Secret Neighbor: Hello Neighbor Multiplayer - CM Peligro
Hey everyone!
Recently we've been working on something special for Secret Neighbor - a brand new map. Soon it will be introduced into the game, but first, we wanted to get your feedback, which we will use for some final tweaks.
How it works
New map test starts when this post goes live (March 29th, 4 pm GMT) and lasts for 24 hours
To access the test, you will need to activate the Map02v1 beta branch. More info on that below
Once you're done playing, please fill in {LINK REMOVED}this survey
How to access the beta branch
Right-click Secret Neighbor in your Steam library and select "Properties"
Select "Betas" tab, then select "Map02v1" branch
Once you're done with testing, navigate to the Betas tab again and select "NONE" to get back to the main game
Known Issue
If you play with the keycards turned off, not all doors would open. We're aware of this issue, and for the duration of this test we suggest you play with the keycards.
Thank you so much to those who will participate! Once again, here's the link to the survey:
Beginning Tuesday, April 7th until April 21st, survivors will be able to experience our annual Eggcellent Adventure event on PC, Xbox, and PS4! While much of the world is at home, we wanted to give you some new adventures to hunt down. During Eggcellent Adventure 5, survivors will be able to collect special "Bunny Eggs" across the ARK from wild Bunny Dodo's. These Bunny Eggs can be painted or used in special Cooking Pot recipes to craft new holiday-themed item skins such as the Spear and C4 skin, as well as 10 returning skins.
Similar to past Eggcellent Adventure events, Bunny Oviraptor's will drop festive Dino Candy. Collect the candy and feed it to your tames for a special festive effect! To top it all off, wild creatures roaming the ARKs will also find themselves sporting some eggcellent colors!
For those that are looking to expand their chibi collection, you're in luck! You'll be able to collect the past chibi's we've introduced with the addition of 6 new chibi pets by placing and cracking event-themed eggs from wild bunny dodos.
Event Details
Rate Boosts
2X Breeding (mating interval, egg hatch speed, and maturation)
2X Player XP
2X Harvesting
2X Taming
New Content
Easter-themed C4 with easter-themed explosion VFX
Chocolate Egg Easter Hat
Easter-themed Spear
Existing Content
Bunny Ears Skin
Bunny Ears Skin
Procoptodon Bunny Costume
Dino Easter Chick Hat
Dino Easter Egg Hat
Easter Chick Hat
Easter Egg Hat
Marshmallow Hat Skin
Dino Marshmallow Hat Skin
Chocolate Rabbit Club Skin
Items
Existing Content
Festive Dino Candy
Event-colored Wild Creatures
Magenta
Light Green
Light Yellow
Light Orange
Light Red
Dino Light Brown
Dino Dark Brown
Yellow
Cyan
Green
Dino Medium Blue
Turquoise
LightPink
DeepPink
Peach
Mint
Teal
PowderBlue
Cream
Eggcellent Painting Contest
Want to show off your creative side? Similar to last year, we are bringing back the community egg-painting competition. After you've found a Dodo egg, place the egg down on the ground and take out your paintbrush and dyes. You'll be able to paint select regions on the egg as well as free-hand paint it with the brush to paint any design on it. Have fun and get creative!
There will be three competitions with a prize for the winner of $100!
In-Game Painting
Real-life Egg Painting
For the in-game egg painting, players are expected to paint their own designs and downloading templates or images to use is not allowed. For the real-life egg painting, we're looking for you and your tribemates to get together and paint some eggs in real life that somehow reflect the world of ARK! Screenshot or photo quality won't be taken into consideration but try to get a picture that best shows off your egg.
The entries will be judged by our community team. Submissions are limited to three eggs per survivor, so choose your best egg. You'll have the month of April to enter, with April 30th being the final day to enter. Submit your images in the comments below, and we look forward to seeing your creativity!
Want to introduce your friends to the world of ARK? Right now, the ARK: Survival Evolved Explorer's Edition Bundle is available for 75% off on Steam! The Explorer's Edition gives you access to the base game as well as the Scorched Earth, Aberration, and Extinction Expansion Packs.
