If you enjoyed Battleship, then we have another fantastic digital board game for you! It’s almost time to live a new LIFE on PC. The official contemporary sequel to one of the world’s most popular board games is coming soon to Steam! With more choices and more freedom than ever before, there’s a thousand new ways to live in THE GAME OF LIFE 2!
This time there’s more to winning the game than just money. Gain points for Happiness, Knowledge and Wealth, and make your choices count.
It’s multiplayer fun on PC and mobile, with cross-platform gaming. So you can challenge friends and family to a game whether they’re on PC, iPhone or Android! Will you get married or stay single? Have a baby, or adopt a pet? Be a Video Blogger, or go to college and become a Robotics Engineer? The choice is yours!
Between 1983 and 1994, legendary locomotive builder General Electric constructed more than 1,700 advanced “Dash 8”-series diesels, and the definitive edition of the GE Dash 8 line was the potent, six-axle C40-8W. And now, this husky 4,000-horsepower diesel is available for Train Sim World 2!
Magnificently created for Train Sim World 2 with fully interactive controls, authentic sounds, and realistic operating characteristics, the C40-8W comes dressed in the classic YN2 livery of rail giant CSX and is perfectly suited for service on the Train Sim World 2 Sand Patch Grade route!
Climb aboard the definitive Dash 8 and tackle challenging heavy hauling – with the new CSX General Electric C40-8W for Train Sim World 2!
We really appreciated all the support you gave us during the early access & since the release. Thank you to our wonderful community for helping ScourgeBringer get better than we could have imagined. We also really appreciated the great reviews coming from the press & players since the release.
It has been a great motivation for us to continue working on the game to make it better & better!
If you enjoy playing ScourgeBringer, we would be very happy that you consider nominating the game for the Steam Awards!
Since we can only nominate the game in a single category, we think that the “Best game you suck at” would be the best match. But if you think we fit more in other categories, we would be glad that you vote for us! Joke aside, we’re working on a 1.50 update to smooth out the experience for new players.
I'm happy to announce that The Conquest of Go will be released for Steam Early Access on December 7, 2020! The Steam trailer has been updated with gameplay from the current state of the game. With this game, my hope is to get new players into the world of Go and provide a unique experience that can be enjoyed by both new and experienced players. See you all in December!
As the new “Swarm” update has landed on Warface servers, there are lots of activities going on in the game and on our social media platforms. We don’t want you to miss anything important! Our events will fit every taste: PvP or PvE lovers, social media fans and even those, who love capturing all bright moments of the game will have some fun activities to delve into— go read the article!
Special Operations Event
Complete the specified Special Operations within a certain time frame and get extra rewards! The higher is the difficulty level - the more valuable and exclusive rewards you will get! For completing the specified Special Operations you will get crafting cards for certain classes. Don’t worry though — these missions can be completed with any class as the rewards are static!
Part one of the event started yesterday and will last till the 2nd of December:
"Pripyat"
Easy: Box with crafting cards for Cobalt Kinetics EDGE Rifle (x1)
Normal: Box with crafting cards for Cobalt Kinetics EDGE Rifle (x2)
Hard: “Undertaker” Skin for HArms CQR + Box with crafting cards for Cobalt Kinetics EDGE Rifle (x3) "Sunrise"
Easy: Box with crafting cards for Cobalt Kinetics Twenty-Seven (x1)
Normal: Box with crafting cards for Cobalt Kinetics Twenty-Seven (x2)
Hard: “Undertaker” Skin for Steyr Scout + Box with crafting cards for Cobalt Kinetics Twenty-Seven (x3)
Part two of the event will last from the 2nd of December till the 9th of December: "Mars"
Easy: Box with crafting cards for M4 Custom (x1)
Normal: Box with crafting cards for M4 Custom (x2)
Hard: “Undertaker” Skin for LWRC SMG-45 + Box with crafting cards for M4 Custom (x3)
"Blackwood"
The reward for completing: “Undertaker” Skin for Uzkon UNG-12 + Box with crafting cards for Typhoon F12 Custom (x2)
Please note: As you know, Blackwood Special Operation features a unique reward system — to get the maximum reward, you will need to complete the operation three times so that each time you kill a new boss last. The reward for completion as well as the event reward will be distributed after the end of the weekly cycle allotted for mission completion. Speaking of other special operations — you will be rewarded for every completion in-game right away.
“Swarm” Special Operation
Enjoy the atmosphere of classic horror films of the 80s! The dawn haze will be a harbinger of the nightmare that you will have to live in reality. The pitch darkness that reigns in mysterious laboratories and damp tunnels of a grim underground bunker will make you shudder from every rustle and shoot into the darkness. Well, soldier. Welcome to "Swarm"!
Battle Pass "Swarm"
Take part in the Battle Pass and earn tons of fascinating rewards including the assault rifle IWI Carmel, the weapon series "Toxicity" and "Chitin", two sets of "Arachnid" skins, weapon charms, unique achievements and much more!
