Last night, after watching the trailer for EA’s forthcoming space combat jamboroo Star Wars: Squadrons, I finally fell prey to the nostalgia that had remained unstirred by an entire trilogy of Star Warses, and got excited enough to blurt the words “TIE Fighter successor”.
Reader: I’m sorry. I was drunk on lasers. Utterly trolleyed on spaceships, and slurring that a trailer was my best mate. This has happened before, I will admit. In 2002, after watching a midnight screening of Attack Of The Clones with my mate Josh, the two of us sat on the night bus home to Mottingham, and looked at each other guiltily for a while, before one of us dared speak the unspeakable. “It was better than Empire, wasn’t it?” said Josh. “Yep, best Star Wars yet,” I added, sage as a septuagenarian champagne critic. “Can’t believe Yoda had a fight.”

Rumours about the upcoming line-up of [cms-block] RTX 3000 graphics cards have intensified this week, as the latest internet gossip suggests that the expected RTX 3080 Ti won’t be the graphics card sitting at the top of the Ampere foodchain. Instead, it’s going to be the RTX 3090, according to new leaks from German tech site Igor’s Lab, which is apparently going to have a massive 24GB of GDDR6X memory.

I am so very impressed by everything that Gun Rounds does. Rarely have I come across a game that so skillfully marries such disparate ideas. Playing it feels like watching a balloon modeller as they twist and squeeze together two resolutely independent balloons. It’s loud, it’s captivating, and I have no idea how it’s being done; and then at the end, the modeller is left holding this pristine two-tone masterpiece, an inextricable and inexplicable marriage which is far, far more than the sum of its parts.

Twenty years after the Nazis destroy Germany and eastern Europe with a nuclear bomb, a young Polish boy explores one of their abandoned bunkers outside Kraków. Paradise Lost sends you underground to uncover the mysteries of this spooky fortress in a narrative adventure game. This new trailer gives a closer look at some of the bunker bits you’ll go exploring beneath the wasteland and background on its history.
From the studio which brought you Neo Aquarium: The King Of Crustaceans and Ace Of Seafood comes a game whose name tells you everything: Fight Crab. We’ve marvelled before at the series about heavily-armed crustaceans having a square go, and now we have a release date for the latest, July 30th. This series has been running for eight years and I still laugh at the idea. Fight Crab!
‘s done it again with one of their live events. The battle royale kicked off Chapter 2 Season 3 by unveiling a thing they’ve called The Device. As some leakers predicted a few weeks back, most of the map is getting plunged underwater after a battle between Fortnite’s blue storm and some giant doomsday device controlled by The Agency. Get yer flippers ready because the storm is now lav—er sorry, water.

The [cms-block] train just keeps on chugging, as indie extravaganza The Guerrilla Collective is back for a third and final day of announcements. Today was all about taking a closer look at some of the more interesting games of the festival, with lengthy gameplay demos and interesting developer chats. If you missed what happened earlier in the Guerrilla Collective, you can catch up on everything that happened on Day One and Day Two right here, but today we’re all about the new PC announcements from Day Three.

Magical girl cat cafe simulator Calico has lots of cats—orange cats and black cats and calico cats and cats big enough to ride like horses. Thanks to this new trailer in the Guerilla Collective showcase, I have now learned that it also has bears. I like cats, sure, but I really, really like bears. I cannot ride them or pick them up like stuffed animals in real life but I will definitely do both in Calico.
I was a massive Star Wars nerd as a kid. Obviously. But by the time the prequel trilogy had been and gone, I was out of my teens and largely out of love with the whole thing. I mustered a bit of “ooh, that’s pleasant” for The Force Awakens, and I had fun with the other two movies, but I definitely didn’t feel any of the so-called Star Wars “magic” people talk about. I’d gotten older, I’d moved on, and I figured that if an entire trilogy’s worth of “hey, remember that bloke/droid/hand gesture/monster chess” moments hadn’t made me feel a twinge of wistfulness, there were no relevant heartstrings left to tug. I’ll admit, The Mandalorian gave me a run for my money, but I suspect I really> liked it because it was a fun, easy-to-watch show, rather than because it was a Star War.
But then, about an hour ago, I saw the trailer for Star Wars: Squadrons, the space pilotry extravaganza that’s due to fall out of the big EA Games Bum on October 2nd, and my luck finally ran out. I went down like a chump, reduced to helium-hearted nostalgia by the same, idiot’s trick all the New Star Wars things get people with – moving pictures of spaceships I spent way too long daydreaming about as a ten year old. But how come this one got through my armour? Easy. Because it wasn’t targeting my nostalgia for the Star Wars movies; it was targeting my nostalgia for TIE Fighter. And that nostalgia, my friends, is a gorgeous beast I will never be rid of.

The Glory Society, the new worker cooperative founded by some of the creators of Night In The Woods, have started summoning their next project. Glory Society have awoken on Twitter to post this spooky gif of a crow on a gravestone. No, it’s not Night In The Woods 2, they say. Just getting that out of the way.