Digimon Masters Online - Levine_Kan
[Update]
#01. New Digimon Added: Jesmon X


New Digimon Jesmon X has appeared in Digital World.

[Content]

1. Evolution Tree: Hackmon


2. Burst Mode X: Jesmon X
- Digimon Rank: SSS
- Evolution Lv: 70
- Basic Attribute: Data(Da)
- Element Attribute: Iron
- Family: TBD

3. Skill


4. Condition for obtain Jesmon X

- Open Hackmon’s Jesmon Evolution Slot
- Open Jesmon X Evolution Slot using [X Antibody Factor: Jesmon X]

※ [X-ANTIBODY FACTOR: Jesmon] Item able to obtain through the Cash Shop, and Event.

#02. New System Added: Dungeon System

New NPC for Dungeon Function added.

[Content]

- System Information

1. New features related to the dungeon when interacting with NPC, you can select [Enter Dungeon].
2. When selecting [Enter Dungeon], a new dungeon-related UI appears.

◎ Dungeon UI Information


3. If [Condition of Participation] is not reached or [Entry Item] is not held, the dungeon is marked as locked in the dungeon list and cannot be entered.

#03. Dungeon Renewal (1st edition): Ancient Ruins of Secret

With the addition of the dungeon system, the dungeon, [Ancient Ruins of Secret], which was accessible from the lost ruins, has been renewed.
[Ancient Ruins of Secret] has been changed to [Ancient Ruins of Secret [Easy-1Person]],
[Ancient Ruins of Secret [Normal-4People]].

[Content]

- Location
 [The Place where Leomon can be seen] at [Lost Historic Site]

- How to get into the Dungeon

1. After complete, the main quest of Lost Historic Site, [Wake Spirit Up! (8 players recommended)], NPC <Searching Friends>Palmon will appear in front of Ruins.
2. Tamer able to receive Main quest of [To Ancient Ruins of Secret 1] from <Searching Friends>Palmon
3. Tamer level must be over 50
4. Receive [A Pass of Ancient secret ruins [Normal] 1 ea after complete the [To Ancient Ruins of Secret 1].
5. Complete the quest [To Ancient Ruins of Secret 1] by talking to <Searching Friends>Palmon.

- Condition to enter the Dungeon
1. Ancient Ruins of Secret [Easy-1P]
① Complete the Quest [To Ancient Ruins of Secret 1]
② Digimon Level must over 60
③ Item of A Pass of an ancient secret ruin [Easy-1P] 1 ea

2. Ancient Ruins of Secret [Normal-4P]
① Complete the Quest [To Ancient Ruins of Secret 1]
② Digimon Level must over 90
③ Item A Pass of an ancient secret ruin [Normal-4P] 1 ea

- The reward for Clear the Dungeon
1. Defeat Leomon at [Ancient Ruins of Secret [Easy-1P], and receive Holy Relic [Easy - 1P] 1 ea

◎ [Holy Relic [Easy - 1P]] Item List (Random)

※ [Breath of the Ruins] is Character Bound.

2. Defeat Leomon at [Ancient Ruins of Secret [Normal-4P]], and receive Holy Relic [Normal - 4P] 1 ea

◎ Holy Relic [Normal - 4P] Item List (Random)

※ [Breath of the Ancient] Item is Character Bound.


3. Craft [Sealed Ruins / ~ Bracelet of Ancient] Item with obtained [Breath of the Ruins], [Breath of the Ancient] from <Item Craft> Digitamamon

◎ [Sealed Ruins / ~ Bracelet of Ancient] Item Craft List


[Event]

#01. [Jesmon X Evolution!]
Period: After maintenance of 19th May 2020 ~ before maintenance of 16th Jun 2020

[Content]

- Progress
- During the Event Period, Jesmon X’s Basic Ability of AT, HP, DE, DS will be doubled.

- Jesmon X Ability Information


- During the Event Period, Jesmon X’s Skill Damage will be doubled.

- Jesmon X Skill Damage Information


#02. [‘The disciple has become the Master’ Disciple Became Stronger!]
Period: After maintenance of 19th May 2020 ~ before maintenance of 16th Jun 2020
- Quest NPC : NPC <Master> Gankoomon at Dats Center
- Progress
- Receive Daily Quest of [Disciple became Stronger] from <Master> Gankoomon during the event period.
- Complete the Quest [Disciple became Stronger] by talking with <Master> Gankoomon.
- Complete the Quest [Disciple became Stronger], and receive [Strongened Disciple's Challenge] item 1 ea.
- [Strongened Disciple's Challenge] Item Recover <Strongened Disciple>Jesmon X Appears at D-Terminal Underground Summon Square.
- Defeat <Strongened Disciple> Jesmon X and obtain the item of [Strongened Disciple's Reward Box] 1 ea.

