Mist Survival - Dimension 32 Entertainment
Hotfix 0.3.10.1

- Scott can't cut down tree
- incorrect Quest items information
- Rachel guns position bug and Pistol not display
- Button press collide between "Trade" and "Talk" Function. When close the windows, players cannot walk.


New version update 0.3.10

Hello every one
This is the last Main patch for 0.3.x, Next main patch will be 0.4.0.

Bug Fixed
  • Infinite Spear Throw
  • Bandit sniper Immediately shoot back
  • Climbed down high ladder and injured
  • Old generator light will go out after loading the game.
  • infected spawn stack, Cleared after the player dies
  • wrong animation state after player respawns (Facing the wall and died while holding a gun)

Feature

New Items Added
  • Fuse
  • Copper Wire
  • Weapon part
  • Broken Shotgun
  • Broken Revolver
  • Broken Pistol
  • Broken M4 Carbine
  • Broken Hunting Rifle


Interacting with Objects
  • Elevator


  • Explosive Barrels


Puzzle
  • Fuse box puzzle

Dialogues And Quest System

There will be a few dialogue and only one quest for now. (Grammar will be corrected after adding real dialogue)
  • Dialogues
  • Quest : ( Quests will appear when you examine the fuse box )



AI
  • NPCs can close the door by itself.
  • "Talk" function now available
  • New animations for Rachel (experiment)

Other systems
  • Reduce guns drop rate, and bandits have a chance to drop broken guns
  • Workbench upgrade maximum increase to level 3


Map And Location
    • New mine area
      There are still no new enemies in this area until 0.4.0

Underhero - PaperCastleGames


This is a friendly reminder to anyone following Underhero that the 40% discount will end in just a couple of hours.

Get it while you can!

IN OTHER NEWS!
We are working on a few things to improve Underhero a little bit more:

  • Mac and Linux versions!
  • Since the new update, 32 bit users have been unable to play the game so we'll be making 32 bit versions as well soon.
  • We are testing and working on key binding options and re-mapping controllers for Underhero! Finally.
  • Small bug fixes

We are also happy to announce that Underhero will release on Nintendo Switch, Playstation 4, and Xbox One very very soon!

No specific dates yet but we will definitely yell that from the rooftops as soon as we know.

We hope you had fun holidays and we wish you a happy new year as well :)

Gods and Idols - Jattenalle ᛁᚨᛏᛏ
Phase III is coming on Friday January 31st.
A timer is live on the official site and in-game showing an exact countdown.
Once the countdown reaches 0 all services will go offline for several (Probably around 24h) hours of maintenance and updates after which Phase III will finally go live!

What do you need to know in preparation for Phase III?
There will not be a wipe/reset, however:
  • Many building upgrades are gone or changed
  • Some buildings no longer exist at all
  • Many resources have changed
  • All production slots- / -lines will be removed
What that means:
  • Building upgrades that no longer exist will be downgraded to their original building. For example Quarries will become Mines
  • Buildings that no longer exist will become treasure loot (Artifacts) for you to collect
  • All resource stockpiles will be removed and converted to new resource loot for you to collect
  • You will need to set up new production lines using the new system
In addition to treasures spawned by buildings and stockpiles mentioned above, all players that have a planet will have several treasures spawned around their capital to collect when the patch goes live.
The treasure and resource loot generated by removed buildings and resource stockpiles as a result of this update will be locked to your account, you don't have to worry about anyone stealing it (Loot spawned after the patch goes live can be grabbed by anyone!).
You can safely collect resource loot even if your stockpiles are full; you will not lose resources because of a full stockpile when collecting treasures.

Due to the many new systems and mechanics introduced it is very likely that there will be issues, hopefully with your help I'll be able to track them down quickly.
The new artifact mechanics especially will require your help in fine-tuning to get drop-rates and roll values to feel right.

Here's some clarity on some subjects that I may not have communicated clearly enough:
  • You will only be able to colonize planets in the same star system as your capital planet. Interstellar colonization is coming later
  • You will not be able to build fleets to attack other players yet
  • There will be ways to find loot without having to spend hours daily searching asteroid belts

And finally, happy new year! See you in space, deities!
Jan 2, 2020
Monarch : Medieval Remastered - Mr Lordy
v0.461
修复
  • 1.部分文本错别字。
  • 2.修复宫廷主教任命BUG。
  • 3.修复回答问题瞎点获取过多经验,改为答错超过20题或者时间到则结束。
  • 4.修复阴谋期间占领其土地导致的BUG。
  • 5.修复打仗连续事件跳出。(需要多次测试)
调整
  • 1.政厅保留门离开外,增加右上角X按钮。
WHEEL TRAVEL - NeoNamazu

I have kept you waiting for a long time. The next update will fix a game-wide glitch, and you should finally be able to play without problems.
In addition, various contents are added.
The image is "trade post". Here you can buy vehicles, attachments and building modules, store them in the underground car park, and takeout them.
Furthermore, what is being lifted by the crane is an automatic mining machine.
The ores are mined, transported by newly implemented bulk trailer, and sale at the trading post.

