After the release of this game, I felt the players ’love for Bunny. Although the game introduction said that the purpose of the game is to keep collecting carrots, I still received a lot of gameplay suggestions, which made me think this game should have more Gameplay.
So I spent three days re-optimizing the game and redoing the entire AI system. Now the game has added the enemy "wolf" and has more AI bunny rabbits. I am gradually randomizing the game, hoping to build a simple ecosystem.
What's new in this patch:
1. Added the enemy "wolf". The wolf will bite the rabbit, and the rabbit can escape by jumping into the hole.
2. The map interface has added the number of AI displays, and players can check the number of existing AI rabbits at any time.
3. Now AI Bunny will eat, be careful it grabs your food.
4. AI performance has been greatly optimized, and the number of AI has now doubled.
The newest theme collection in MyTEAM lets you run the show with some NBA Fan Favorites! Add Galaxy Opal Tacko Fall, Alex Caruso & Bol Bol to your lineup, along with PD Manute Bol, Brian Scalabrine & Diamond Boban Marjanovic.
Hey everyone! Thank you so much for all your support for the launch announcement. I have another piece of news I'd like to share, and that's about ITTA's localization.
I'm happy to announce that on launch, ITTA will be available in:
French Simplified Chinese German Portuguese BR Russian Spanish Japanese
Leading up to launch, I'm still polishing up last-minute bugs and other tidbits. If you haven't already, please wishlist ITTA here on Steam! Not only will you be notified when the game is released, it'll also help the game itself.
Today we present you our first attempt at adding a new place to our world’s map! We thought that we want to make not only suburbia but also the industrial part of the city!
As you can see above, the place is still quite empty. We agree with that, but you can see the scale of the entire place! Imagine there will be more trains, more trucks and more typical industrial buildings.
We are currently thinking about making this place some kind of hub for players, so they could take special delivery packages. You know, someone needs something urgent and for an extra prize we would be able, as players, go there, pick it up and deliver! Mind that this is only an idea, not any implemented mechanic, but we think it could be fun and cool.
Another idea, and mind that is only an idea, is transporting there urgent delivery. Maybe some kind of mail? Maybe some crucial parts for the machines? There is a plenty of interesting options!
But maybe you have any ideas how you could use the Industrial zone? If so, don’t hesitate to share your thoughts in the comment section!
For all of you who longed for a great top up deal - we would like to introduce a special offer active from today to 9.03.2020 20:59 UTC (22:59 CEST). SHOP
Upon purchasing certain Kredit packs you will receive 40% bonus Kredits on your accounts! Each package bonus can be applied only once. Please see the table below for more information:
Very excited to be launching the Steam page and Demo for Vault: Tomb of the King! I'll be posting occasional updates here, but for more regular updates and to follow development, you can follow Vault here:
Do you like great deals? Players who did not yet purchase Kredits since the start of the offer will be a to get a Combat set! It consissts of 5 permanent primary weapons - one for each class.
Bounty Battle is coming to PC and Console this Summer!
We want to know who you think the Ultimate Indie Fighter is in our #BountyBattleBracket!
Every week we'll be hosting a Twitter poll to find out who you think the best fighter is. Today's poll includes Sheriff Lonestar from Awesomenauts, The Hermetic Champion from Tower of Samsara, Trace from Axiom Verge and Harry from The Bug Butcher! You can vote for your fighter here
One random voter will be chosen at the end of our Bounty Battle Bracket to receive a free Signature Edition of Bounty Battle!