Rock, Paper, Shotgun - contact@rockpapershotgun.com (Graham Smith)

A screenshot of Genshin Impact's main character, with a beautiful countryside sprawling behind them.

Genshin Impact

has a lot in common with Breath Of The Wild, including the ability to climb any surface, a pocket hang glider, the design of its enemies, and the need to stuff your pockets with cooking ingredients. But rather than criticise it for being derivative, I want to celebrate it for what it gets right – and what it adds – to the formula of its most obvious inspiration.

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alice O'Connor)

Lady Jessica and Paul Atreides posing in a frame from the new Dune movie.

On the occasion of the new Dune movie being delayed by almost a year, RPS asks: who would you want to make a Dune video game? Frank Herbert’s sci-fantasy novel about spacelords, spacedrugs, spaceprophecy, and giant murderworms has been the subject of several games, the best-known being the RTS precursor to Command & Conquer from Westwood Studios. But as the films (and attempted films, lookin’ at you Jodorowsky’s Dune) have shown, Dune can become all sorts of things in different hands. So what would you like to see, reader dear?

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alice Bell)

A screenshot from a cutscene at the end of the mission to make Big Ben bong in Watch Dogs: Legion. It shows said clocktower at night, from a distance, as triumphant fireworks shoot off from all around Westminster.Watch Dogs Legion

, aka Watch Dogs London, is nearly upon us. See its release, there, squatting at the end of October 2020 like a big cockernee pumpkin smoking a cigar. I am broadly looking forward to Ubisoft’s hacktion adventure where you can play as anyone by recruiting any NPC you see into your gang of hacktivists with undercuts, because from the hands on previews I’ve done, Ubisoft seem to have made a pretty good London.

But, at the most recent preview I played a couple of weeks ago, something happened which could not pass without comment, and that is that I, honest to God, did a mission to make Big Ben bong again.

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Natalie Clayton)

I cannot forgive Fall Guys: Ultimate Knockout for making me write that headline. With Season 2 of Mediatonic’s bean-stumbling battle royale just around the corner, the devs have announced another randomly-appearing obstacle designed to pop out of nowhere and ruin your day, following up on last season’s giant hammer with a massive new spike-covered roller. There’s just, well, something about the name.

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Ollie Toms)

Best X-wing loadout in Star Wars: Squadrons

The X-wing is the pride of the Republic fleet in Star Wars: Squadrons, and it’s also a dang fine ship. Great damage and great survivability combine to create a fantastic base for our best X-wing loadout, which adds a tonne of mobility to help destroy any Empire ship that dares challenge you. Check it out below!

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Ollie Toms)

Best Y-wing loadout in Star Wars: Squadrons

Whenever I see a Y-wing in Star Wars: Squadrons without the right loadout, I let out an audible groan. This is one of the strongest ships in the game if you kit it out correctly, but it seems most players haven’t yet discovered this. If you’ve not yet given the Y-wing a proper go, follow our best Y-wing loadout guide below and see what you think. I promise you won’t be disappointed.

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Ollie Toms)

Learn the very best Star Wars: Squadrons loadouts for each ship class with our guide.

Star Wars: Squadrons, we can all agree, has a pretty steep learning curve. Particularly once you jump into multiplayer matches and realise that your ship loadouts have an enormous impact on your success, and the outcome of a match. But if you’re finding yourself constantly at the bottom of the scoreboard, don’t despair. I was you once: and now I’m the top fragger in nearly every lobby I enter. After dozens of hours of playing and experimenting, I’ve put together some of the best Star Wars: Squadrons loadouts that exist right now – and today I want to share them with you.

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Imogen Beckhelling)

Ubisoft’s fast-paced battle royale Hyper Scape launches its second season today. It’s your standard sort of update for a game of this genre: they’re adding in a new weapon, new abilities, some limited-time game modes, and other fun bits and pieces. And yet, considering this is a fairly big deal for the game, it just doesn’t feel very… exciting, does it?

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Natalie Clayton)

Zoom. Whoosh.

Whether weaving inches away from asteroids or losing TIEs in the guts of a space station, Star Wars: Squadrons wants you to feel like you’re pulling off stunts ripped straight from the films. For one pilot, however, it wasn’t the trench run that needed recreating, but the moment a doomed rebel pilot smashes his hatchback-sized starship into the bridge of a Star Destroyer.

Turns out, that’s a perfectly valid way to win a round of Squadrons.

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Yakuza: Like a Dragon - contact@rockpapershotgun.com (Alice O'Connor)

A heated shareholder meeting moment in a Yakuza: Like A Dragon screenshot.

As much as I enjoy Yakuza games for crime drama, beating up punks, macho poses, and being a great dad to everyone I meet, I cannot deny the action and drama which excited me most in a new trailer for Yakuza: Like A Dragon was a shareholder meeting. Running a cabaret club was my favourite minigame in Yakuza 0, see, and I hope running a confectionary company in Yakuza Lad has that same weird pull. I am well up for having outraged shareholders shout “Hold on!” and tell me “I won’t stand for a business that doesn’t understand the importance of a proper facilities.” That’s the crimelife I crave.

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