Ranked Matches 2.0: Swarm Season #1
The new season has already begun and will last till 08:30 UTC (09:30 CET) on the 23rd of December. You will fight on the maps of the "Plant the bomb" game mode. Please note that "Blitz" is excluded from the current season.
Themed Login Streak
In the framework of the new season launch, the login streak items will be replaced with themed loot dedicated to "Swarm"! The streak will change its theme on November the 29th. We will tell you more about it in a separate publication. Please note that the items you will get may differ from the general schedule depending on the number of days you have not logged in.
Kill the Bug
Team up to fight the boss on our Facebook page! If you manage to defeat it before December the 3rd, everyone will get a reward. Don’t miss your chance to save the planet and enjoy increased rates!
Screenshot Contest
Share a screenshot of your favourite Special Operation on Twitter for a chance to win a VIP Booster for 30 days. Your post should include a hashtag #Warface. We will announce the winners on the 30th of November.
Everyone knows that felines and humans have had darker pages in their mutual history. Sometimes it was about some tiger occasionally munching on some expendable human. But most frequently it were the humans who were harassing defenceless cats for looking too suspicious.
Fortunately, these grim times are over now. Even more fortunately, humans are now aware that although cats do not possess any kind of magic (which, honestly, would be kinda cool) they do carry around their infinite wisdom. And thanks to the magic of science, humans can make it up for centuries of kicking cats around. The time of KOTOVOD has come!
This week brings at least one more impressive piece of machinery to make your cats feel special: meet the glorious Pillow Maker, which, perhaps not surprisingly, produces pillows of exquisite quality to roll on. In order to make sure that there's enough cloth for making these luxurious items, Cotton Collectors have been redesigned for more efficient production.
Luxury stock attracts luxurious customers: rich and elite cats have been spotted on Learning Factory campus, looking (and finding!) the most extravagant and fashionable goods. And this is but the beginning! Thanks to the work of KOTOVOD engineers, cats will thrive in abundance!
Version 0.7.8 Released!
New types of cats added: rich and luxury cats are here to find the most exquisite items you have to offer
Existing types of cats rebalanced
Cotton Collector updated: it now picks cotton from the area in front and to the side of it
Cotton Collector now animated
Starting map reworked
Tutorial and tasks updated
New type of starting store: Fixed Price Stores feature items that cost 1 coin. The Store that allows price tuning now must be researched before building
Store crafting prices decreased
Research price for the first types logistics machinery decreased
Machine learning model updated, Linear Regression and Research Labs can now take the data directly from the Stores
Data Storage is now optional for building: it speeds up research and stabilizes Linear Regression
New building: Pillow Makers are capable of crafting comfy pillows for cats
Crafting houses now requires pillows
Prices of many items rebalanced
More Engineers Required
We want YOU at KOTOVOD! Your participation in our Alpha program will help us create a more bright and enlightened future for cats and humans! Please use the information below to join our ranks:
To play the Alpha, please join our Discord server or sign up for Email list
And of course, don't forget to add Learning Factory to your Wishlist (check out the button on the right of this page!)
Today is Thanksgiving for those of us in the U.S., so we thought we’d give the pups a bison feast, at one of my favorite spots in the real Slough Creek. We’re thankful for all of our WolfQuest players who have helped keep the game alive for all these years, and for our amazing development team who are turning our dreams of the the game into reality. What are you thankful for? Let us know in the comments!
_______________ WolfQuest: Anniversary Edition is available now for PC/Mac on Steam and itch.io, as Early Access. The game currently includes Episode 1: Amethyst Mountain, Lost River: Classic, and multiplayer mode in both maps. Slough Creek is in development! The mobile version will come after the game (including Slough Creek) is completed on PC/Mac platforms. The next episode, Tower Fall (DLC) will follow. We do not announce specific release dates. We will release them when they are ready!
Is it a bird? Is it a plane? It’s, it’s a . . . crate, and we need it for the war effort!
Today, we introduce a new Game Mode called "Drop Zone" to the world of 1920+. In "Drop Zone" players race to collect stockpiles containing Victory Points as they are air-dropped across the map. The first player to collect enough Victory Points wins!
Multiple stockpiles can drop simultaneously and they take time to collect. Protecting dropped stockpiles, while securing future drop zones, is the key to victory.
Drop Zone will be available on all existing skirmish/multiplayer maps and can be played in Ranked, Quick, and Custom matches.
New Season Tree To Unlock
Today also marks the end of the 1st Iron Harvest Season. Mech Commanders have returned from the battlefield with all manner of trophy’s and rewards.
Season 2 begins with a whole new set of goodies to unlock.
The Ranked Ladder will also be reset. Congratulations to all these Commanders for making it to the top of the board.
All in the top 15 will receive a “Season 1 Elite” title to honor your labors on the battlefield.
Everyone whose completed their placement matches will also receive a “Veteran” title and faceplate cosmetic.
We’ve saved all Season 1 player info and this may be available in the future for display.
