We are getting closer and closer to the release. Therefore I would like to start a first test of the game.
In this test I am looking for 5 people who test the game in its basics and look for bugs and glitches. I ask those who receive a key to confirm it in the discussion forum. I would appreciate the feedback there. Please write down any bugs you found there.
Points to pay special attention to:
Are there any bugs that will destroy the entire flow of the game?
Are the achievements properly unlocked? current reachable Achievements:
Beginner: Survive the first wave
Player: Survive until the fifth wave
Expert: Survive until the twentieth wave
Close Combat: Survive the first two waves without firing a gun
Grave Guard: Kill 5 Zombies during a game before they crawl completely out of the earth
Miser: Collect as many points until you have 10.000 in a row
How does the control of the player character feel?
Is the menu navigation (main menu / pause menu) working correctly?
Use one of the following steam keys to add the game to your library:
8T75H-V8MML-FPI90
D97HJ-DI0PP-C9QB3
MBTCG-H2X5J-KRH6C
7VBVR-M4FPQ-B0EI3
LJZ0J-98CVF-DL9LD
If you can't get a valid key in time, don't worry, because a few more test keys will follow during the week.
Log in to the Steam client application. Click the button labeled "+ Add a Game" on the bottom left on the Steam client and select "Activate a Product on Steam..." and follow the on-screen instructions. Steam Support - How to use CD Keys
Love is all around us this month and soon Valentines Day will be upon us! To celebrate the lovely holiday, we want you to show us what you love about love!
Beginning on February the 13th and lasting till the 20th get yourself into the world of Erenor and show some love in the Valentines Screenshot Contest.
What do I do? Take a screenshot showing us the meaning of love this February!
What’s the theme? Love of course! Platonic, romantic and everything in between; show us what love means to you! Up to 2 people can participate per entry.
What’s the prize? For the lucky winners, we’re going to be giving away the beautiful Date Night Costume, perfect for your very own date night!
When are winners announced? The winners will be selected and announced by the CMs on February 20, 2020, at 5 PM UTC on all the channels above.
What are the rules?
Up to 2 people can be in the screenshot if you have 2 people then make sure both are tagged!
The picture must be provided through Social Media with the Hashtag #LoveArcheAge and #ArcheAge or #AAUnchained
The picture must be provided during the time frame: 02/13 – 02/20
Normal rules apply (No Nudity, Racism, etc)
TERMS AND CONDITIONS The following conditions govern the course of the “ArcheAge Screenshot Contest” (“Contest”) as organized by gamigo US Inc., 350 Marine Park Way, Redwood City, CA, 94065, USA (“Trion”).
1. Eligibility, Participants and Participation (1) Participation in the contest is free. Participants must be at least twelve years old. If the participant is under the age of eighteen, the parent or guardian must have given their consent to participate in the competition. (2) “Participant” means anyone who is eligible to participate pursuant to paragraph 1 and who complies with the terms and conditions of participation set forth in these General Terms and Conditions between 2/13/2020 and 2/20/2020, 14.59 CET (“Participation Period”). (3) The task of the contest is the independent creation of a screenshot (“Screenshot”) showing up to two ArcheAge characters and be dedicated to the theme of love. The screenshot must not be sexist or show nudity. The post shall be posted on Facebook or Twitter and contain the hashtag #LoveArcheAge and also the hashtag #ArcheAge or #AAUnchained based on the version of the game. (4) There is no limit how many entries each participant may submit. Entries submitted outside of the participation period as will not be considered. (5) Employees of Trion and companies associated with Trion, as well as relatives thereof, are allowed to participate but are excluded from receipt of any prizes. (6) Trion may present (“Presentation”) the screenshot in form of twitter retweets.
2. Winners and Prizes (1) Trion will select a total of three screenshots from all valid entries. The “winners” are those participants who created these selected screenshots. (2) Trion will inform the winners by 2/20/2020 23.59 CEST of their win by contacting via the Twitter or Facebook account used for the entry (“Notification”). The winners will receive prizes as part of the contest announcement. Trion reserves the right to replace individual prizes with equivalent or superior prizes. The winners will be announced in various social media such as ArcheAge Discord, Twitter, Facebook, Website, Steam, Blogposts and Forum (“Announcement”). (3) Trion will ask the winners in the notification to send in their ArcheAge account name, email address or ID in response to the announcement up to the 03/05/2020, 23.59 CET at the latest (“Response”). Responses that Trion receives late or does not receive at all will lead to loss of entitlement to the respective prize. To the extent that the prizes concern the receipt of digital content, this will be added to the named account of the respective winner within a week of receipt of the response. (4) A cash payment and/or payment of the prize in physical goods as well as an exchange and/or transfer of the prizes to third parties are all excluded.
