In the past weeks we've showcased the 6 starter heroes - they'll accompany you through the entirety of Act I. This pool of heroes will be expanded as we continually work on the game, and we wanted to share some of our additional hero ideas with you.
While these aren't set in stone, we do foresee them fitting into the lore and the settings of Acts II to IV. Like the heroes we've showcased, each one has access to three unique build paths, and between their skills and the items you find, you'll be able to mix and match between them to create unique expressions of the same hero, whether it's the 1st run or the 99th run.
The Shinobi Fans of Sairento VR, fear not! As a throwback to our very first VR game involving ninjas and slow-mo bullet time action, as well as a nod to the leading lady Chieko, the Shinobis' core feature is her blinding speed and highly mobile playstyle. Her kit revolves around being able to reposition herself on the battlefield with ease to avoid enemy attacks and execute devasting moves.
The Monk The Monk's core feature is a combo buildup system, much akin to fighting games. Performing a combination of moves can open up special combo finishers that apply a secondary effect. The Monk fights fluidly, cycling between the way of the open palm and the closed fist, and when the situation calls for it, his trances and mantras can unite a team together.
The Bard The Bard's core feature is a chord system. By stringing together a series of harmonizing notes, he can work his magic, positively influencing friends. By doing a reverse, The Bard can sow chaos and confusion within the enemy ranks. The Bard is a hero that rewards clever and creative ways of combining these songs.
The Marauder The Marauder's core feature is his natural fury, making him a vicious fighter. Wounds make him stronger and more violent, as he converts his pain into unbridled fury. The Maurader's kit revolves around being able to use more powerful abilities when he takes damage, and bulldozing any obstacles with sheer willpower. Playing a Marauder is to toe the line between death and power.
The Geomancer The Geomancer's core feature is his mystical ability to read and manipulate the intangible element of luck and destiny. By studying the environment and his foes, he can determine optimum areas to stand on to become more lucky and to follow up with a chain of attacks, pushing towards the outcome of a successful battle. Luck is a double-edged sword however, and with great luck also comes bad luck, if you aren't positioned correctly.
..and more! We've got plenty more ideas in store - these are just a few we have in mind. We love and encourage community interaction, so we're keen to hear your ideas too!
Join us down in our Discord server for a discussion, or if that isn't your thing, feel free to start a discussion over here.
If you've missed out on our previous posts, here is all the teasers we've shown - this list will be growing as we go along!
We're excited to announce that we have released a free DLC update for Niplheim's Hunter - Branded Azel which is available on our website! We hope you all enjoy the free content update.
There Is No Tomorrow: Revived Edition - KOEX studio - Choo bin yong
You can play the beta version by selecting 'beta' under the BETAS tab.
I think that this beta version could be a much more stable state than the original version due to various bugs fix and also the addition of the radial menu for quick selection.
BUT there could be some bugs that I missed. Since including the joystick support may unintentionally create new bugs for those who are playing with keyboard and mouse. But currently, I have tested the whole game and no issues are found.
Well if you found any, feel free to post in the discussion forum, thank you.
-Daily pilot rescue missions added, allowing for commendation points to be earned. -Added new soldier specialization upgrades unlockable with commendation points. -Broken Arrow now part of the German Aid package. -Officer promotion now part of the soldier specialization upgrades. -Santa now wears black shoes regardless of his state.
* Fixed map reverting to 0 fertility after a few minutes when using "sediment" fertility type (this happened in development builds, and was re-introduced as a result of the performance fix in 0.13.0.1). * Fixed sediment map reverting to default when you use height brushes in map editor * Fixed fertility brushes not working in map editor * Fixed Save/Load removing brushed temperature/fertility changes and reverting the temp/fert target map to base settings * Fixed temp/fert variety defaulting to (0.5, 0.5) instead of (0.7, 1.0) when using quickstart without visiting the Map Editor * Fixed options not being selectable in the Options page. * Fixed Resolution/Full Screen not prompting a restart when changes were made * New games should once again automatically select the font size appropriate to your resolution. * Tweaked the fertility cycle (Wet/Dry season) to be less harsh by default * Tweaked the sediment map to provide more average fertility by default
Ruins: Death Binder is a board game that incorporates unique reverse deck building and dungeon crawling mechanics. Player chooses his path and delves into the dungeon filled with different events and encounters. During the game your character gains taint, more taint it gathers the stronger and more difficult enemies are sent your way.
We're excited to announce that we have released a free DLC update for Niplheim's Hunter - Branded Azel which is available on our website! We hope you all enjoy the free content update.
We're excited to announce that we have released a free DLC update for Niplheim's Hunter - Branded Azel which is available on our website! We hope you all enjoy the free content update.
We're excited to announce that we have released a free DLC update for Niplheim's Hunter - Branded Azel which is available on our website! We hope you all enjoy the free content update.