The new week of quests is already available in "Blackwood" Battle Pass. Since the release of the event we have analysed it and decided to improve certain aspects. We hope you will appreciate the tweaks to gear crafting, specializations and personal crates.
BLACKWOOD BATTLE PASS IMPROVEMENTS
Now once you unlock "Smooth Operator" skill in the "Tech" specialization, you will need from 30 to 300 resources to craft permanent items (used to be from 45 to 450).
A smaller increase in energy consumption for the specialization "Marauder" once you unlock "Forager" skill. Now you will need 30 energy points for a simple operation (used to be 40), and 45 energy points for a difficult operation (used to be 50).
Once you unlock "Second Breath" skill in the "Fighter" specialization, you will gain 30 energy points (used to be 10) for the "Operations" tab as an extra reward for daily quests.
We hope that after the modifications the Battle Pass will be even more enjoyable and fun.
We'll be at PAX South from Jan 17 - 19 with Nanotale. If you are attending to the convention, don't hesitate to come and say hi! Our booth is located Hall 3 Booth 16053.
See you there!
-VirginRedemption
ps: You can also follow our trip on my twitter (@schiaraturas) and Instagram (@s0_).
I've been real busy trying to get it ready for launch - there's a few more things left to finalise. Going forward I'll be releasing a devblog/patch notes for each update I push.
Latest Update
Jan 13, 2020
Did a few minor changes to the GUI.
Added "highscore" to the stats screen.
Weapon and Ability prices have been adjusted.
Squire spawn balance.
For the past updates I haven't published a devblog, please see below.
Jan 11, 2020
Fixed a bug causing performance issues - performance is now doubled.
Fixed getting stuck on drone hitbox.
Fixed some spots player could get stuck in.
Jan 7, 2020
Fixed weapon keybinds.
Fixed end game score not showing your final score.
Jan 3, 2020
Made a few changes to how the "Passives" are displayed.
Fixed the splash screen on startup.
Jan 1, 2020
Fixed a menu bug.
Added camera shake.
Fixed various scaling issues.
Fixed the "quit" button not working on the death screen.
Game now pauses when you open up steam overlay.
Dec 29, 2019
Created steam achievement images.
Created hero counter for the SteamStats (progress achievements).
Fixed PlayerPrefs for some stats - stats should now display correctly.
Complete missions, fill your Battle Pass and unlock different reward levels – earn recognition for your dungeon runs, cooking and other skills in this event!
Complete different missions each day and earn Battle Points in reward. You can take your BP to Master Iaito in Highwatch and exchange them for ever better reward chests, up to the fabulous Ultimate Chest.
Event Period Start: 14th January 2020 at 9:00 AM
End: 11th February 2020 at 9:00 AM
Starting Missions
Each day you’ll receive a mission briefing one minute after logging in for the first time. This will contain 3 random dungeon missions, one random solo mission, one crafting mission, plus a ticket for a dungeon mission of your choice. Each mission is embodied by an item in your inventory which will remain in your possession for up to 12 hours.
You can receive additional missions at the weekend for your time online; during the week you’ll receive extra Battle Points instead.
Completing Missions
To complete a dungeon mission, you require a token from the respective dungeon. Each final boss will drop one token per party member, i.e. you’ll need to complete the dungeon just once. Collect your token from the boss and then right-click to complete the mission. You’ll earn BP in reward.
Solo missions can be completed in the same way. In this case, however, you earn the tokens from Vanguard Initiative quests instead of from the dungeon boss.
Right-clicking on crafting missions opens a window in which you’ll need to drag the amount of silex, meals or plates. Once you’ve done that, the mission will be complete and you’ll receive your BP.
Rewards
The BP you earn can be converted into reward chests from Iaito in Highwatch. Each chest (with exception of the Ultimate Chest) contains a reward and returns the BP used to open it. That means your BP level remains unchanged and you don’t have to start back from scratch after each chest. You can only receive each chest once.
Iaito also has a selection of golden reward chests available. These work exactly the same as the regular reward chests, except that you need a [Battle Pass] Gold Key from the TERA Shop to open them. This key will open all the golden reward chests without being consumed, so you only need the one key to open all the chests.
Once you’ve collected all the rewards, you can convert your BP into an Ultimate Key, unlocking further bonuses. More details can be found further below.
Inside the Reward Chests
[Battle Pass] Reward I: 3x Superior Noctenium Refiner
[Battle Pass] Reward II: 50x Golden Daric
[Battle Pass] Reward III: 2x Pet Candy
[Battle Pass] Reward IV: 2x Haste Coin IV (5 Hours)
You can still receive bonus rewards after opening all the reward chests by converting your BP into an Ultimate Key. This can be used to open Ultimate Chests which Iaito will give you for 1,000 BP.
Just like the Gold Key, the Ultimate Key is not consumed on use, so you can continue opening chests as long as you have enough BP. Each Ultimate Chest contains 100 Ultimate Coupons which can be exchanged for awesome bonus rewards. Owners of a Gold Key get an extra bonus, as they can also open the box inside each Ultimate Chest containing another 100 coupons.
If you convert your BP into an Ultimate Key too early – meaning that Iaito still has unopened reward chests for you – he can give you a Key Grinder which will break your Ultimate Key back down into the full amount of BP.
Event Items in the Tikat Shop
If you want to make the most of the event, you can visit the Tikat Shop and buy 500 BP or [Battle Pass] Selection Dungeon Tickets to get more missions to complete.
United by the common goal and interests, many of you have found friends in the game. Dozens of battles won together, hundreds of hours of collaborative efforts and fun, thousands of enemies eliminated - very often it is vital to have a reliable teammate to watch your back. A good team makes a clan, and a good clan becomes a family.
