Legendary Knight - 傳奇騎士 - Oki Aki

Special discount for a special day!
18 April is my birthday. Wow. Happy birthday to me!
A special 10% discount start from Apr 18, 2020 10:00am to Apr 25, 2020 10:00am (Pacific Time)

Legendary Knight V0.3.0 Updates (2020-04-18):
  1. Full support for the French interface
  2. New main menu design
  3. The King can push his soldiers
  4. Enemy Knights will not dodge

1. Full support for the French interface (Thx Mathiue)
Starting from V0.3.0, the game will be fully supported in French, and new players can also set the default game language to French via Steam's settings. Thanks to Mathiue, our Discord administrator. He is from France and has prepared everything for this new change.

2. New main menu design
We have a new main menu design. This is in preparation for the next new game mode.

3. The King can push his soldiers (Thx Orbnotacus)
During the game, we were often blocked in the battlefield by our own men. Now the king can push his men away and move on.

4. Enemy Knights will not dodge (Thx Orbnotacus)
Knights in full plate armor, and armed with great swords, sometimes appear too powerful. Our king is even more powerless when they block his attacks and then flamboyantly dodge his second and third attacks. With this in mind, we issue a new instruction to all knights, do not dodge in battle!

Thanks for your support!
Apr 17, 2020
Wheel of Fate - UDX Interactive
Update notes V1.0.1
Hello fated and fatless alike! The world of Providence is ever changing “As the Wheel Turns”. Let’s see what Fate has changed for us today! If you love these changes or want to see bigger features, consider leaving us a review. With your help we can make WOF incredible!

HOTFIX 1.0.1a
We fixed up a couple of wiley scripts causing some funky lock-ups. Should be fixed now, until the last boss. The last boss is still having some issues, no lock-up but it doesn't want face you. Just runs away. You'd think it wouldn't be a coward... but apparently not. Hot-fixing its personality coming in tomorrow.

HOTFIX 1.0.1b
Final boss issues fixed, healing reduced further.

Gameplay
1. Battle
1.1. Active Response Quick Time Events (QTE) show’s where last input was done giving clarity. Tells you if you’re clicking too early or late, and the effective area to press has been made slightly bigger.
1.1.1. This is an ongoing discussion, let us know your opinions! Having harder and possibly no QTE’s at all for different tastes. However, damage will go up and down with the level of difficulty.

1.2. Player attacks are announced when casted
1.2.1. It’s TOTALLY effective to tell your enemy which attack you’re doing before doing it. We learned our lesson well Anime.

1.3. Third attack was added to all combo type skills with all weapons. Ex: Flurry, Assault, Soul Siphon, etc. Wah tah, tah, (and now) tah!

2. Balance
2.1. First encounter with Towenn and Otto has been made easier. Too long for a first boss encounter:
2.1.1. Those fiends have had some of their Fateless power taken out of them! They aren’t able to restore their health quite as well and their defenses are lowered.

2.2. Cultists in the first dungeon armor reduced:
2.2.1. Those armor laden “tough nuts” apparently have had their armor weakened. I guess the squirrels been getting them. <Insert Dramatic Squirrel meme here>

2.3. Cultists Zealots attack reduced. The zeal of those zany zealots has been zipped up.

2.4. Heal reduced everywhere. It was OP, it’s now (hopefully) not.

3. Movement speed on maps increased 20%
3.1. Fast as fast can be, you’ll never catch me.

4. Inventory
4.1. Item swapping in Inventory added.
4.2. Inventory bags removed – we have given all players 1 very large backpack. IT’s HUUUUGE
4.3. Inventory sorting is now saved properly, you can organize your back and come back to the same organization for all of us OCD people out there.
4.4. Comparison Arrows added (Green / Grey = / Red) to show increase or decrease in stats for items. Yassss!

5. Sound
5.1. Master Volume and Music Volume control works. YOU CAN HEAR US NOW!! or not…
5.1.1. SFX Volume still being worked on. Music Volume needs to be fixed in the Guardhouse.
5.2. Overlapping music fixed in most place (we believe there is 1 or 2 more but are still testing). 2 hearts now beat as one.

