Dota 2 - Valve
- Neutral items held by Lone Druid's Spirit Bear now show as held by Lone Duid in the neutral items tab.
- Neutral items that have been consumed now show as "Consumed" in the neutral items tab.
- Neutral items that have been dropped on the ground outside the fountain, or are otherwise unaccounted for, are shown as "Unknown" in the neutral items tab.
- When you open the shop, if you had the neutral items tab open last, open the basic tab instead.
- The "Show Popular Items" button (star icon) in the shop is now a saved preference, and will not default to enabled when you start a new match.
- Toggling the "lock combining" option on items carried by the courier will no longer cause the courier to return to base.
Dota 2 - Valve
* Fix quickcast bindings both neutral items and TP
Dota 2 - Valve
* As a result of the experimental dota_camera_alternative option that has been in testing since summer, we’ve adjusted the default camera position. The console command “dota_camera_legacy 1” will adjust your settings to match the old camera if you prefer it.
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed an exploit related to the Heavy being invisible
  • Fixed an LOD problem with the Citizen Cane
  • Fixed a materials problem with the Glittering Garland
  • Fixed the Mislaid Sweater hiding the hat
  • Added some tournament medals
  • Updated the localization files
Dota 2 - Valve
- We’ve removed variability in the amount of MMR you gain or lose from a match. This means that there will no longer be matches that give results like +10/-40.

- Instead of matches giving 25 MMR, solo games will now give 30 MMR and party games will now give 20 MMR. We have more confidence in the impact of a player on the game when they are solo compared to in a party, and thus we are willing to move a player’s MMR faster/slower depending on that.

- We have removed the Fast/Slow queue and replaced it with Ranked Roles and Ranked Classic. To play in Ranked Roles you need to earn Role Queue games by playing matches while selecting all roles--this is unchanged from before. Ranked Classic has replaced the Slow Queue, and it does not let you select roles. We are making this change because the slow/fast queue concept has not been successful in producing good quality games. The end result was slow queue waiting a little bit longer, and then forcing very bad quality matches on the entire player pool. We think it’s a fair requirement to enforce that if you want to have the advantage of playing a specific role, you have to contribute to the matchmaking system by sometimes playing other roles, or just queue role-less as in previous years.
Dota 2 - Valve
* Fixed Mango Tree being placeable in areas like the Roshan walls
Dota 2 - Valve
- Fixed a bug that caused Frostivus chat wheels and consumable items to not be usable.
- Fixed a bug where some neutral creeps would not correctly de-aggro.
- Fixed a bug where the armory UI would not scroll to a typed hero name.
- Mouse clicks are now lower priority on friendly wards than enemy wards.
- Labels for items on the ground now appear after a short delay when holding Alt.
- Add an alias “Inai” for Void Spirit so that you can search for that on the hero grid.
- Turbo: The neutral item drop schedule is now 7 minutes earlier in Turbo games.
Dota 2 - Valve
* Visage: Restored previous Stone Form helper ability
* Fixed Sange and upgrades amps stacking with themselves
* Fixed Holy Locket stacking with itself
Dota 2 - Valve
- Role selection has been disabled for very high-rank games, to improve match quality and matchmaking time.
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Updated Pebbles the Penguin to fix a problem with the Heavy's version of the model
  • Updated Discovision to fix a paint problem
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