- [Strongened Disciple's Reward Box] Item Random List

※ All Event Item is Character Bound.

#03. [Want to Play!]
Period: After maintenance of 19th May 2020 ~ before maintenance of 2nd Jun 2020

- Quest NPC: NPC <Rookie>Tanemon at Dats Center
- Progress
- During the event period, obtain [Purified water] through other Events.
- With obtained [Purified water] item, Tamer able to craft different level of items from <Rookie> Tanemon

- <Rookie>Tanemon Item Craft List


 [Tanemon’s Reward Box : [Special]] Item List


 [Tanemon’s Reward Box : [Lv.3]] Item List


 [Tanemon’s Reward Box : [Lv.2]] Item List


 [Tanemon’s Reward Box : [Lv.1]] Item List

※ All Event Item is Character Bound.
※ After the Event Period, all of the material items will be deleted.

#04. [Make Boring Tanemon be Happy!?]
Period: After maintenance of 19th May 2020 ~ before maintenance of 2nd Jun 2020

[Content]

- Quest NPC: NPC <Guardian>Elecmon at Dats Center
- Progress
- Receive Daily Quest of [Let’s find clean water] from <Guardian>Elecmon during the event period.
- Daily Quest Information of [Let’s find clean water]


- Tamer able to craft various items from <Guardian>Elecmon with [Elecmon’s Coin] which received as Reward by the completion of the quest

- <Guardian>Elecmon Item Craft List

※ All Event Item is Character Bound.
※ After the Event Period, all of the material items will be deleted.

#05. [Help for Elecmon, the Baby sitter!]
Period: After maintenance of 19th May 2020 ~ before maintenance of 2nd Jun 2020

- NPC <Rookie>Tanemon at Dats Center
- Progress
- Tamer able to receive Daily Quest of [Healthy Food for Guardian] from <Rookie> Tanemon during the period

- Daily Quest Information [Healthy Food for Guardian]

※ All Event Item is Character Bound.

#06. [Scold the Intruder!]
Period: After maintenance of 19th May 2020 ~ before maintenance of 2nd Jun 2020

[Content]

- Progress
- During the Event Period, Raid Monster <An Intruder> Keramon will appear at a certain place.

- Information of <An Intruder> Keramon


- The number of items will be different according to the damage inflicted on <Intruder>Keramon.

- <An Intruder> Keramon Reward Information



 [Box of Disturbtor repellent] Item List (Random)

※ All Event Item is Character Bound.

#07. [Cheer up! Elecmon!]
Period: After maintenance of 19th May 2020 ~ before maintenance of 2nd Jun 2020

- Quest NPC: NPC <Guardian>Elecmon at Dats Center
- Progress
- During the Event Period, Log-in at a certain time, and receive [Box with Gratitude] at Event window (Default Short cut: E)

- [Box with Gratitude] Item Information


- Tamer is able to craft [Open Box filled with Gratitude] with [Box with Gratitude] Item from <Guardian>Elecmon by 50% of success rate.
- Use [Crystal of Gratitude] as support item and craft [Open Box filled with Gratitude] by 100% success rate.
- Craft [Crystal of Gratitude] item with 50 ea of [Piece of Mind]
- During the event period, Tamer able to obtain [Piece of Mind] by defeating Monsters at all areas except Yokohama Village at a certain rate.
- [Piece of Mind] Recover HP 2500, DS 2000

- [Open Box filled with Gratitude] Craft Information


- Tamer able to obtain rewards by using [Open Box filled with Gratitude]

- [Open Box filled with Gratitude] Item List (Random)

※ All Event Item is Character Bound.
※ After the Event Period, all of the material items will be deleted.

#08. [Let’s get it started! EXP Field!]
Period: After maintenance of 19th May 2020 ~ before maintenance of 2nd Jun 2020

- Quest NPC: NPC <Villain> PicoDevimon at Dats Center
- Progress
- Tamer able to move to [Small Forest Park] through <Villain> PicoDevimon at a certain time

- Information


- Tamer able to move to [Small Forest Park] to [Small Forest trail], [Wood bench Park], [Wood bench trail]
- Tamer is able to gain lots of EXP by defeating Villain Monsters in a certain area.

