ViRo Playspace - Ela


Our lovely virtual spokesperson, Vex Ruby, is here with an update on what we’re planning to offer to our top Patreon supporters as our next big release!
The Dev Gods are working day and night to finish up the first step of the multiuser social spaces that we’ve been eager to show you. It’s going to be a very pared down version of the final product, but we want to get it in your hands asap so we can all work out the kinks together.

Thank you for your ongoing support! We couldn’t do this without you.
KovaaK's - GTB79
Your chance to pick, create, and download your ultimate crosshair design is right here! Using The Meta’s Crosshair Generator!

From width, shape, and style, you can personalize your crosshair to your heart’s desire! If you think that a personalized crosshair can help you with your training and climb the scoreboards, you should give it a go by clicking here.

You can also download a PNG file of your design and share it with your friends or to the KovaaK 2.0 community through our Discord server, Facebook, Instagram, and Twitter pages.

Have fun creating your customized crosshairs! Now, back to training!

DARQ: Complete Edition - Unfold Games
Hey DARQ fans!

I'm super excited to announce DARQ: Dream Journal - a comic book series that will reveal many secrets hidden in DARQ and will expand upon the story of Lloyd and the DARQ Universe. Expect the comic books to be released in 2021 (print & digital). The art is being created by Kelsey Haley, known for her work for Dreamworks, Disney, and Universal Studios.

Sign up for our mailing list if you want to be notified when they're available.

Here's the cover art of Part 1:



Also, stay tuned for the upcoming "The Crypt" DLC - it's coming this December!

Love you all! As always, thank you all for your support!
Wlad

DC Universe™ Online - Mepps
New Episode: Long Live the Legion

In the 31st Century, the Legion of Super-Heroes is locked in battle with the timeless sorcerer Mordru. Unable to defeat his rivals, Mordru devises a new plan: to win the future by destroying the past! The Legionnaires come up with a brilliant plan: to call for help from the heroes from the past that Mordru seeks to destroy.

Saturn Girl, Cosmic Boy, and Lightning Lad now look to you for support to face Mordru, Validus, Emerald Empress, and more. Will you answer their call?

Long Live the Legion features new daily and weekly Open World missions, raid-like world bosses, a normal and elite Alert, and a normal and elite Raid! To play this content your character must be level 30 and have a minimum Combat Rating of 310.

For a limited time, special “Event” versions of all content for Long Live the Legion will be available to all players level 15+ as well! Look for these Event versions in the Events tab of your On Duty menu.



New Open World Missions – 31st Century: New Earth
  • Look for 31st Century: New Earth in your Warp Menu or use the teleporter in the Watchtower or Hall of Doom
  • New Daily and Weekly missions in 31st Century: New Earth
  • Minimum Level: 15
New Alert and Elite Alert – Legion HQ
The Legion has invited you to their Headquarters for orientation and evaluations: time travel to the 31st can cause unexpected side-effects, even without Mordru’s interfering!
  • Open your On Duty Menu and look for Legion: Legion HQ under Tier 10 of the 4 Player Tab. Combat Rating: 310
  • For the Event Version – look Legion: Legion HQ (Event) in the On Duty Menu under the Events Tab. Minimum Level: 15
New Raid and Elite Raid – Legion: Convergence of Unmaking

Mordru's ritual has begun and threatens to erase 21st century inspirations from history. Head to Mordru's lair before you’re next!
  • Open your On Duty Menu and look Legion: Convergence of Unmaking under Expert Tier 10 of the 8 Player Tab. Combat Rating: 310
  • For the Event Version – look for Legion: Convergence of Unmaking (Event) in the On Duty Menu under the Events Tab. Minimum Level: 15
New Gear, Base Items, Feats and More
  • Earn new event currencies: Solar Credits and Time Beacons!
New Artifacts and Augments
  • Acquire new gear inspired by Emerald Empress and Cosmic Boy!
  • Plus collect new base items, feats, and more!


https://youtu.be/i1vrJB5_H4E


Questions or comments? Join the discussion on the official forums.


 
Through the Nightmares - kovnir
FINALLY!!!
We finished a new version of the demo and almost ready to show it to you! 🎉

It will be this Sunday, November 8 - subscribe to the event in order not to miss it and be the first, who will play the new Demo!

Short Changelog:
☠️ Added an introductory cutscene and several small ones during the game;
☠️ Added main antagonist - Morpheus;
☠️ Added narrative cards which tell the child's story;
☠️ Added the ability to collect items from the child's room;
☠️ Improved weapon models, added sounds where they were missing;
☠️ Updated the Sandman's model, now his texture isn't dirty, he has the outlines of the face, and his cloak and hair have become physical;
☠️ Fixed a lot of bugs, new ones created (if you will find - let us know);
☠️ Made control more convenient;
☠️ A lot of small updates.

Also, we created our own ➡️Discord ⬅️server.
Join us, we publish the game development's updates there.

We are waiting for your feedback after playing! It is very important for us to make the game better.
Don't forget to wishlist the game! See you!



Princess & Conquest - Towerfag
Goblins gonna PIMP.
Succubi gonna SUCC.



Size: 371 MBs

Additions and Changes:
  • Human Princess SUCC NSFW animation #1!
  • You can now have your Progeny evaluated and sold at Goblin's (Affinity with their race will drop considerably)!
  • GOBLIN PROGENY WON'T BE ACCEPTED! You freak.
  • DIY Shark costume added!

