Bug Fables: The Everlasting Sapling - xanadujin
Attention Insect Adventurer!

You are not mistaken! You do not need to adjust your eyes! The much-anticipated Bug Fables Update 1.1 is now live across all platforms as a FREE download! All you have to do is update your version of the game on your platform of choice. Happy 1st Anniversary of Bug Fables!

In our post, we posted a digest list of scrumptious additions coming to Bug Fables in 1.1, but this time, we’re posting the patch notes in their entirety for those of you who want to read them in their entirety (we know who you are. You’re just like us. Don’t deny it.)

Enjoy the full patch notes below, and don’t forget to update your copy of Bug Fables to 1.1!



+(PC ONLY) Added custom controller binding (In Settings, set 'Use Controller' to 'CUSTOM BINDINGS' then select the 'Controller Bindings' option).
+(PC ONLY) Added 'Pause When Unfocused' setting.
+(XBOX/PS4) Fixed achievements not triggering when doing boss rematches.
+Added a Hard Mode reward for the Final Boss (will be granted to Artys/Caravan when loading the file after the patch if you already beat it).
+Added some small bits of dialogue in the Final Boss fight to make it more obvious what to do.
+Added being able to speed up cooking animations by pressing the [Jump/Confirm] or [Use Field Skill] button.
+Added some indicators in the beehive for the balcony and factory entrances.
+Added Fortune Teller hints for some medals that were missing it.
+Added arrows on the corner of the screen during Wack-a-Worm minigame to say when there are worms offscreen.
+Added the ability to open the map from the main Pause Menu by pressing [HELP] (an icon will appear when it is possible).
+Added save prompts after some chapters.
+Added 3 new post game sidequests.
+Added more hints to the maze in Chapter 6.
+Added enemy defense counter if the enemy has been spied in their HP bar.
+Added Eternal Venom, Heal Plus, Quick Flea, Relay Transfer, Status Boost, Status Mirror, Spy Specs, Secure Pouch, Front Support and Back Support icons in battle.
+Added ability to rearrange Items/Key Items in the pause menu by holding [Show/Hide HUD] and pressing UP or DOWN.
+Added ability to select multiple items to store/take out with Amber or sell by pressing the [Show/Hide HUD] button in the item selection.
+Added a new NPC in Metal Island to help with recipes.
+Added "Swap Positions" option in Strategies, allowing two party members to swap in battle without changing the entire party (doesn't work if someone has exausted all their turns for that round).
+Added clouds to Bugaria Outskirts and surrounding areas.
+Changed "Switch Party" Strategy setting to "Rotate Party".
+Changed Kabbu's Dash to continue forward until the [Jump/Confirm] or [Use Field Skill] button is pressed again or he hits a wall, and also to be able to cut grass (in Chapter 5 and forwards).
+Changed Kabbu's Dash to be obtained at the start of Chapter 3 instead of Chapter 5 (but the ability to break rocks is only obtained in Chapter 5) (Will be granted automatically if you have lowered the bridge to Lost Sands and completed Chapter 2 in the file).
+Changed the showcased Caravan medal to be random if there are more than one.
+Changed Midge's Spy Card to be a basic 1 attack card.
+Changed Wild Chomper's Spy Card to cost 3 TP.
+Changed Hustle Berry's cost to be cheaper.
+Changed Post Game's boss' so that you don't lose items if you lose the battle.
+Changed Needle Pincer to be compatible with the A.D.B.P. Enhancer.
+Changed the Save Crystal before the Golden Hills' secret boss to be yellow.
+Changed Frostbite to fully reflect received damage to an enemy attacking directly while not receiving any damage back (if attacked by a non physical attack the damage is reduced by half).
+Changed the 'Do Nothing' medals' icons to not show in the option if you already did nothing that turn.
+Tweaked text effects to be more noticeable.
+Tweaked a segment in the Chapter 3 dungeon to make it easier to see where to go.
+Tweaked the beemerang to remain in place if it hits a wall while the hold button is held.
+Tweaked Abombhoney to no longer deal damage when using shield, but it will destroy the shield after blocking the damage.
+Tweaked a note in a room in Chapter 3 to be more obvious.
+Tweaked a puzzle in Chapter 4 to be more clear what to do.
+Tweaked the left and right arrows in the Library menu to bounce slightly.
+Tweaked enemy's Numb resistance buildup to increase faster.
+Tweaked issues with vSync not working properly on high hz monitors.
+Tweaked the first Chapter 2 miniboss to not fall when hit while on the Vine.
+Tweaked jump to make platforming a bit easier.
+Tweaked Wack-a-Worm's worms to not burrow if the Beemerang is out.
+Tweaked Hustle items HP/TP heal ammounts.
+Tweaked Hustle items to stack when used in the same round.
+Tweaked the Outskirts' Bounty Boss' attack patterns and fixed being unable to target it with ground attacks in the first phase, and added one more attack to it.
