The Sims™ 4 - contact@rockpapershotgun.com (RPS)

A sim dancing with another sim in The Sims 4

Our ultimate guide to The Sims 4 cheats contains everything you need to know about how to enable cheats, and how to use said cheats to fulfil your sims’ every need… or brutally murder them. We don’t judge.

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (James Law)

A fox looks over the Genshin Impact scenery.

Genshin Impact is available on several platforms, including PC, PS4, and mobile devices, and players are finding the free-to-play Breath Of The Wild-like super fun, especially for the asking price of £0. Still, does Genshin Impact have crossplay?

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Oct 16, 2020
Rock, Paper, Shotgun - contact@rockpapershotgun.com (Tim Stone)

To fully defox the following enlargeable geofoxer, identify all twelve locations plus the theme that links them. (more…)

Door Kickers - contact@rockpapershotgun.com (Tim Stone)

If days were centimetres the sequel to this site’s favourite tactics game of 2014 would be about this> far away (I’m holding my hands out in front of me like a person illustrating the leg span of the largest giant huntsman spider ever recorded). Poke your spycam under yonder jump and you’ll spot an interview with Door Kickers 2’s designer, Dan Dimitrescu, plus a blow-by-blow account of my second attempt at “Why We Fight”, one of the 40 missions destined for the first Early Access build.

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alice O'Connor)

A snap of the Steam store front page.

Why does Steam’s front page show you the games it shows? Some of it’s algorithms, obvs, but why those games> for you>? And what about the rest? If you’ve ever wondered, do watch this twenty-minute video where two fellas from Valve’s Steam team explain it all. It is interesting to see which parts are curated and which are pure datamunching.

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Nate Crowley)

The 10mg logo

Here’s a free tip for you, if you keep fish – you’re probably feeding them too much. Small fish, like guppies and tetras, might have big appetites, but they only have little tummies, so they prefer to eat little and often. Now: what if… video games?>.

There is a new indie dev collective called 10mg – named, I assume, after a small amount of… some drugs? – and they have today released a collection of ten games, each taking around ten minutes to play, and available as a collection on Steam for ten quid. Our Nat wrote about them at the top of the month, and in the words of 10mg themselves, “at worst, they waste 10 minutes of your time on a buck-wild idea that didn’t pan out. At best, they provide you with 10 minutes that you’ll reflect on for 10 years”. I am intrigued. So here’s the plan: I’m going to review them all in one sitting, right now. I’ll take ten minutes for each one, and then a further ten minutes to write as much review as I can, potentially with a very abrupt finish. I’ve got a stopwatch and everything. Ready? Let’s begin.

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Amnesia: A Machine for Pigs - contact@rockpapershotgun.com (Alice O'Connor)

Display cabinets of non-pigs in an Amnesia: A Machine For Pigs screenshot.

Tis the season to be spooky, so you might fancy grabbing a free copy of Amnesia: A Machine For Pigs from Epic to keep you quivering until Amnesia: Rebirth launches next week. Piggy-wigs was quite different for an Amnesia follow-up, having been made by Everybody’s Gone To The Rapture developers Thechineseroom rather than series creators Frictional Games, but it does have some jolly unpleasant parts. Defs worth a poke for the price.

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Ollie Toms)

Hoplite

has been an instant install on any new phone I buy since before I’d left university. It’s an unassuming turn-based roguelite where you play as a Hoplite deftly moving from enemy to enemy, from tiny map to tiny map, in search of a Golden Fleece. It’s also the first thing that comes to mind when I try to dredge up a list of games that pare back their chosen genre until what remains is the absolute essentials and nothing else.

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Baldur's Gate 3 - contact@rockpapershotgun.com (Natalie Clayton)

Baldur's Gate 3 promo image

7 minutes! It’d take me thrice as long just to get through character creation, at least. Baldur’s Gate 3 may only offer a portion of the final planned experience right now, but even that lengthy chunk has been boiled down to a mere 7 minutes by speedrunner Cary “Professor Palmer” Palmer, who’s figured out a way to quite literally jump through the entire thing in the blink of an eye.

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Ring of Pain - contact@rockpapershotgun.com (Natalie Clayton)

It is time, dear readers, to enter the Ring Of Pain. Simon Boxer’s frightfully intense roguelike sets its trap today, hoping to ensnare you in a pit of terrifying owls, wretched monsters and some quite-good dungeon-delving strategy. There are great treasures and challenges to be found in the ring, after all – as long as you remember that the name isn’t just for show.

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