Fixes:
  • Non-distributed points not being resetted when going to NG+ (for both Princesses and Progeny)
  • Golem human-like face showing with certain costumes ("Big Mommy Suit" and "Golem Bunnygirl")
  • "Holy Passing" costume not showing ghost Progeny halo and wings
UBERMOSH:OMEGA - Walter Machado

https://youtu.be/r7p4SI_9XdE

Sometimes I have some trouble to explain stuff. You not?
AccrO is on version 0.13 now, you should try it. If it feels strange to play, I guarantee you, full acrobatic quads behave this way.

About "UBERMOSH"istic things (not exactly UBERMOSH, but that fast-paced arcade stuff, with pumping soundtrack, eye bleeding contrast and kinda dark vibe)... I am still working on some projects in this area, during the several hours the AccrO map is rendering, I move to another machine and work on it.

Some of my previous games can be found on Nintendo Switch, Omega is on PS4, there are games to launch on console... and a mix of other two games, like "ARCADE FUZZ" that is TTV3+WARPZONE DRIFTER.

I am recording an "INDUSTRIAL/SPACE ROCK/WEIRD METAL" album, and I have no idea when it will be ready. But I am working on it.

I am really missing the awesome community feedback of my "short-cycle" projects, which is not possible with the "long-cycle" ones like AccrO, but I will be back to short stuff as the next project.

Many many thanks, awesome people. Your support means a lot, and it is pretty amazing to explore new themes and audiences keeping some old school projects running at the same time =)

I hope you are all nice and safe.
https://store.steampowered.com/developer/waltermachado
UBERMOSH Vol.3 - Walter Machado

https://youtu.be/r7p4SI_9XdE

Sometimes I have some trouble to explain stuff. You not?
AccrO is on version 0.13 now, you should try it. If it feels strange to play, I guarantee you, full acrobatic quads behave this way.

About "UBERMOSH"istic things (not exactly UBERMOSH, but that fast-paced arcade stuff, with pumping soundtrack, eye bleeding contrast and kinda dark vibe)... I am still working on some projects in this area, during the several hours the AccrO map is rendering, I move to another machine and work on it.

Some of my previous games can be found on Nintendo Switch, Omega is on PS4, there are games to launch on console... and a mix of other two games, like "ARCADE FUZZ" that is TTV3+WARPZONE DRIFTER.

I am recording an "INDUSTRIAL/SPACE ROCK/WEIRD METAL" album, and I have no idea when it will be ready. But I am working on it.

I am really missing the awesome community feedback of my "short-cycle" projects, which is not possible with the "long-cycle" ones like AccrO, but I will be back to short stuff as the next project.

Many many thanks, awesome people. Your support means a lot, and it is pretty amazing to explore new themes and audiences keeping some old school projects running at the same time =)

I hope you are all nice and safe.
https://store.steampowered.com/developer/waltermachado
SWARMRIDERS - Walter Machado

https://youtu.be/r7p4SI_9XdE

Sometimes I have some trouble to explain stuff. You not?
AccrO is on version 0.13 now, you should try it. If it feels strange to play, I guarantee you, full acrobatic quads behave this way.

About "UBERMOSH"istic things (not exactly UBERMOSH, but that fast-paced arcade stuff, with pumping soundtrack, eye bleeding contrast and kinda dark vibe)... I am still working on some projects in this area, during the several hours the AccrO map is rendering, I move to another machine and work on it.

Some of my previous games can be found on Nintendo Switch, Omega is on PS4, there are games to launch on console... and a mix of other two games, like "ARCADE FUZZ" that is TTV3+WARPZONE DRIFTER.

I am recording an "INDUSTRIAL/SPACE ROCK/WEIRD METAL" album, and I have no idea when it will be ready. But I am working on it.

I am really missing the awesome community feedback of my "short-cycle" projects, which is not possible with the "long-cycle" ones like AccrO, but I will be back to short stuff as the next project.

Many many thanks, awesome people. Your support means a lot, and it is pretty amazing to explore new themes and audiences keeping some old school projects running at the same time =)

I hope you are all nice and safe.
https://store.steampowered.com/developer/waltermachado
SWARMRIDER OMEGA - Walter Machado

https://youtu.be/r7p4SI_9XdE

Sometimes I have some trouble to explain stuff. You not?
AccrO is on version 0.13 now, you should try it. If it feels strange to play, I guarantee you, full acrobatic quads behave this way.

About "UBERMOSH"istic things (not exactly UBERMOSH, but that fast-paced arcade stuff, with pumping soundtrack, eye bleeding contrast and kinda dark vibe)... I am still working on some projects in this area, during the several hours the AccrO map is rendering, I move to another machine and work on it.

Some of my previous games can be found on Nintendo Switch, Omega is on PS4, there are games to launch on console... and a mix of other two games, like "ARCADE FUZZ" that is TTV3+WARPZONE DRIFTER.

I am recording an "INDUSTRIAL/SPACE ROCK/WEIRD METAL" album, and I have no idea when it will be ready. But I am working on it.

I am really missing the awesome community feedback of my "short-cycle" projects, which is not possible with the "long-cycle" ones like AccrO, but I will be back to short stuff as the next project.

Many many thanks, awesome people. Your support means a lot, and it is pretty amazing to explore new themes and audiences keeping some old school projects running at the same time =)

I hope you are all nice and safe.
https://store.steampowered.com/developer/waltermachado
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