The War of the Kingdoms in May has come to an end.
Thank you for participating in this monthly great event and fighting for the glory of your kingdom. Also, congratulations to all winners!
Now, let's have a brief look at the final points of each kingdom. How would you rate the performance of your kingdom? Which kingdom do you think has done an outstanding job?
Alliance Conquest Season 3
Our season 3 of Alliance Conquest has closed its curtains last weekend! Your alliance may have won victory or encountered defeat, but the most important thing was that you showed the courage and fought alongside with each other!
Now let's take a look at the top 100 alliances and players!
Congratulations to BCL from Kingdom 33, BTS from Kingdom 33 and CtL from kingdom 19 for placing the top 3 alliances!
Also, congratulations to Jackie Love from K33, Kynaston from K33 and Ekay from K56 for earning the most personal points!
Take the rest season to re-strategize, save up your speed-ups, and upgrade your armors for the next Alliance Conquest!
As planned we are releasing patch 3.4 including fixes and improvements and the new Season Pass 04. Next to that we are also releasing the new Pulse skin collection. We are working hard on the next upcoming event although it's not just ready yet. Expect more information about that soon.
Now, without further ado, let's jump in to the patch notes:
Overall Updates:
GENERAL:
Various new assets have been added to the game related to a future medieval themed event. More information about the Medieval 2020 event will follow soon.
Fixed an issue related to the recently added prefab spawn system. This is the system that for example controls the random appearing helicopter crashes on the maps. There was an issue that could cause the site not to spawn on private servers.
Fixed a bug that caused players not being able to pick up particular items in secrets rooms.
VEHICLES:
Improved / Updated textures for the racer vehicle.
Fixed a bug causing cars to de-sync with clients.
You can no longer exit a vehicle while trying to glitch inside a locked area. People were using cars to glitch inside these rooms / areas. We'd like to remind all of you here that we have systems in place to ban players attempting this. Don't do it.
3D MODELS:
Upscaled textures for the airfield control tower.
SPAWN SYSTEM:
We are working hard on the current spawn system in the game. We have heared your feedback and made according improvements: players will no longer always spawn in the exact location of the player spawn, but instead spawn in a close area around that particular spawn. This will always be random. We hope aim to improve the current situation.
Medieval 2020 Event:
The Medieval 2020 event will not start just yet, so hold on! With this update we are already teasing some of the content for you guys.
The vault NPC textures have been updated to fit the Medieval 2020 event style.
The trading lounge has been updated to the Medieval 2020 variant.
We hope you are all as excited for this event as we are. Stay tuned for more soon!
In this update we are releasing Season Pass 04. The pass will directly be available after the update in the in-game marketplace for 2000 GC. A lot of new, unique content has been created and added to the game for this Season Pass and overall we are very happy with the result.
Based on your feedback we have created Season Pass 04 and there is a couple of things that we'd like to address and explain:
This Season Pass will be available and over a period of time that is over 2 months. It will end on July 31, at 12:00 PM (CET) 2020. The reason for this length is so that everyone has enough time to potentially finish it and claim all the rewards from all the levels.
The levels and XP needed per level hasn't changed compared to previous passes. We are overall pretty satisfied with the current level and XP amounts so there is not really a reason (yet) to change anything around this subject.
New exclusive content has been added for the Season Pass 04. This goes from unique sprays and taunts all the way to skins. A lot of next-level looking skins have been added and will only be available through the season pass. (Screenshot below of the new "SVD Hell" skin that you'll only be able to get through Season Pass 04:)
And no, this is not the ONLY unique skin / content for the Season Pass 04. There is a lot more!
There is also a dedicated key item (both for Survival and Open World) available in Season Pass 04. In this case, players can get the Season Pass 04 Key 7x for each Survival and Open World through the rewards.
Players can use these keys to enter an exclusive Season Pass 04 zone that can only be entered by players with this particular key. In these areas players have a chance to find even more exclusive Season 04 Pass-only content. And yes, even have a chance on getting ANOTHER SVD Hell skin recipe.
Risky? Yes. You'll have to venture through Colorado V2 and open the door, although since this is map based, you can also just go on your private server. Remember, you'll only receive 7 keys in total for both Survival and Open World each. You'll only have 7 tries as they key disappears from your inventory once the door is opens.
Where are these "areas"? Well, they are caves actually. They are only on the Colorado V2 map for both Survival and Open World and there is only 1 on each map. You'll have to find the location yourself. Good luck!
