Unfortunately we'll have to leave our skeletons in the closet for this one, but for the next two weeks you will be able to equip the Executioner's Hood, and the Shame Mask to send shivers down your opponent's spines.
- Halloween is around the corner! Theme added! - Hotels density 2 added. (Middle class missing, see below) - Sand garden added. - Square free roam level added! - Custom cursor added. - Animated and added additional billboards. - Added exact counts for number of 1x1-4x4 zones. - Wood burner ambient sound added. - Increased advisor window size to minimize text overflow. - Increased vehicle count.
- Continued tweaking building texture import settings to find a good balance of texture memory and visual quality. - Footprint texture import settings tweaked. - Tweaked alpha settings on prop texture imports. More work on this to fix aliasing on prop cutouts in upcoming versions. - Further policy tweaks and fixes: - Capped taxi fares now positively benefits tourism, but negatively affects commerce. - Leagalized gambling now yields a substantially higher revenue. - Tourism calculations tweaked. It should now be easier to grow tourism. - Hotel tax revenue adjusted.
- Fixed a couple of textures (university among others) that were displaying some visible seams. - Fixed rare null occuring in city statistics window. - Fixed tea, coffee and cocoa farm footprint disabling at distance. - Fixed material issue on rocks in water world retro level.
I will push a minor update in a few days, adding in the middle class hotel, a little halloween themed addition as well as an adjustment to tax revenue from residents. Should be live on wednesday or thursday!
We are preparing the next Grapple Tournament VR online beta event for Saturday 24th October starting 8 AM PDT (or 11 AM EDT or 3 PM UTC) and it will take approx. 8 hours.
Your current beta key is valid for this event!
You can stream/make a video about it and please do so!
Hello everyone!The custom achievements of this update are as follows: 大瑞:“献计献策” 七屁八磨小凯:“rnm,退钱” 1595571368:“我是傻×” In addition, the update time of custom achievements will be changed to update every Sunday(PST). Thanks for your support!
Due to popular demand we have decided to bring back Infestation to its original state and how it was designed to be played, hardcore survival!
Fight for your loot with your civilian guns, run to the safezones to bank your items and survive through the apocalypse. The idea is to bring back the old feeling of early I:SS with all the fixes, upgrades and improvements we've made in the past 5 years.
- Rare loot - Ultra rare snipers - Need to run to safezones to be able to store items - Original map and lighting - LOTS of new features & content
So join back for the feeling you've all yearned for and try and survive! To play, simply launch "Survival" from The New Z menu. Join in now, the playerbase is growing rapidly!
Explore a magical world of dreams in this epic 2D action-adventure that mixes a handcrafted non-linear world with ARPG elements. Join Rem in his journey through the dream world where the only way out is inside the mind of the Dreamers.
Exploration: A vast handcrafted non-linear dream world to explore and get lost, inside the mind of dreamers!
Fast-paced combat Master a fast-paced and strategic combat, in which each decision will be crucial to achieving your goal.
Gated Exploration with abilities: Discover new abilities to aid you in combat, and to explore the dream world even further.
Lots of Loot: Tons of weapons and spells with a wide variety of modifiers and magical runes, to find your unique playstyle.
Hundreds of unique enemies: Face hundreds of monsters and vanquish ancient dream masters on your quest through the dream world.
Endless Memories is out now with a 10% Release Discount!
Hi everyone! We recently received the incredibly exciting news DEATH STRANDING has been shortlisted in the 2020 Golden Joystick Awards! Public voting is now live and we’d love your support!
DEATH STRANDING has been nominated in the category for PC Game of the Year.
The first weekend with Partisans 1941 released to the public was a blast - even though some of us might have had less sleep than usual, it was needed that we can be there for you in the first hours and days whenever questions arose. We couldn't be more thankful for the amount of feedback you have been bringing in.
Because of this we already have a good overview about the sharp edges that some of you are still having issues with at the moment - which means we can focus now completely on solving them, to make the game as great as it can be!
As a reminder we would like also to mention that savegames from other pre-release versions like the demo, closed beta or even the pirated review version are not compatible with the release version (and following ones) and can cause unexpected issues .
Patch Notes:
Unique Partisan abilities got improved and related issues fixed: - Fan fire (Belozerova) now also affects enemies behind cover - Buckshot (Trofim) now also affects enemies behind cover - Steel/Iron Body will now prevent injuries as intended - Body shield (Nikitin) now lasts longer, HP of enemies used as shield got adjusted
Further polishing and improvement regarding: - Art - Localization - UI - Remnants of debug menu got removed
Please be advised that this patch does not cover all issues reported until now. But we are working hard to provide further improvement patches very soon.
Important!
If you have start-up problems please go to our Discord Server and check the channel #crash-on-startup-bug - this way we can funnel the problemsolving into one area - thank you