Hi everyone. Thank you for your support and all guys and gals who bought our game for an 8$ price tag! We've got a lot of feedback and going to lower the game price. So if you are want to buy it right now - probably you should wait a couple of days.
Hello everyone and welcome to the Alchemy Garden update notes!
This update is focused on the garden and the watering mechanics.
Plant Care Improvements
The planting and watering are some of the mechanics that have not changed anything since the alpha 2.0 version, so it was necessary to work a little on this feature. Until now, watering was only limited to filling a plant with water and waiting for it to grow without taking any risk, but everything has changed with this update.
From now on we will have to take care of our plants even when they have grown or else they will die. Each plant has its own needs, therefore some need more water than others. In the water bar we can see what the needs of each plant are and the current water level.
Rain
The change of weather is also a necessary element in Alchemy Garden, as it makes the world feel alive and a little more believable. It also adds a point of difficulty to watering plants, since if we water our flowers too much and it starts to rain it is possible that our plants die. Small greenhouses have been added where we can plant our plants without risk.
New Content
Some garden furniture has been added:
Greenhouse
Outdoor lamp
Garden fountain
Garden bench
Gameplay Improvements
The harvest time for plants has been reduced and the energy cost for doing so has been increased.
Now the minerals (coal and stone) are much easier to collect.
Graphics
GUI New design.
The garden soil color has been changed from brown to green.
Hotfix
Reduced the number of trees to avoid getting stuck.
Remember that you can join our Discord server to stay up to date with the latest game news.
Chaosmon able to obtain by proceeding Jogress Quest.
Basic Condition Open Elecmon’s BanchouLeomon Evolution Slot Obtain [Bug Data: BanchouLeomon] item through the Quest Open Elecmon’s Chaosmon Evolution Slot Open by using [Bug Data: BanchouLeomon] item. Open CommanDramon’s DarkDramon Evolution Slot. Obtain the item [Bug Data: DarkDramon] through Quest. Open CommanDramon’s Chaosmon Evolution Slot by using [Bug Data: DarkDramon] Item.
How to Obtain [Bug Data : BanchouLeomon], [Bug Data : DarkDramon] Items Tamer Level must over 70 Partner Digimon Level must over 70 Start the Quest from receiving the quest of [A sign of chaos] from NPC Culumon at Dats Center
Tamer able to obtain the item of [Bug Data: BanchouLeomon] by completing the quest of [The result of the experiment: BanchouLeomon]. Tamer able to obtain the item of [Bug Data : DarkDramon] by completing the quest of [The result of the experiment : DarkDramon]
※ [12. Chaos in the Lab (1)] You can proceed in the renewed Kaiser’s Laboratory Warp dungeon from Quest.
#02. Kaiser’s Laboratory Renewal
The Dungeon of Kaiser’s Laboratory Warp at Dark tower Wasteland has renewed. The Dungeon of Kaiser’s Laboratory Warp (Normal) has renewed as Kaiser’s Laboratory Warp (Easy) The Dungeon of Kaiser’s Laboratory Warp (Hero) has renewed as Kaiser’s Laboratory Warp (Normal)
[Content]
- Kaiser’s Laboratory Warp’s entrance NPC Digimon Kaiser at Dark tower Wasteland have been changed as Dungeon Entrance NPC. - [Kaiser’s Laboratory Warp Gate] item has changed to [Kaiser’s Laboratory Warp [E-N]]. - Tamer able to enter the Kaiser’s Laboratory Warp [Easy], [Normal] by using the item of [Kaiser’s Laboratory Warp [E-N]] - Kaiser’s Laboratory Warp (Normal) -> Kaiser’s Laboratory Warp (Easy) Renewal Information 1. Chimairamon appears the same as before. 2 One entry costs 1 ea of [Kaiser's Laboratory Warp [E-N]] item. 3. The entry restriction ‘Digimon Level 70 or higher’ has been added to Kaiser’s Laboratory Warp [Easy]. 4. Existing rewards, progress methods, and the number of times per day (unlimited) are the same. 5. Dungeon System has applied.
◎ Dungeon System Information
- Kaiser's Laboratory Warp (Hero) -> Kaiser’s Laboratory Warp (Normal) Renewal Information 1. In the renewed (Normal) difficulty level, BanchouLeomon will appear upon first entry. 2. When BanchouLeomon defeated, Chimairamon will be appeared. 3. 1 ea of [Kaiser's Laboratory Warp [E-N]] item is consumed per entry. 4. The entry restriction ‘Digimon Level 90 or higher’ has been added to Kaiser’s Laboratory Warp [Normal]. 5. Existing rewards, progress methods, and the number of times per day (unlimited) are the same. 6. Dungeon System has applied.
◎ Dungeon System Information
#03. New Seal Update – New Seal 7 Types
7 of New Seals have added.
