DIRT 5 - ChrisGrovesCM18
Over the past few weeks we've been releasing some first looks at new DIRT 5 gameplay, so here's a handy post with all the early content!


ICE BREAKER

The latest DIRT 5 work-in-progress gameplay takes players to chillier climes, with a first look at the all-new Ice Breaker events in Norway.

Minimal grip, maximum fun – Ice Breaker challenges you to master short circuits that take place entirely on ice, with flowing turns and idyllic environments. Throttle control, precise drifting and momentum are key to mastering this brand-new experience for the DIRT series; allow Donut Media's James Pumphrey and Nolan Sykes to explain more!

You’ll find Ice Breaker events in other DIRT 5 locations, including Nepal and even on the frozen East River by New York’s Roosevelt Island, with up to 12 cars competing together.






PATH FINDER

In this work-in-progress DIRT 5 gameplay, get a first look at something you've NEVER seen from DIRT games before. Path Finder events bring you the most hardcore off-road terrain and incredible elevation changes, meaning success isn't just about speed - it's about strategy and survival.

Take on Path Finder events in our monstrous rock bouncer, built to overcome all obstacles with huge tyres, mad suspension and plenty of power. Allow Donut Media's James Pumphrey and Nolan Sykes to introduce you to Path Finder in this early DIRT 5 gameplay video!








STAMPEDE

In this work-in-progress DIRT 5 gameplay, get a first look at a Stampede track in action, based in between the iconic Arizona buttes!

Hard, unforgiving natural landscapes, built for rough-and-ready machines, Stampede circuits are tough, to say the least. Up to 12 cars will be able to compete in these extreme events.

Taking on the rough terrain in the Jimco Unlimited Truck, the new gameplay also shows DIRT 5’s dynamic weather system at work, with an incoming lightning storm transforming the terrain and skyline.







🎮 DIRT 5 - Coming to Steam in early-October, with a 10% discount for players of any previous DIRT game on Steam!

Aug 6, 2020
Paco and the Tumbling Seed Box - Derek Detweiler
Updated the game with two minor fixes:

1. Unlocks Steam Bonus Level without requiring Gopherwood login.
2. Game is now completely playable without an Internet connection.
Usurpator - NE✘₸


Usurpator - Demo Patch Notes v0.43

Patch nr.2 for the Demo :)

Balance changes:

  • Decreased Kick movement speed
  • Increased Kick rotation speed
  • Increased Parry Animation speed
  • Increased Parry movement speed
  • Increased Parry rotation speed
  • improved kick raytrace width

Quality of life changes:

  • improved crosshair visibility (more colors in the future)
  • improved direction arrow visibility
  • improved ingame chat system


Bug Fixes:

  • Game no longer randomly crashes when changing resolutions
  • Native Fullscreen is now default mode

Known issues:

  • Widescreen monitors are too far zoomed in, we will fix this
    in one of the next patches!


So that is it for now :) let us know what you think and gives us feedback.
Orange Season - Marten
Hey all!

Another patch just went live, which means we are at v0.6.2! This patch introduces new villagers, a new fishing system, sheep and animal petting! Check out the full patch notes here:

  • Improved the graphics of trees, animals and mountain areas.
  • Redesigned festival locations
  • Added 4 completely new villagers to Orange Town: Gary, Yumiko, Shinnosuke and Kaori
  • Expanded possible interactions with Orange Town Villagers: Martin, Mia and Prince
  • Added portraits for every villager
  • New brand fishing system with dozens of new fish
  • Changed the way wild animals behave once tamed. They now have a regular routine and they sometimes will leave gifts for you
  • Added new barn and coop interior
  • Added sheep to the game, which introduces wool
  • You can now pet farm animals and talk to them as your voice soothes them
  • Implemented changes to the way farm animals are managed
  • Added wind animation on trees

  • A lot of bug fixes and improvements to general usability
  • Changed game zoom level
  • Added A few new sound effects, including footsteps
  • Upgraded internal engine code
  • New way to load and manage gamepad profiles

I hope you all like it! Please let us know any feedback you may have on the Steam Community Hub ;)

-Marten
Aug 6, 2020
Mars Flight VR - Io Normal
This update adds support for HOTAS or Flightstick controllers. Any Flightstick with a twist-rudder and throttle input should work.

