Astronarch - Dale
Bug Fixes:
  • Fixed a new bug created by the previous patch around tooltips.

This update adds the framework for new combat hitting animations. The only visible changes so far will be the hit animations for regular attacks.

~ Dale
Messier111 - owner
- Added Enemy descriptions to "how to play"
- Fixed Some translations
蛊婆 Lady in Tomb - 1732924151
"Gu Lady" has been released for one month. Thank you very much for your advice and encouragement. Based on your feedback, we decided to upgrade the modeling of all characters. We hope it can bring better experience to players who like GuLady in the full version.
At present, we have upgraded three Characters:
GuLady - Gu jiuxun


Female researcher - Miao Mo


Soul seeker (sickle)


There are 14 more Characters to be upgraded. We will complete them as soon as possible!
War Thunder - TheShaolinMonk
  • A bug which would cause naval vessel crews to be blocked in battle has been fixed.
  • A bug which would cause the decals of one vehicle in a player’s vehicle setup to appear on another vehicle from the same setup has been fixed.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.
Community Announcements - TREE OF SAVIOR
啓示者の皆様、こんにちは。

日頃より『Tree of Savior Japan』をご愛顧いただきありがとうございます。

 
下記の日程で定期メンテナンスを実施いたします。

 
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【メンテナンス時間】

2020年11月25日(水) 11:00 ~ 16:00 
11:00から実施しておりました定期メンテナンスは終了いたしました。【2020/11/25 16:00更新】

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【メンテナンス内容】

《イベント情報》

・『12月の週末&バーニング』カレンダー公開

 (詳細は以下の告知をご確認ください)

http://treeofsavior.jp/page/newsview.php?n=380


 《システム情報》

・「分裂特異点倍数券製造書」アイテムの削除
 詳細はお知らせをご確認ください。

・「傭兵団のコイン商店」マスターカードが変更されます。
 期間:2020年 11月25日(水)メンテナンス後 ~ 2020年12月30日(水)メンテナンス前



カード名

装着効果

必要なコイン数

メイカード

クリティカル発生 +  [★ * 10]

30,000

シェリー・フェニントンカード

クリティカル抵抗 +[★ * 10]

30,000

 ※「リアム・トイラーカード」「ノア・ペルセウスカード」を交換する予定の啓示者様は、交換し忘れのないようご注意ください。  



《不具合修正》

・「コーシング」「リトリーヴ」スキルを使用すると、オーバーヒートが残っている状態でもクールタイムが発生する不具合を修正。

・BGMプレイヤーでランダム再生を選択したり再生すると最初の曲以降リストの順番通りに再生される問題を修正。

・ウィザード(女)キャラクターでアイテムを使用すると、肩周辺のグラフィックが正常に表示されない不具合を修正。
以下のアイテムを使用してもグラフィックが正常に表示されるようになります。 

  - 「フライパンのおもちゃ」

  - 「スイートなパフェのおもちゃ」

  - 「サーフボード」

  - 「ヘルガ・セルクルの椅子」

  - 「塩入れのおもちゃ」






※本内容は実際にアップデートされた際、変更や追加が生じる場合があります。

※詳しい内容はメンテナンス終了後、改めてご案内させて頂きます。

 

メンテナンス中は下記のサービスを利用出来ません。


メンテナンス終了により下記のサービスをご利用いただけます。

 

・ゲームプレイ

 

ご協力いただきありがとうございました。【2020/11/25 16:00更新】

 

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啓示者の皆様にご迷惑をおかけいたしますが、ご理解ご了承の程よろしくお願いします。

今後とも『Tree of Savior Japan』をよろしくお願い申し上げます。

 

『Tree of Savior Japan』運営チーム

Rebirth Online - [CM] liliope


Hello Rebirthers,

We want to share some details about the November 27th Friday's Update.

1. New Contents and Improvements

■ Prestige Edition Update



The Prestige Edition are still in progress, but it can be previewed at Smithy.

1) SR+ Grade Prestige Edition equipment set has been added
- You can craft it by using required material at:
Smithy> Craft> Edition.

2) New Craft Material has been added.
- The materials required for the Prestige Edition, can be crafted at Smithy> Craft> Materials.

The official release of the Prestige Edition will be updated later, and we will inform you through an additional notice.

■ Smithy Improvements
Improvements were applied in order to make it easier to filter the items according to the type when making Equipment and Collections.

■ Balancing adjustment
- PvP and PK: Damage has been slightly increased. (Equally applied to all the classes)
- PvP and PK: Blood on Hit will be applied under a certain chance when attacking (Equally applied to all the classes)

■ Bug Fixes and Improvements
- (Improvement) When doing Auto-Quests, the character stops when attcked by monsters.
The character now will continue with the quest even when taken hit (But if there are lot's of damage taken, the character might counter-attack).
- (Improvement) The Refuge of Chaos has been changed, making the Battle starts immediately.
- (Bug) A bug that cause the characters to stop during Dungeons or Quests, have been fixed.
- (Bug) A bug that cause some monsters to not be found has been fixed. It was preventing the party from completing some Scenario Dungeons.
- (Bug) Fixed the problem of standing still in front of the Boss in the Scenario Dungeon.

