Feb 14, 2020
Rock, Paper, Shotgun - contact@rockpapershotgun.com (Tim Stone)

Below is a list of 30 things wot are, or were, dangerous ( things is used in its broadest possible sense). Entries have been stripped of vowels and had any inter-word spaces repositioned*. For example, if SAN ANDREAS FAULT was present it might appear as SNN DRSF LT. Anthrax would be NTHRX.

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The Witcher 3: Wild Hunt - contact@rockpapershotgun.com (Ollie Toms)

The Witcher 3 armor and gear sets are your go-to source for the strongest armor and weaponry in the game for our dear old Butcher of Blaviken. Each belonging to a different witcher school, the blueprints for these unique pieces of equipment must be tracked down in Scavenger missions, then crafted with very particular materials – all of which we’ll cover in our The Witcher 3 gear sets guide below!

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Destiny 2 - contact@rockpapershotgun.com (Alice O'Connor)

Some much-needed changes are coming to Destiny 2‘s ‘Armour 2.0’ gear system next season to reduce grind, most notably (to me) opening up the seasonal mod slots to also accept armour mods from the previous season and the next. This means you won’t need to replace your gear every season if you want to use the new mods. As someone who plays too much damn Destiny but still doesn’t have outfits with stats as good as much of my gear from last season, I welcome this change. We’ll also become able to change the elemental affinity of armour pieces to use other elemental mods, though at a cost.

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Dave Irwin)

Your card selection in Legends of Runeterra might be somewhat limited to start off with. In order to get more cards, you’ll either need to buy stuff from the store, or gain as much XP as possible. There are both weekly vaults and reward tracks that contain a bunch of free cards that you can use to build decks.

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Natalie Clayton)

Two years after its mobile debut, Florence is settling down to tell her story on desktop. Fitting into the length of a lunch break, Mountains’ short visual novel reflects on the little moments of life and love – considering everything from settling down for lunch with a crush, taking phone calls from your mum, to getting dressed for the day ahead, all told through interactive puzzles that are more vignette than challenge. It’s a delight, one you can check out on your computer screen today.

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Natalie Clayton)

A new Half-Life game is launching in a little over a month. Huh, all sounds very real when you put it like that. It’s only been, what, thirteen years since the last one? Today, Valve revealed that Freeman-free VR prequel Half-Life: Alyx has nailed down a March 23rd release date. Assuming Valve are right about getting through the next six weeks without delay, we’ll all be hopping back on the train to City 17 in six weeks time.

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alice O'Connor)

Tim Sweeney, the CEO of Fortnite and Unreal Engine makers Epic Games, has said a load of daftness about what he imagines are the problems of politics in games. During his keynote speech at the Design Innovate Communicate Entertain summit (DICE) yesterday, Sweeney suggested there’s a serious problem of some games becoming political because marketing departments force politics upon the developers. What a daftie. As if this artistic medium is or could be apolitical, and as if marketing departments don’t often insist that their games contain no political messages. Normally I’d shrug and ignore such foolishness but this is the CEO of a huge and influential company so it should be noted.

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Tom Clancy's Rainbow Six® Siege - contact@rockpapershotgun.com (Natalie Clayton)

It’s a romantic tale as old as time. He’s on the run, smashing through walls with his beefcake physique. She’s in space and might be a ghost. Can I make it any more obvious? Rainbow Six Siege is preparing to take off with its first Season of the new year. Making its teaser debut today, Operation Void’s Edge is taking Ubisoft’s shooter high into orbit, before smashing it into tiny stone pieces.

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Besiege - contact@rockpapershotgun.com (Natalie Clayton)

Towns, towers, castles and citadels. Physics-nonsense siege ’em up Besiege has taken down all sorts, but now it’s time to break the toughest wall of all – early access itself. After five years of building up its bloody machinations, developers Spiderling Studios are ready to smash their war machine into full release on Tuesday the 18th, packing some nifty new automated components and an entire desert island into the back of the wagon to boot.

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Temtem - contact@rockpapershotgun.com (Dave Irwin)

The biggest challenges you’ll face in Temtem are the dojo leaders. Their teams are rather formidable and you’ll need to prepare in advance if you want to overcome them. But their dojo puzzles are also somewhat obtuse, with the fourth dojo having the absolute worst puzzle I’ve seen in a long time. If you’re stuck on that sliding puzzle, this guide has the solution.

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