Item & Skin Updates:
REWORKS:
Reworked the store icon for NVG Goggles Civilian.
ADDITIONS:
Added a new skinbox: Pulse Skinbox.
Added a new skin for the Custom Guerilla: Custom Guerilla Pulse. This skin is part of the Pulse skin collection and content of the Pulse Skinbox.
Added a new skin for the Heavy Armor: Heavy Armor Pulse. This skin is part of the Pulse skin collection and content of the Pulse Skinbox.
Added a new skin for the IBA: IBA Pulse. This skin is part of the Pulse skin collection and content of the Pulse Skinbox.
Added a new skin for the IMI Tar-21: IMI Tar-21 Pulse. This skin is part of the Pulse skin collection and content of the Pulse Skinbox.
Added a new skin for the K. Style NVG: K. Style NVG Pulse. This skin is part of the Pulse skin collection and content of the Pulse Skinbox.
Added a new skin for the Night Vision Goggles Civilian: Night Vision Goggles Civilian Pulse. This skin is part of the Pulse skin collection and content of the Pulse Skinbox.
Added a new skin for the Moto Helmet: Moto Helmet Pulse. This skin is part of the Pulse skin collection and content of the Pulse Skinbox.
Added a new skin for the M. Style Helmet Heavy: M. Style Helmet Heavy Pulse. This skin is part of the Pulse skin collection and content of the Pulse Skinbox.
Added a new skin for the Wakizashi: Wakizashi Pulse. This skin is part of the Pulse skin collection and content of the Pulse Skinbox.
Added a new skin for the SVD: SVD Pulse. This skin is part of the Pulse skin collection and content of the Pulse Skinbox.
Added a new skin for the VSS Vintorez: VSS Vintorez Pulse. This skin is part of the Pulse skin collection and content of the Pulse Skinbox.
Added a new skin for the AW Magnum: AW Magnum Pulse. This skin is part of the Pulse skin collection and content of the Pulse Skinbox.
Added a new skin for the M107: M107 Pulse. This skin is part of the Pulse skin collection and content of the Pulse Skinbox.
Added a new skin for the OTs-03 SVU: OTs-03 SVU Pulse. This skin is part of the Pulse skin collection and content of the Pulse Skinbox.
Added a new skin for the K. Style NVG: K. Style NVG Phantom. This skin is part of the Phantom skin collection and content of the Phantom Skinbox.
Survival Updates:
GENERAL:
Private servers will no longer have a group / clan limit in Survival.
CRAFTING SYSTEM:
Fixed a bug causing crafting items to be lost when logging out while crafting.
OREGON:
Removed the code lock at the door area of the pyramid as it was causing confusion for players as they thought this was a locked room.
COLORADO V1:
Fixed a helicopter crash site close to Crystal Lake. This crash site wasn't aligned properly with the terrain.
Open World Updates:
COLORADO V2:
Increased the loot at Zeta Military Base.
COLORADO V1:
Removed some left-over models related to the previous event. These were located close to Fallsdale.
OREGON:
Removed the code lock at the door area of the pyramid as it was causing confusion for players as they thought this was a locked room.
Battle Royale Updates:
COLORADO:
Fixed some texture issues of walls close to Frosty Pine.
ARIZONA:
Fixed / improved the collision around the fire station where players were able to get on top of the roof. This is no longer possible.
Estimated patch size: 100 mb.
Patch ETA: Update will roll out as we speak.
Estimated downtime: 1 hour.
Pre-patch notes might be changed if we need to fix / add something.
Once again thank you for your great support! Want to support us even more? Make sure to share these updates with your friends and followers!
Project RTD: Random Tower Defense PvP - dlwlstjs2007
[Maintenance Notice for 13th Week of Early Access]
Maintenance Time PDT – 18:00~19:00, May 14, Thu CDT – 20:00~21:00, May 14, Thu CET – 03:00~04:00, May 15, Fri
1. Balance Patch and System Improvements a. Regina (Epic)'s skill is adjusted. <Blast of Decay> - Current : Emits a blast of decay to deal 1500 (+150) Damage in a row. Inflicts a Diseased debuff (inflict 350 (+35) Damage per 0.5 sec) to the targets on hit for 3 sec. - Changed : Emits a blast of decay to deal 1500 (+150) Damage in a row. Inflicts a Diseased debuff (inflict 400 (+40) Damage per 0.5 sec) to the targets on hit for 3 sec.
b. Corrected a bug that Lockdown (Epic) dealt more damage than the skill's description. <Barrage of Doom> - Fly into the air and inflict 2200 (+220) Total Damage in a wide area.
