Sakura Nova - Compy
Did you enjoy Sakura Succubus? Then there is good news for you:
Sakura Succubus 2 will be released in July!

Picking up where the last story left off, Hiroki is courted by two new succubi who want to join his harem: an elegant actress and a cheerful tennis player.
But does he have enough time and energy to give these women what they want and how will Ayu, Cosmos and Marina react?

If you want to find out more about Sakura Succubus 2, you can wishlist it right here:
https://store.steampowered.com/app/1326000/Sakura_Succubus_2/
Time Rift - hegor
Hello Timerifters!

I’m Simon, the creative director behind Time Rift!
We wanted to share with you a small message from the team here!

So, for those of you who have been following Time Rift since we launched it on Gamejolt, you might remember there were only 2 of us back then, since it was a student project at first.
Now, a few years later, the project has become way more ambitious!



Abiding Bridge
We’re super lucky to have Abiding Bridge as our publisher.
They allow us to bring the game to you here on Steam but also on other platforms and events. It is the perfect company to work with to sell a first game even if we did not create any company ourselves and we are pretty new in the industry.
That is why they also help us with the administrative work to find a way to share the future financial income of the game. They also manage the communication and find partners to help us during this adventure.
Abiding bridge also help to raise the quality of the game with the input of playtests to ensure everything is fine with the levels, the game mechanics understanding, etc. Finally, their producer helps a lot with the team efficiency since we work together.



Thank you!
As you may have seen, Time Rift was featured in the Steam Game Fesitval! Thanks to this, a lot of players saw our page and tried our demo!
We even got a lot of new wishlists, as well as new members in our community.
It's weird to think that our small project we made at our school got noticed by so many people, and that they even liked it!
So, from all of us at Lightshards and Abiding Bridge, THANK YOU!



What’s next for the game?
As I’m sure a lot of you will want to hear about the release date, we can’t announce it just yet. With Abiding bridge, we want the game to be up to our standards. This means that we still have long months of development ahead of us.

The first step will be to arrange all the levels we have already created and still work on the core of the game to reach the best quality. Thankfully, all the feedback we got during the festival will help a lot :)
We will also add all the settings to be sure it is easy to access and play for everyone.
The second thing to do will be to choose the community features we want to add like leaderboards or level editing and see if it is a good addition to the game.

Stay safe Time Rifters!
Figment 2: Creed Valley - Bedtime Digital Games
Hey hey all! Bedtime Hans here :)

We've been working on The Jester's boss fight(s) recently and it seems like a good time to share! His carnival themed outfit and style in fighting is similar to that of a circus. It is theatrical, musical and overwhelming. Here's how we structure the fights, coordinating carefully with the music to put the attacks on beat and create a visually pleasing event at the same time. Creating musical boss fights is an essential part of the Figment universe. Their theme songs give little tidbits of information, describing why they are spreading chaos in The Mind.


Step 1

Greyboxing stage: prototyping boss mechanics but also exploring general game mechanics, puzzles and enemies.

Step 2

We thought of an interesting stage shape to go alongside the mechanics developed above and put on some temporary textures, models and music to get a feel for the fight as a whole. As the music is essential, getting the timing right was a barrier of its own.

Step 3

Here's one of the animations we implemented into the fight.


And this is the final version of the stage, ready to be placed in-game.

Step 4

Some crisp animations and different fight patterns, it's all coming together.

Step 5

And this is the final result! A cleaner background, some lighting effects and even wildlife (if you can spot it) have been added.

If you want to check out the process with the music, click the video below :)
https://youtu.be/NqFm4SFykcg

Come say hi and hang out with us in our discord https://discord.gg/WEEWBce where we share this type of behind the scenes stuff often :)
Panzer Corps Gold - Alberto
Spanish Civil War will be released tomorrow to all Panzer Corps 2 Field Marshal Edition owners.

Tomorrow we will give you all the information you need on how to access and download the first DLC. For everyone else, the DLC will be released one week later, on July 16th.

