Eurogamer

Last month, you may have spotted a short clip of a rhythm-FPS during your Twitter travels, which went viral after developer Dan Da Rocha decided to share the team's progress. Given it racked up over 15k likes, I think it's safe to say it struck a chord with viewers: and it's now being made into a fully-fledged game called Gun Jam.

The rhythm-FPS, which is being developed by Jaw Drop Games (known for the QUBE games), requires players to shoot on the beat - as indicated by a Dance Dance Revolution-style stream of diamonds in the centre. It's a pretty unique core mechanic, and provides the player with a clear visual for nailing the timing.

"We finally decided to reveal what we had in the making and I was properly blown away with the amazing response that followed," Da Rocha said in a press release. "The core mechanics definitely have their challenges but I'm proud of the team for pulling together and problem-solving to achieve the vision."

Read more

Dota 2

While real-world sports have been turning to video games for online tournaments, it seems some esports events have not been so lucky - as both the Fortnite World Cup and Dota 2's The International have been cancelled due to the coronavirus outbreak.

The Fortnite World Cup, which last year pulled in over 2.3m viewers to make it the most-watched competitive gaming event of all time (excluding China), will not take place in 2020. While all other Fortnite physical esports events will take place online, the World Cup could not take place due to the "limitations of cross region online competition".

"We don't know when a return to large, global, in-person events will be practical, but we're hopeful to be able to put on some form of Fortnite World Cup in 2021," said Epic via the Fortnite Competitive Twitter account.

Read more

Grand Theft Auto IV Trailer


Five of the Best is a weekly series about the small details we rush past when we're playing but which shape a game in our memory for years to come. Details like the way a character jumps or the title screen you load into, or the potions you use and maps you refer back to. We've talked about so many in our Five of the Best series so far. But there are always more.


Five of the Best works like this. Various Eurogamer writers will share their memories in the article and then you - probably outraged we didn't include the thing you're thinking of - can share the thing you're thinking of in the comments below. Your collective memory has never failed to amaze us - don't let that stop now!

Today's Five of the Best is...

Read more

Assassin's Creed 2

There was nothing to suggest it in yesterday's Assassin's Creed Valhalla reveal trailer, but Ubisoft's upcoming Norse epic will let you play as either male or female versions of lead character Eivor.

It's a Mass Effect Commander Shepard situation - both male and female gender options are the same character with the same dialogue. But this detail was left to be explained elsewhere - such as in our deep dive into Valhalla's setting, characters and addition of a Viking settlement.

This left our first look at the female Eivor to come from... a photo of a statue - a 30cm high resin figurine nestled in a collector's edition version of the game. It's a shame to see what should be an equally valid option for playing Valhalla revealed in this way, but there we go.

Read more

Call of Duty®: Modern Warfare® 2 (2009)

Infinity Ward has reversed its controversial decision to pull bounties from Call of Duty: Warzone in favour of a new contract after a backlash from fans.

On Wednesday, Warzone received the Most Wanted contract, a high risk high reward pick-up that marked you for all other teams on the map. Survive for five minutes, and not only would you get a pot of cash, but redeployment for your entire squad.

However, players quickly found that the Most Wanted contract had replaced bounties - a change Infinity Ward failed to announce for some reason. This change did not go down well among Warzone's most prominent players, with many wondering why it could not have been added to the game without the removal of existing bounties.

Read more

Eurogamer

Here's a small confession, upon which you're free to judge me harshly. I absolutely adore the Alien vs. Predator films. Admittedly I've only seen them once, back to back whilst half cut late one night that soon slipped into a hazy morning, but then surely that's how they're meant to be watched. Hokey in the extreme, invoking the patchy late night philosophy of Von Daniken and full of glorious gore - the first is a film bold enough to pitch the Predator as a love interest, while the sequel evokes 80s video nasties with its out-and-out grimness.