2. System Update and Bug Fix a. Changed some AI's nicknames - Some AI's nicknames created automatically are replaced.
b. Fixed a bug that 7 players could be matched in a specific occasion in the matching game.
We've got a number of events and competitions planned for our upcoming beta (starting on Saturday!) and we'd like to share a sneak peek with you today. You could win prizes both in and out of the game, though they do all require you to take part in our beta. If you haven't grabbed a Steam key yet, they are available via the link below.
>> GET KEY << - Beta has concluded.
Our beta schedule includes both competitions (and there will be multiple!) as well as livestreams and online sessions, where you'll be able to take on the dev team. You could for instance jump into the first online session, play Blitz mode during the times outlined in the schedule and you might win a cool real-world prize! We'll have more competition details on Saturday, as a lot of it goes live.
As planned we are releasing patch 3.4 including fixes and improvements and the new Season Pass 04. Next to that we are also releasing the new Pulse skin collection. We are working hard on the next upcoming event although it's not just ready yet. Expect more information about that soon.
Now, without further ado, let's jump in to the patch notes:
Overall Updates:
GENERAL:
Various new assets have been added to the game related to a future medieval themed event. More information about the Medieval 2020 event will follow soon.
Fixed an issue related to the recently added prefab spawn system. This is the system that for example controls the random appearing helicopter crashes on the maps. There was an issue that could cause the site not to spawn on private servers.
Fixed a bug that caused players not being able to pick up particular items in secrets rooms.
VEHICLES:
Improved / Updated textures for the racer vehicle.
Fixed a bug causing cars to de-sync with clients.
You can no longer exit a vehicle while trying to glitch inside a locked area. People were using cars to glitch inside these rooms / areas. We'd like to remind all of you here that we have systems in place to ban players attempting this. Don't do it.
3D MODELS:
Upscaled textures for the airfield control tower.
SPAWN SYSTEM:
We are working hard on the current spawn system in the game. We have heared your feedback and made according improvements: players will no longer always spawn in the exact location of the player spawn, but instead spawn in a close area around that particular spawn. This will always be random. We hope aim to improve the current situation.
Medieval 2020 Event:
The Medieval 2020 event will not start just yet, so hold on! With this update we are already teasing some of the content for you guys.
The vault NPC textures have been updated to fit the Medieval 2020 event style.
The trading lounge has been updated to the Medieval 2020 variant.
We hope you are all as excited for this event as we are. Stay tuned for more soon!
In this update we are releasing Season Pass 04. The pass will directly be available after the update in the in-game marketplace for 2000 GC. A lot of new, unique content has been created and added to the game for this Season Pass and overall we are very happy with the result.
Based on your feedback we have created Season Pass 04 and there is a couple of things that we'd like to address and explain:
This Season Pass will be available and over a period of time that is over 2 months. It will end on July 31, at 12:00 PM (CET) 2020. The reason for this length is so that everyone has enough time to potentially finish it and claim all the rewards from all the levels.
The levels and XP needed per level hasn't changed compared to previous passes. We are overall pretty satisfied with the current level and XP amounts so there is not really a reason (yet) to change anything around this subject.
New exclusive content has been added for the Season Pass 04. This goes from unique sprays and taunts all the way to skins. A lot of next-level looking skins have been added and will only be available through the season pass. (Screenshot below of the new "SVD Hell" skin that you'll only be able to get through Season Pass 04:)
And no, this is not the ONLY unique skin / content for the Season Pass 04. There is a lot more!
There is also a dedicated key item (both for Survival and Open World) available in Season Pass 04. In this case, players can get the Season Pass 04 Key 7x for each Survival and Open World through the rewards.
Players can use these keys to enter an exclusive Season Pass 04 zone that can only be entered by players with this particular key. In these areas players have a chance to find even more exclusive Season 04 Pass-only content. And yes, even have a chance on getting ANOTHER SVD Hell skin recipe.
Risky? Yes. You'll have to venture through Colorado V2 and open the door, although since this is map based, you can also just go on your private server. Remember, you'll only receive 7 keys in total for both Survival and Open World each. You'll only have 7 tries as they key disappears from your inventory once the door is opens.
