You'd be well within your rights to think Terraria had finally finished updating earlier this year, as developer Re-Logic declared May's big content update was the game's last. But 2020 is full of twists and turns, and so Re-Logic has announced it's releasing a final update. Again.
Dubbed "Journey's Actual End", the latest update adds the "final" NPC and several new achievements, along with the usual mix of balance changes and bug fixes. There's also new vanity armour, and "the long-requested game credits (done Terraria style!)".
This bonus update will launch on PC sometime today, while mobile players can expect the whole of Journey's End (1.4) to release later this month. As of yet there doesn't appear to be an exact date for 1.4's arrival on console, with Re-Logic last week saying it's still "working on it".
Developer Mediatonic took to Twitch to reveal "little chunky Sonics" in its wildly popular party game. It costs five crowns for the top and five crowns for the bottom, and is out 14th October.
Fall Guys Sonic doesn't quite look like Sonic usually does, but he does have those iconic red shoes and white gloves. He's kind of terrifying.
Fall Guys' explosive success has sparked a number of eye-catching crossovers, from Portal to Hotline Miami. Obviously Mediatonic will have to do Mario next.
I've always enjoyed and admired the ability of a DJ who can rethink music I thought I knew. The way they can smash something to pieces and put it back together in a way no one had thought of delights me. It takes real imagination. And yet, it's something people scoff at. Is it really art? They're just copying, they're not creating something new are they? Or are they?
Monster Train reminds me of them, those DJs. It's a deck-building Roguelike I loaded up and initially chided - for having cards that looked like they were lifted from HearthStone, and mechanics that felt like they were ripped from Slay the Spire. But then it delighted me by being mashed with something new.
Monster Train
Crackdown 2 developer Ruffian Games has been acquired by Rockstar and rebranded as Rockstar Dundee, according to a new listing via Companies House.
Companies House in the UK has two relevant listings relating to the acquisition; the first, dated 1st October, is a a notice that Rockstar's parent company Take-Two now has significant control of Ruffian, while the second, dated 6th October, is a certificate of name change, confirming the studio has been rebranded as Rockstar Dundee.
As noted by TheGamer, industry body The Scottish Games Network revealed Ruffian was working on a number of undisclosed "upcoming titles" for Rockstar last year, when it highlighted several job listings focussed on "multiplayer action games".
Ten years have passed since Frictional Games' seminal horror classic Amnesia: The Dark Descent traumatised the gaming world, and it's been five since the release of its astonishing sci-fi horror Soma; finally, though, the Swedish studio makes its long-awaited return next week, this time revisiting its decade-old franchise with new series entry, Amnesia: Rebirth. Yet while that might initially feel like an unexpected regression, especially after the dazzling freshness of Soma, Frictional sees Rebirth as the latest evolutionary step in the studio's journey - one it's been on since its inception in 2007 - to create a very particular type of horror experience.
"The thing is," explains Frictional's co-founder and creative director Thomas Grip of the studio's fascination with the genre, "in a shooter you shoot people, in a puzzler you puzzle things, and in a strategy game you strategise things, but there's not really any activity that's central to horror games... it's the emotions that you evoke.
"I think that's quite different from how you approach other genres and it adds so much more focus on how you structure narrative... and that's a very interesting way of making games."
Call of Duty: Modern Warfare on PC finally gets mode-specific uninstall options on PC - just days before the Call of Duty: Black Ops Cold War beta launches on the platform.
An update due out today will make the change, according to a tweet from Infinity Ward production director Paul Haile.
Currently, only the console versions of Modern Warfare allows you to uninstall certain modes, such as the campaign, multiplayer, spec ops and survival. This is essential, really, given Call of Duty: Modern Warfare and Warzone together have ballooned to over 200GB. Here's how it looks on PS4:
Paul W.S. Anderson's Milla-Jovovich-starring Monster Hunter movie will, after a bit of release date tinkering, be heading to cinemas this December; and in news that might temporarily placate fans worried the adaptation's armed US soldiers and portal-hopping shenanigans were getting a bit off-brand, it's now been confirmed that Palicoes are in.
