Baldur's Gate 3 - contact@rockpapershotgun.com (Sin Vega)

A screenshot of Baldur's Gate 3.Baldur’s Gate 3

will probably be here next month, and it’s still unclear where it will land on the critical issue of a level cap.

Developers Larian previously stated in a Reddit AMA that their upcoming sequel will cover levels one to ten, but in our recent interview, lead systems designer Nick Pechenin said that this isn’t certain, as they’re still weighing it up.

(more…)

FOR HONOR™ - contact@rockpapershotgun.com (Matt Cox)

Vikings are cowards. Same goes for knights and samurai. If you’re a competent fighter in For Honor, then you might have clocked that defensive moves often beat out aggressive ones. Right now you can merrily block away until your opponent exhausts themselves, then go at ’em as they wheeze. This may have had something to do with my skill level, but counter-attacks seem a tad over-strong, too.

Great news! All of that will be worse soon! The upcoming Core Combat update revolves around emboldening players, introducing a load of tweaks that incentivise aggression. It’s not out ’til August 6th, but come watch this vid and and do some thinking about swords with me.

(more…)

Assassin's Creed® Odyssey - contact@rockpapershotgun.com (Dave Irwin)

The cultists screen in Assassin's Creed Odyssey. There are some who have been slain, others revealed, and many that are hidden.

At a specific point in Assassin’s Creed Odyssey, you’ll come across a nasty group of people that call themselves the Cult of Kosmos. Their collective goal is to bend the world to their whims by prolonging the Peloponnesian war, terrorising the local populace, and causing widespread chaos.

Assassinating them all becomes one of Alexios or Kassandra’s main focuses of their odyssey. To work out who the major players are and where to find them, you need to kill their subordinates and gather clues that lead you to the sages, and their leader.

(more…)

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alice Bell)

Rejoice, people who like hugely popular farming life-sim games and things they can hold and put on shelves: Stardew Valley is getting a physical PC edition, at last! After four entire years since release! And the goodies it comes with are pretty special, too.

(more…)

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Katharine Castle)

The home screen of the GeForce Now app

When I reviewed all the major cloud gaming services earlier in the year, one of my biggest frustrations with Nvidia’s GeForce Now platform was that it was a real faff to work out what you could actually play on it. Thankfully, Nvidia have finally rectified this issue by introducing a new feature that lets you sync your Steam library to your GeForce Now account, making it much easier to see which of your many hundreds of games are actually supported by the streaming service.

(more…)

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Katharine Castle)

A banner showing three games from the Double Fine 20th Anniversary Humble Bundle.

It’s just getting silly now, isn’t it? Not content with giving us the best of Paradox and an indie pick ‘n’ mix courtesy of Raw Fury, those bundle fiends at Humble have arguably come up with one of their best bundles yet in the form of their new Double Fine 20th Anniversary celebration. For just £7 / $9, you can get 23 games from the publisher’s extensive back catalogue, including Psychonauts (for 79p / $1, no less!), Broken Age, Brutal Legend, Gnog, Rad, Everything, Gang Beasts, Kids… The list goes on. Here’s how it works.

(more…)

Hellpoint - contact@rockpapershotgun.com (Matt Cox)

Alright, Dark Souls fans. You know the drill. Hellpoint is an optionally-cooperative “intense action RPG”. It’s all gloom and shortcuts, and it’s out right now. For some reason developers Cradle Games aren’t billing it as a Souls ’em up but I’m onto them.

Regardless, it could be neat. You’re poking around a sci-fi citadel gone bad, now “overrun by cruel interdimensional entities acting as puppets of the malevolent Cosmic Gods”. I wouldn’t call it a looker but I still like what I see.

(more…)

The Elder Scrolls V: Skyrim - contact@rockpapershotgun.com (Brendan Caldwell)

Hubbish bubbish, rhymes are rubbish, eye of newt and blah blah blah. Gosh, magic is a chore. If only we had a catalyst to… Oh, hello reader, what are you doing here? Well, as it happens, yes, you can help me out. Just stand over here while I scratch these runes around you. I’m trying to summon the 9 best magic spells in PC games, you see. Stand still, please. You won’t feel a thing.

(more…)

Life is Strange - Episode 1 - contact@rockpapershotgun.com (Matt Cox)

I watched a lot of Bernard’s Watch as a child. This has left me with infrequent frustrations over not being able to pause time at my whim, and an unease over the prospect that anyone with such an ability would almost inevitably age, wither, and die before any of their loved ones. The greatest failing of Bernard’s Watch was its cowardly decision to leave this trauma unresolved.

Life Is Strange swaps out pausing time for rewinding it, which is better, but still makes me worry about Maxine’s memory banks.

(more…)

Two Point Hospital - contact@rockpapershotgun.com (Natalie Clayton)

As a nostalgia trip, Sonic Mania is impeccably precise. So, naturally, you’ll want to really nail those throwback kicks by, uh, playing it through an unrelated publisher’s digital subscription service. The blue blur and his grossly mutated twin-tailed fox friend are now sprinting through EA’s Origin Access Premiere service, with Two Point Hospital and Endless Legend set to join them in the near future.

(more…)

...