Where are these "areas"? Well, they are caves actually. They are only on the Colorado V2 map for both Survival and Open World and there is only 1 on each map. You'll have to find the location yourself. Good luck!
Item & Skin Updates:
REWORKS:
Reworked the store icon for NVG Goggles Civilian.
ADDITIONS:
Added a new skinbox: Pulse Skinbox.
Added a new skin for the Custom Guerilla: Custom Guerilla Pulse. This skin is part of the Pulse skin collection and content of the Pulse Skinbox.
Added a new skin for the Heavy Armor: Heavy Armor Pulse. This skin is part of the Pulse skin collection and content of the Pulse Skinbox.
Added a new skin for the IBA: IBA Pulse. This skin is part of the Pulse skin collection and content of the Pulse Skinbox.
Added a new skin for the IMI Tar-21: IMI Tar-21 Pulse. This skin is part of the Pulse skin collection and content of the Pulse Skinbox.
Added a new skin for the K. Style NVG: K. Style NVG Pulse. This skin is part of the Pulse skin collection and content of the Pulse Skinbox.
Added a new skin for the Night Vision Goggles Civilian: Night Vision Goggles Civilian Pulse. This skin is part of the Pulse skin collection and content of the Pulse Skinbox.
Added a new skin for the Moto Helmet: Moto Helmet Pulse. This skin is part of the Pulse skin collection and content of the Pulse Skinbox.
Added a new skin for the M. Style Helmet Heavy: M. Style Helmet Heavy Pulse. This skin is part of the Pulse skin collection and content of the Pulse Skinbox.
Added a new skin for the Wakizashi: Wakizashi Pulse. This skin is part of the Pulse skin collection and content of the Pulse Skinbox.
Added a new skin for the SVD: SVD Pulse. This skin is part of the Pulse skin collection and content of the Pulse Skinbox.
Added a new skin for the VSS Vintorez: VSS Vintorez Pulse. This skin is part of the Pulse skin collection and content of the Pulse Skinbox.
Added a new skin for the AW Magnum: AW Magnum Pulse. This skin is part of the Pulse skin collection and content of the Pulse Skinbox.
Added a new skin for the M107: M107 Pulse. This skin is part of the Pulse skin collection and content of the Pulse Skinbox.
Added a new skin for the OTs-03 SVU: OTs-03 SVU Pulse. This skin is part of the Pulse skin collection and content of the Pulse Skinbox.
Added a new skin for the K. Style NVG: K. Style NVG Phantom. This skin is part of the Phantom skin collection and content of the Phantom Skinbox.
Survival Updates:
GENERAL:
Private servers will no longer have a group / clan limit in Survival.
CRAFTING SYSTEM:
Fixed a bug causing crafting items to be lost when logging out while crafting.
OREGON:
Removed the code lock at the door area of the pyramid as it was causing confusion for players as they thought this was a locked room.
COLORADO V1:
Fixed a helicopter crash site close to Crystal Lake. This crash site wasn't aligned properly with the terrain.
Open World Updates:
COLORADO V2:
Increased the loot at Zeta Military Base.
COLORADO V1:
Removed some left-over models related to the previous event. These were located close to Fallsdale.
OREGON:
Removed the code lock at the door area of the pyramid as it was causing confusion for players as they thought this was a locked room.
Battle Royale Updates:
COLORADO:
Fixed some texture issues of walls close to Frosty Pine.
ARIZONA:
Fixed / improved the collision around the fire station where players were able to get on top of the roof. This is no longer possible.
Estimated patch size: 100 mb.
Patch ETA: Update will roll out as we speak.
Estimated downtime: 1 hour.
Pre-patch notes might be changed if we need to fix / add something.
Once again thank you for your great support! Want to support us even more? Make sure to share these updates with your friends and followers!
* The game will now load even if the sound device fails to initialize. (Sound will not play unless the sound device is properly activated and the game is restarted)
* An issue where an item's flavor text would be erroneously displayed on the results screen has been fixed.
* An issue where the Shinobi would not behave as intended after attacking a Gold Beetle enemy with a Dragon Dash has been fixed.
* An issue where the Will-o-Wisp enemy would not properly die from certain Oracle attacks has been fixed.
* An issue where the Hermit King enemy would not be properly displayed under certain circumstances has been fixed.
* Some issues with game text have been fixed.
The latest update, Ver.3.0.9s, will be required for internet play at the Bar for both Open Matching and Friend Matching.