+Tweaked the Metal Island's secret boss to be stronger and more varied.
+Tweaked a Chapter 6's boss' attack to cause 'Attack Down' in Hard Mode if you don't block.
+Tweaked the optional boss in Forsaken Lands to cause 'Attack Down' in some attacks in Hard Mode.
+Tweaked the optional boss in the Far Grasslands to be stronger and with a new effect.
+Tweaked the Final Boss' healing a bit.
+Tweaked how the Reflection medal works to be able to stack better with itself and with normal defense boosts.
+Tweaked slightly the moveset of some enemies in an optional dungeon.
+Tweaked radius of bomb items to be slightly larger.
+Tweaked Leafbug charge to be faster.
+Tweaked the charm that increases EXP to not trigger if the battle rewards low EXP.
+Tweaked Reverse Toxin to heal more per turn.
+Tweaked Life Stealer to only heal on the first hit of any move.
+Tweaked Detector in some areas in Chapter 6 triggering before it was supposed to.
+Tweaked Sturdy/Shell Ointment to increase defense by 3.
+Tweaked Pep Talk to not use charges.
+Tweaked Fly Drop to deal less damage.
+Tweaked Frost Relay to hit more times.
+Tweaked the TP cost of most of Leif's buff/debuff skills.
+Tweaked Ice Rain's cost to 11 TP.
+Tweaked Royal Decree's and Dash Through's TP cost from 6 to 5.
+Tweaked First Plating to not deplete if you have Shield that turn.
+Tweaked Vi's Needle skills (Electric Needles only cause numb for 1 turn now, Needle Toss' damage was reduced slightly and Needle Pincer's damage was increased slightly).
+Tweaked Frozen Drill to deal 1 more damage per hit and hit one more time, but costs 1 more TP.
+Tweaked a battle companion to be more useful in one of the secret modes and also have more options overral in battle.
+Tweaked a puzzle in chapter 7.
+Tweaked bank interest.
+Tweaked some colliders.
+Increased damage that the tiny boulders in Boulder Toss do.
+Increased berry payout for Wack-a-Worm post Chapter 2.
+Fixed ice cubes sometimes stopping mid-trajectory.
+Fixed being able to get stuck inside a gate in the Chapter 6's dungeon.
+Fixed a miniboss in Chapter 4 being able to cause status effects through shield/study.
+Fixed a miniboss in Chapter 2 turning invisible sometimes.
+Fixed weird enemy behavior if a Bloatshroom's spore attack caused them to die.
+Fixed lock if you select "Change Loadout and Retry" in the Defiant Root's secret boss while in a secret mode.
+Fixed a lock in Gen and Eri's sidequest.
+Fixed a lock if you tattled the caravan cricket in Spanish.
+Fixed potential lock in Mite Knight when generating floors.
+Fixed potential locks when using Miracle Matter in specific situations.
+Fixed Random Start's poison not being infinite with Eternal Venom.
+Fixed status icons floating on nothing if an Abomihoney explodes.
+Fixed Back Support and Front Support not working properly in battles with less than 3 party memebers.
+Fixed Heavy Throw's offset against flying enemies.
+Fixed some enemies' freeze times sometimes being faster than normal with Extra Freeze equipped.
+Fixed hologram Diving Spiders becoming invisible when they used the shield.
+Fixed the map cursor and the telescope moving only diagonally when using the analog sometimes.
+Fixed weird behavior if you trigger a switch in some rooms and enter another room before the switch's effect has taken place.
+Fixed the max TP ammount sometimes showing up incorrectly in the HUD until it is updated.
+Fixed shield turning off if you grab berries in the overworld.
+Fixed Frostbite triggering when the wrong person was hit.
+Fixed Reverse Toxin increasing defense instead of decreasing.
+Fixed healing counter with HP charm showing in the wrong position.
+Fixed weird wasp behavior at high scores in Flower Journey minigame.
+Fixed the microwave floating slightly upwards every time you used it.
+Fixed issue where Random Start and an event condition would break on retries.
+Fixed issues in some battles with multiple enemies and AI partners under specific circunstances.
+Fixed items causing status effects if you have the Sturdy effect.
+Fixed keybind screen breaking in Spanish.
+Fixed issues when trying to rebind the confirm key sometimes.
+Fixed some minor inconsistencies with NPCs in the area before the credits.
+Trying a fix for memory issues.
+Some improvements to performance in some areas.
+Many minor tweaks.
+Typo fixes.
Himeko Sutori - Nameless3W
The most recent patches added the following:
  • Landscape materials now look much more similar to the other materials on the world map
  • Added more scenes to the epilogue
  • Added ending credits
  • Added option to skip epilogue and credits
  • Added rally points and treasure chests to more maps
  • Greater variety of treasure to be found in random chests on battle maps
烈山海一(BMS1) - tnm*****
各位天命之人们,山海境中除了山海美人录中的十大美女,青丘寻梦九香中还有众多漂亮的长着毛茸茸尾巴的狐狸小姐姐们,在这一众环肥燕瘦的狐狸精中,哪个才是你心中的NO 1。敬请各位天命之人在官方群中讨论,QQ官方群704839701,制作组会根据民选结果,适时为各位天命之人来个小小惊喜,敬请期待~