Season 2 beings, what rewards will you reap?
New Rusviet Revolution DLC
Over 100 years ago the real Russian revolution came to a halt when the red forces won the final battles at the Krim. However, the alternate history of 1920+ has never seen this kind of revolution . . . until now.
December 17th marks the day the Rusviet people will raise up against the Tsar. Players will follow an additional story line over the course of four new single player maps, shedding some light on the mysterious Rasputin.
New Rusviet revolution add-on story line will explore the mysterious Rasputin over 4 new single player, but COOP-able, maps.
It releases December 17th!
These missions will be free for all Kickstarter Backers and Digital Deluxe owners.
For everyone else, the “Rusviet Revolution” will be €3,99 through Steam, GOG or Epic Games Store.
ESL Fall Tournament
Once again KING Art Games and ESL have teamed up to bring competitive RTS gamers another Iron Harvest tournament. Players will compete for prizes totalling up to 5000€! All playing participants will receive the Grimbart “Ivory” cosmetic skin and a Title for their player profile.
Mega Mech fans, 2Sk3tchy and RedRupee will be Streaming the games
“He’d be camouflaged, if only he’d stop shooting for a second!”[/i]
Free Demo Weekend
Starting November 25th and ending December 1st, all interested players can join the battlefield via a free public demo on Steam, GOG and Epic.
The Demo will feature:
A sneak peek at the thrilling campaign missions.
Skirmish and Challenge Maps: Players can take on the A.I. alone or in co-op with a friend.
Competitive Multiplayer: Players can challenge each other in thrilling toe-to-toe battles on either 1v1, 2v2 or even one 3v3 map!
Change Log 11
We also updated the game with various changes and improvements: General changes
Skill Rating (SR) gained or lost after a Ranked Match is now based primarily on your opponent's (hidden) Match Making Rating (MMR). Winning against more skilled opponents grants more SR compared to winning against less skilled opponents.
Gold, Platinum, Diamond, and Master Division have received tweaks to their thresholds. It should now be easier to reach these divisions.
5 more mechs now have skins, bringing the total to 12. All 12 mechs now have 1 skin for sale by default. Also new additional skins can be unlocked for many of these mechs through the Season Tree, achievements, and levelling up!
The maximum Player Level has been expanded by 10 and the maximum Faction Level by 5 for each faction. These levels grant exciting new rewards such as new portraits, titles, frames, and unit skins!
Fixed an issue in Multiplayer lobby that caused game settings to not be displayed for joined players.
Fixed an issue that caused an invite to a friend to be accidentally sent twice when clicking on the name multiple times.
Fixed an issue whereby the tooltip of the player leaving a party stayed open.
Fixed that players appeared to not be in a match session after they became host once their party leader left a game lobby.
Improved checksum check for multiplayer matches.
Fixed the issue that GoG players were not able to invite other players from their friend list.
Fixed an issue that caused the build menu of engineers to stay open once they picked up a different weapon or died.
Fixed icon positions of the tactical map on “Deserted Tracks”
Fixed an issue that could lead to a situation whereby the Polanian Campaign Mission “To the Rescue” could not be completed.
Balance Changes
Last week we unleashed a variety of balance changes, and so this week we will continue to collect data and gauge the effect these have had on gameplay. With players already practicing for the ESL tournament, it would also be unfair to disrupt their preparation with changes. The Tourney offers another excellent opportunity to gather feedback on balancing.
November’s Highlights
Party Invite System
You Mech Commanders like to Party. You’ve told us many times, and now we are excited to offer it. You can now form a Group/Party of up to 3 people and queue for quick, ranked and custom matches.
Of course, you’re likely to be matched with a same sized group, but it is also possible for a 3 person Group to be matched against a 2 person Group and a Solo player. Any combination is now feasible! You can even add A.I. to fill empty slots.
Remember, communication is always overpowered, and so you’re welcome to use the voice channels found by clicking here in our Official Discord Server.
New 1v1 Map “Dark Forest”
Saxony is home to many majestic and wild forests. Despite the ever-present encroachment of man, these places are still filled with mystery and myth.
But you’ll find more than folklore here.Deep within this sparsely populated area, the Kaiser’s finest engineers have been working in secret on a cutting-edge hydroelectric dam.
This potent alternative to oil would be an incredible asset to the commander who can conquer the woodland's twisted paths and crumbling castles.
Destructible Barbed Wire
In response to player feedback about the awkward use of barbed wire, especially on narrow bridges, we are happy to have now added this counter
December's Roadmap
We continue to collect your feedback and respond to it as best we can. November was very successful with many fan approved additions. We’ll continue this and December is likely to end the year on a high. Here’s what you can look forward to:
Week 1: Building upgrades will become cancellable. Week 2: Shared Matchmaking pool for quicker game queue times. Week 3: The people of Rusviet will rise in Revolution. New DLC campaign missions! Week 4: Holiday Season.
Stay up to date as we continue to progress by joining us on: