Phantom Brigade - contact@rockpapershotgun.com (Natalie Clayton)

Gosh, I do like it when the giant robots fight. Phantom Brigade, a turn-based mech brawler from the folks behind Crypt Of The Necrodancer, enters early access today, bringing with it some wonderfully clever and effortlessly stylish combat puzzles to sink your giant mechanized teeth into. Should mechs have teeth? Mechs really should not have teeth.

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Natalie Clayton)

Come one, come all, the Darkmoon Faire has returned to Hearthstone – and this time, it’s all gotten a little “eldritch”. Madness At The Darkmoon Fair has arrived for Blizzard’s fantasy card-shuffler, adding a packed festival features 135 new cards, a corrosive new keyword, a brand new progression system, a bonkers new gamemode, and absolutely no unspeakable horrors from the darkest pits of Azeroth. None whatsoever. Nope.

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Mass Effect (2007) - contact@rockpapershotgun.com (Imogen Beckhelling)

Concept art for the new Mass Effect showing four silhouetted characters on an alien planet.

Hello and welcome to the corner of the RPS Treehouse where we sit and chant, “Mass Effect! Mass Effect! Mass Effect!” to will news about BioWare’s sci-fi series into being. This week, our dark magic has summoned three (3!) new images of some lovely artwork for the next Mass Effect game, which the developers revealed they were working on during their N7 Day celebrations.

Oooh but what can we decipher this time? Well, I already said it about the first teaser image, but I reckon these new ones even further suggest that Mass Effect 5 will be a sequel to Andromeda.

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Graham Smith)

It’s no longer the most urgent gold rush in PC games, but survival games continue to be regularly released, and older games continue to be regularly updated. It’s only natural then that we’ve taken some time out from foraging for edible berries to update our list of the best survival games for 2020.

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Disintegration - contact@rockpapershotgun.com (Imogen Beckhelling)

It’s just five months after the launch Disintegration and already its developers are saying goodbye to its online multiplayer. The hoverbike FPS meets RTS hybrid failed to find an audience that would make it worth keeping the multiplayer alive, its developers say. The singleplayer mode remains playable.

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (James Law)

Mason advances on the camera in the intro to the final mission.

At the end of the waviest mission Call of Duty: Black Ops Cold War has to offer, you’ll be offered a choice by Adler. You must either tell the truth about Perseus’ location, or lie to compromise the mission. There’s a pretty clear-cut ‘good’ and ‘bad’ ending structure here, and no prizes for guessing who you have to side with to get the good one. Here’s all the campaign endings for Call of Duty Cold War and how to get them. Spoilers, obviously.

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Natalie Clayton)

A pigeon flying across Assassin's Creed Valhalla

Ravens are pretty cool, I reckon. Lovely, massive, terrifying crows. But how often do you even see ’em while traipsing out in the English countryside? No, it’s flockin’ pigeons all over the place. Thanks to an Amazon Prime reward, Assassin’s Creed Valhalla will let you represent Britain’s unofficial national bird, transforming Eivor’s graceful fluttering pal into a blank-eyed flying rat.

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Ollie Toms)

Best Krig class & loadout in Cold War

The Krig 6 is one of the most accurate Assault Rifles in Call Of Duty: Cold War. Low recoil, great range, and high bullet velocity gives you the ability to challenge enemies at any range with this powerful rifle. This guide will walk you through how to setup the best Krig class and loadout in Cold War, with in-depth stat comparisons to show you what’s going on behind the scenes with this weapon.

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Craig Pearson)

How Big Is The Map

is my new favourite website and YouTube channel. The answers to the question the site poses are given in the time it takes to cross a game’s map, not the physical size of the world. That’s an important distinction because each game has different methods of traversal. Assassin’s Creed Valhalla, for instance, not only lets you parkour, run, and walk, but you can adjust the character’s walking speed as well. I didn’t know that.

The site’s journey across Valhalla’s England is a three-hour stroll across the green and pleasant land, starting in the south east and ending in the north west. Come watch.

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Apex Legends™ - contact@rockpapershotgun.com (Natalie Flores)

I cried when I first saw Sombra at the 2016 BlizzCon opening keynote. I remembered feeling uncomfortable as a child when I saw Tetra transform into Princess Zelda in The Legend of Zelda: Wind Waker; I saw how the change was framed as an upgrade from an unremarkable brown pirate to an ethereal pale princess worth Herculean and Hyrulian efforts alike to save. Any pride I could’ve had in a heroine whose skin resembled mine was taken from me. I could find comfort in neither my skin colour nor my ethnicity as a brown Latina, for there were no Latina characters I knew of.

But in 2016, here was Sombra, a brown woman highlighted on stage at one of the biggest conventions in the industry. After over a decade, I could finally play as someone who looked like me and wasn’t an amalgamation of stereotypes.

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