- Monster EXP Information


#09. [Keep it up! Log-in Reward]
Period: After maintenance of 19th May 2020 ~ before maintenance of 2nd Jun 2020

[Content]

- Process
During the Period, Log-in reward will be changed
Log-in Time Reward Item Information

※ All Event Item is Character Bound.

#10. [May, Craft Seal Event]
Period: After maintenance of 19th May 2020 ~ before maintenance of 2nd Jun 2020

[Content]

- Quest NPC : NPC <Item Craft> Digitamamon at Dats Center
- Progress
- During the event period, Craftable Seal Item List from <Item Craft> Digitamamon added
- <Item Craft> Digitamamon Seal Craft List


#11. Check your Attendance Here! Let's Not Miss a Day!

- Gather all the rewards by logging-in Digimon Masters Online every day.
- Period: Unlimited

[About the Attendance Check]

- You can check the rewards of the attendance check event from the "Event Contents UI" window every day.
- Don't forget to log-in every 28 days to claim the final attendance reward.
- When the event cycle (28 days) is over, attendance check record will be initialized and you'll restart from the first.
- Reward items can be received from your Cash Warehouse.
- The rewards are character bound.

[Attendance Check Rewards]


Please note:
- The reward item is not tradable.
- The rewarding time for the reward item is reset every midnight (Game king time PST).

# 12. Let’s Burn the EXP together in Digimon Masters Online!
- During the event period, the Burning time will be on!
- Period: Unlimited

(1) Burning Time: Everyday 11:00 ~ 14:00, 23:00 ~ 02:00. Extra EXP 500% will be applied.

※ At Burning Time, 500% fixed regardless of the current increase inexperience.



[Promotion]

#01. Expert Mysterious X-Antibody Factor: Jesmon X Sale
Period: After maintenance of 19th May 2020 ~

- Expert Mysterious X-Antibody Factor: Jesmon X
[Random List]
- X-Antibody Factor: Jesmon 1 ea
- X-Antibody Factor: GrandisKuwagamon 1 ea
- X-Antibody Factor: GigaSeadramon 1 ea
- X-ANTIBODY FACTOR: Alphamon 1 ea
- X-ANTIBODY FACTOR: Dorugoramon 1 ea
- X-ANTIBODY FACTOR: DexDorugoramon 1 ea
- X-ANTIBODY FACTOR: OuRyuumon 1 ea
- X-ANTIBODY FACTOR: GranDracmon 1 ea
- X-ANTIBODY FACTOR: DinoTigermon 1 ea
- X-ANTIBODY FACTOR: TigerVespamon 1 ea
- X-ANTIBODY FACTOR: MetalGreymon 1 ea
- X-ANTIBODY FACTOR: WereGarurumon 1 ea
- X-ANTIBODY FACTOR: Grademon 1 ea
- X-ANTIBODY FACTOR: DoruGreymon 1 ea
- X-ANTIBODY FACTOR: DexDoruGreymon 1 ea
- X-ANTIBODY FACTOR: HisyaRyuumon 1 ea
- X-ANTIBODY FACTOR: Matadormon 1 ea
- X-ANTIBODY FACTOR: CannonBeemon 1 ea
- X-ANTIBODY FACTOR: WarGrowlmon 1 ea


#02. Jesmon X Riding Item Sale
Period: After maintenance of 19th May 2020 ~

- Holy Blade of Honorable Ruler [Sale: [1 ea] ▶ 48C]


#03. Jesmon Package [2 Types] Limited Sale
Period: After maintenance of 19th May 2020 ~ before maintenance of 2nd Jun 2020

- Jesmon Holy Descent Package [Sale: [1 ea] ▶ 198C]
[Content]
- Hackmon Digiegg Lv.4-5 1 ea
- Hatch Backup [Lv.5] 2 ea
- Dragon Mid Class DATA 20 ea
- Ato, René, Por 1 ea
- Blade of Justice 1 ea
[Bonus Item]
Fortune Cookie 3 ea


- Jesmon Descent Package [Sale : [1 ea] ▶ 99C]
[Content]
- Reinforced Mercenary DigiEgg- Hackmon 1 ea
- Hatch Backup [Lv.5] 1 ea
- Dragon Mid Class DATA 10 ea
- Blade of Justice 1 ea
[Bonus Item]
Fortune Cookie 1 ea


#04. Awesome May Special Package Limited Sale
Period: After maintenance of 19th May 2020 ~ before maintenance of 2nd Jun 2020