However, unlike a real life family, if clan members no longer spend time together, it ceases to exist. We have to inform you that the clans whose members have not logged in for 6 months or more will soon be disbanded.
The leaders of the clans facing disbanding have received a corresponding notification. Can you preserve "your family"? Yes, you can. To prevent dismantling, a clan member should log in before the procedure kicks off.
To learn more details, please contact the support (not available for permanently banned accounts).
New friends are great but the old ones are dearer.
Thanatos, the God of Death, has resurrected his dark forces once more, and they're primed to destroy Aelion. The time to take arms against the Reapers of Death and their master is nigh! Repel the Reapers in brand-new Seasonal Challenges to reap a load of exclusive new loot, with free rewards and special premium rewards available through the Invasion Pass.
Invasion card
Normal
Catch-up
Equipment generation: 24
Maximum number of followers in the Cathedral
510,000
460,000
Maximum rank of the Tower of Knowledge
230
220
Maximum rank of the Stronghold
210
200
SEASONAL CHALLENGES
Defend Aelion. Level up. Unlock epic loot.
Seasonal Challenges are a progression system where you can complete special challenges to earn points. As you earn points, you can unlock up to 20 tiers of special rewards throughout the Reapers Invasion, including exclusive items that are available for a limited time only.
Seasonal Challenges are divided into Easy, Normal, and Hard categories, and will be unlocked as the Invasion progresses (in the first, third, and fifth weeks). You can earn more points when you complete certain challenges within the first few days of each stage, so check back often to blaze through the Seasonal Challenges and Invasion Pass even faster!
You will face your greatest challenge in Thanatos, God of Death and Avatar of the Reapers Invasion. Defeat him when he arrives during the third week of the Invasion to claim his Avatar Trophy – you can collect more Trophies to unlock Divine Aspects, and carry on smashing challenges as they appear to earn points and rewards!
REWARDS
The Reapers Invasion includes up to 20 levels of available rewards.
10 tiers are available for free, offering special rewards such as: game currency, Premium time, an epic weapon, a Mythical Equipment Capsule, Hyperion Lease Contracts, the Templar Guard Armor, a Mirror Cube, and lots more!
For a full list of rewards, check out the dedicated Invasion Pass page. If you already own any of the featured rewards (including the Mark of the Reapers Death and Templar Guard Armor), you will instead receive 1,000 Victor’s Medals.
INVASION PASS AND INSTANT REWARDS
The Invasion Pass unlocks access to 10 premium levels of rewards. Upgrade to the Invasion Pass to instantly unlock two exclusive, macabre rewards: a Portrait Center and Mark of the Reapers of Death!
Reaching Level 14 of the Invasion Pass will reward you with the epic Icy Armor, hitting Level 16 grants you the Flare Experimental Transport, while the ghastly Wings of Death, Rat-Catcher Title, and a cadaverous new Portrait Frame wait at Level 20. There are plenty more awesome premium rewards up for grabs, including more Premium time, currency, and a Special Legendary Weapon Capsule.
Get even more bang for your buck for a limited time only. Save 20% on the Invasion Pass for just one week (January 15-23, 00:01 server time) when you purchase a seasonal subscription in-game!
Normal price: 19,500 Argents
Price with 20% discount: 15,600 Argents
A one-time fee can be paid to instantly unlock all rewards and Seasonal Challenges, though this unlock can only be purchased in-game just before the end of the Invasion. Please keep an eye on the Skyforge website for news on when you can purchase this instant unlock!
Don’t fear the Reapers. Send Thanatos and his acolytes back to the abyss in the Reapers Invasion today!
Back in November of 2016 two introvert roommates have clashed. That was us - Ania Kowalczyk - the graphic design student - and Agnieszka Wlazły - the sound design student. We both thought that it would be a nice opportunity to create a game together. We started to think about a game where there is more than one playable character. We instantly came up with the key idea of Weakless - switching between visions of Blind and Deaf.
We slowly started to design the world and overall mechanics, when in January of 2017, the first edition of ARP Games acceleration programme was announced. We decided to take part in the competition with our brief game pitch and guess what? We've made it! Our team has grown a little and we've continued to develop the game under the mentorship of ARP Games. After a while we were able to showcase our first build, gathering as much feedback as we could.
During the next year we've focused on redesigning the visions, which were the hardest part of the design. We had many issues with showing sound sources in Blinds vision. We were experimenting with Deafs world perception, because we really wanted to make both visions unique. We also came upon many level design problems, since we tried to build our gameplay only on audio and visual complementarity. Unfortunately our team has fallen apart, the game itself had many design issues and overall group morale was very low.
And then, a breakthrough has happened. Punk Notion, a trio of experienced animators, came up with an idea of uniting both of our teams and develop Weakless. Together with their crew we finally had enough people to continue the development. The next year was all about finalizing the game design, creating new features and polishing both puzzles and visions of the heroes. Later on more and more people started to follow the game progress and Weakless started getting awards.
Hard work pays off. And here we are, Weakless is now available on Xbox One and will be available very soon on Steam! We are really thankful to all the people who were with us during this journey. We would like to invite everyone to explore the adventure of Blind and Deaf on their own. Cheers!
Although a lot is happening on the front, there is peace and quiet around the bunker. Somewhere in the distance, you can hear the twittering of birds and the sound of the waterfall.
Bored soldiers are waiting for orders.
And the commander… The commander longingly waiting for finally pick up his weapon and start firing, he stays in the kitchen for hours and fries his favorite food ...sipping coffee.