3. Rights of Use and Indemnity (1) For the purpose of participation in the contest, Trion grants the participant the free-of-charge, non-exclusive, revocable right to use the ArcheAge title and the ArcheAge characters for the creation of the screenshot. (2) For the purposes of the presentation, the participant grants Trion the free-of-charge, non-exclusive, irrevocable right to use the respective screenshot without limitation of time and place. This includes the rights of exploitation and reproduction, as well as the right to make the screenshot publicly available and grant usage rights to third parties, in so far as this is necessary within the context of the presentation. (3) By submitting their entry, the participant provides assurance that they produced the screenshot themselves, guarantees that this does not infringe on the rights of third parties and indemnifies Trion against all claims from third parties based on the infringement of third party rights in connection with the screenshot.
4. Data Privacy (1) Trion will retrieve, process and use the provided personal data of each participant (this includes the core data of the account, the email address and ID provided by the winners) within the scope of the applicable legal data protection requirements and exclusively for the purposes of holding the contest (this includes the review of the right to participate and compliance with the rules as well as the announcement and the presentation). (2) The personal data collected will be stored for the duration of the contest and then subsequently deleted once it ends. The presentation which, for reasons of transparency, is principally always kept permanently available for retrieval, will not be deleted within this period unless otherwise requested by the respective winner. To the extent that legal retention requirements stipulate longer-term storage, the affected data will be deleted at the latest following the expiry of such obligations and will only be processed for the purposes of compliance with these retention requirements. (3) Further information on the handling of personal data by Trion can be found within the Privacy Policy.
5. Disclaimer Trion, its bodies, employees, and subcontractors are liable exclusively for wilful intent and gross negligence, regardless of legal basis, and in cases of ordinary negligence, only for the violation of essential contractual obligations and limited to foreseeable damages, as far as not precluded by other compulsory statutory provisions. These limitations do not apply for the loss of life, personal injury or damage to health.
6. Final Provisions (1) The participant agrees to these Terms and Conditions with their entry. (2) In addition to these Terms and Conditions, the General Terms of Use also apply (“Rules”). (3) Should a participant infringe upon the rules during the execution of the contest, or such an infringement be proven thereafter, their eligibility to participate may be revoked. (4) Trion reserves the right to end the contest before the end of the participation period, if for technical or legal reasons its proper execution cannot be guaranteed. (5) The contractual relationship is governed by German law to the exclusion of the United Nations Convention on Contracts for the International Sale of Goods and the referral regulations of international private law. If the participant has as his usual domicile a location in another country within the European Union during the extent of the contest, the validity of the strictly applicable legal regulations of the country in question shall remain unaffected by the choice of law made in the prior sentence. (6) In the event that any individual provisions of these Terms and Conditions become ineffective, the remaining provisions shall remain effective and binding. Statutory rules shall take the place of the ineffective provision.
Welcome once again to another Dev Update highlighting some recent changes and changes yet to come!
Since we last talked, work has continued along in rolling out all the features and content needed for the game's relationship system which, as you might imagine, is one of our largest and most complicated systems we've implemented yet. One reason for this is the obvious sorta thing, such as all the art/animations required for the different life stages of every pet and person. But even moreso it's because we've spent our time filling in the gaps of gameplay to make building relationships more fun. We don't want the game's relationship systems to be a shallow transaction-based one where all you have to do is give someone enough gifts and presto, they're head over heels for you. We want it to have a bit more depth and meaning to it than that, which takes time to properly implement. (Shoutout to our one programmer, Neal! A true connoisseur of code.)
Though despite the immense task of it all, work has been continuing along quite well. The holidays always represents a slight disruption to our development schedule, which for any of you who follow our PixelCount Post devlogs can read about, but with it now being February the team is back in the proverbial saddle and we're firing on all pistons once more. (I know these metaphors are all over the place, but you get the idea.)
Speaking of devlogs, for any of you who recently joined our esteemed rank of supporters, we threw together a sort of crash course welcome message in Issue #74 of our devlog. Feel free to check it out for a catch up summary about the game, our little team, and how we're approaching our updates and milestones.