- Awesome May Special Package [Sale : [1 ea] ▶ 396C]
[Content]
- Awesome May Special Digiegg[Lv.5] 1 ea
- Raremon DigiEgg-Lv.5[Champion] 1 ea
- Fruit of Homeostasis 10 ea
[Bonus Item]
Fortune Cookie 7ea

- Awesome May Special Digiegg[Lv.5]
[Random List]
- Ryudamon DigiEgg Level 5[Champion] 1 ea
- Dorumon[RaptorDramon] DigiEgg Level 5[Champion] 1 ea
- Agumon DigiEgg Level 5[Champion] 1 ea
- Gabumon DigiEgg Level 5 [Champion] 1 ea
- Agumon(Black) DigiEgg Level 5[Champion] 1 ea
- Gabumon(Black) DigiEgg Level 5[Champion] 1 ea
- Agumon(Black)[BlitzGreymon] DigiEgg- Lv.5 [Champion] 1 ea
- Gabumon[CresGarurumon] DigiEgg- Lv.5[Champion] 1 ea
- Impmon DigiEgg Level 5[Champion] 1 ea
- V-mon[V-dramon] DigiEgg Level 5[Champion] 1 ea
- Agumon(Black)[Millenniumon] DigiEgg Level 5[Champion] 1 ea
- Gazimon(Millenniumon) DigiEgg Level 5[Champion] 1 ea


#05. Seal Master Package [Special II] Limited Sale
Period: After maintenance of 19th May 2020 ~ before maintenance of 2nd Jun 2020


- Seal Master Package[Special II] [Sale: [1ea] ▶ 198C]
[Content]
- Seal Opener 250 ea
- Seal Exchange Ticket 3000 ea
[Bonus Item]
Fortune Cookie 3 ea


#06. Breakthrough Package Limited Sale
Period: After maintenance of 19th May 2020 ~ before maintenance of 2nd Jun 2020

- Breakthrough Package [Sale: [1ea] ▶ 198C]
[Content]
- Raremon DigiEgg [Lv.4-5] 2 ea
- Random Mid Class T. Convert Chip Box 5 ea
[Bonus Item]
Fortune Cookie 3 ea


#07. XAI. Ver Storm Limited Sale
Period: After maintenance of 19th May 2020 ~ before maintenance of 2nd Jun 2020

- XAI Ver VI Box [30 Days] [Sale: [1ea] ▶ 69C]
[Option]
AT +200 / Max HP +1000 / Max XG 6000 / Crystal 7 ea
[Bonus Item]
Fortune Cookie 1 ea


#08. Reinforced DigiAura [2 Types] Limited Sale
Period: After maintenance of 19th May 2020 ~ before maintenance of 2nd Jun 2020

- Reinforced DigiAura Ver. X [Sale: [1ea] ▶ 59C]
[Option]
- AT +250 / Max HP +1200 / EXP +200%
[Bonus Item]
Fortune Cookie 1 ea

- Reinforced DigiAura Ver. Y [Sale: [1ea] ▶ 59C]
[Option]
- AT +300 / Max HP +1300
[Bonus Item]
Fortune Cookie 1 ea


#09. Shining Spirit Box [2 Types] Limited Sale
Period: After maintenance of 19th May 2020 ~ before maintenance of 2nd Jun 2020

- Kaiser's Shining Spirit Box [Sale: [1ea] ▶ 24C]
- Magna's Shining Spirit Box [Sale: [1ea] ▶ 24C]


[Bug Patch]

Name of Digimon Kentarumon has changed as Centalmon.
May 19, 2020
群星战纪: 遗失的星辰 - STARS ERA: LOST STARS - AnimicGame
优化:
[/b]
  • 提高了所有场景和CG图片的分辨率
  • 调整了部分场景图片


    修复:

  • 修复了更新导致解锁存档重置问题(本次更新后生效)
  • 修复格拉尔德Live2d问题
  • 修复了安薇娜Live2d问题

备注:

最后,感谢大家对我们的支持
如果有任何问题可以联系我们,或者加入官方QQ群(147539136)进行交流
NosTale - Anime MMORPG - [CM] Aureli


Mysterious Sealed Vessels are circulating around the world of NosTale. Surrounded by a magical aura, only parties of experienced adventurers should dare open them, as these otherwise unremarkable vessels contain the most wicked of creatures, banished by wise mages.