6. Miscellaneous
6.1. New Loading screens added. They’r purty!
6.2. Wheel Runes on the interface in the bottom right corner can now be hovered over for information about the rune you have spun on the wheel.
6.3. Players now have a “night light” for nighttime. (it’s automatic not turned on and off). It’s your own glow worm to hug and keep you safe in the dark!
6.4. Cutscene text has been slowed down. You no longer need a speed reading record.
6.5. The waving bug is now fixed. We are all friendly but our arms were getting tired.

7. Graphical
7.1. Post processing added – Darker Shadows, Smoother animations, Grimier grime, and Brighter brights, and you can’t even find bleach at the stores these days!
7.2. Character creation and intro screen have been redone. The Big Wheel is watching.
7.3. Fonts – Hover fonts, Sub-title fonts, capitals for items, clearer fonts in many places. It’s Font-tastic. (Still more to be done)
7.4. Item rarity will now show up on your equipped items. It’s an equipment rainbow.
7.5. Characters have been better fit into the cutscene. They aren’t cutof…

8. Bug Fixes: These scoundrels have been found and squished. Was there a colony formed? We’ll have to see.
8.1. Changing focus from the game could cause inputs to be detected in windowed mode.
8.2. Battle Freezes – no more Petrificus Totalus being cast.
8.3. Localization on the Options Screen
8.4. Victory Screen Gold is now correct
8.5. Opening the Tavern at the end of Brace for Impact no longer happens. Sorry for all those folks that needed a drink after the events of the mission.
8.6. Several typo’s fixed – Raise ability / Kavonte Quest / and mroe.
8.7. Transition to the forest has been removed – will return when we have polished up that area.
8.8. Trinkets now save properly on your character
8.9. Sudden lag spikes going from 200 FPS to 15 FPS should be drastically improved. We found the little bugger that was causing the issue. Or so we think… sneaky little bugs
Approximately 50 more tiny bugs fixed.

See something we missed? Should we be focusing on something else? Let us know! We want the communities feedback to make the most of every sprint. If you’re loving the new changes or would like to help us we’d appreciate your review!
Angeldust - Firefly
Kyle is Famous: Complete Edition - pluberski
Kyle is Hotdog has RELEASED!!!



Kyle has woken up today and realized something incredibly important. Kyle is bored, and is ready for something new and exciting to enter his life. Kyle decides to pursue his childhood passion of hotdog sales, preparing instead for a day on the streets instead of an interview with Rachel.

22 New Endings. . .
Kyle is Hotdog expands Kyle's pre-existing world to include 22 new endings, including the eating of the entire leprechaun pit, moving Tyler around from inside of himself to boost hotdog sales, traveling to foreign dimensions, writing love letters to old high-school crushes. . . and maybe, if you look hard enough, a little look into Kyle's character himself. . . (but you didn't hear that from me).



Available Now!!!
Kyle is Hotdog is available to play now for roughly the price of a hotdog. This was something I made from a love of the project and the characters, and I am SO excited for you all to crawl through and find all the secrets I've hidden around. :)

Go give it a look! :) I love each and every one of you!

https://store.steampowered.com/app/1263080/Kyle_is_Hotdog/
Apr 17, 2020
No King No Kingdom - Fullmetal Developer
Hello everyone!
Now we have a good Chinese Translation in No King No Kingdom
Many thanks to Orange-cat and Yuki from IndieArk for awesome Translation!
Chinese Trailer


If you want to keep up with the latest news check out Discord https://discord.gg/PgeWbW3
Apr 17, 2020
Magicae Mundi - Tusli
Version 0.8.16

Correction of problems.
Adjustments in the scenarios.
Graphical improvements.
Improvements in robot intelligence.
Radio Commander - braaaur
Welcome Commanders!

Three topics from your favorite(?) indie studio.

I FIXES FOR EVERYONE!

Some good news for all of you who are not interested in buying the DLC. All the fixes we’ve developed while working on the expansion are now implemented in the basic game. Patch will download automatically. Have fun!

Patch include:
- Various campaign fixes and redesigns (especially M5, M7, M8)
- Some quick battle bugs fixed
- Overall difficulty rebalance
- GUI and cursor fixes
- Waypoints and player waypoints problems fixed
- Mines system reinvented
- Resolution/aspect ratio issues
- Other small fixes


II DISCOUNT FOR BUNDLE

Radio Commander Complete Edition (basic game + Squad Management DLC) is now out on Steam with a 10% discount. If you don’t own Radio Commander already now is the perfect opportunity to play it the way it was meant to be played!

https://store.steampowered.com/bundle/14147/Radio_Commander__Complete_Edition/


III HELP US PLAN FUTURE OF RC

After finishing the DLC we’re planning our future roadmap and want to ask about your opinion. Which direction should we choose in developing Radio Commander? Single player mini-campaign? Multiplayer coop/vs? Randomly generated sandbox campaign with dynamic objectives? Ports to other platforms? Linux version? Take part in our survey and tell us what you think! There are awards!

