Beyond a Steel Sky - contact@rockpapershotgun.com (Alice O'Connor)

Beyond A Steel Sky screenshot.

In 1994, Revolution Software released their second game, a dystopian adventure game named Beneath A Steel Sky. Then they mostly made Broken Sword games for the next 20 years. Today, Revolution finally return to that ferrous firmament with the launch of a sequel, Beyond A Steel Sky. It’ll send us into an AI-controlled megacity to rescue an abducted child and definitely not get tangled in any sort of sci-fi conspiracy. Come see some of that in the launch trailer below.

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Marvel vs. Capcom: Infinite - contact@rockpapershotgun.com (Giada Zavarise)

The marriage between action comics and fighting games is one that transcends mediums: an enthusiastic relationship based on love, mutual respect, and a shared passion for punching people in the face. Some licensed games, like Dragon Ball FighterZ, are played at a professional level in esport tournaments. Others, like My Hero: One’s Justice, are more simple and accessible. Some are team-based, while others are arena brawlers. All are generally good fun.

And yet, sometimes I think parser games would be better suited to adapt this genre to screen. (more…)

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Katharine Castle)

A screenshot of Death Stranding with Sam and his BB looking chill in the game's photo mode.

When I first tested Death Stranding’s DLSS 2.0 tech in the run-up to the game’s release, I wasn’t able to show you what it actually looked like. I could tell you that switching it on would turn any RTX card into a 4K 60fps machine, but not how its clever, AI-driven upscaling wizardry affected the in-game visuals. Well, now I can, and as you’ll soon be able to see for yourself, there is precisely… wait, which ones were my DLSS screenshots again?

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American Truck Simulator - contact@rockpapershotgun.com (Natalie Clayton)

It’s time to update your American Truck Simulator road atlas, drivers. The big stateside truck ’em up heads deeper into the midwest today with American Truck Simulator – Idaho, adding miles and miles of the state’s valleys, potato pastures and cold hard tarmac to haul your way across – and a new Viewpoints feature to give you a fresh perspective from outside the cab.

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SUPERHOT - contact@rockpapershotgun.com (Natalie Clayton)

Superhot

was well good, wasn’t it? What if you could go back to it, again and again, knowing that each new session would give you a completely fresh fight? After a few years in early access, procedural gauntlet Superhot: Mind Control Delete delivers just that. The standalone expansion is out now – and if you’ve bought Superhot at any point before today, it’s already yours.

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Ostriv - contact@rockpapershotgun.com (RPS)

A screenshot from Valorant of duelist ReynaOri And The Will Of The Wisps Mora

Halloo, gentle reader. Since we’re half way through the entire year of 2020 (yet somehow it is also still March?), we decided to run down, lasso and tie up some of our favourite games from the last six months, and force them into a nice list for you.

2020 still has plenty of new PC games to come, of course, but these are the ones closest to our little hearts so far. We’ve got strategy, we’ve got card games, we’ve got systematic reclamation of scraped spaceships. And, since Nate Crowley is one of the contributors to this list, we’ve got fish. Statistically speaking, there’s bound to be at least one game on here that you’ll ruddy bloody love too!

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No Man's Sky - contact@rockpapershotgun.com (Alice O'Connor)

An Aliens-esque tube encounter in a No Man's Sky derelict.

The sci-fi vision of No Man’s Sky is mostly exploration and excitement, about seeing what procedurally-generated wonders might be on the other side of the next jump. The ‘Desolation’ update, released today, adds a touch more sci-fi horror as it sends players into derelict and alien-infested spaceships. These procedurally-generated freighter wrecks adrift in space have new loot to salvage, a bit like Space Hulk but without the fascists. Here, watch this trailer to see some of the spookies you’ll potentially meet.

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Katharine Castle)

Henry Cavill builds a PC

Henry Cavill, everyone’s favourite Super-Witcher-Warhammer-miniatures-painter-man, has recently built himself a new gaming PC, and he’s documented the whole thing in a lovely, if very occasionally heart-stopping video post on Instagram. His choice of components is actually pretty sound, ranging from a top of the line Ryzen 9 CPU to an RTX 2080 Ti graphics card, but it turns out that even his Geralt Witcher sense isn’t strong enough to tell him which way round his CPU is meant to go on his tiny motherboard.

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Dave Irwin)

Using the gravity glove to pick up an item from afar in Death Stranding

The PC version of Death Stranding is finally here. To make up for the long wait, there is some Half-Life stuff that has been added to the game. To get the items, you’ll need to find companion cubes with clues to their locations hidden in emails.

While the most intriguing inclusion is the gravity glove thanks to its ability to drag in items from a short distance away from Sam, it’s not the only item available and we will be showing off how to get all of them.

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alice O'Connor)

Just ahead of its cardboard launch, Magic: The Gathering Arena today debuts the new Jumpstart game type in digital form. Jumpstart’s an interesting one, giving both players two curated 20-card packs each containing half a deck to smash together into one. Jumpstart has 46 different pack themes too (including angels, devils, dogs, dragons, cats, pirates, unicorns, dinosaurs, minotaurs, and minions), so you end up with something a bit weird but not wholly random. You have to pay for enter, but do get to keep the cards.

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