The brave – or the foolish – who nevertheless rise to the challenge to liberate and defeat the evil creature inside one of these Sealed Vessels have a chance of being rewarded with a treasure chest. These contain fantastic items from the NosMall! During the event you’ll also have a chance to pick up bonus surprises, as this time around the monsters have some searing cold items on them:

Alongside the treasure chest, with a pinch of good fortune they could also drop the Mini Fire Devil, some Fire Devil Costume Wings or the flaming hot Fire Devil Set.
You can even get the Small Ice Witch, an Ice Witch Costume Set, or Ice Witch Costume Wings, plus the exclusive Liberator title which gives you +5% damage to monsters inside Sealed Vessels!

Period: From 19th May (11:00 AM CEST) until 3rd June (9:00 AM CEST)

Here’s How
* Pick up a Sealed Vessel from the NosMall, NosWheel or NosBazaar.
* Rally your friends/family together and steel yourselves for a tough fight.
* Open the Sealed Vessel summoning one of 20 monsters.
* The higher the monster’s level, the greater the chance of collecting a treasure chest.

Things to Know
* The Sealed Vessels can be opened on any map, with the exceptions of those detailed below.
* Sealed Vessels cannot be opened in the capitals (NosVille, Port Alveus, Olorun Village) or at Sunset Cliff.
* Only 11 Sealed Vessels can be active simultaneously on the following maps: NosVille Meadows, Mine Plains, Sunny Meadows, Fernon Outpost, Western Mine (all maps), Northern Mine (all maps), Fernon Temple (all maps) and Fernon’s Hideout (all maps).
* The event will be repeated in future with another unique reward.

In addition to the treasure chest, the following items may drop after defeating the monster:
* 1x: Liberator (Title)
* 1x Mini Fire Devil
* Fire Devil Costume Wings (Permanent)
* Fire Devil Set
* Small Ice Witch
* Ice Witch Costume Wings (Permanent)
* Ice Witch Costume Set
* 2x Wings of Friendship
* 1x Tarot Card Game
* 5x Fairy Experience Potion
* 20x Perfume
* 20x Huge Recovery Potion
* 10x Cylloan Spring Water
* 40x Seed of Power
* 10x Guardian Angel’s Blessing
* 1x Special Pet Food

Enjoy the monster hunt!
The NosTale Team
Flying Circus - poliko; entertainment
We fixed a bug with missing collisions after resetting the mission or dying. Additionally we fixed setting the shadow quality, now you can turn them off completely (for PCs with lower specs).
Foodtruck Arena - TheWayofLife_GF
Hello, world!

Even though it’s getting warmer, we’re all behaving like responsible adults and staying at home.

That doesn’t mean that we’re not working, though!

Here’s a fresh bunch of news right from the world of Food Ball:




If you’re bored by the good old’ flat field, we’ve got the first keyword for you: shapes! Curves and waves, we love how they not only look nice but also influence the gameplay. You’d think that food trucks are not as good off-road as 4x4; and yet, and yet...




It’s more of a subtle teaser than anything else, but… The second keyword is - skins. Do you like to mix and match the colors of your characters as much as we do? And especially when it comes to cars, where one thing is always clear: the red one is definitely faster.



Last but not least, keyword: controls. As much as we all love our trusty keyboards, there’s nothing better than a quick match on a gamepad. Don’t worry, Food Ball will support them, too!


Aaand, that’s a wrap!

Please, stay safe and look forward to more news from the Cat-astrophe Games team. ;)


Tom Clancy's Rainbow Six® Siege X - Ubi_MyAnh


Balancing changes are data and feedback informed. Several teams in contact with various segments of our community, gather and compile both data and feedback to provide guidance to our designers. We are about to give you an insight about future changes and the reasoning behind them.

PROXIMITY ALARM
  • Adding new secondary gadget: Proximity Alarm.


The new thrown sticky gadget is an essential intel-gathering tool, and it works just as well for anchors as it does for roamers. It will be triggered by any attacker entering its detection field.

One of the key factors behind the creation of this gadget is that we felt that we needed to have a "hands off" gadget able to provide audio intel. We consider this new addition as a variation of the Barbed Wire which tends to be used for intel-gathering more than for his crowd control aspect.

Having a gadget not requiring active interaction to trigger its effect was the main goal, it will therefore work differently than Bullet Proof Cameras for instance.

We believe that we have found a good balance between the range of detection and the volume of the sound emitted by this gadget, we are curious to hear your feedback from the Test Server.