Survivors on all platforms will be receiving a special Evolution Event perk this weekend! It will be active from Friday the 3rd of Apr at 1 PM EST until Monday the 6th of Apr at 3 PM EST. All Official Servers across each platform will be undergoing this evolutionary change which includes:
Fireworks Mania - An Explosive Simulator - Laumania ApS
Fireworks Mania is moving a long and I am trying out different things to figure out what works and what doesn't.
The demo will not be updated for a while, as I'm focusing 100% on the full game now. This also means that all the stuff you see here is "work in progress" and some of it might not end up in the full game and will not get into the demo for sure.
This time around I created a model for the "Physics Tool" + added a new tool to try out an idea.
Enjoy the dev log and let me know in the comments what you think.
Fixed: Window captures sometime wouldn't swap to the window when clicked, and the name of the window would not update on the window list. This should now work as intended.
-Seal Catch up Improved once again -Fixed a Guild Quest Sync bug -Fixed a possible issue with a server monster index number that could cause issues with server if enough mobs are killed before a restart -A new currency has been added Server Quest Points these can be obtained by completing the first Quest in Guild Quest UI(Quests for Hourly Buff Dungeon). -A new server-wide system has been added that accepts Quest Points to Improve your Damage or Defense Pen. -Equipment Loot Filter has been changed to be a Display Filter -A null from char stats due to too many mult's has been fixed -UI Equipment window will now be brought to front when clicked like all other UI's
We are very excited to unveil the Endless Multiverse 2.0, a complete overhaul for one of DemonCrawl's most ambitious gamemodes!
Check out our video spotlight below:
The core loop of the Multiverse has been drastically altered as follows:
Dimensional Portals no longer require you to sacrifice items or stats to proceed. Instead, they will automatically reset your inventory and stats to starting values. (A fresh slate.)
The Metagate will acquire a new "Portal Mod" with each dimension. These special mods will impact the difficulty of the following dimension in interesting ways.
Meanwhile, players will gain access to a number of awesome new features, designed to mitigate losses during dimensional travel:
New stranger: Guide - Exclusive to the Metagate. He will help you whitelist certain items or stats when you enter the Dimensional Portal. Unlike most strangers, you may only pay each Guide once.
New legendary items: Memento - Found only in Endless Multiverse Item Shops, each Memento presents a mini-quests of sorts; if you can meet its conditions, you will receive a buff at the start of the next dimension. There is a Memento based around the mechanics of each Mastery.
New landmark: Vault - The Vault allows you to deposit a specific item that will persist between dimensions. You can retrieve this item from the next Vault you encounter, however you must leave another item in its place.
Endless Multiverse 2.0 will be available with the release of the Sweeping Heights expansion, currently scheduled for late May to early June.
We hope you're looking forward to it as much as we are!
Drain Life’s Eternal Servitude node now allows 5 Wandering Spirits to remain active per point, and can have 3 points allocated (from 1).
The node previously did not have a cap, due to an oversight. Wandering Spirits is an instant cast skill, and so it can be cast while channeling Drain Life.
Drain Life’s Soul Bond node can have 2 points allocated (from 1).
Clarified that Lightning Blast cannot fork if you have taken Focal Blast on the relevant tooltips.
User Interface
Improved how the minimap reveal distance lines up with the edge of the minimap.
Improved the color and edges of buff and debuff icons.
Reduced the space between paragraphs in tooltips.
Bug Fixes
Fixed a bug where the entrance to the Ruined Coast for the Sapphire Tablet quest was blocked.
Fixed a cause of a large stutter while Holy Aura or Sigils of Hope is equipped.
Fixed a bug preventing cosmetic pets from showing in the cosmetics panel.
Fixed a bug that caused characters to not show up on the ladder.
Fixed some skills showing as having a skill tree when they haven’t been implemented yet.
Fixed a bug where Spirit Plague showed as being unlocked at 15 points into Acolyte. Defile is now shown, as intended.
Fixed a bug where the stats Forged Weapons (Sentinel minions) gained from your weapon was cumulative. The more weapons you summoned, the bigger than stats gained.
Fixed Ring of Shield’s Enduring Defense node not working.
Fixed a bug where the Mana Strike tree changes intended for 0.7.7 were not included by mistake.
Fixed location notifications having artifacts in their backgrounds.