1-一号选手,温柔多情,俏小红

2-二号选手,娇俏可爱,娇小黄



3-三号选手,妩媚动人,媚小黑

4-四号选手,冰肌玉骨,妖小白

5-五号选手,千娇百媚,欲小蓝

请各位天命之人投出心中的一票,官方君严阵以待~
Fantasy Gladiators - Evil Bunneh
Desolation - End of Days

Hello everybody! We are happy to announce that a new title has been launched today!

Desolation - EoD is a side scroller fighting game. The game offers a fast paced, casual gameplay that puts players in a post-apocalyptic world where infection turned most of the population into a flesh craving monsters.



Please feel welcomed to visit our Steam store page for more information on the title:

https://store.steampowered.com/app/1454110/Desolation__End_of_Days

Thank you!
Nov 4, 2020
AbsentedAge: Squarebound - terunon
プレイありがとうございます。引き続きプレイアビリティの向上を進めています。


【改善】
・倉庫の基本容量を20→30にしました。
 また、倉庫を拡張するパッシブを4種、主人公のスキルツリーに追加しました。



・アイテムメニューに「装備中」タブを追加し、現在装備中の物品を
 アイテムメニュー上でも確認したり、お気に入り登録できるようにしました。


【不具合修正】
・特定のボス戦で戦闘終了に合わせてリロードが使用されるとエラーを吐いていたのを修正しました。

・ゲーム起動直後の並行プリロードが未完了の時などに倉庫メニューを開くとUIが崩れることがある問題について、追加の対策を施しました。

・決定ボタンのホールド設定がトグルのとき、項目を選択中にそのままメニューを開けたのを修正しました。

・スキルセット設定がコマンドのときの下記不具合を修正しました。
- アイテムを選択後使用せず解除すると攻撃範囲表示が通常攻撃の物に戻らなかった問題
- スキルセットの左上に登録したスキルの攻撃範囲が意図しないタイミングで表示されていた問題
- L2/R2に対応するボタンをゲームパッドコンフィグ上で未登録にするとエラーを吐いていた問題


【次回修正します】
・スキルセット設定がコマンドのとき、射撃武器の残弾数を確認できず不便な問題
INTERSTELLAR PRIME - DreamcatcherStudio
- fixed gun store camera bug when VR is plugged in
- More progress in the story mode
- Story mode autosave now works if the player dies and loads the last autosave without exiting the game
- Created A.I. companion system for ground combat
Ring of Elysium - RingofElysium_Official
Dear Adventurers,

Welcome to the latest official patch notes for Ring of Elysium. Here are the full details:

Please note:
Ring of Elysium’s live servers will go down for maintenance for approximately three hours at:
● Pacific Time: November 4th, 23:00 to November 5th, 2:00
● UTC/GMT: November 5th, 7:00-10:00

During the maintenance period, the game will not be available and ongoing games will be interrupted directly. Please be sure to finish all matches before the above time to avoid any issues. Thank you for your patience and understanding.