Many operators will see their secondary gadgets reshuffled:

  • Castle: Impact Grenades replaced with Proximity Alarm.
  • Caveira: Bulletproof Camera replaced with Proximity Alarm.
  • Goyo: Impact Grenades replaced with Proximity Alarm.
  • Rook: Barbed Wire replaced with Proximity Alarm.
  • Wamai: Barbed Wire replaced with Proximity Alarm.
  • Tachanka: Deployable shield replaced with Proximity Alarm.
  • Mira: Barbed Wire replaced with Proximity Alarm.
  • Oryx: Replaced Bulletproof Camera with Proximity Alarm.
  • Recruit : Primary Gadget

ALIBI & MAESTRO
  • Switch ACS12 ammo from shells to slugs.
  • Increased damage to 41 (from 27).
  • Damage drop off distance set to 18 m.
Population targeted by the change: Casual and top ranked.

Motivation behind the change: Low popularity of the weapon and technical issues.

According to our data, the ACS12, the other primary option for G.I.S operators was barely picked (+/-1%). The community preferred the versatility and the outstanding performance offered by the Alda and the Mx4.

The ACS12 was also known for creating performance issues on our end, and it appeared necessary to come up with a solution.

The switch to slugs should affect the auto-shotgun ability to remodel bombsites and make this weapon a bit closer to Kaid's and Goyo's TCSG12.

We do not expect this weapon to become overly popular. We expect people to notice the relatively low recoil at first, but we consider it to be needed to find the right balance. In any case, we'll keep a very close eye on its performance, and we will be ready to reduce its damage if necessary.

ZOFIA & ELA
  • Removed the mouse sensitivity modification when affected by Grzmot mines and KS79 concussion grenades.
Population targeted by the change: Top ranked and esports.

Motivation behind the change: Reduce frustration.

We have experimented various crowd control effects and the sensitivity modification continued to be a constant factor of frustration. Given their relative popularity, this feature turns out to be a regular source of frustration. We have decided to remove the sensitivity modification to partially address the issue in top level plays. Ela's performance and popularity might be impacted more strongly than Zofia's. We will keep a very close eye on them to reevaluate the change if needed.

ECHO
  • Removed the camera roll effect from Echo's Sonic Burst.
  • Concussion effect now lasts 10 secs (not tied to player movement anymore).
  • Changed vignette intensity during concussion effect. (Now similar to other concussion effects).
  • Replaced Ballistic Shield with Impact Grenades.
Population targeted by the change: Casual and top ranked.

Motivation behind the change: The concussion effect is not consistent across all abilities and the camera roll is not intuitive enough for newcomers.

Echo remains one of the top banned defenders in ranked across the last seasons. He is both frustrating to play against and very powerful. Pro players seem to consider that what matters most is the Yokai's invisibility as well as his capacity to perform plant denials. However, they recognize as well that the camera roll effect being tied to the movement of the Operator does not seem logical and ends up being frustrating. These changes should lead to less frustration and should help newcomers to understand how the Sonic Burst concussion effect works. We will keep an eye open on the feedback from this change, we want players to be able to differentiate a Sonic Burst from other concussion effects.

Removing the deployable shield from Echo's load-out is a way for us to continue reducing the amount of utility in esports matches. We continue our efforts to reduce the presence of these shields to an acceptable level. We consider that impact grenades should be a decent alternative for the Japanese defender.

FINKA
Increased base HP received after reviving an ally to 30 (from 5).
Population targeted by the change: Casual and top ranked players.

Motivation behind the change: Low presence, revive mechanic potentially prejudicial.

We would like to make Finka’s ability a bit more meaningful and remove the player's hesitation whenever an ally is in a DBNO state. After this change, teammates will be revived with 50 hp (30 base HP + 20 Temporary HP from the boost). We hope this will slightly increase her presence and win delta to make her a viable support in attack.

Finka has been discussed as well during Pro Workshops. We have noticed that the recoil cancellation when under Finka’s buff is perceived negatively, as it interferes with muscle memory. It is too early to say if we are ready to act on that specific aspect, but we always keep an open mind and will reconsider for future updates. The addition of Melusi's gadget might open a spot for Finka in esports play.

KALI
  • Replaced P226 Mk5 with SPSMG9 (Clash's SMG).
  • Reduce LV Explosive Lance fuse time to 1.5 s (from 2.5s).
  • Reduced CRSX300 screen climbing after each shot.
Population targeted by the change: Casual, top ranked players and esports.

Motivation behind the change: Low presence, and low win delta.

