December.
It’s all happening for a limited time only, so play the demo as soon as you can before time runs out!
And as always, let us know what you think of our demo and make sure you leave feedback in our forums. And most importantly, do not let Godfrey win! We will never hear the end of it...
Regards,
Yaza Games Team, Rabbit Army, Hildegard, Giant Snail, and the Travelling Frog.
One on one time is here: it’s you against your adversary, with no other cars on track to get in your way. There’re no excuses — are you going to win or stay behind eating dust?
Fierce 1 against 1 disputes
Back to basics racing Season
No excuses: your skills will determine the winner
Avoid collisions, study the track well and hit the floor. In Duels 2, there is no room for wrong choices.