We announce you about our regular maintenance happening on 2nd December, wednesday. Through this update, transformation system addition and more will be updated.
For details, please check the following information.
Phantasy Star Online 2 New Genesis - [PSO2_Moderator]
If you're looking for the latest trends, be sure to check out the pieces in this new SG Scratch collection, Astral Guardians; with tickets available starting December 1st!
Saving the galaxy from the ever-spreading maw of a Black Hole may sound daunting, but these heroes make it seem effortless and look great while doing it! Check out the style of the heroes of Episode 5 in this SG Scratch Ticket collection, ASTRAL GUARDIANS, coming December 1st!
Click here for a quick explanation about Scratch Tickets. By purchasing SG Scratch Tickets you have a chance to obtain special items, including Layering Pieces, Accessories, Weapon Camos, and Enhancement Items!
SG SCRATCH TICKET
Drawing an SG Scratch Ticket offers a chance to obtain an outfit, accessory, or consumable. Check the list below to learn what can be obtained by drawing a ticket from this collection!
Release Date: 12/01 11:00 PM (PST) Ends: 05/25 10:00 PM (PDT) Price (per ticket): 80SG *Release date and time are subject to change due to server maintenance.
Outfits
[Elder] Omega Attire | All Male Races
[Elder] Omega Attire: Snow | All Male Races
[Luther] Omega Attire | All Male Races
[Luther] Omega Attire: Snow | All Male Races
[Gemini - M] Omega Attire | All Male Races
[Gemini - M] Omega Attire: Snow | All Male Races
[Apprentice] Omega Attire | All Female Races
[Apprentice] Omega Attire: Snow | All Female Races
[Gemini - F] Omega Attire | All Female Races
[Gemini - F] Omega Attire: Snow | All Female Races
Battle with the Fellwyrm PSO2 EP 5 Menu Theme PSO2 EP 5 Narration Theme PSO2: The Tables Have Turned PSO2: Battle With Supernaturals
Consumables
Affix Augment (General Attack) | Item Enhancement Affix Augment (General Defense) | Item Enhancement Affix Aug. (Attack Succession) | Item Enhancement Affix Aug. (Defense Succession) | Item Enhancement Affix Aug. (Mind/Body Succession) | Item Enhancement EX EXP Earned +75% | Booster EX Rare Drop Rate +75% | Booster EX Meseta Earned +75% | Booster EX Triboost +50% | Booster
Emotes
372: Alis Pose 468: Klariskrays the First Pose 1 469: Klariskrays the First Pose 2 488: Xiao Pose 470: Wolf & Atossa 518: Regius Pose 519: Maria Pose 520: Hariette Pose 521: Star Laconium Sword 541: Stratos Pose
BONUS SCRATCH TICKETS
In addition to the great prizes above, every 40 draws of an SG Scratch Ticket from this collection will net you a bonus Astral Guardians Ticket! This means you have another chance at that item you’re hoping for!
New small update was just release. This update contains one crash fix and minor gameplay and experience improvements:
System
Fixed crash that can happen when collecting collectables or unlocking sightseeing points
"Fetch Data" now takes the higher backend of offline values for experience and level
Gameplay
Fixed the player being able to jump while being in the start gate within an event before starting the timer
Fixed music stopping after the first track, it will now continuously play
We are constantly working towards delivering you the best user experience possible. Please keep reporting your issues and bugs via the Steam Community forums & SNOW Discord and to access our help desk check out Kayako: https://snow.kayako.com/
So yeah, I did it! I did the thing everybody was waiting for! I put controller rumble support into the game!
Everyone: But we actually wanted new content! Developer: Haha controller goes brrrrr
Ok, jokes aside. I do think it's quite cool to have this feature and for those who get easily annoyed, there is also an option to turn it off. Also that is not all I have been working on. There is a bunch of minor improvements, like some fixes for input problems, support for OpenGL and Vulcan, Cloud saves integration and a few bug fixes. And not to forget the speedrun timer now properly acts as one.
Oh, and because so many people were crawling on their knees, begging for it: The final fight got a tiny bit easier. Nothing too major, just a few tentacles less, a few seconds of attack off the clock, some more time to hurt the poor guy and the Ink-Cartridge can finally stop those lasers!
To celebrate the holidays new content will be added to Murder Miners every day until Christmas day! (12/25) Make sure you keep coming back and checking out the new updates. These changes are considered part of the next update, Update 38.
We will be updating this post as the event goes on.
[CHRISTMAS EVENT] - Day 1 - New Christmas themed blocks and Sentry. - Day 2 - New "Whiteout" Skybox. - Day 3 - Snowy Vehicles. - Day 4 - Icy Particles and UI Elements. - Day 5 - New "Classic" and "Alpha" Block Atlases. - Day 6 - New "Storm" Skybox. - Day 7 - New Bauble Christmas Tree Ornament Grenade. - Day 8 - New Throwable Believer Snowball. - Day 9 - New Decorated Pistol. - Day 10 - New Icy and Gingerbread Zombies. - Day 11 - New Decorated Machine Gun. - Day 12 - 10 New Maps and New Christmas Event Map Category. - Day 13 - New Decorated Shotgun. - Day 14 - Another 10 New Maps. - Day 15 - New Decorated Minergun. - Day 16 - New Decorated Sniper and OP Sniper. - Day 17 - New Candy Cane Flag. - Day 18 - New Decorated Battle Rifle. - Day 19 - New Decorated Hookshot. - Day 20 - New Decorated Sword. - Day 21 - New Decorated Rocket Launcher. - Day 22 - New Reindeer Antler Hats. - Day 23 - New Santa Hats. - Day 24 - 20 New Maps & New "Alpha" Skybox. - Day 25 - Update 28, Many New Additions and Bug Fixes! - BONUS Day 27 - 10 New Maps and Small Fixes.
[OTHER ADDITIONS] - Block Atlas switcher. Can switch between Christmas and Normal Texture (Go to Graphics Options)! - Added Block Atlas option to save on Maps (Go to Map Options in Map Making Mode)! - Added a Block Atlas Override option in the lobby settings (Under Player Settings)! - Corrected Zombienaut Texture order. - Fixed Hookshot visual glitch. - Corrected Gold Machinegun Texture.
We have an agreement with the publisher - Pleasant Rain Ltd! They made a Simplified Chinese translation and will distribute our game in the Asian countries. We hope our cooperation will be productive.
Unspottable has been out for a month! We have been busy, turns out releasing a first game is a lot of work! :D
Sorry, no new levels or online mode quite yet but a small update to fix some annoying bugs.
We are currently focusing on getting the console versions ready (we're getting there, we'll give you updates as soon as we have anything concrete).
The demo also got an update as it was a bit old, you can now play meadow, Sushi Bar and Prison for free.
Here is the changelog:
Features & Gameplay:- Battlefield: First bombs are slower to give players more time to find their character. - Disco: Level brighter to avoid losing characters in the dark. - Supero: New character designs.
Bug Fixes: - Spaceship: Stop ability to use both distracts at once. - Supero: Add missing sounds when player collect all items. - Fix wrong titles in end screen. - Menus and end title screen control improvements. - On start screen, pressing 'shift' doesn't not create a new player to avoid clashing with Steam overlay shortcut . - Tried optimizatiosn for Parsec sound issue. (Should be fixed but please let us know if you have sound issues on Parsec!). - Various fixes.
Performance Improvements:- Fix Medium performance mode. - Improve lights in Fast mode, to improve performance on older machines.