Kali was designed to offer an alternative to Thatcher, we are exploring what levers could be used to try to make her a more viable option.

We intend to address Kali on two different levels, her load out and her ability. We initially wanted to replace the CZ75, but feedback has been heard and we decided to add another option by offering the SPSMG9 as an alternative. We hope that this new sidearm will offer more flexibility to the Nighthaven CEO, in terms of gunplay. We also would like to try and make the CRSX300 a bit more easy to use. We are very much aware that this gun is also a strong source of frustration for defenders. We are going to proceed carefully in that aspect and reduce the screen climbing after a shot.

We are also looking at improving her gadget. We want to adjust the fuse time to make it a bit more challenging for Bandit mains to pick up their batteries. Pro players also suggested that the Lance is somewhat not efficient enough against Kaid's Electroclaws and that she often requires the assistance of IQ. Again, we are keeping options open and would like to monitor the impact of the validated changes first, before exploring more options.

KAID & NOMAD
  • Added PRB92 to Nomad's loadout (Capitão's pistol).
  • Added LFP586 to Kaid (GIGN revolver).


Population targeted by the change: Casual, top ranked and esports.

Motivation behind the change: Lack of options for Nomad and Kaid in terms of secondary weapons.

Kaid & Nomad could only rely on the .44 Mag Semi-Auto as a sidearm. This is a very particular gun, due to its built-in sight, that's why we wanted to offer more options. We are also trying to see if more people would opt for the AUG instead of the TCSG12 with Kaid, if they could rely on the revolver which brings a (limited) destruction aspect.

ORYX
  • Replaced Bulletproof Camera with Proximity Alarm.
  • Reduced damage when going through walls to 5 (from 10).
  • Added Angled Grip to Oryx's MP5.
Population targeted by the change: Casual, top ranked and esports.

Motivation behind the change: Low presence and win delta.

As much as Oryx seems to be great at creating wide rotation holes, his ability was somewhat limited by the quite high subsequent damage taken. We would like Oryx players to have more opportunities to use the ability as they see fit, whether during preparation phase or against other players while roaming. Pro players' feedback indicates that 5 hp sounds like better amount. We will still keep an eye on his efficiency when preparing bombsites as he could have become a bit too efficient in that regard.

The Proximity Alarm seems also to be a better fit for a roamer and should improve team play, as it is a good gadget for intel-gathering and covering flanks.

Our discussions led us to choose to replace the Bulletproof Camera instead of the Barbed Wire as those have a higher pick rate. It made more sense to keep a popular secondary gadget when our goal is to increase the overall presence of the Operator.

Oryx's MP5 will now have an angled grip. Our data indicates that the weapon does not perform as well when deprived of an ACOG. It is a way for us to increase Oryx's swiftness and mobility. We also considered adding the attachment to Rook, but that was deemed as too powerful and quite scary.

YING
  • Reduced number of Candela to 3 (from 4). Already deployed on PC.
Population targeted by the change: Casual, top ranked and esports.

Motivation behind the change: Ying feels too oppressive, frustration generated by a feeling of powerlessness against Ying.



Ying was buffed several times during the last few months. During Y4S4.3 we added an extra pellet to her Candela, and changed their dispersion to increase the gadget reliability. According to our data, this change had little to no effect on Ying performance and popularity.

The latest balancing patch included controversial updates, including a significant buff for Ying. We believe that the combination of these two buffs have led to create an over-performing attacker. Our data analysis team was able to confirm a steep increase in the number of Candelas used across the casual and the top ranked populations. After gathering feedback and additional data, we decided to reduce her number of Candelas by one. We are aware that Ying has become better in terms of gunplay and that she is still able to burn ADS quite effectively thanks to her smoke grenades. As always we will continue to keep a very close eye on her performance to see if further tweaking is needed.

AMARU
  • When using the Garra Hook, barricades will be broken as Amaru goes through them.
  • The Garra Hook will now break hatches.
  • Faster recovery when landing.
Population targeted by the change: Casual.

Motivation behind the change: Low presence, increase the surprise effect on defenders.

Amaru is mostly used in Quick Match. Despite offering unique tactical opportunities, her ability is not comfortable to use. We consider now that the she is too predictable, and that she cannot really use the hook to her own advantage. We would like to reduce the time needed for her to recover after using her ability. Breaching barricades upon direct contact should also provide some audio and visual cover. She will now be less exposed and could surprise opponents a bit more.