2. Goods
Pre-update of Prestige Edition allows you to purchase related products in advance.

■ New product
- Prestige Edition Weapon production pack has been added.
- Prestige Edition Armor production pack has been added.
- Prestige Edition Accessory production pack has been added.
- Prestige Edition Material summoning pack has been added
* Details of the new products will be announced later in a separate notice.

■ Reset the number of purchases
- The purchase number of Raje's Enhance Pack is reset.
- The purchase number of Special Raje's Enhance Pack is reset

■ End of Sale
The Black Edition Craft II will be removed from the Shop


3. Google Play & Steam in-app purchases
Google and Steam pricing policy, all the in-app purchases will be integrated into the same price range in all the regions. This unification starts on Friday, November 27th.
- Platform : Google Play, Steam



Thank you.
Ephemeral Tale - ZServ
HOLIDAY BREAK
What's new, puppers? This week, my fellow Americans and I will be celebrating Thanksgiving, but I didn't want you to go without a patch this week, so here we are! This week, we're gonna chat about the new art around the place (hope you dig it as much as I do!), Major Update #6, and what's next for Ephemeral Tale beyond it.

Before we can hop into all of that, however, we first need to see the changelog this week. Let's do that, shall we?

Ephemeral Tale 1.34.1 Changelog
Lowered Merlin’s Max MP by ~10%
Siegfried’s Cleave damage has been buffed by ~15%
Made messaging on Darune’s Sandstorm a bit more coherent
Adjusted the wording on Shoddy Twine to read more coherently: “Grants +50% ATK. Normal attacks recoil against the user.”
Fixed a bug where a quest chest could spawn when no longer relevant
Updated library and storefront assets w/ new key art (thanks a bunch, @artisyone!)

A WORK OF ART
Since the initial release into Early Access, there have always been pieces of the presentation of Ephemeral Tale on storefronts and in your game library that I've not been super thrilled with. I'm so incredibly happy to present the new library and storefront art revisions for the game, courtesy of the infinitely talented @ArtisyOne! You can check out more of their awesome work over on Twitter, along with the full piece that was made for the game!

HOLIDAY SPIRIT
Next on the docket is for us to discuss Major Update #6-- it's an update I'm excited for you guys to see, and I think you'll be excited to get your hands on it! Included is a long-awaited feature that I've wanted to work on for quite some time, enhanced player customization! When the update drops, you will have the opportunity to select from SIXTEEN character sprites to (hopefully!) find one that you think represents you.

Additionally, it will also be the update that marks the inclusion of Steam Achievements! This has been something that I've been working towards in the background over the course of the past few weeks, but it's also rather challenging to work on while maintaining a weekly patch schedule (don't want you guys to have bugged achievements, after all!).

Lastly, the update will include more gear to collect! This one is pretty straight forward, so I hope you'll forgive me for not focusing on it more heavily. What I'd like to ask of you guys now, however, is for your patience in the coming weeks-- the holidays are upon us, along with the remaining work required to get this update out the door. In order to deliver something that is of sufficient quality, I'd like to take a few weeks off from the weekly update schedule. No worries; you'll get plenty of my ranting through the Weekly Pupdate regardless of whether or not there's a game update!

All joking aside, I've been fairly successful about maintaining a consistent patch schedule for the past 9 months or so, and to break that schedule isn't something I've considered lightly. I do want to make sure that nothing breaks in an unexpected way, as the two major changes coming with Major Update #6 are very complex behind the scenes, and almost certainly have weird ways that they can break. I want to ensure that I cover all of those bases without you guys, the community, feeling like I'm not giving the game my full attention.

With that said, when everyone is back from holiday break (you guys & I) on Tuesday (as in today + 7), we'll talk more about how progress is coming along. I suspect that the wait for Major Update #6 won't be long, so no worries! Until next time, have fun and stay safe!

-- Ryan
Join our Discord: https://discord.gg/jpStbUf
Dark Stone: The Lightseeker - dmw902
Nov, 24 Patch Note (Ver.0.7)

Big boss update
- Big bosses will appear for the first time in the last stage at the tower of trial Lv.2 and will appear more often as the level goes up.
- They are huge and strong. They also have multiple skills
- Players can clear the stage only when they defeat Big bosses.

Visual update
- Modified icon images for Devil's staff, Double-edged Sword and Long Bow

Improvement
- Reduced file size by 45% (800MB --> 440MB)

Localization
- Updated Russian and Portuguese.
- Added Portuguese store page on Steam.
Magia X - Superacid
Fixed "fail to reset" bug
Community Announcements - Myblix
There is currently an issue where users are unable to get into the game after the update.
We will fix this as soon as possible.

Sorry for the inconvenience and thank you for understanding.

Team Swing Dunk


The issue has been solved. You can now log-in to the game.

Thank you for your patience!
...