You may recall that in our last dev update, we put in many of the initial first pass systems for marriage and all that entails. Something we also mentioned in that update was how work had begun on the gargantuan task of creating all the aging art for the current batch of NPC's in the world. We're happy to report that we are now sitting on a small army of aged NPC's (with many more to come) and the next big task ahead is to start slowly but surely implementing them into the game.
A logical place for us to begin were with NPC's that start off as the same age as the player. That way, when the player completes the Prologue and ages to the next life stage, the appropriate NPC's in the world will age with them. For our first pass, this currently includes the infamous Wurzel twins, Jed and Ned. Consequently, they're also now marriageable for any of you brave souls out there.
This represents just the first step of many in slowly rolling out aging across the entire populous and for its generations to come. Of course, pets are not exempt from the relentless hands of time, so eventually even your furry (or piggy) friends will grow old and, contrary to pining for the fjords, will one day be quite dead.
As is our practice with these progress reports, we've included some early previews of content to come in future updates. Below you'll get a Work-In-Progress look at the aging cycle for one of the breeds of both cat and dog, as well as a handful of what some of your favorite NPC's will look like as they inevitably march toward their twilight years until eventually passing back into the eternal arms of nature. "Kynseed: A sandbox RPG with a side of existential dread."
CHANGELOG HIGHLIGHTS
Read on below for a general overview of what noteworthy items this latest update includes. Of course, these are just a few selected highlights from the full list of changes made, so be sure to drop by the full changelog to see the proper list. Lastly, for any of you players who enjoy getting more frequent yet experimental updates of ours, you might be interested in checking out our development branches.
New Noticeboard Trigger System Work continues on balancing and fleshing out the Noticeboard task system. In this most recent update we've added additional noticeboard triggers and have balanced money rewards based on their worth (which should make some noticeboard tasks much more rewarding overall). Tasks have also been optimized to more likely target items the player may not have found yet.
Some Equipment Levels Up With Use The more you use certain equipment the more it'll gain XP and eventually level up (all the way to "Legendary"). Each new level will include some sort of improvement to the piece of equipment. Such as the Fishing Rod, which can level up to gain a longer line, faster reeling in, and so on. Or the Sickle, which will provide greater rewards (including seeds) when harvesting.
Grinding (Flour!) For all you fans of video game grinding, you can now use local windmills to grind to your heart's desire. Flour, specifically.
Jed & Ned Aging As part of our gradual rollout of NPC aging, Jed and Ned now change to adults when they reach the right age (as previewed in our last dev update). This also unlocks dating/marriage as an option for them.
WIP Pixel Font Option, Initial Star Ratings, & Other Fixes Further work has been done on an easier to read pixel font option, though for now it remains still Work-In-Progress. There's also new setup for items to have star rating changes based on certain conditions. (For now, fish are the first case of this where 2-star fish can now be found depending on certain time conditions.) Plus a good handful of general fixes for things like NPC gifting, inventory tab organization, and a few other things found in the link below.
Full Changelog Jump on over to the full changelog to check out the entire list of additions and fixes.
That about does it for this dev update, but expect a good chunk more for the next one now that the holidays are over and now that we're starting to really sink our teeth into the code and content of having the denizens of our world grow old. Aging and marriage are definitely two of the things we feel help make Kynseed the unique game it is and so we're just as excited as you all are to see these things get added in. We're getting there step by step, update by update, with all you lovelies to keep us company by our side. Thank you all for continuing to join us on this great development journey. Onward to the next roadstop!
Rosenbrawl Open WeekToo afraid to send that risky text? Tired of swiping right to no avail? Fret not! Rosenbaum will fix you right up…with a fix! An authentic Soulmate Machine has been left in the Rosenbrawl and is now accepting input from agents looking for a (sparring) partner! But why is it there in the first place…? Find out in a limited-time event accompanied by a new investigation mission! This limited-time event is available February 12 - February 19.
Emote PreviewYou may now preview emotes before purchasing them through the Emote window. The future is now.
Dark Agartha UpdatesA new boss makes it debut in Dark Agartha as of this update, as well as new potential ability/effect configurations for all existing bosses. Additionally, 25 new achievements have been added to Dark Agartha! Variety is the spice of life!
GENERAL
Fixed a problem with AI target selection that caused some abilities to not be used in 1v1 combat, or against the tank when playing as a group.