SURVEY: https://forms.gle/PvYY3UufcLWxH6VE6
iRacing - OverdriveAlex
This Hotfix includes fixes for the 2020 Season 2 Patch 5 Release.

Check out the Release Notes for this update on our Members Forums here:
https://members.iracing.com/jforum/posts/list/3728697.page
Conqueror's Blade - Sapozhnik


It's time to kick off the 3rd Rebel Camp Speedrun PvE Community Event hosted by Shou & IceEagle! Starting today (April 17th) and up until 1st of May.

The idea is very simple: Get a trio of warlords together, assemble your army, complete a hard Rebel Camp as quickly as you can and then send in evidence of your accomplishment. If you are among the fastest teams, you could win Sovereigns, Premium Account time and Silver.

The following can be used: all units EXCEPT cavalry.

To be considered:
  • Each team leader must submit screenshots of each team member’s post-battle screens (including Player Stats, Unit Stats, Team Stats and Unit graph, total 12 screenshots).
  • In addition, as soon asyou’ve conquered a capture point (A, B, C or main camp) press the tab key to open the scoreboard and take a screenshot of it. These can be made by the team leader or one of the team members. In total there should be a total of 15 screenshots sent in.
  • Send your entries to: ccpe@gmail.com,including your team name, each member’s name and the team leader’s Discord id. You can submit as many entries as you like - only your best will be assessed.
Shou & IceEagle will be posting - approximately every 2 days - the best times submitted throughout the event on the Official Conqueror's Blade Discord server.

Prizes:
  • 1st Place: 30-days Premium Status, 1100 Sovereigns, 525 Sovereigns
  • 2nd Place: 30-days Premium Status, 1100 Sovereigns, 200 Sovereigns
  • 3rd Place: 30-days Premium Status, 525 Sovereigns
  • 4rd Place: 1100 Sovereigns, 1x10k Silver
  • 5rd Place: 525 Sovereigns, 200 Sovereigns, 1x10k Silver
Additionally, there will be a bonus consolation prize: Those that submit a run to the event but that don’t place among the top 5 will be entered into a random draw to win one of five prizes. Random draw winners will receive either 525 Sovereigns or 7-days Premium Status.

Important: Unfortunately prizes for the Rebel Camp Speedrun event can only be redeemed on https://conqblade.com/. Players with Mail.Ru accounts cannot activate giveaway codes. We ask for your understanding and apologize for these circumstances.

For more information about this event, you can contact the host on Discord at Shu#8959 or [Zahltag] IceEagle#3245.
Apr 17, 2020
World of Warplanes - blindfoId


From April 17 till April 20, join battles on your favorite attack aircraft, complete missions, and receive:
  • Extra battle experience
  • Extra credits
  • Emblems,
  • Equipment.
And don't miss extra XP for your first victory, as well as special discounts!

From April 17 (02:30 PT / 05:30 ET) till April 20 (02:30 PT / 05:30 ET), enjoy the special with:
Bonuses and Discounts
Missions
Legends of Steel
Rewards
  • +50% battle experience
  • +50% credits
How to get them:
  • Earn 7,500 Personal points in a single battle
Restrictions
  • Repeatable mission
  • Restricted to the listed above discounted regular aircraft only

Rain of Lead
Rewards
  • x1 Stock Turret Armor Protection (Period II)
  • x1 Emblem
How to get them:
  • Destroy 150 ground targets in any number of battles
Restrictions
  • Once per account
  • Restricted to the listed above discounted regular aircraft only

Target Practice
Rewards
  • x1 Stock Turret Armor Protection (Period III)
  • x1 Emblem
How to get them:
  • Destroy 50 sections of ground targets in a single battle
Restrictions
  • Once per account
  • Restricted to the listed above discounted regular aircraft only

No Trespassing
Reward
  • +25% credits
How to get it:
  • Destroy four enemy attack aircraft in a single battle
Restrictions
  • Repeatable mission
  • Tier IV+

Get Airborne!
...