We're aware many of you want to know everything about the DLC. You can ask us anything you want on the forum, but you can start by looking at the new store page, which contains new screenshots and information on new content and features, including a full scenarios list.

https://store.steampowered.com/app/1351261

Last but not least, last Friday we livestreamed one of the scenarios coming with Spanish Civil War. We just uploaded the video on youtube.

https://www.youtube.com/watch?v=sVRGBBApiec
iRacing - OverdriveAlex
This Hotfix includes fixes for the 2020 Season 3 Patch 3 Release.

Check out the Release Notes for this update on our Members Forums here:
https://members.iracing.com/jforum/posts/list/3747384.page
Jul 8, 2020
The Fold: Ingression - Audvyr Studio
Today the The Fold: Ingression's Steam page went public and Audvyr Studio welcomes anybody join the community to discuss or comment any pre-release content! Creator, Stian Willums, will do his best to answer as well as possible without spoilers.

The game is still very much in development, but more gameplay related screenshots and a gameplay trailer will be uploaded in not too long.

Add the game to your wishlist to better follow the progress and when release is closing in!


In the meantime, welcome to The Fold of Eikherad
Jul 8, 2020
Alwa's Legacy - Elden Pixels
Hello!

Patch #2 is here and bringing you lots of small improvements. We've reworked our controller scripts so hopefully they should work better now. Here's the changelog:

2020/07/08 - changeset 6973

General
  • Implemented new animation for Demon enemy making it easier to see when you can attack them
  • Screenshake now triggers properly during lowering water cutscene at Rose Altar and bossfight in Sylvan Temple
  • Boss-jingle now plays as intended in Gloomy Cellar
  • Cohen will now always say his introduction dialogue the first time you talk to him
  • World spawned bubbles can no longer spawn inside of Zoe
  • Wall and ceiling spikes now damages Zoe even if she has her shield ability active
  • Assist mode will no longer spawn you in Vampire rooms
  • Updated DisBlock graphics in Gloomy Cellar
  • After defeating Sir Pent, Zoe is invulnerable to prevent her from dying on the spikes after defeating the boss
  • Trapper projectiles glow now fades out upon impact
  • Demon glow now fades out upon death
  • Keydoors glow now fades out when opened
  • Torches interaction prompts are lowered to make it more clear what you're interacting with
  • Updated Torne's animations
  • Rovio now plays take damage sound when they are attacked
  • Bats glow now fades out upon death
  • You can no longer enter dungeon doors while standing on a bubble
  • Sander projectile now breaks on camera transition
  • Pacifist Mode rose UI now fades out with the rest of the UI
  • Zoe's staff now changes color depending on which magic you have equipped
  • Boss items no longer triggers doors when in Pacifist Mode
  • Entering doors now feels more consistent even when jumping into them
  • Information popup now appears above the black fadeout
  • Entering and exiting the Pacifist Mode select screen now plays a sound effect
  • Cleaned up graphical errors in multiple levels
  • Remapping should now work better for more controller types
Bug Fixes
  • Alferd is now properly aligned with the chest
  • Sander no longer lifts off the ground when attacking
  • Bombwall in Central Alwa now explodes in the correct order
  • Barrels no longer play landing sounds after being destroyed
  • Guardian no longer plays burn sound if they've been defeated
  • Music no longer clips or jumps when transitioning from intro to loop
  • Health pickup lo longer falls through cloud tiles
  • Zoe sprite no longer shakes in the elevator between Town of Westwood and Castle Gardens
  • Skeleton no longer collides with Rovio
  • Fixed bug where you couldn't rebind controller inputs
  • Pausing the game for a long time no longer causes it to freeze or crash
  • Vicar bridge event will no longer trigger twice after returning
  • Book cutscenes now shows the Items tab being selected instead of Map
  • Block no longer breaks during screen transitions if the player is on top of it
  • Player color now stays the same when picking up boss items
  • In the bridge Vicar cutscene, Zoe no longer overlaps the boxes
  • Demon door sound effects are no longer delayed
  • Town doors animations now look correct
  • Picking up boss items while on a bubble no longer causes the animation to play in the air
  • Mire Chimney no longer plays a door sound
  • Tiny altar cutscene in Valley now moves the parallax correctly
  • Health Pickup sprites are no longer cut off
  • Fadeout in the defeating Vicar cutscene no longer flashes
  • Spikeblock no longer breaks when passing Valo, Inhaler and Torne
  • Protector can no longer damage you after they’ve been defeated
Thanks everyone for playing!