Crystallised Flame has had some improvements to reduce crashes.
MISSIONS
Short Circuit - The exploding cyborg can no longer critically injure you when it explodes. Proceed to continue triggering the same explosive day after day.
The Rosenbrawl - Fixed several media popups not properly translating into French and German
COMBAT
Effigy X77 Scorpion’s Eject Poison attack is now properly centered on the scorpion. This fixes it hitting targets across the zone
FATE, The Gatekeeper, and Custodian summoned by Ring of the Hollow Tree, Anima-Infused Keepsake, and Ashes of Fate’s Chosen will no longer block movement
DARK AGARTHA
Challenge Timeline: Weakened Anima now properly debuffs Assault Rifle, Shotgun and Pistol damage. It no longer incorrectly doubly debuffs Chaos, Elemental and Blood Magic damage.
The Gatekeeper: Anima Transfusion - Increased the effect that Elite level has on this module. It now heals for less at lower Elites, and more at higher Elites.
The Gatekeeper: Anima Transfusion - Healing is now further increased if Anima Drain is allowed to be fully channeled.
DRESSING ROOM
Female characters will be able to purchase white Angelic Costume Wings during Halloween events.
Starting February 12 through February 19, you’re invited to a special Rosenbrawl event! All players level 15 or higher automatically get an invite to the free-for-all this week. If you’ve never been, you’re in for a treat - this pocket dimension is accessible through the Tabula Rasa in London.
Once there, you can choose between three types of boxing gloves (fast and loose, well-balanced, and heavy slugger) and enter a PvP free-for-all arena.
The newest attraction during the Open Week is a vintage Soulmate arcade machine you may use to find your true love...and then fight them to the death!
Find a new investigation mission beside the arcade cabinet; embark on a task to uncover why the matchmaking machine would be in a pocket dimension in the first place. 🤔
Complete the mission and its boss encounter for extra loot and a unique consumable reward: a Romantic Cake! When used, the cake spawns a feast for you and up to 9 other players to interact with and receive a temporary buff that increases your Crit Chance, Crit Damage, and Health. The cake is a one-time-use consumable, although you can stack multiple cakes in your inventory.
New Emotes
Two new emotes are now available for purchase from the Emotions Window: Heart, and Cute Cheesin’. Get ‘em while they last - they’re only available during Rosenbrawl Open Week! Good thing we also added the ability to preview emotes before you purchase them in this update ;)
And yet another exciting stage of Crappie Valentine Cup has passed! Here are the 20 anglers who succeeded in the 2nd Qualifying Round and will be joining in on the fun of the Tournament’s Semifinal battle on February 15th!
Tomorrow is The Lover's Day. It's already been a year, a year filled with grief and sorrow. Lord Protector of Pangea stays firm. He won't allow anything to spoil such wonderful celebration. This is what Pangea deserves, right?
♥♥♥"Deadly Valentine" starts on February 14th at 10:00 (UTC).♥♥♥
❗️The description of new and rebalanced heroes is presented in the in-game news❗️
Brace yourself! Gamedec is going to PAX East in Boston!
We’re bringing a playable build for everyone to dive into the world of virtual crimes and witty case-solving. In case you want to try the game – visit the Indie Games Polska booth [24071] at the BOSTON CONVENTION & EXHIBITION CENTER.
The day has come - Book of Demons finally hit iPads! Today, on February the 13th (sadly not Friday but what can you do!), you can descend into Hell tapping your way through demonic hordes and hellish cooks - all made out of paper! The game is available on Apple Store for just $4.99 (launch week promotion, the regular price will be $9.99 so grab it while it’s hot ːarchduckː).
We introduced a bunch of changes into the Tablet Edition, making elements such as shields a bit easier to hit, and completely reworking control scheme to make it touch-control friendly. It's as responsive as you would expect it to be, and the only thing that might be lacking from the tactile experience is the feeling of crumpled paper you would expect from a pop-up book game ːarchduckː!
Book of Demons: Tablet Edition requires iOS 13 to run and is available on iPad devices. This version is also up-to-date with the current PC build and contains all the content. You can now take your demon-killing everywhere you want, and let's face it: there is no setting unfit for a classic evil-fighting adventure.
Tell your wife, tell your kids and spread the word in general: Book of Demons Tablet Edition is out! And as always, Stay safe in the paper dungeons (and join us on Discord)!