[Content]
- If you defeat the monster corresponding to each seal, you can obtain the corresponding seal with a probability.
◎ New Seal Information
[Event]
#01. [Bug – Chaosmon’s existence]
Period: After maintenance of 8th Sep 2020 ~ before maintenance of 22th Sep 2020
[Content] Quest NPC: NPC <Inexistent one>Chaosmon at Dats Center. - Process 1. Tamer able to receive Daily quest of [Unstabilized existence] from <Inexistent one>Chaosmon 2. When Tamer received [Unstabilized existence] Quest, [Chaosmon Summon Card] 1 ea will be given. 3. Use [Chaosmon Summon Card] item and summon Chaosmon at D-Terminal Underground Summon Square 4. Complete the quest [Unstabilized existence] by defeating summoned Chaosmon 5. Complete the quest [Unstabilized existence] and receive each one of [Coin of Chaos], [The Box from Chaosmon].
◎ [The Box from Chaosmon] Item List (Random) ※ All event Items are Character Bound.
6. Tamer able to craft Achievement item with [Coin of Chaos] from <Inexistent one>Chaosmon
◎ [Coin of Chaos] Craft Recipe ※ All event Items are Character Bound.
#02. [Time for SuperStarmon!?]
Period: After maintenance of 8th Sep 2020 ~ before maintenance of 22th Sep 2020
[Content]
- Quest NPC: NPC <Star>SuperStarmon at Dats Center. - Process - NPC <Star>SuperStarmon will be appears at Dats Center during the Period - Tamer able to proceed the Sub Quest of [Star Manager] from <Star>SuperStarmon.
- [Star Manager] Sub Quest Information
- Tamer able to receive 2 Types of Daily quest [Combination of the Altair], [Combination of the Vega] from <Star>SuperStarmon after complete the quest [Star Manager].
- [Combination of the Altair] Daily Quest Information
- [Combination of the Vega Reward Box] Daily Quest Information ※ All event Items are Character Bound.
#03. [Altair’s Choice]
Period: After maintenance of 8th Sep 2020 ~ before maintenance of 22th Sep 2020
[Content]
- Quest NPC: NPC <Awkward>Taichi, <Awkward>Matt at Dats Center - Process - During the event period, NPC <Awkward>Taichi, <Awkward>Matt will be appear at Dats Center - Tamer able to proceed either <Awkward>Taichi or <Awkward>Matt for Daily Quest when holding the Item of [Altair’s Note].
- <Awkward>Taichi : [Taichi's Courage] Daily Quest Information
- <Awkward>Matt : [Matt's Friendship] Daily Quest Information ※ All event Items are Character Bound.
#04. [Sorry, Altair!]
Period: After maintenance of 8th Sep 2020 ~ before maintenance of 22th Sep 2020
[Content]
- Quest NPC: NPC <Awkward>Sora at Dats Center - Process - NPC <Awkward>Sora at Dats Center during the event period - Receive [Sora’s Love] Daily Quest from <Awkward>Sora. Tamer must hold [Vega’s Note]. - When Tamer right-click the [Confused Eagle of Love] item obtained as a reward, Tamer will get 1 ea from [Eagle of Love(Courage)] or [Eagle of Love(FriendShip)]
- <Awkward>Sora : [Sora's Love] Daily Quest Information ※ All event Items are Character Bound.
#05. [You are the one of the decision Maker]
Period: After maintenance of 8th Sep 2020 ~ before maintenance of 22th Sep 2020
[Content]
- Quest NPC: NPC <Star>SuperStarmon at Dats Center - Process - Complete Daily Quest of [Taichi’s Courage] [Matt's Friendship], [Sora’s Love] during the period. - Reward items can be made using [Eagle of Bravery], [Eagle of Friendship], [Eagle of Love(Courage)], and [Eagle of Love(FriendShip)] obtained as rewards upon completion
- <Star>SuperStarmon Item Craft Recipe
- [Reward Box of Love and Courage] Item List (Random)
- [Reward Box of Love and Friendship] Item List (Random)
- [Reward Box of Courage and Friendship] Item List (Random)
- [Pouch of Peace] Items
- [Pouch of True Peace] Items ※ All event Items are Character Bound.
#06. [Rain of Starlight]
Period: After maintenance of 8th Sep 2020 ~ before maintenance of 22th Sep 2020
[Content] - Progress - Log-in reward will be changed during the period.
