This is most likely the biggest update that will be coming before the release of 6.0. Notable features in this release include:
Liquid voids, which can be used in sandbox to reduce spills without using a powered incinerator, as well as underflow gates, which are inverted equivalents of overflow gates.
A new tech tree layout. This design reduces wasted space and prevents overlapping blocks appearing when mods are installed.
Font icons of most blocks and items. These can be used in names, the chat, or message blocks. To copy a character for a block or item to your clipboard, shift-click in the placement menu or database.
Full changelog:
Added new icons w/ smooth scaling
Added liquid void (Contributed by @TsjipTsjip)
Added bridge opacity slider (Contributed by @Quezler)
Added "underflow" gate (opposite of overflow gate)
Added "emojis" for most blocks and items into the font
Added new tech tree layout w/ better mod support
Added game log file, stored in data folder
Added new separator sprite/animation
Added list of affinity tiles to stats of certain blocks
Added mod name to description of content, when applicable
Added player limit slider
Added visual indication of input mass drivers when configuring
Added property for mod ores to be added to default generation
Made chat no longer clear after /sync
Increased cost for higher tier tech tree blocks
Slightly increased build time of basic transport blocks to prevent spam
"Haunting, eerie, and genuinely mind-bending" - Blair Witch has been chosen the no. 2 horror of the year (second only to the unmatched Resident Evil 2, so we feel no shame in it) and one of the scariest games of the decade by Rely on Horror!
Haunting, eerie, and genuinely mind-bending on a scale one rarely sees in the “walking sim” horror genre, Bloober Team’s Blair Witch offers a dive into the darkness of Burkittsville’s Black Hills forest that will leave you paranoid and trembling.
This week we're going to be sharing more of our next map, Purple Heart Lane, with you all.
Purple Heart Lane will be arriving in Update 5 and launch with both Warfare and Offensive (USA) Modes!
The Battleground
Prepare to deploy to Highway N13, near to Carentan, France. This location earned its name from a brutal clash between US and German forces in June 1944.
One confrontation in particular, now known as "Cole's Charge" earned Highway N13 its nickname, Purple Heart Lane...
Under a barrage of intense German artillery, Lt. Col. Robert G. Cole and his unit of 400 men charged the German position head-on. The Americans overran the Germans, but it came at a high price - the lives of 118 of Cole's men.
In Purple Heart Lane you will fight for control of the causeway and each of its four bridges. Get ready for a water-logged map with uneven terrain, new combat environments and an intense mix of short and longer range combat.
Map Recon
The bridges will be key strategic locations, particularly for map control.
Armoured crews will need to work closely with infantry to ensure safe passage through choke points.
Uneven terrain and abandoned fortifications will provide useful cover locations.
Smart use of cover can lead to sneaky manoeuvres, even in enemy held territory.
Flooded plains and bridge choke points - a new challenge awaits you.
Seems like a strong location for a Garrison, wouldn't you agree?
Be aware, there's more to this map than bridges and a causeway...
A defensible location, or shooting fish in a barrel? You decide.
Will the rivers and streams be a welcome ally, or a foe to your plans?
Those Pillboxes could be very useful in the right hands!
That wraps up our look at Purple Heart Lane, coming in Update 5!
All going well, next week we'll be looking to reveal our updated 'Markers' system and how it'll bring a new strategic option to Units in Hell Let Loose.
What do you think of our next map? Let us know in the comments!
Hello boys and girls! We worked hard during last several months and we hope you will like this new update ;)
New features in this build:
At last :) added support for Chinese Simplified
Added new hardware support which were released after latest update
Added new simple ping sensors (4 sensors, you will find it at Settings -> Sysinfo extension, then just add new ping sensors in your overlay from new SPC (special) tab)
Added support for TTC fonts collections
Bugs fixes and minor changes:
Fixed UWP applications crash
Fixed DX12 games detection
Fixed bug with cores temperature sensor on AMD Ryzen CPUs (1600X, 2600X, 1700X)
Fixed possible crash after statistics reset
FPS min, max and average are now not instant values but as 0.1/1% FPS values - exactly according frame times in the last N seconds
Fixed bug not saving scene if system were restarted with running Fps Monitor
Fixed unwanted CPU load when Fps Monitor is minimized in system tray
Fixed infinite loop in attempt to activate software if you start standalone version with existing steam license
Fixed bug with Total Physical Memory sensor if SMBIOS is corrupted
New max possible value for alert is not limited with 32767 but almost unlimited :)
The Chinese New Year event & Valentines day event are now live! They will be active from January 24 to February 17. During the event, you will get 3 new items and one new player icon. Also, the rocket layouts are enabled during that time.