In the previous versions, transportation of cargo was a source of revenue for players, but since increasing the number of quests is a huge cost, we decided to collect and sell resources in this way.
That may be preferable because various vehicles can be active.
Of course, the transport quest will be available in future versions.
Poker Championship - admin
CODE : friday340
Enter the code in 🛒SHOP (in-game)
Like us on Facebook 👉https://www.facebook.com/poker.bbstudio/
Every Friday, new redeem code will be posted😎

See you at the Tables!
BBstudio Members
Jan 2, 2020
Garden Of Mooj - kcfos
Another small update fixing some bugs and some small changes.

- All holders (chests, shops, buildings, etc) will have a small indicator showing where their holding positions are
- Mooj will take light damage when hitting the ground with enough force
- Fixed a bug where color requirements for relics were significantly easier than intended to match
- Lowered the secondary accuracy requirement for the fermenting barrel from .65 to .5
- Fixed a bug where red gremlins knocked mooj back less distance than intended
- Mooj will no longer heal to full health on night start
- Fixed a bug where food dropped by enemies would have no sound

January Update coming later this month.

Best,
Kcfos
Vinyl Reality - DJ in VR - TTycho


This beta release of Vinyl Reality adds an early version of the new Streaming Studio environment, which is specifically designed for streaming, by making it more visually interesting for people watching a video stream or recording made with Vinyl Reality, from outside of VR on a 2D screen.

Users can customize the environment by playing their own videos on the screens surrounding the DJ booth. More customization features will be added to the environment in upcoming updates.

To find out more about how to load your own videos, check out the online documentation on this topic.

I’d love to hear all of your feedback on this new environment, so be sure to share your thoughts in the beta testing forums, or on the Vinyl Reality Discord server!

Planned environments for the full release
In preparation for the full release of Vinyl Reality, I decided to rethink the environments included with the application, seeing what works and, more importantly, what I think could be improved.

For the final version of the app I'm planning to include 3 different types of environments, each serving a unique purpose:
  • Minimal: Very simple and brightly lit environment, optimized for the best performance. Best suited for practicing and audio recording.
  • Streaming: Designed to be as visually interesting as possible for spectators (on a 2D screen), with audio reactive lights, animations and visual effects. Designed to run smoothly on machines meeting the minimum specs. Will allow for some customization.
  • Experience: Designed to be as realistic, immersive, visually interesting and awe-inspiring as possible from the perspective of the VR user. Will require a system with recommended specs to run smoothly.

The third type (experience) will probably only be added after the application leaves Early Access, because it will take a considerable amount of time and resources to create.

I plan to remove or redesign all of the current environments (Recording Studio, Attic and Club), but still make the current versions available as a separate download, so they can be loaded as a custom environment.

Full release notes
  • Environments: Added an early version of Streaming Studio environment with customizable audio reactive video screens
  • Streaming: Cross-platform Oculus avatar’s hand poses now update correctly for all platforms (except WMR)
  • Streaming: Controller models are now hidden from spectator and mixed reality (LIV) cameras
  • Bug: Fixed track cover artwork not loading when quality setting was set to low or medium
  • Audio Analysis: Improved energy detection algorithm
Raining blocks - SuiciSpai
Just a quick note, I just updated the library artwork so it fits better on the new library from Steam. It was bothering me as the autogenerated were so ugly!
10 Miles To Safety - Trickjump Games
Happy New Year Survivors!

Version 1.10 is now online with the following new features and fixes:

NIGHTMARE MODE
Continue your journey from a character that's made it to safety with a host of new items, weapons and enemies in a more dangerous world.

Once you complete a Normal game you'll also unlock Nightmare as an option when starting a new character.

NEW WEAPONS
  • Crowbar - melee weapon
  • Magus .45 revolver - powerful armour-piercing revolver
  • Nailgun - powerful SMG with craftable ammo
  • Hedge-trimmer - melee weapon with a long reach
  • Lektor - ultimate SMG
  • Crossbow - silently fires craftable explosive bolts
  • Minigun - Devastating automatic weapon
  • Rocket Launcher - Fires up to 4 rockets in a magazine

NEW THROWABLES, ITEMS & BUILDABLES
  • Electrified Barricade - arcs to all nearby enemies when hit
  • Beartraps - traps an enemy for a short time
  • Flashbangs - blinds enemies at night for a short time
  • Speedloader - increases revolver reload speed
  • New Composite & Commando armour types
  • Engineer, Medic, Military & Scout backpacks let you carry more of certain item types

NEW ENEMIES
  • Armoured Hunters, Behemoths & Shamblers are resistant to bullets but can be killed with armour-piercing weapons such as revolvers, rifles and melee, and are vulnerable to explosions and fire
  • Toxic hunters & behemoths explode on death, spreading corrosive acid
  • Raiders intent on taking your gear for their own now patrol the streets, setting up roadblocks and shooting on sight
...