We don't expect Amaru's performance to improve too drastically, our goal is to improve her overall presence.

Try out the latest Rainbow Six updates on the Test Server and earn an exclusive charm through the BugHunter program.
重生 Rebirth - Best RPG game maker_TW
修正了道具:銀礦石的敘述錯誤。
修正了與據點内的梅洛對話時,梅洛的行走圖朝向的錯誤。
修正了鐵製防具的文字敘述。
修正了幽望森林前的對話内文錯誤。
咔叽探险队 Kaki Raid - 渔夫
亲爱的咔叽守护者们
我们于5月19日下午15:00—16:00进行了停服维护,现已开服,请大家放心游戏。
有关本次维护的问题,欢迎大家来NGA社区吐槽、反馈,策划大大将会一一回复哦~

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【细节优化】
- 聊天滚屏优化,当消息在底部时自动滚屏,在中间阅读时会提示新消息而不自动滚屏
- 优化奥古起手技“英勇咆哮”效果:【额外附加75%伤害增强,持续1回合】→【眩晕效果必中】
- 优化封印“一寸长一寸强”效果:【武器为长枪的咔叽获得相当于自身命中率的额外反击率】→【武器为长枪的咔叽获得相当于自身闪避率的额外反击率】

【BUG修复】
- 修复超自然之心与兄弟会之剑的未鉴定版本可以通过亲密好友赠送的问题。已经交易的多余装备将会回收。
- 修复冒险中咔叽离队后不会计算神石经验的问题
- 修复了不给糖也捣乱的Buff会在任意Buff被添加时触发的问题
- 修复了莉莉复活咔叽后,其生命值为0的问题
- 修复了公会申请列表里的成员加入其他公会后,造成申请显示异常的问题
- 修正了一些语言文件错误
- 修复了装备多把相同传奇武器还可以开始冒险的问题
- 修正登录游戏后立刻进入训练场后导致的界面异常问题
- 修正打开聊天界面后不会更新数据的问题
- 修正战斗中的刷新按钮在卡住后无法点击的问题
- 修复了离队的咔叽不会记录在排行榜阵容查看里的问题
- 修复了5000层以后没有厄运的问题
- 现在间接伤害不再会触发反弹了,避免无限循环触发
- 修正了莉莉的“圣盾”技能实际上是伤害减免而不是最终伤害减免的问题
- 修正了1级斧系咔叽的羁绊描述【攻击力+30%】→【攻击力倍率+30%】
Black Mesa - Natalino


Do you aspire to work on video games, or are you already in the video game industry? Crowbar Collective has some fantastic opportunities for those with an exceptional attitude and the skills to match it! We have put together a superb group of people throughout the years from all over the world, and now we are looking for more.

We are currently hiring for the following positions:
  • Character Concept Artist: Contract - 3-6 Months
  • Character Artist: Contract/Part-Time - 3-6 Months
  • Environment Concept Artist: Contract
  • Texture Artist: Part-Time - 10/20 Hours Per Week
  • Source Programmer: Part-Time
  • Business Developer: Full Time

To learn more and apply, go to our website by clicking here.
If these positions do not fit you, please share it with those who might be a suitable candidate.

We’re interested in building a team, not just a game. Come work with us!
Heroes Showdown - Heroes Showdown


Greetings, Commanders. This is Heroes Showdown.

We are informing you that the maintenance for May 20 has been completed.
From now on, You can access the game normally!

Through this update, we adjusted the overall in-game balance.
We thought that due to this update,
users who already invested in certain starting heroes and runes might feel a loss.
So, we decided to increase maintenance rewards by 1,000 GP to 10,000 GP!

After that, even when creating a new nickname, you will receive 10,000 GP.

Hope you enjoy our new update!

Thank you.

-----------------------------------------------------------------------------------------------------------

Greetings, Commanders.
This is Heroes Showdown.

The game will be going down for maintenance to provide you a better service.
Please confirm the details below.

◆ Periods
> PDT : May 19, 18:00 - 20:00 (2H)

◆ Contents
> Balance
- Balance adjustment on some of Heroes and Synergies

> Bug fix
- Some of the bugs found in Heroes were fixed.

> Other changes
- Quality enhancement on UI
- Changed location for Round information


※ We will share a detailed update note when we finish our update.
※ To enjoy the game normally, you must update your game before you start.
※ You cannot access the game during the maintenance.
※ Please note that the maintenance time can be extended due to unforeseen circumstances.

Thank you

The Ultimate Team Fight Chess!

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