Rebellion's own Alien vs Predator series predates the films, of course - the first came out way back in 1994 on Atari's Jaguar, while the 2000 follow-up on PC remains for many a highlight - and on the whole these are much classier affairs than their cinematic counterparts. It's the 2010 outing that really struck a chord with me, though, perhaps because it shares so many traits with a good b-movie - opportunistic, slightly shabby but full of heart, it's therefore the ultimate double-A game.

Part of the reason I love it is the circumstances around it - stepping up to fill the void left by Gearbox's at the time highly anticipated Aliens Colonial Marines, Aliens vs. Predator is Rebellion doing what it does best; delivering solid, no-frills entertainment with minimum fuss. There'd end up being a whole lot of fuss about Aliens Colonial Marines, I'm sure you'll recall, but even after all the noise had died down it was abundantly clear that Rebellion had turned in the better game.

Read more

The Wonderful 101: Remastered

Platinum Games has delayed the physical release of its spruced-up superhero action romp The Wonderful 101: Remastered due to shipping and distribution issues relating to the coronavirus. The digital release will, however, still go ahead as originally planned.

The developer announced the delay in an update to Kickstarter backers earlier today, confirming a revised retail release of 30th June in the US and 3rd July in Europe for the physical version of The Wonderful 101: Remastered. Its digital launch remains unchained, meaning the game will be available to download on PlayStation 4, Switch, and PC on 19th May in North America, and on 22nd May in Europe.

As part of its announcement, Platinum warned that although Kickstarter backer rewards are "being given the highest priority", those that opted for the physical version of The Wonderful 101: Remastered as part of their pledge may now, unfortunately, not receive it until after the game's general retail release, due to logistical challenges.

Read more

Eurogamer

Respawn has rolled out its Apex Legends reveal box once more, this time flinging the doors open to unveil the game's next playable hero: Loba Andrade, a thief who's out for revenge.

Those with relatively decent memories might recall an intriguing tease that came toward the end of Apex Legends' previous character reveal, when - after some cheeky sleight of hand by Respawn - robot hitman Revenant stepped into the spotlight. Revenant's reveal video concluded with a young girl weeping over the body of her father, the assassin's latest target, leaving many to speculate that she might soon return.

The name Loba, meanwhile, has been connected to Apex Legends for some time, thanks to the efforts of dataminers, but now all the pieces have finally snapped together, with Respawn confirming that, yes, Apex Legends' latest playable character is a grown-up version of the girl we saw mourning her father 25 years previously, and yes, her name is Loba.

Read more

Eurogamer

Stockholm-based indie studio The Outsiders has announced its viking monster game Darkborn has been put on ice.

As explained on Twitter, the project had been in development for four years - and despite releasing a gameplay trailer in April last year, the team has decided to stop development.

"In spite of our best efforts to continue, ultimately we had to make the difficult decision to halt development on the project," The Outsiders said. "Perhaps one day we will return to it: we all hope so and genuinely appreciate the support of everyone who followed us over the years."

Read more

Eurogamer

Intel officially announced its 10th-generation Core desktop processors today, from the $122 Core i3 10100 all the way up to the $488 Core i9 10900K. Like its Comet Lake H mobile processors, announced in early April, the big focus here is on single-core performance through frequency gains - with several models pushing past 5GHz and the flagship model hitting 5.3GHz - but there are also higher core and thread counts for many models. Intel also detailed some nice feature additions for enthusiasts and overclockers which look promising - but will it be enough to reverse the trend towards AMD Ryzen for gamers and content creators? Here's what you need to know about Comet Lake on desktop.

First, let's take a look at the full Comet Lake Core lineup. We're seeing faster frequencies more or less across the board compared to the Coffee Lake refresh of 2019, but there are also some interesting design changes to note.

Core i9 processors now have ten hyper-threaded cores, up from eight last gen, while Core i3, Core i5 and Core i7 keep their ninth-gen core counts (four, six and eight, respectively) but gain hyper-threading. Finally, the tray prices here are exactly the same as last-gen, which hopefully will translate into similar prices at retail despite the current human malware situation.

Read more

...