Cold Shell - Brutal Muse
Feel free to VOTE for the Cold Shell at the https://www.indiedb.com/games/coldshell.
No registration is required to press the vote button.


I keep on developing the game even as you read this. You can always check my Twitter and IndieDB where i keep posting new stuff.

BTW since you are so awesome to actually read this here is some fresh info - i am working on the last third of the game (3d act of 3). Doing all i can to make the release closer :)
Closers - dale


Greetings Agents of Closers,

It’s our honor to present Agents that dedicated themselves to the Closers community above and beyond their share.

Their passion and commitment to achieve goals is truly inspiring and we wanted to present Agents who deserve recognition for this year.


Event Details:

  • The 2020 Agents of the Year will begin from the day that Naddic Games receive the direct service which was on November 5, 2020, at 01:00 UTC.
  • The winners will be announced after December 31, 2020, at 23:59 UTC and the rewards will be delivered during the scheduled server maintenance on January 7, 2021.
  • Categories, conditions, and rewards are listed below this page.
  • We will provide the same rewards if there is a tie in a specific category

Agent who clears the most DungeonsUser with the most total Dungeon plays
x1 Yellow Dragon's Cintamani (30-days)
The item that gives the Buff to the login channel, honor
-> A legendary orb that is believed to grant its finder a wish. Casts an hour-long buff on all Closers in your channel when used. This buff persists on the channel even if you log out or move to a different channel. This item cannot be used again while its buff is in effect.
Bonus EXP 20%
Bonus Credit 20%
Item Found Bonus 20%
Town Move Speed +88

Agents consuming the most N-CoinUser with the most N-Coin Consumption


1) x1 3-star Star of the Giant Phase Wings
Can be placed on account storage / Tradeable via Black Market


2) x1 Fighting God’s Saint Sword Phase Wings (temporary)

Can be placed on account storage, untradeable, the only one of a kind Phase Wings in the whole server and will expire on 2021-12-31 23:59, UTC
*Consumption-based, not based on charging

Agents consuming the second most N-CoinUser with the second most N-Coin Consumption

x1 3-star Star of the Giant Phase WingsConsumption-based, not based on charging / Can be placed on account storage / Tradeable via Black Market

Agents consuming the third most N-CoinUser with the third most N-Coin Consumption

x 1 3-star Star of the Giant Phase WingsConsumption-based, not based on charging / Can be placed on account storage / Tradeable via Black Market

The agent who tried the most Enhancement using the Enhancement FortifierUser who used the most Enhancement Fortifier during the Enhancement
x1 Gear Booster +15

Agent with the highest number of successful Costume ConversionsUser with the highest number of successful Costume Conversions
x1 SS Guaranteed D Component: Costume

Agent with the most server chatThe user with the most use of the Network Interference Device
x1 Elite Status (30-Day)

One of the agents who supported the 2020 Agent Of The YearGet x1 Draconian Full-set Box by just completing the following:

1. Like the photo on Facebook (reacts will not count) [Facebook Event Photo]
2. Share that photo (must be shared in Public)
3. And leave a cheerful comment about Closers with hashtag #closers_agent_of_year_2020

We will verify the users who completed these conditions and from those list of users, we will select one winner randomly for the "One of the agents who supported the 2020 Agent Of The Year" category.

This event will end on December 31, 2020, at 23:59 UTC (December 31, 2020, at 15:59 PST)
x1 Draconian Full-set BoxComponent: 3-star permanent, not available for Repackage, will expire on 2021-01-31 9AM UTC

Agent who destroyed Glutton King's Core the most
User with the most clear times of Erosion: Glutton King's Core
x1 Glutton King Conqueror Box (Tradeable)(x1 3-star Deceitful Syrphid Phase Wing, x1 3-star Flesh-Eating Dermatobia Phase Wing, x1 3-star Raging Muska Phase Wing, x1 3-star Glutton King Beelzebub's Phase Wing, x1 Custom Part: Core Crash)
Solasta: Crown of the Magister - Myzzrym
Hey there folks!

How are you all doing? Winter is starting show its nose, it's getting pretty cold here in Paris! However, that also means we're getting closer to the Winter Update, which we will be talking about a bit more in today's Dev Update. But before that...


Sometimes I wish I could swap places with our pets. Sneaking a nap under a sofa sounds pretty fantastic right now.