- Log-in Time Reward Item Information
- When using [Starlight Fragment Box], you can obtain 1 ea out of 3 [~ Starlight Fragment] items - [Starlight Fragment Box] Item List (Random)
- When using [Starlight Piece Box], you can obtain 1 ea out of 3 [~ Starlight Piece] items - [Starlight Piece Box] Item List (Random)
- Reward items can be made using appropriate [~ Starlight Fragment] and [~ Starlight Piece] items from <Star>SuperStarmon - You can create 1 item of [~ Starlight Fragment] you want with [Starlight Fragment Exchanger] - Tamer able to craft desired [ ~ Starlight Piece] 1 ea with [Starlight Piece Exchanger] - <Star>SuperStarmon Item Craft LIst
● [Small Starlight Box] Item List (Random)
● [Starlight Box] Item List (Random)
● [Huge Starlight Box] Item List (Random) ※ All event Items are Character Bound.
#07. Check your Attendance Here! Let's Not Miss a Day!
- Gather all the rewards by logging-in Digimon Masters Online every day. - Period: Unlimited
[About the Attendance Check]
- You can check the rewards of attendance check event from the "Event Contents UI" window every day. - Don't forget to log-in every 28 days to claim the final attendance reward. - When the event cycle (28 days) is over, attendance check record will be initialized and you'll restart from the first. - Reward items can be received from your Cash Warehouse. - The rewards are character bound.
[Attendance Check Rewards] Please note: - The reward item is not tradable. - The rewarding time for reward item is reset every midnight (Game king time PST).
[Promotion]
#01. Pigeon Pouch of Peace [2 Types] Limited Sale
Period: After maintenance of 08th Sep 2020 ~ Before the maintenance of 22nd Sep 2020
- Coco~ Pig-geon Pouch [Sale: [1 ea] ▶ 198C] [Random List] - Black Digitron – Sample B(Omegamon Atler-B Evolution Item) 1 ea - D. Anti Virus B(Omegamon Zwart D Evolution Item) 1 ea - Gehenna 1 ea - Reinforced\nDigiclone Set 4 ea - Hatch Backup [Lv.5] 5 ea - Option Change Stone 40 ea - Hatch Backup 110 ea - Fruit of Homeostasis 25 ea - Special Chicken Combo 200 ea [Bonus Item] Fortune Cookie 3 ea
- Coco coco~ Pigeon Pouch [Sale: [1 ea] ▶ 99C] [Random List] - Digivice Box [OT Series] 1 ea - Sealed Digital Hazard Ring 1 ea - Peak of X-evolution 50 ea - Mega DigiClone Cube 9 ea - Hatch Backup [Lv.4] 6 ea - Digimon Boost Package [NEW] 4 ea - Number Change Stone 20 ea - Fruit of Yggdrasil 17 ea - Random DATA Box Mid Class 50 ea [Bonus Item] Fortune Cookie 1 ea
#02. Chaosmon Riding Item Sale
Period: After maintenance of 08th Sep 2020 ~ - Darkdra Arm [Sale: [1 ea] ▶ 48C]
#03. Chaosmon Package [2 Types] Limited Sale
Period: After maintenance of 08th Sep 2020 ~ Before the maintenance of 22nd Sep 2020
- Chaosmon Holy Descent Package [Sale: [1 ea] ▶ 198C] [Content] - Elecmon Digiegg [Lv.4-5] 1 ea - CommanDramon Digiegg [Lv.4-5] 1 ea - Duplicated Hatch Backup [Lv.5] 1 ea - Beast Mid Class DATA 10 ea - Dragon Mid Class DATA 10 ea [Bonus Item] Fortune Cookie 3 ea
- Chaosmon Descent Package [Sale: [1 ea] ▶ 149C] [Content] - Reinforced Mercenary DigiEgg-Elecmon 1 ea - Reinforced Mercenary DigiEgg-CommanDramon 1 ea - Duplicated Hatch Backup [Lv.5] 1 ea - Beast Mid Class DATA 10 ea - Dragon Mid Class DATA 10 ea [Bonus Item] Fortune Cookie 2 ea
#04. Fruit of Homeostasis 1+1 Limited Sale
Period: After maintenance of 08th Sep 2020 ~ Before the maintenance of 22nd Sep 2020
- Fruit of Homeostasis 1+1 [Sale: [1+1 ea] ▶ 8C]
- Fruit of Homeostasis 5+5 [Sale: [5+5 ea] ▶ 40C]
- Fruit of Homeostasis 10+10 [Sale: [10+10 ea] ▶ 80C]
#05. Slot Open Package Limited Sale
Period: After maintenance of 08th Sep 2020 ~ Before the maintenance of 22nd Sep 2020
- Slot Open Package [Sale: [1 ea] 18,400 ▶ 129C] [Content] - Mercenary Slot Expansion 1 ea - Digimon Archive Expansion+1 5 ea - Inventory Expansion+1 20 ea - Warehouse Expansion+1 20 ea [Bonus Item] Fortune Cookie 2 ea
#06. Duplicated Hatch Backup [Lv.5] Limited Sale
Period: After maintenance of 08th Sep 2020 ~ Before the maintenance of 22nd Sep 2020
Here we are, September. Time to get all bluesy and cosy. Except we don't do that here.