As reported by IGN, Anderson popped up in an online New York Comic Con panel this weekend to confirm that Palicoes - Monster Hunter World's cat-like fighting companions - have made the cut, telling fans, "Well, you couldn't make a Monster Hunter movie without having a Palico in it. So definitely we lean into the Palico".
Additionally, Meowscular Chef - Monster Hunter World's brawny Felyne canteen overseer, and, in the movie, sidekick to Ron Perlman's character Admiral - will be getting the big-screen treatment too. Anderson describes the Chef as a "fantastic character" who has a "rather flirtatious relationship" with Milla Jovovich's Captain Artemis.
It's been years since Assassin's Creed gave its heroes a home. For all the hours I spent as Kassandra, her brief stab at a quiet life left an odd taste, and there was nothing cosy about the cold stones of Atlantis. Valhalla's village settlement, however, offers something very different. For new heroine Eivor, it's a growing community of houses and people, shops and services, friends, families, lovers. It is a base for the game's Ancient Britain-set campaign, a hub for travel to distant shores, a graveyard to bury the dead. And while its walls may be built from the same stones as BioWare's Skyhold, it lies on earlier foundations set down by Connor's Homestead and Ezio's beloved Monteriggioni.
"It's really tricky to show the settlement as it's the core of the game," David Bolle tells me. He's a level designer at Ubisoft Montreal, and has worked on Eivor's Ravensthorpe from the project's start. "It is the centrepiece - everything folds back into here, including a lot of narrative and big story turning points." Over the course of an hour-long presentation, I don't see these story spoilers. But I do get to watch Ravensthorpe grow in fast-forward, as Bolle zips through its evolution, tents turning into timber frame buildings, a cluster of houses in a forest clearing into a bustling little community.
When Eivor first arrives, Ravensthorpe is little more than a Saxon longhouse and a couple of tumbledown shacks. Tents lie scattered, and from these you can choose which buildings to begin adding. One of this first selection will be the blacksmith, who will upgrade weapons in a similar manner to those found in Odyssey - though this service will now be found exclusively here. Your longhouse, meanwhile, becomes a base of operations for yourself and Randvi, whom Bolle describes as the settlement's de facto leader. She is the wife of Eivor's brother Sigurd (whose role takes him elsewhere), and can usually be found next to the game's large campaign map - think Dragon Age Inquisition's War Table. (Valhalla's map covers the eastern half of England, from Northumberland down to the Isle of Wight.) There's a room for Eivor to one side of the longhouse, a bed to heal up in, and a box where you'll receive letters.
I can't really keep track of all the battle royale seasons at this point, but in any case, we're now at Season 9 for PUBG - and you can expect some real fireworks in this one as it introduces volcanic map Paramo.
Paramo is described by PUBG Corp as the game's "first dynamic map", and the latest teaser trailer finally gives us an extended look at its landscapes, although exactly what dynamic means is still up for debate. Some speculate the map will be procedurally generated for each match, which makes sense in the context of the trailer and PUBG Corp's description of a "dynamic landscape [that] will keep you guessing each drop". Others think it may be closer to Karakin's Black Zones, which flatten everything in their path - including buildings. A slightly wackier theory, as explained by PlayerIGN, predicts Paramo's hook is actually time travel. Either way, it's volcanic and dynamic.
PUBG Corp started teasing the map in late September by sending a bunch of stone tablets to influencers, and later followed up with a lore video hinting Paramo is actually the location of the fountain of youth. There have also been several hints pertaining to helicopters being added in the new season, in both a letter accompanying the tablets, a dev tweet and several teaser videos, so it seems likely the vehicles could be introduced as part of Season 9.
FIFA 21 UK physical launch sales are down more than 42 per cent over FIFA 20's, according to a report from Eurogamer sister site GamesIndustry.biz.
While a significant number of sales will be digital (UK digital sales are expected later this week), it's a big drop for EA's premier sports game. So, what's up?
As GI points out, it may be the case that FIFA fans who plan on buying a next-gen console this November are waiting for FIFA 21 to come out on PlayStation 5 and Xbox Series X. EA offers a free upgrade, dubbed Dual Entitlement, but perhaps the message has not reached everyone, or some players are put off by non-FUT and Volta progress not carrying over.