All the best,
Elden Pixels
Black Desert - CM Servantes


Greetings Adventurers,

Have you ever heard about the Rich Merchant's Ring? Rumor says this treasure can help you alleviate some taxes from the Central Market, however not many adventurers have discovered how to acquire this special item. This week, a new way to obtain this treasured item has surfaced. You can start your hunt for this legendary item, but you will need to be patient before all the missing pieces can be put together!

Also, we are really excited to bring you this quality of life update: Skill window revamp! From now on you will be able to see the different assets of skills more clearly and change from Awakening to Succession or the other way around in one simple click, if you have already completed the relevant quests!

In addition, we bring you a new adventure log, this time from Pavino Greko! This adventure log consists of books recommended for adventurers by Pavino Greko, the (in)famous novelist/storage keeper of Epheria.

Oh, and that is not everything! With today's update you will also be able to choose new hairstyles for some male classes!

What are you waiting for? This amazing update is waiting to be read about! We hope you enjoy the new contents and update. See you at the next patch!


Event & System
  • Black Spirit's Adventure: Upgraded
    • Period: July 8 (after maintenance)–July 22 (before maintenance)
    • Roll up to 5 times a day and enjoy upgraded rewards including Caphras Stones, [Event] Shakatu's Shiny Box (Combat), [Event] Shakatu's Shiny Box (Life), and Mass of Pure Magic given in specific nodes.
    • Click < Here > to learn more about the event in detail.
  • Black Stone Drop Rate Boost
    • Period: July 8 (after maintenance)–July 22 (before maintenance)
    • During the event period, enjoy the increased drop rate of Black Stone (Weapon) and Black Stone (Armor) all over the world of Black Desert Online.
    • The drop rate boosts will run 24/7 during the entire event period.
    • This boost event will apply to all servers including Olvia, Arsha, and Season servers.

Ongoing Events
  • Tapu's Golden Travel: July 1–July 15 (before maintenance)

  • Hot & Cool
    • Event 1: Weekend Hot Time in Season and Olvia Servers: July 1–Until further notice
    • Event 2: Cool Time: July 2–July 15 (before maintenance)
  • Season Special Attendance Rewards: June 25–July 15 (23:59 UTC)

  • Season Server Launch Events
    • Event 1: Summer Season Playtime Challenge: June 18–July 29 (23:59 UTC)
    • Event 3: Get Refined Magical Black Stones: June 18–July 15 (before maintenance)
  • Refer-a-Friend Promotion is Back!: June 17–July 15 (before maintenance)

  • Vell Extra Spawn: July 1–Until further notice

Ended Events
  • Papu or Otter?

  • Papua Crinea Launch Events

Reward Distribution
  • [SNS Event] Caption This!
    • Congratulations to all winners and thank you to all participants! Winner's announced <Here>. Please find your rewards via in-game mailbox (B) after maintenance today.

Content

Major Update: 3 New Hairstyles for Male Classes
  • Added 3 new hairstyles for the male classes.

Major Update: Revamped Rich Merchant's Ring
The Rich Merchant's Ring is notoriously difficult, some say impossible, to obtain. Therefore, we have decided to add a new way to obtain this item. In addition, we also revamped the ring's effect. The new Market Silver Collection +5% effect is unique to the Rich Merchant's Ring and the new temporary item, Old Moon Trade Pass. We created the Old Moon Trade Pass, which will allow you to have a taste of the Rich Merchant's Ring's effect for one use, to motivate those of you seeking the Rich Merchant's Ring.

