Next step is to set up a Barcelona based studio and head into main production
Barcelona, Spain / Vienna, Austria, February 19th, 2020: Just a little over two months after releasing a playable teaser for the Gothic Remake and asking the players for their feedback, the answer is clear: The fans are up for a new "old" Gothic game and the vast majority (read: 94,8%) was in favour to develop a remake of the iconic German RPG Gothic, originally released in 2001.
Over 180.000 players have played the playable teaser so far. On the evening (CET) of February 16 2020, THQ Nordic took the survey offline, and hereby publicly releases the raw data of the survey, as well as highlight graphs. With more than 43.000 answered surveys and over 9.000 (yes, really!) reviews on Steam and various discussions on all social media platforms, there is enough data to check.
Eager to check for yourself? As we want to start a transparent and open production with the community from the very start of the project, we are happy to offer you the results of our survey in a neat PDF file or - for the people who really want to dig into the raw data - the entire dataset with all 43.111 participants included.
Next step is to set up a Barcelona based studio and head into main production
Barcelona, Spain / Vienna, Austria, February 19th, 2020: Just a little over two months after releasing a playable teaser for the Gothic Remake and asking the players for their feedback, the answer is clear: The fans are up for a new "old" Gothic game and the vast majority (read: 94,8%) was in favour to develop a remake of the iconic German RPG Gothic, originally released in 2001.
Over 180.000 players have played the playable teaser so far. On the evening (CET) of February 16 2020, THQ Nordic took the survey offline, and hereby publicly releases the raw data of the survey, as well as highlight graphs. With more than 43.000 answered surveys and over 9.000 (yes, really!) reviews on Steam and various discussions on all social media platforms, there is enough data to check.
Eager to check for yourself? As we want to start a transparent and open production with the community from the very start of the project, we are happy to offer you the results of our survey in a neat PDF file or - for the people who really want to dig into the raw data - the entire dataset with all 43.111 participants included.
I have had to move the release date to the 22nd as i have been updating the game with alot of new content which brings the game alive and makes it way more fun. It will be worth the wait i promise.
Space Space has changed a lot since the first version, has been optimized, and made open world. Jack Diamonds has found the secret plan of the robot squids to destroy the human race. There is a portal somewhere out in the space, and he has built a special probe, to catch the portal signal and locate it. Follow the probe and it'll lead you at the portal, then you'll have to mine space rocks, hunt the mysterious red squid, and collect five red energy dot, to throw into the portal, open it and teleport your ship to the squid's boss. You'll also need to prepare yourself increasing your resistance to the missiles hits, collecting green energy dots. Your enemies, the robot squids, will chase you all the time, and your ship now, is able to move in many different ways, aim and hit the target. I also created a 3D GUI in which you can make Jack change the game settings, walking inside the ship. If you are new to the game you can learn how to fly the ship in the training room.
The MA to fix the error will be proceeded on February 19th, 2020. When MA started, the game connection could be closed, so please log out before the MA.
For the details, please check down below.
Date : February 19th, 2020 Period : 16:00PM ~ 16:15PM(GMT+9) Description: Server Stabilization