Added: Event items
Changed: Improved performance in the prop collection
Fixed Gravestone collisions: there was an exploit to get under Sleeping Rose Cemetery map Fixed: Mushroom projectile couldn’t spawn while being the Hairbrush prop Fixed: You no longer get slowed when your decoy is getting hit by the vacuum trap
Come and celebrate The Year Of The Rat in PokerStars VR with the Lunar New Year Lobby, special themed props/apparel and a limited time 2x Chips & Creds Sale!
There is now less than 2 weeks left to qualify in the PokerStars VR Ambassador Contest!!! It’s still not too late to make the Final 10 the qualification period ends Feb 3rd 12pm ET
Here’s the previous dev diary video with details on the 10 ways to qualify to be a finalist. All 10 Finalists will be receiving an exclusive Final 10 Pin.
VRPT Monte Carlo the final stop of VRPT Season 1 is happening next weekend registration is open and selling out fast in Discord.gg/PokerStarsVR under the VRPT sub-section. Everyone who plays in a VRPT event will receive a great goody bag of exclusive VRPT Monte Carlo items.
New Features
Grey avatars now choose a random preset avatar instead. Store purchase confirmation Catch the giant golden rat for a lucky money envelope in CNY lobby In game pictures are now saved in the Quest Photo Gallery Updated to Unity 2019.2
Existing Feature Improvements / Modifications
Reduced CPU overhead on lighter flames Prop destruction has been optimized Switch to CNY lobby Mute Selfie Stick Disabled menu interaction while teleporting CNY Props/Apparel Optimizations GPU Instanced enabled on props
Bug Fixes
Dart Gun Ammo shows correct amount of darts Plasma Blade and Machete no longer float when you don't grab them when they come back to you after throw VRPT Wild West Bracelets no longer change color Updated Revolver logic to make water shootable Player_WristWatch_Manager null ref fix Dart size is now normal when shooting cow while its being absorbed by UFP Nautical Pipe and Ashtray will not float away anymore Silver Ball O74 texture has been updated to reflect prop Store Image for Ball B14 has been added Assert fired when taking picture (only for other players not for one who takes pic) Fixed uncommon spinning top logic so it will collide with table properly Plasma Blade no longer floats when player leaves Plasma Machetes now drops props that lay on top of them
New Content
Golden Rat Chain Construction Helmet Golden Rat Card Protector River Rat Rubber Ducky Year Of The Rat Card Skin VRPT Monte Carlo 2020 Flare Gun VRPT Monte Carlo 2020 Microphone VRPT Monte Carlo 2020 Flip top Lighter VRPT Monte Carlo 2020 Ultra High Roller Chain VRPT Monte Carlo 2020 Main Event Bracelet VRPT Monte Carlo 2020 Mini Main Bracelet VRPT Monte Carlo 2020 Ultra High Roller Bracelet VRPT Monte Carlo 2020 Pool Unicorn VRPT Monte Carlo 2020 Captains Hat VRPT Monte Carlo 2020 Card Skin VRPT Monte Carlo Main Event Entry Plaque VRPT Monte Carlo Mini Main Event Entry Plaque VRPT Monte Carlo Ultra High Roller Event Entry Plaque
Make sure to check out community member The Growlers new in depth 2020 Tutorial Video
Early on in your campaign, you will rescue Izkor, a very interesting elderly local that decides to help the squad. What does he bring to the table? Well, he has special contacts that give him access to some more exotic weaponry! Perhaps that’s why he was in a prison when you first met him?
These weapons are far stronger than the basic rifles, shotguns, and SMGs that your squad has been equipped with, so it is wise to check what he has in store.
Izkor also has some supplies to help feed the squad so you may have to make a decision. Will you buy the better weapons, or will you buy the supplies to feed the squad?
The Shotgun
The shotgun is a powerful, close-ranged weapon best used to clear out enemies that have limited room to manoeuvre such as if you need to clear out an occupied building!
Broken Lines Community Discord
If you want to talk to the developers, get to know the other people playing Broken Lines, or simply want to learn more about the game, join us on Discord today!
The Developer Diaries on YouTube
As we’re reaching the end of the development process for Broken Lines (we’re mainly sorting out bugs now) we’ve begun to put together a few developer diary videos where we talk about the various mechanics of the game.
Other than giving you a good look at what the game plays like, these videos will help you understand how the game works, and give you the edge that you need if you want to challenge the game’s harder modes!
And that’s it for this week’s news blast, we hope that you’ve enjoyed it! If you have, please consider following us on our Social Media platforms for more Broken Lines content: