It's an update to the game. Would have come earlier, but Offy D Corp has been very busy recently!
ADDED: - New 'Hero Mode' option for New Game Plus. This makes you begin with only your player character, and recruitment is disabled. Basically, you have to solo the game. You also get 1 extra stat point to apply during character creation, so your solo hero will be a cut above the usual AML agents. Pick your loadout and strategy wisely! This mode is TOTALLY untested, might even be impossible, let me know if you have any thoughts on it.
- If you have unlocked New Game Plus, you can now pick the upgraded class sprites for your player characters - that's Specialist, Aviary Guard, and Charger. Also, if you have unlocked the 'bonus class' by reaching the final ending of the game, you now can pick that for your player character sprite as well.
CHANGED: - A MASSIVE ARRAY OF SPELLING AND GRAMMAR ERRORS. Special thanks to Joseph Kleckner for sending me a nice list of all the things they found. There are probably still more, but like a hundred things have been corrected across the game. Nice! Joseph has been added to the Credits screen for his work.
- The Crafted Billhook weapon now has 2 extra damage but 1 less skill. This is to make it distinct from the Crafted Sword, which was basically the same thing but better. Now the billhook has more damage but less skill than the sword.
FIXED: - Prevented the game autosaving on turns where you make a decision e.g. defecting to Yunber, because if you load that save it messes things up. I thought I'd already done this in a previous update, but apparently not. Maybe I've done it for real this time?
I think that's it. Thanks to everyone who's been playing the game, it recently passed 1000 sales, which seems like a good milestone! This is Triple-Z gaming at its finest.
Some bugs regarding main menu were fixed. Level loading was improved and optimized. SteamWorks integration was improved. Error handling was improved.
Change log:
fixed the mouse cursor being not visible after going back to main menu
removed loading screen when going back to main menu
optimized level loading
fixed various problems with UI controls in main menu
more stable integration with SteamWorks
better error handling when something would go wrong
You may also notice that „Multiplayer” tab in the main menu has finally been opened. This mode is not yet finished. You may create lobby but option for starting a match will be added soon. This is not a bug, we want to test lobby management first, before final release of multiplayer mode. We are currently working on progression system.
Well, our voice actors are officially amazing. ːsteamhappyː
Quality VO adds a new dimension to any story and this one's no exception. While we continue the recording sessions, thought you'd enjoy a closer look at a few of the super talented voices.
Sound on, enjoy the showcase — oh, and leave some love for the actors that we can show them!
A huge expansion for Madness Fantasy is coming in the next few weeks!! This expansion will revolutionize gameplay in free roaming sessions and also will going to considerably increase game replayability!
50% discount
But before going into detail, remember that for a few days Madness Fantasy is available with a 50% discount!! Don't miss this incredible chance to have it half priced!!
Economic system
An economic system will be introduced with the possibility of earning and spending money. Money can be earned in different ways, from betting through minigames to using certain types of gadgets, also introduced for the first time with this update. The money earned can be spent in various ways, with collectibles and new gadgets that will be released over time, but also through the fencing of stolen vehicles and much more.
Inventory
In the game interface, an inventory can be called up, a customizable system that will contain up to 5 gadgets at a time, which can be used in your strolls in the city. These gadgets will allow you to make the free roaming experience very varied, adding depth and fun (did someone say there will be a "raimbow-shooter"?). Gadgets, aesthetic changes and collectibles can be purchased with virtual money earned within the game in a special shop that will be created for the occasion!
Minigames
As an implementation for the economic system, many minigames will be available in the city, where you can place bets and then win or lose money. Over time, new and ever new minigames will be released!
Motels
The motels on the map will be "activated" to allow you to stay overnight and thus to pass time. This is because some minigames and situations will only be available at certain times of the day or night.
Minimap goals
An option will be added to the game menu that will allow you to watch in real time on the minimap all the objectives currently in progress, whether they are from the main story, side missions or other, with relative description!
I will keep you updated in the coming weeks, in the meantime take advantage of this huge discount and start entering this crazy world of Madness Fantasy!
I'm excited to announce that Cyber Lemur will become Free to Play on 7/8/2020! Cyber Lemur is still in development (Early Access), and I think that this will be the best way to encourage people to try the game before a polished paid version is released. In it's current state, I think that Cyber Lemur is worth a few dollars, but I don't want that to become a barrier to people playing the game, and I would rather have a rich community of players than earn a little money from a smaller number of players. Hope you enjoy the game!