Remind me what's in the Winter Update?
Worry not, we've got you. After all, it's already been 3 weeks since we first announced the upcoming Winter Update, and not all of us picked Keen Mind during character creation (though I sure wish I did, now where did I put those damn keys again...). So here is a reminder of what you can look forward to:
  • An overhaul of the Lighting System, we're going back to the Tabletop Ruleset with no disadvantage in Dim Light and Darkvision working as its name implies.
  • A new area and its set of quests, taking place after the Necromancy Main Quest
  • The Scavenger System - no more lugging around all the junk you see lying around
  • New combat features, such as hiding during combat and applying Poison onto your weapon
  • More customization options in Character Creation, and a bit of plastic surgery on some faces
  • Inventory and Shopping improvements, hand picked from your suggestions
  • Optimization to the Food mechanic, so your party won't end up starving as often

Be prepared, this new location is absolutely gorgeous. Are you ready to enter the Wizard's Tower?

After Necromancy comes... which school again?
We'll talk about the light below, we've been talking non-stop about it these last weeks. What about the new content? Well friends, you're in luck - for I snatched two screenshots to share with you. To avoid spoiling too much, I'll simply show - and not tell. 




New monster, coming through!
A new area means new monsters. Today the star of the show is the winner of the February Community Vote, let us give a warm welcome to... the Minotaur!


That's a big boy! You better be prepared, the Minotaur does not joke around.


The Minotaur's Charge, which deals extra piercing damage and can knock you down on a failed Strength Saving Throw.


The Minotaur's Reckless Attack, which grants it advantage on attack rolls in melee combat

Let there be Light, again!
You talked about it, we talked about it - Solasta's Lighting System had quite a few flaws. It wasn't properly explained, meaning a lot of people thought their constant disadvantage was caused by bugs. It was eating into the party's action economy, which was frustrating for some more experienced tabletop players. And to top it off it didn't affect monsters, who happily received a free coupon for a superior darkvision upgrade graciously offered by the MAAA (Monster Association Against Adventurers).

So we went back to the drawing board, and decided that sometimes the best solution is also the simplest - we're reverting the lighting system to the original Tabletop one. For those who may not be familiar with it, this means you will no longer suffer disadvantage to attack rolls while in Dim Light - only Perception Checks will be affected (meaning you're still advised to have a torch out if you don't want to run blindly into traps). Darkvision will also now allow characters to see in non-magical darkness up to a certain range, making it as if it were Dim Light for them (again, it won't help you against traps). 

As you may already imagine, this made some encounters quite a lot easier - and some monsters much less scary. In order to rectify that, monsters who specifically relied on the darkness will now get extra bonuses while they remain in the dark. So... you should definitely get some light out, because as a wise adventurer named Zork once said: "It is pitch black. You are likely to be eaten by a grue". Worry not though, we've added two new cantrips to help with that!


One Goblin, bright and shiny thanks to the new Shine cantrip which lights up an enemy


Light up to three wall sconces at once with the new Sparkle cantrip

For those of you who enjoyed the previous Lighting System, we'll consider adding it back as a difficulty setting. Some people enjoy their dungeons dark. Very Dark. Like, the Darkest of Dungeons (if you never looked at Darkest Dungeon, do yourself a favor and go check it out).

The fun doesn't stop here
There is still plenty of content we're working on for the final 1.0 version that won't be in the Winter Update, but that doesn't mean we can't show it to you! Here is a selection of some of the work our team's been churning out these last few weeks.


Research on armor texture to create magic variant for the Leather Armor (+1 / +2)


Studded Leather Armor Concept Art


Research work on tabards and robes to recognize faction NPCs more easily


Concept Art of a future undisclosed questline. This one is going to be a fun one!


Alright folks, this is the end for today! Thank you for reading, and don't hesitate to drop by our Forums or our Discord Server.

Read our previous articles here:
Article by Tactical Myzzrym
My First Date RPG (Presented by: ProjectSummerIce.com) - Breakthrough Gaming PR
The v7.15 update for My First Date RPG is now available to download! Here are the update notes for v7.15:

v7.15
-Misc. game fixes

Stay tuned here and on our website for new version release updates!

Thank you for playing, reading, and watching!
Dec 3, 2020
Demelia's Isle - antalyes
Hello to all of you,

Today the game is upgraded to version 0.04c.1203

I hope you will enjoy this new update! Read below for full details.