Adventurer Season 11- DAYBREAK
  • Adventurer Season 11 officially kicks off! Unlock the Adventure Pass for brand-new Adventurer Characters, play to rank up your Tiers, earn more than 100 in-game rewards, and 1500 E-Points back!
  • The Adventurer Pass spans over the 10-week season and is a way for players to earn exclusive in-game rewards. By playing the game and ranking up the seasonal Adventurer Tier, players will unlock various rewards, including:
    • E-points: The S11 Adventurer Pass rewards include a total of 1500 E-points! Players can spend 950 E-points to unlock the Pass and earn 1500 E-points back when they reach tier 97
    • Adventurer Characters (does not affect game balance)
      • There will be three Adventurer Characters in this season. All characters have a variety of unlockable styles, and will gradually unlock as the player's Tier increases their Adventurer Pass
        • Clark (Base Character Preview)

        • KOKOE (Base Character Preview)

        • Diana (Preview to be revealed)
      • Portraits
      • Traversal equipment appearances
      • Lobby music
      • Loading screens
      • and more!
    • The Pass is separated into two parts:
      • The Free Pass - all players can obtain rewards by ranking up their Adventurer Tiers without any payment
      • The Adventurer Pass, which is available for 950 E-Points. E-Points are a premium in-game currency obtained with real-world money via Steam payment (1000 E-Points is equivalent to $9.99 USD)
    • As always, none of the rewards in the Adventurer Pass affects game balance, and all unlocked rewards stay forever
[/list]

UI
  • Added a “Start matchmaking” button in the game lobby
  • Removed the Weapon Skin Supply Box window in the game lobby
  • Replaced the Exp. and coin boost text with corresponding icons in the game lobby
  • Added a “Play again” button at the end of game statistics interface
  • Optimized the function of ESC key under certain interfaces

Tutorial
  • After entering the game for the first time and picking new player/veteran status, players will automatically start matchmaking

Coin Store
  • Added brand-new items in the “Coin Store”. Including weapon skins, traversal equipment appearances, vehicle appearances, portraits, and accessories

S11 Supporter Rewards
  • Introducing “Supporter rewards”! Purchase any amount of E-Points during Season 11 to claim a supporter reward pack at the Event Center, rewards include an Epic Groza weapon skin, an accessory, and a portrait

Daily Limit Supply Box
  • Updated the rewards in the Daily Limit Supply Box with 6 weapon skins, 2 vehicle appearances, and a set of traversal appearances

Adventurer Pass Owner Exclusive Supply Box
  • Adventurer Pass Owners will be able to claim a FREE chest every day at the EP Store, which contains random rewards including weapon skins, vehicle appearances, portraits, E-Points, and more

Leaderboard and statistics reset
  • With the launch of Season 11, we have reset the leaderboards, player ratings, and all personal statistics. This will continue to happen at the start of every new season

Battle Buddy- Season 11 Update
  • We have reset the rewards of the Battle Buddy invitation system and all players’ Battle Buddy relationships. Players are welcomed to continue recruiting new Battle Buddies in the Season 11 to join your adventures


Thanks,
ROE DEV Team
Seaside Cafe Story - num
Hello everyone, Seaside Cafe Story is now available with 10% launch discount until 12 November!



See you at the cafe~ 🌴
Endless World Idle RPG - JDaggerZ
The server will be down for maintenance on November 5th around 12am PST (9am BST and 11am MSK). The maintenance will last for about two and half an hour. We will send you 30 coupons as the compensation afterwards.

What’s New

1. New Content
- New level to 6093
- Single-player mode for Golden Woods and Rogue Hero is now added

2. Function Optimization
- Reduce the display time of pop-up messages to 1.5 seconds
- To solve the problem that players couldn’t cancel dungeon matching because of internet problem, the close button on the top right will be cancelled. Player will no longer be able to leave during the matching when there are only 3 seconds left.
- Optimized the effect of the main user-interface. It’s cleaner now.
- Cancelled the time penalty after players cancel a dungeon matching

3. Bug Fixed
- Fixed the problem where players can’t receive world channel messages after reconnecting to the game.
- Fixed the bug that caused team strength to go wrong in Monster Hunting
- Fixed the problem where new players’ chatroom displays error message
- Fixed the display error on flags of Arena


If you have any thought or question about the game, please join us on discord to let us know.
https://discord.gg/yqnWAgm

Don't forget to follow us on steam. If you haven't played Endless World, please considering adding the game into your wishlist so that you will get the most updated news.
https://store.steampowered.com/app/840260/Endless_World_Idle_RPG/

墲人之境-无人之境 - 墲人之境:探索
各位墲人:
这段时间以来,面对着很多热心玩家给予的宝贵意见,制作组对整个游戏从外围系统到核心玩法都做了大幅调整和优化。
现在,我们终于可以告诉大家,全新大版本将于11月5日正式更新,新资料片“月暮祭堂”(包括新守墓人-血族男爵、新冒险者--爱德华、新地图--月暮祭堂)将同步上线!
届时玩家创作团、万圣节冲级、各平台主播招募等活动也会同步开启~游戏本体也会开启限时折扣活动,有购买意向的玩家可以先添加愿望单。

