Update 0.84 brings a few bug corrections to Poggers, the big one being a fix to the Super Bunny target cobra sometimes being well off screen when a family of snakes re-spawned. The family of cobras re-spawning is a completely new change recently made to Poggers to make sure that you always have more than enough butt to kick! Making sure you have plenty of snakes felt like a good change with all the Super Bunny time you might acquire with the silver and gold also recently added to the game.
Also in this update is all new level complete screens that give you more information than before, including how many cobras you killed on the past level, how many points they were worth.. as well as how many rocks you broke and how many points they added to your score.
A final stats screen will also give you the above stats but for your entire game and the final stat screen will also now give you an overall performance grade and tell you how well you did!
A lot of updates have been made to Poggers recently, and I genuinely feel it is a much better game now than it was just a week ago. The recent spike in purchases on Steam is the reason I gave this game some love during this Christmas week. I wanted to show my appreciation for all my recent customer support by giving something back in added value to this game so many people have been purchasing from me!
I hope that you enjoy all the recently added content to Poggers! ..Please let me know below and if you do enjoy this game, I'd love it if you'd spread the word on social media outlets that you enjoy! Also remember that leaving a review of your experience with my game will help others know what you like and don't like about Poggers!
Until the next update, stay safe out there and have a great holiday season!
Immortal Soul: Black Survival - BlackSurvivalGlobal
Hello, this is Black Survival.
The temporary maintenance scheduled for today has completed at 3:52PM (GMT+9) today.
We will distribute an additional of 10,000 Gold Coins compensation to all users who logged into the game in between after the maintenance completed and the temporary maintenance notice.
Once again, we deeply apologize for the inconvenience caused.
Today we had a new problem crop up on the multiplayer server as the total solace count reached over 130! This was too much data for the server to send all at once to newly connected players and subsequently solace interactions were throwing errors for the past 12 hours or so. I hope that didn't leave a sour first impression for anyone trying multiplayer out for the first time.
I have fixed the bug by splitting the package into parts and sending them in a queue. I'm also working on respawning resources right now as the starting area has been picked clean! I hope to have that up in a few hours, but wanted to fix solaces as soon as possible.
v 0.6.1.24 2019.12.26 - Fixed the possibility of multiplayer world solace data exceeding the network limits
v 0.6.1.23 2019.12.24 - Changed exp rewards to range from a base reward of 0.01 to 3 across -9 to +8 levels when compared to the player - Fixed several exp bugs introduced in 0.6.1.22 - Fixed a number of enchants not showing up on the skill tree properly
At the end of a busy year, both Claire and Sasha have changed their thick clothes into light yukatas, ready to set out for a lusty festival with Master.
Usually covering her gorgeous figure in thick clothes, when Claire finally puts on revealing yukata, she wants you HARD! Rosy lips, snow-white neck, loose collar band, nearly exposed breasts… with all wonderful magic, Claire is surely going to drain Master in New Year.
Meanwhile, Sasha will continue chanting epics of Master in New Year. To suit the special yukata outfit, she changed her instrument from harp into shamisen. As she plucks the strings, the wave of her breasts would perform a beautiful chord together. In addition to playing her own instrument, Sasha is also looking forward to fondling Master’s clarinet!
New Year Step Up ●Step1– 1 draw 50% off ●Step2– 3 draw 33% off ●Step3– 5 draw Great Prize x3UP ●Step4– 10 draw 25% off ●Step5–10 draw 3★Claire&2★Sasha x3UP ●Step6–10 draw Grand Prize x3UP
Come celebrate the beginning of 2020 with Claire and Sasha in Yukata! Get the elaborate prize by entering the redeem code 【xmas5269】
- Added ‘Stone Well’ and ‘Water bottle’ - Fixed. Incubator will hatch chooks now - North indicator now appears when activating radar - New tool, ‘Marker’. Place Marker in world to mark it on your radar - Faster character ‘no’ animation - Fixed. Hunger and thirst meter bug after dying. - Map terrain updated to make it easier for player to find golem - Now all structures will work correctly after load. - Fixed. Hunger & Thirst not working after load bug - Fixed. Missing cooked item on Firepit - Fixed. Broken Planter where the plant stopped growing when loaded - Fixed. Workshop cant craft frame/module after load - Fixed. Small Storage item missing when loaded - Fixed .Choock Incubator missing completed item / stopped timer when loaded / won’t spawn choock - Enemy Camp Treasure Box now can work correctly - Save & Load now works on status. No more Golem full Health when loading game - Save & Load now works on Golem Frame and Modules. No more missing frame/modules - Fixed Golem swimming bug. Now golem can enter/exit water without problem/fly all the way - Changed the way Golem frame works when entering water. Now it will auto equip/unequip when entering/exititing water - RepairKit fixed, Golem will stop when being repaired. Use it when near Golem to heal Golem - Golem will follow player more closely. - Golem will now run away from enemy when enemy is nearby. - emoved Golem modules that is under development. - Fixed Enemy Attack bug that kept triggering but does not finish attacking - Player now have more idle animation. - Rebalanced certain tools stats
Note: This update affects the ‘save game’ so it is encouraged to start a new game to avoid unwanted bugs.