-Fix: the platform going up to one of the pylons in the dream space doesn't bug anymore.
-Fix: [Multiplayer] arrows fired by clients were not doing damage.
-Fix: Various bugs.

-Add : [IA] Archers Type Enemies are now implemented.
-Add : A campfire has been added in the demon arena.

-Change: Change in the physics of the arrows
-Change: [AI] Improved AI for remote combat
-Change: Removed the appearance change in the menu. The customization of the appearance is done at the launch of a new game or from a campfire.
-Change: You can cancel an archery by doing [Mouse Right].
-Change: Added/changed visuals/translations.
-Change : Added and modified background music.
-Change : To follow up on a number of returns and the problems generated when aiming with the bow, I modified the player camera. I hope you will like this new version.

Good game to all.
Titanic: The Experience - Interactive Gaming Studios
Hello Everyone,

Our newest experience will be releasing early next year which is Wilhelm Gustloff's Death. This experience is based around an accurate historical sinking simulation of the ship in World War 2. More information can be found below.

Link: https://store.steampowered.com/app/1487420/Wilhelm_Gustloffs_Death/

Interactive Gaming Studios
Rakion Chaos Force - rakion
Hello Rakioners,

There will be special events for weekend.
Here is detail

Weekend Events

50% Discount(Only Cash)
- Equipment, EX-Item, Enchant materials, Accessories
- 2020-12-04 ~ 2020-12-06 00:00 ~ 23:59

1. 12/4~12/6

1) 300% EXP&Gold
-    2020-12-04 ~ 2020-12-06 16:00~20:00 (4 hours)  

2) Connecting Time
- 60 Minute Kill Quest Scroll
- 90 Minute Chaos dungeon[Item] Quest
- 120 Minute S class random gem box

3) Happy Hour eventWhen you stay at server at this time, you will get rewards)
- 18:30 Golem Core
- 19:30 Free pass ticket (An hour)
- 20:30 Random Material[item]

Limited shop
Shadow Arena - [GM] Hazel




Greetings, this is Shadow Arena.



Here are the updates made to Shadow Arena during the client update on December 3 (Thu).

* Patch Size: 10.01MB (Approx)



Please launch the game client to receive the latest update to apply the changes below.

Check out all the details below, and we will see you in the arena!


■ Fixes & Improvements


- Fixed an issue where the ascension effect was not being displayed on Heroes controlling the Relic of Ascension.
- Fixed an issue where the HP bar above other Heroes' nicknames would not update when the effect of Elixir of Vigilance expired.





Thank you.
Dec 3, 2020
Geometry Arena - 011 Games
Overview
Some detailed updates to improve the game experience.

Fixes
Fixed an issue where the Stars Gain in the Difficulty Options Panel is displayed incorrectly after opening or closing the daily challenge.
Fixed an issue that caused some roles to accidentally use skills when closing any interface with the right mouse button in battle scene.

Optimization
Updated the algorithm for Physics Optimization to improve FPS stability and optimization at low frame rates.

Gameplay
Slightly increased the base size of enemies, but decreased the size of some elites and all super bosses.
Difficulty option "Geometry Fusion" change: Reduced enemy size from +100% to +60% per 1 fusion level.
New feature in Wander Mode: There will always be a boss on the field (when it dies, a new boss will appear within a few seconds).
The player character's life will now restore all HP at the end of each attack phase in the Wander Mode.

Interface
Adjusted the UI hierarchy of battle scene, so that abilities display can now also be viewed in the Difficulty Challenge Panel and Pause Panel.

Miscellaneous
New difficulty option auto-backup feature: after closing the daily challenge, the difficulty option selection will be restored to previous state.
New skill module auto-backup feature: a role's skill module selection will no longer be lost after switching to another role.
Adjusted and optimized some text descriptions.


Join us on Discord!
Geometry Arena Discord
WATCH / 透视 - AAAA-nn
After the release of the first version, the game has continuously updated the second chapter, the third chapter of the game content, the official version of the online game, the last two chapters of the game will be updated, the game can finally be shown to you with a complete experience.


Welcome all players to experience the game and put forward valuable suggestions. After the official release of the game, the game will continue to update, including fixing bugs, as well as some subsequent additional content, please look forward to it.
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