Full patch notes:
  • Added preliminary HOTAS support.
  • Added option to reset VR camera position.
  • Pause menu improvements.
Tin Can - TinCanStudio
Hello fellow astronauts!

Tin Can Studio is participating in this year virtual edition of Gamescom, taking place from Thursday, August 27, to Sunday, August 30.

We'll be there live for you to discover an early version of the game and to answer all your questions!

In the meantime feel free to join us on our Discord : https://discord.gg/9vrqEU

We are still on track to release an early access version of the game by the end of the year and are still looking for your help to push the concept forward!

Best,

William Burke, Tin Can Dev.
Nanotale - Typing Chronicles - VirginRedemption
Hi Fox Riders,

Yesterday we updated the game with some fixes and improvements. Here's the list.

Fixes:
  • Fixed a bug where you would respawn stuck in the ground near Clover (Sheep area)
  • Fixed transition from Forest to Cave not working if menu is open before transition
  • Fixed the first main quest never being replaced by a new one in the map
  • Fixed a teleport target from the Waterfall being visible when it should not
  • Fixed being able to drown yourself if you remove ice under your feet in the snake battle
  • Fix walking animation while in dialog
  • Fix lore on map not displaying correct information when switching biomes
  • Fix double objectives for quest areas
  • Fix settings not saving

Added:
  • Shows completed quests and objectives on the map
  • different map icons for completed, main and secondary objectives

Improvements:
  • Better animation when gathering a spell fragment

Please don't hesitate to let us know if your encounter any more issues.

Cheers,
-VirginRedemption
Fated Kingdom - FatedLiberty


After adding Steam Trading Cards to Fated Kingdom, we were asked: why are they even needed? Many have already received eight cards and do not know what to do with them.

It's actually very simple If you have at least one copy of at least one card, then you can make a badge for your profile. Along with the badge, you will receive a random Steam chat emoticon and/or profile background. There are ten emoticons and ten backgrounds of various rarities in total. All emoticons and profile backgrounds can be seen at the Steam Points Store.

After creating the badge, you may collect cards again. If you manage to collect all fifteen cards again, then you can create a next level badge. The maximum badge level is fifth.

Well, if you don't need all this goodness, then you can sell it on the Steam marketplace. It is also worth noting that in very rare cases you can get metal cards. A special metal badge is created from them.
Maid of Sker - Wales Interactive
This update is live...

Safe Mode
Added a "Safe" Difficulty, with no enemies or damage, some items & achievements will be disabled.
For those who want to focus on atmosphere and story only (You are locked to this mode once you start).

General:
Fixed the door after the projector room after the last boss fight that wasn't saving as open
Fixed a bug that caused the Phonic Modulator ammo to show -1 in the Menu
Fixed an error spam caused by footsteps by Abraham during cutscenes
Added a prompt suggesting the player can try lower difficulty after dying often
Fixed an issue causing doors to close while the player is near them after an AI has gone out of range
Fixed a bug that caused pieces of the Phonic Modulator to be visible when picking one of the family crests
Adjusted player noise levels
Fixed Occlusion issues in Ground Floor

Graphics:
Added an option to disable Film Grain

Localization:
Updated Arabic Localization
Updated Chinese Localization

Web: https://www.walesinteractive.com/maidofsker
Twitter: https://twitter.com/WalesInter
Facebook: https://www.facebook.com/WalesInteractive
Instagram: https://www.instagram.com/walesinteractive/
Wurm Online - Retrograde
  • Change: Maximum Archery skill that you can gain by using an archery target was increased to 45.
  • Bugfix: Fixed bug that allowed players to get over 40 Archery on an archery target.
    • Northern Freedom Only: We have identified a few players who used this bug to raise archery higher than intended. After verifying that their archery skill was below 45 before the bug was introduced in yesterdays patch, the Archery skill of those players will be moved back to 45.0.
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