好啦~言归正传,这次的更新内容如下:

全新内容:
新增角色
守墓人-血族男爵
3D飞行操作,自由翱翔天空,迅捷狩猎


冒险者--爱德华
弩箭远程、控制、治疗,现场制作道具的万能冒险者


新增地图:月暮祭堂
爬上目前最高的建筑之上,俯视赤月照耀下的墓园


新增玩法:曜能通道
为了缓解冒险者在游戏前中期拿到曜能后的艰难处境,新增“曜能通道”玩法。

新版本中,在游戏中每次完成天地盘破解,地图内会随机刷出一个两边阵营都可以看见的曜能通道,冒险者开启通道后可提前将身上的曜能送出,通道一旦被开启只能存在60秒且曜能通道会在下一个天地盘破解的时候重新刷新。


新增玩法:火盆
在之前版本中,游戏内的追逐玩法偏于单调,整体博弈性也不强,因此我们在新版本中增加了拉倒火盆玩法。

新版本中,男性冒险者与火盆交互可以直接将其拉倒形成短时路障,同时冒险者可以翻越路障而守墓人无法通过,火盆被翻倒10秒后会烧毁消失;

女性冒险者保留与火盆交互会获得短时加速的设定,被女性冒险者拉动的火盆不会烧毁而且可以被男性冒险者继续拉倒。


新增系统:段位
玩家反馈之前版本的段位系统太复杂,段位图标和上分的感觉都不太好,所以这次我们重新设计了这一块的内容。

新版本中,段位采用直接积分制,两个阵营各分为九个段位,升段时没有晋级赛,每一积分都很关键。段位赛季为期一个月,期间每次段位提升都可以获得对应的曜币奖励,达到指定段位还有赛季专属奖励。


新增系统:万用魂格
为了让玩家在技能搭配方面的组合玩法更加丰富,我们在原有四个技能位基础上新增了一个万用魂格。

万用魂格的命魂库是由每个段位赛季中使用率最低的命魂组成,这里可以装配任何颜色的命魂,没人用的才最为致命。


新增套装
陆晓萌新套装--兔晓萌

先锋都统新套装--熊虎将


其他更新内容如下:
【新增】
1. 冒险者新道具--弩箭;
2. 新赛季章节任务及专属奖励;
3. 新增曜币商城和龙币商城,以后可以在商城里买到心仪的时装、动作、头像等;
4. 新增排位模式,暂定为12:00-14:00、19:00-21:00限时开放;
5. 新增英雄之路系统:每个人物角色都有专属的英雄之路,在游玩该英雄的过程中可以逐步解锁英雄之路里的道具、魂格、命魂及专属的幽魂套装;
6. 道具烟雾弹、道具闪现的升级成长内容。

【优化】
1. 优化大厅、局内和结算的UI界面;
2. 优化玩家之间的碰撞,现在游戏中更容易用模型挡住人;
3. 优化游戏内物体透视效果,轮廓更清晰明显;
4. 优化新手流程的界面和内容;
5. 优化角色的地图出生点,增加了随机性;
6. 优化AI守墓人的策略,现在AI守墓人在追击时有概率翻越窗户;
7. 优化局内buff的提示效果。

【Bug修复】
1. 匹配时进入新手副本会导致界面卡死的问题;
2. 灰烬珠“失败代价”在被坍塌和尸蟞攻击后也会生效的问题;
3. 守墓人可以放置钉刺陷阱后再汲取用以防止冒险者逃脱的问题;
4. 天地盘激活时如果其他盘被回退或开启会出现不显示UI的问题;
5. 冒险者治疗的同时又受到攻击会使血条显示错误的问题;
6. 安可天赋1拿宝石后被吸魂翻窗没有加速的问题;
7. 进入地图loding或完成任务时的瞬间会出现卡顿的问题;
8. 使用医疗包时其他玩家显示可治疗但点击治疗没反应的问题;
9. 角色加载时装时裙子资源偶尔出现显示错误的问题;
10. 进入结算界面后还可以听到局内音乐音效的问题;
11. 漠山神殿地图进出房间亮度忽明忽暗的问题;
12. 局内精彩得分显示卡住错乱的问题;
13. 观察陷阱的监听效果会秒触发的问题。
...