We're not really into all that poetic autumn-y mumbo-jumbo. Nah, we're Vikings! We're all about fighting bread and plungers! And we think you should too!
To help you out, we chopped 20% off the price and we'll keep it like that till the 14th!
For those of you who are just finding out about Bossgard, here's what we're about:
Play as one of 6 unique bosses, each one with their own unique powers! Giant bread, huge plungers, evil robots, and more!
The Vikings play in teams of up to 5 members and each Viking can play a different role!
Pick one of 10 unique Vikings, like Edith the Necromancer, Asha the Engineer, or Brunhilde the Bard.
The game features 3 major game modes: Viking vs Boss, Viking vs Viking and the 3rd person singleplayer Survival mode, where you hunt monsters in search of the final Boss.
Play in a group from a top view perspective or solo from a 3rd-person perspective.
All characters are customizable with armor sets, weapons, color schemes and more!
In the continuing efforts to revisit and iterate on core gameplay features of EVE, a new update to Structures is coming. These upcoming changes will have a timeline associated with them which you can read about below.
In the next release on 8 September, Quantum Cores will be introduced, and they will be an integral mechanic of structure gameplay moving forward.
Quantum Cores will become a necessary item involved in the deployment phase of structures. In order for a structure to fully complete its deployment phase, the Quantum Core must be installed into the structure after the initial 24-hour anchoring phase. Once the structure becomes dockable after this anchoring phase, the Quantum Core will need to be installed into the Core Room in order for the structure to proceed past the initial onlining vulnerable state.
Once the Quantum Core is installed, the structure will begin the 15 minute repair timer that, when completed, will transition the structure to the shield vulnerable state. If no Quantum Core is installed, the structure will remain in the onlining vulnerable stage where the hull HP layer is exposed and the structure is vulnerable to destruction.
The Quantum Core is installed into the most central and heavily protected location within the structure, and because of this security, they will always survive the ultimate destruction of the structure intact. That is to say that the Quantum Core will drop 100% of the time from a structure's explosion. If a structure is unanchored instead of destroyed the Quantum Core will not be destroyed but also be placed into the same container that any fitted modules or service modules would be.
Here is an updated flow chart detailing the process for transitioning between structure state, with Quantum Core installation included in the new flow:
Each structure will require its own specific core variant to be installed. The table below reflects the required core for each structure.
Please note that the Faction Citadels and Palatine Keepstar will require Quantum Cores appropriate to their respective variants, the Fortizar and Keepstar.
All Quantum Cores will be available to purchase from the stations owned by these NPC Corporations: - Ducia Foundry - Eifyr and Co. - Chemal Tech - Propel Dynamics - Outer Ring Excavations
The following NPC corporations will purchase Quantum Cores from Capsuleers: - Modern Finances - Amarr Trade Registry - Bank of Luminaire - Pend Insurance - Garoun Investment Bank
Rollout
There will be three distinct phases which will be communicated further closer to the time of each phase. Whilst the first one will go live on 8 September, the next phase will go live in October and the final phase in January 2021.
1. Seeding - 8 September 2020 2. Required for new structures – 13 October 2020 3. Required for existing structures - 12 January 2021
Seeding
Beginning with the update on 8 September, Quantum Cores will become available on the market. This will allow you to begin acquiring them and moving them to your existing structures in space, or to prep for deployment of new structures.
All existing structures will have a new bay available to them, the Core Room. During the seeding phase, you will also have the ability to install the core into any existing structure's Core Room to be fully prepared for the future.
Required for new structures
The second phase of the rollout will enforce the rule that Quantum Cores will be a required installation to complete the anchoring process for any newly deployed structures. This phase is expected to go live during the October update.
Deploying a structure in space will also include a notice of requirement for the installation of a core through the deployment UI window when choosing a structure name, profile, and reinforcement settings.
Required for existing structures
The final phase for the rollout of Quantum Cores will see some basic services that all structures offer become disabled until a core is installed. Without a core installed, ship fitting, tethering, and ship/module repair services will be disabled. As soon as the core is installed into the structure, these services will become operational again. This phase is expected to go live in the December update.
Consequences and Stakes
In EVE, death is a serious matter.
Many of the current efforts in the EVE ecosystem are focused on the consequences of player actions and the stakes required to make them. It should mean something every time you place a structure and every time you destroy one. At the moment, that isn't always the case. Deploying structures haphazardly to bait opponents is often seen by many as a good strategy, because razing them all down can be unsatisfying and laborious. By placing an ante in the core of every structure in space, the amount of structure spam will be reduced. The incentive and reward for attacking structures will be increased and the chance of both sides showing up to fight is also increased.
We decided to make the game a little funnier and redesigned 10 initial levels, now they are much more interesting! Some levels that were too big are now half as large.