Although you can still attempt the old method of obtaining the ring, you might want to try your luck with the new method we are sharing with you below for obtaining the pieces of the Rich Merchant's Ring. You may not be able to get it all at first, but don't despair! We hope that eventually, the Rich Merchant's Ring will join the ranks of must-have treasures like the Archaeologist's Map or Lafi Bedmountain's Upgraded Compass.
  • The Rich Merchant's Ring will have an effect that increases market silver collection (tax reduction) instead of increasing marketplace bidding chance.
    • Using the ring will apply the effect permanently onto your Family. You can check the applied effect in the Central Market window.
    • The Rich Merchant's Ring won't disappear after use.
  • Sightings of the Rich Merchant's Ring Pieces have been reported all over the continent. One adventurer has compiled all of those reports into the following clues.
    • The Fourth Piece will be available with the O'dyllita update.
  • To motivate adventurers seeking the Rich Merchant's Ring, market directors from all over the continent have joined with the Old Moon Guild to create the Old Moon Trade Pass.
    • Bring a Shimmering Piece of the Old Moon to Chloe, the resident prankster of the Old Moon Guild, who will exchange it for the Old Moon Trade Pass.
    • You can obtain Shimmering Piece of the Old Moon through various means.
    • The Old Moon Trade Pass shares the same effect with the Rich Merchant's Ring, but its effect will only last one use.
    • Using the Old Moon Trade Pass will consume it, and you can confirm its effects on the Central Market window. Its effect will be applied when selling an item.
      • The Old Moon Trade Pass effect can be applied to one item, including cases when the same item is sold in a stack.
      • The effect will be applied even if you use the Partial Collect function.
      • Withdrawing listed items will negate the effect and it will be gone.
  • Added an icon on the lower left-hand side of the Central Market window to appear when the Rich Merchant's Ring is in effect.

Major Update: Revamped Skill (K) Window
We've revamped the skill window with a new UI. We combined each skill's levels together to present each class' skills in a more intuitive structure, and added the Skill Preset function you can use to save skill configurations before making any changes. Skill Presets even saves Skill Add-On settings, and completing Succession and Awakening quests will award one preset slot each, while completing Talent and Ascension quests will award two preset slots each. This means there is a maximum of two preset slots available per class.

This new skill window is quite a big change from the previous version, and we fear you might find it awkward. Please share your feedback with us, so we can find ways to make any improvements, if needed.
  • You can view skill demos whenever you wish in the new skill window. Select the skill on the right, which will display the skill demo on the left along with detailed skill descriptions. You can also always hover your mouse over the skill icon to read the text bubble with the skill description.

  • Succession and Awakening skills can be accessed from the top right of the skill window once your character has completed their Succession or Awakening quests.


  • You can toggle displaying skill demos with the button on the bottom of the skill window.


  • Main Weapon skills have been divided into Main Skills, Secondary Skills, and Passive Skills.
    • Click each tab to see the skills in each category.
  • Skills are also divided into Main Weapon, Awakening Weapon, and Skill Enhancement categories.


  • Press LMB on a specific skill icon to learn the skill.

  • Hold Shift + LMB on a skill icon to learn the maximum level of that skill available to you.

  • Characters below Lv. 56 can freely reset all the skills learned to free up their skill points.
    • Press RMB on a skill icon to reset each individual skill.
    • Hold Shift + RMB on a skill icon to reset the skill to its lowest level.
  • Use the Toggle Black Spirit's Rage function to toggle Black Spirit's Rage skills.


  • Use Skill Cooldown Slot function to set how your skills' cooldowns will be displayed.


