Quick bug fix patch now live! Focused on player interactions and getting better data about corrupt saves. Also should improve backend and multiplayer stability.
v0.0.180 | 2/1/2020 Changes:
Goo pile buff: now have 10x the goo and 2x the mining speed
Fixes:
Grass working again
More unit tests on networking code
More error reporting on corrupt saves
Pets wander again
Pets no longer start off happy
Change debug key from F12 to F10
Fix mouse sensitivity slider not usable with mouse
Fix pipe connection raycast issues
Add missing gatherbot garage model
Make camera look at gatherbot when manually driving
Insurgence - Chains of Renegade - Platonic Game Studio
Hello ːlunar2019smilingpigː, Today we are going to announce something. As you might now. Our second game is Published by YSY SOFTWORKS. And as per 14 December, 2019 YSY SOFTWORKS also granted the right to this franchise.
But we only have time now for actually updating the name and change the logo of our old Publisher to new ones. So this update is simply changing the old Publisher Logo to YSY Softworks. And very minor grammar fix on the prologue.
Under YSY SOFTWORKS we decide to overhaul the game, especially about the dialogue and adding steam achievement too!
But since we are small studio, we can't just work on multiple projects at once, so we only can start re-writing the game dialogue, hiring the staff for translation and many other things we want to improve on this game is approximately 2 months after we release the Insurgence Second Assault, so after we release the game and hopefully have extra fund from the game sales. (we really hope our second game sold pretty well this time ːritonaworriedː)
We also really hoping this game reaches 1000 steam user soon (we are at 780~ user right now), so steam may grant us, Trading Card, since many of you asking about it, and it's outside our control, to be honest, It's not like we didn't make it or too lazy about it. But for Trading Card, Games need to meet some requirements, and one of them I heard is 1000 units sold (excluding keys activation and bundle).
That's for now, See you on Insurgence - Second Assault, wish us for the best so we can give you the best too!
Oh, If you don't mind. Please follow YSY SOFTWORKS Developer Page for future update and future games! Since YSY SOFTWORKS currently working on 3 Project right now., Link below.
Now Uranus is in the game, and there is a rumor of a new alien life form!
Enjoy the view as you ride through the upper atmosphere of Uranus! From the dual blimp bases, enjoy the beautiful turquoise sky of Uranus, as well as its thin rings. You can also fly out and explore!
There is a quiz to challenge your knowledge of Uranus, and the solar system! Each planet has its own quiz, which randomly gives you 10 questions from a bank of 25 questions.
There have been seven reports of a newly discovered alien life form! Is this life something the Quivakons brought us, or something native to the planets? Reports describe it as some sort of breathing space slug. If you find one, please post to the community hub where you found it so the rest of us can find them!
Researcher's Notes: This alien life form appears to require conditions at least remotely hospitable for life. They are also shy and like to hide, so they will likely be very difficult to find. They are rather large, and, like the slugs we know, they can climb on walls and ceilings.
Among the various merchandise that we created for ExileCon convention, attendees were able to check out and reserve a statue of Solaris and Lunaris. The statue is based on the Statue of the Sisters in Act Eight, depicting an eternal fight between the goddesses of sun and moon.
The statue is 18cm high and is made of resin. It comes in a box with dimensions of 50x31x27cm and is likely to cost around $500 USD + shipping (and any VAT/GST applicable to your country). Shipping costs may be between $100-200 USD depending on region. We're still trying to find the most cost-effective way to get them to you. We expect to start shipping these statues out around the middle of March.
We only had 250 made so far, but can probably make some more if there's enough interest (so there will be a limit but we aren't capping it just yet).
If you're serious about buying one and want to receive a price quote, please contact support@grindinggear.com and let them know your shipping address. They'll get back to you when final information is available about statue availability and exact pricing/shipping.
In addition to these statues, we have some remaining merchandise from the convention that we're looking to make available soon in some form (but not as individual items for sale). We should be able to announce more information in the coming week.
Star Realms will continue to be supported on the Mac, but we have an important update on how Star Realms will be delivered on the Mac. Soon Star Realms will no longer be available on Steam for Mac. Star Realms is now available on the Mac App Store for Mac users, and we will no longer be releasing Mac updates to Steam. We are making this change so that we can streamline updates for all players. For Mac users, we recommend installing Star Realms through the Apple store immediately in order to continue getting updates and support. You can access the Mac App Store by clicking on the apple icon in the top left-hand corner of your Mac display, the App Store is in the main drop-down menu.
When you log in to your Star Realms account, just click on “Restore Purchases” to restore any previously purchased content.
FIXES: --------------- * Improved AI for animals * Improved AI for natives * Fixed issues in physics * Improved LOD system * Improved boats physics * Mute audio feature * Fixed binocular item * Fixed bear/rat trap item * Fixed prefabs in Creative Mode * Fixed issue with eagles and sharks being too hard on later days * Fixed issue with cannibals being too hard on later days * Fixed issue with bucked on boats * Added more info to the crafting guide * Fixed issue when traverse * Random playlist in Creative Mode
NEW FEATURES: --------------- * Useful features for creators and pixelartists * GUI on/off * Photo Mode in creative
Thank you so much for supporting us! Special thanks to Mr.GosleyGoose and Mr.Wall for amazing help with testing.
Interested in being a Beta tester for Bombergeddon? The initial Beta test will start February 8th or 9th and we are now accepting requests from those who would like to participate. The test is open to the first 10 qualified respondents on a first come first accepted basis.
The initial test period will last till the end of February (three weeks). An additional beta test period may be scheduled and be opened to an additional small group of players (the initial testers may continue with the additional test period if they wish).
If you are interested in being a Beta tester please respond to this announcement in the game's discussion section. Include your system specs and any pertinent details you would feel would qualify you to be a tester. Beta testers should be able to commit enough time to properly test aspects of the game and be able to provide detailed feedback in the case of bugs/errors or other areas of gameplay they feel would be of benefit for the full release candidate.
Beta testers that test the game and provide useful feedback will have the option of having their name / gamertag added to the game's Beta tester attribution page as well as receive a complimentary steam key for the game.