  • Added the Skill Preset function.
    • Skill Preset saves all currently learned skills and Skill Add-ons so you can restore them later.
      • There is a maximum of two preset slots available per class.
    • You can save Skill Preset anytime, but to load Skill Preset you will either need a Secret Book of Old Moon and be in a Safe Zone, or go find a skill instructor.
      • Using a Secret Book of Old Moon to load previously saved Skill Presets will lock you to a 1 hour cooldown, while talking to a skill instructor only has a 10 minute cooldown.
      • When loading a Skill Preset, your character will act out a special motion.
      • You can reset your skills without a Secret Book of Old Moon or Armstrong's Skill Guide item by clicking on a notification about skill reset if it pops up while you are saving or loading Skill Presets.
        • You cannot use the Skill Preset function if you do not reset your skills, so make sure to reset your skills by clicking on the notification.
  • Added the item Skill Preset Coupon.
    • Two coupons are available per class.
      • You can obtain one Skill Preset Coupon when you complete a series of Awakening or Succession quests.
      • You will get two Skill Preset Coupons when you complete a series of Talent or Ascension quests.
      • Characters that have already completed their respective Awakening, Succession, Talent, or Ascension quests series can talk to the Black Spirit to obtain the coupons via the [Skill Preset Coupon] Using a Variety of Skills quests.

Major Update: New Adventure Log
  • Added the new adventure log "Pavino Greko's Collection."
    • This adventure log consists of books recommended for adventurers by Pavino Greko, the (in)famous novelist/storage keeper of Epheria. It is unique compared to existing adventure logs because each volume has a different theme.
    • To start this new adventure log, first use a character that is at least Lv. 56, accept the quest "Adventure Log: Reading Season" from the Black Spirit. Then accept the quests "Adventure Log: Pyresh's Formula" and "Adventure Log: Seeking Darkness" from Pavino Greko of Port Epheria and donate a certain amount of Gold Bars to him.
  • You can now change the Black Spirit's appearance.
    • Adventurers who at least Lv. 56 and have completed the Valencia main quest "Edana's Descendant" can summon the Black Spirit and change its look.
    • You can obtain a variety of different appearances for the Black Spirit from completing main quests and adventure logs.
    • You need to resummon the Black Spirit after selecting and applying a new appearance for the change to occur.
  • Fixed the issue where debuffs sometimes were not applying to enemies after being hit with a debuff-inducing skill.

  • Fixed the issue where enemies sometimes did not display debuff effects in their movements after being hit with a debuff-inducing skill.

  • Fixed the issue where enemies under debuff effects appeared in irregular locations.

System
  • Fixed the issue where there was static in the first moments of speaking on the Voice Chat

Class Changes

Warrior
  • Increased Black Spirit: Absolute: Ground Smash's PvP damage by approximately 68%.

  • Changed the skill description of Black Spirit: Absolute: Ground Smash relating to the skill's damage and number of hits as follows.
    • However, the total amount of damage applied in PvE remains the same as before.
  • Reduced Black Spirit: Prime: Ground Smash's PvP damage by approximately 17%.

Ranger
  • Increased Black Spirit: Prime: Descending Current I–III's PvP damage by approximately 32%.

  • Fixed the issue where Absolute: Charging Wind's PvE only knockdown effect was applied in PvP after charging the skill 4–5 times.

Berserker
  • Increased Black Spirit: Absolute: Fearsome Tyrant's PvP damage by approximately 35%.

  • Reduced the following skills' PvP damage by approximately 34%.
    • Black Spirit: Raging Thunder I–VI
    • Black Spirit: Absolute: Raging Thunder
  • Reduced Black Spirit: Prime: Raging Thunder I–III's PvP damage by approximately 13%.

Tamer
  • Reduced Black Spirit: Allround Spinner I–IV's PvP damage by approximately 21%.

Valkyrie
  • Reduced Black Spirit: Prime: Judgment of Light I–III's PvP damage by approximately 11%.

  • Increased Black Spirit: Prime: Shining Dash's PvP damage by approximately 42%.

  • Fixed the issue where Black Spirit: Prime: Judgment of Light I–II's damage was equal to that of Black Spirit: Prime: Judgment of Light III.

Witch
  • Improved Prime: Aqua Jail Explosion's graphical effects.

  • Reduced the following skills' PvP damage by approximately 32%.
    • Black Spirit: Meteor Shower I–III
    • Black Spirit: Absolute: Meteor Shower
  • Increased Black Spirit: Prime: Lightning I–III's PvP damage by approximately 26%.

  • Increased Black Spirit: Prime: Meteor Shower: Areal's PvP damage by approximately 36%.

Wizard
  • Improved Prime: Aqua Jail Explosion's graphical effects.

  • Reduced the following skills' PvP damage by approximately 32%.
    • Black Spirit: Meteor Shower I–III
    • Black Spirit: Absolute: Meteor Shower
  • Increased Black Spirit: Prime: Lightning I–III's PvP damage by approximately 26%.

  • Increased Black Spirit: Prime: Meteor Shower: Areal's PvP damage by approximately 36%.

Musa
  • Increased Black Spirit: Absolute: Rising Storm's PvP damage by approximately 40%.

Maehwa
  • Increased Black Spirit: Absolute: Red Moon's PvP damage by approximately 39%.

  • Increased Black Spirit: Prime: Red Moon I–III's 1, 3, and last hit PvP damage by approximately 31%.

Ninja
  • Improved Prime: Red Rain's graphical effects.

Kunoichi
  • Increased Black Spirit: Absolute: Shadow Clone's PvP damage by approximately 43%.

Striker
  • Increased Black Spirit: Absolute: Rage Hammer's PvE and PvP damage by approximately 42%.

Mystic
  • Increased Black Spirit: Prime: Roaring Tiger's PvP damage by approximately 35%.

Guardian
  • Reduced Black Spirit: Prime: Black Blood Circle I–IV's PvP damage by approximately 21%.

Item Changes
  • For details on newly added Pearl Shop Update, please click < Here >!

Monster Changes
  • Reduced green grade Shai main and sub-weapons drop rates by 50% and increased Dragon Scale Fossil drop rates by 25% for certain monsters at Tshira Ruins, Blood Wolf Settlement, and Sherekhan Necropolis.

Quests & Knowledge

Quest
  • Added the following Season Server exclusive quests.
    • Of the 8 weekly quests that have been added, you can pick and choose 1 to complete each week.
    • You can find these quests in both the New Quest Recurring tabs of the Quests (O) window, under "[Season] Stronger Tuvala Gear."
  • Added the quest "[Special III] Confronting Ancient Puturum (1/W)."
    • Accept the quest from the Black Spirit after completing part one of the Valencia main quests and gaining the knowledge "Reanimated Ancient Puturum."
    • The quest can be completed simply by talking to the Black Spirit, and you will get Ancient Puturum Summon Scroll x1 as the reward.
    • Added the knowledge Reanimated Ancient Puturum to the quest reward of [Special III] Divine Power (1/W). Once you have the knowledge, you can no longer accept [Special III] Divine Power (1/W), but can accept [Special III] Confronting Ancient Puturum (1/W) instead.
  • Changed one of the objectives of the quest "Frenzy-infested Jail" as follows.
    • Before
      • Take down Sordid Deportee x100
    • Now
      • Take down Sordid Deportee x20
  • Changed the following fishing quests.

Knowledge
  • You can now talk to Freharau at Port Epheria after completing the Calpheon main quest "Looking for Adventurers" to get the knowledge "Monarch of Darkness, Belmorn."

Interface Changes
  • Moved the "All" button to the bottom of the Mail (B) window.

  • Fixed the issue where the number of items in stock at a Trade Manager's did not immediately update after putting them in the cart to purchase.

  • Added commas as digit group separators for the market price of trade items in the Quotation Board window.

  • Changed the design of the durability gauge of Blood Relics.

  • Moved the name of Blood Relics to the bottom of their circular gauges.

  • Added icons representing the different ways to increase enhancement chance to the Enhancement window.

  • The following will no longer appear at the top of the Challenge (Y) tab.
    • [Combat Reward] Faster and Stronger I–VI
  • Changed the color of the explanatory text at the bottom of the Skill Cooldown Slot window to brown.

  • Changed the icon for Enhancement Chance in the Basic tab of the My Information window to that of a Black Stone.

  • Changed the text that appears when you try to register a mount without naming it first.

  • Changed the text of the button that appears when using the Realization of Energy function via Alchemist Alustin to specify which Energy Potion will be created.

  • Added a banner to the Inventory (I) window of season characters that leads to Black Spirit's Safe.

  • Changed mentions of "Summer Season" to just "Season" in-game.

  • Made separate buttons for assigning or removing a suboperator for the Arena of Arsha.

  • Added a banner to the Equipment window of season characters that leads to Black Spirit Pass.

  • Fixed the issue where certain effects appeared unnatural in the Skill (K) window.

Resolved Issues
  • [Dark Knight] Fixed the graphical issue with the ornamental knot disappearing when using the skill Shadow Strike or Wrath of Vedir.

  • Fixed the issue where certain Grándiha and Papua Crinea daily quests did not appear as available.

  • Made the icons for the multiple-choice buttons that appear during the quest "The One Whose Voice Once Filled Grándiha" consistent.

  • Fixed the awkward camera angle that occurred when talking to the villa guard at Kunid's Villa.

  • Fixed the issue where the quest Hunt and Cook did not direct you to a good location for completing its objective.

  • Fixed the issue where certain structures looked unnatural in the following places.
    • Caduil Forest Path
    • Kunid's Shelter
    • Rhua Tree Stub
  • Fixed the issue where stopping your fishing boat caused the camera to shake and for the boat to stop unnaturally.

  • Fixed the issue where it was sometimes impossible to connect to the server with a trial character.

  • Fixed the issue where the color palette for hair and eye color in the Beauty window appeared white in a 32-bit setting.

  • [Valkyrie] Fixed the description of Black Spirit: Prime: Judgment of Light I–III to display the correct amount of hits.

  • Fixed the graphical issues with the following apparel.
    • [Guardian] Marine Romance


Reach us on the »forums« to share your feedback, opinions, and suggestions.
Panzer Corps 2 - Alberto
Spanish Civil War will be released tomorrow to all Panzer Corps 2 Field Marshal Edition owners.

Tomorrow we will give you all the information you need on how to access and download the first DLC. For everyone else, the DLC will be released one week later, on July 16th.

We're aware many of you want to know everything about the DLC. You can ask us anything you want on the forum, but you can start by looking at the new store page, which contains new screenshots and information on new content and features, including a full scenarios list.

https://store.steampowered.com/app/1351261

Last but not least, last Friday we livestreamed one of the scenarios coming with Spanish Civil War. We just uploaded the video on youtube.

https://www.youtube.com/watch?v=sVRGBBApiec
Margonem - Robson
The full list of today's changes is available below.

1. New daily quest: Payday (starts at: Cassidy Porter the Teller, Redrock Bank). Prerequisite: level 50.
2. New quest: 'Blazing Row' (starts at: Bill, Redrock). Prerequisite: 'Explosives' quest, level 25.
3. New quest: 'Jasper' (starts at: Jasper, Redrock). Prerequisite: 'Blazing Row' quest, level 25.
4. New quest: 'Lost in Spacetime' (starts at: Jasper, Redrock). Prerequisite: 'Time Keeping' quest, level 25.
5. New quest: 'Time Keeping' (starts at: Sheriff Cooper Milton, Sheriff's Office, Redrock). Prerequisite: 'Jasper' quest, level 25.
6. Update: Gold Mask Evo I loot has been switched to Necklaces.
7. Update: Hero Coins have been added to Walking Sam's loot pool.
8. Update: New items have been added to Jasper's store.
9. Update: Nicked Coins have been added to Walking Sam's loot pool.
10. Update: Pure Copper Bars have been added to Deserted Cave and Ant Colony locations.
11. Update: Pure Iron Bars have been added to Deserted Cave and Ant Colony locations.
12. Update: Rewards from Walking Sam box has been added to Cantharellus's barter exchange.
13. Update: Some Redrock NPCs' dialogues have been extended or rewritten.
14. Change: Number of required Crystals in Frosty Armors exchange has been lowered to 2.
15. Fix: Mushroom Exchange prices have been corrected.
16. Premium: NEW ITEMS!
17. Premium: NEW SALES!

Available since: July 8, 2020 4 PM UTC+1.
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