Things are merry and rainy over in Seattle and we're just moving forward with bug fixes and visual flourishes in preparation to release the fourth character.
Steam Awards!
We've been nominated alongside other great games for Most Innovative Gameplay this year! If you agree, give us a vote and also be sure to vote in all the other categories, too!
Holiday Break
We're going to take a short break- and you should, too! The next report will be January 3rd, 2020.
Speaking of excellent community fan art, have you checked out the Slay the Spire subreddit? There's always an influx of art, videos, and Top Quality Memes™.
The 1st ever Siege War has been won and 100% of the reward items are now unlocked. Also... gift boxes are coming!
Gift Boxes Are Coming!
Happy Frostval! We checked the list and it turned out you've been very good this year. So in next week's release we have a very special, secret present coming your way. https://aq3d.com/news/gift_boxes_are_coming/
Siege War Victory!
Victory! The invading Frost Summoner's forces have been repelled and ALL reward items have been unlocked. There's still time to earn a few more Defender's Medals before the all out retreat. https://aq3d.com/news/siege_war_victory/
Frostval Collection 2019
Visit Blizzy the Frost Moglin to purchase the new 2019 Frostval Collection.
Battle on! Artix &the AdventureQuest 3D Team
P.S. Camp Gonnagetcha and the Friday the 13th Fleshette dungeon will be removed with next week's release. Don't sleep on this dungeon if you haven't played it yet!
[change point] OP movie weight reduction Fixed issue where window could not be operated after OP movie playback Fixed an issue where some enemies would not die
[Notice] The background model update is expected this year, May slip in January
character falling bug, Updating the character's operation system will cure it, But is a bug that causes the ammunition system to malfunction.
Server browser is only showing 1 server at a time in the listing, workaround is to use the server name filter to find the server you want until I fix it tomorrow. I'm tired.
We're so thankful to have the privilege of helping add to the Five Nights at Freddy's universe, created by the indelible Scott Cawthon. The FNaF community has been so welcoming and supportive and we're so proud we created a game that resonates with the fans! This nomination was a surprise and we're so thrilled. We want to say congrats to all the other nominees. You know, if you like have some spare time, and ummm... like the game, we'd be super appreciative if you vote for our cool game... no pressure, we're thankful regardless!
- New beast (wild boar) - Fixed store errors - Fixed a bug with server copies (we need to conduct a global test) - Fixed a bug with a player who had a beast model - Game code optimization
Added Server Filters, you can now filter by server name, max results, official only, hide empty, hide full, sort by players, and sort by ping.
Added admin command /save to force a world save of all player data before restarting server.
Enabled Auto save interval in server config. iAutoSaveInterval=300 by default. (seconds between server autosaves) (refer to #resources server .zip download for config instructions)
Temporarily added Snow and a Christmas redacted in the redacted for the Holidays, but you have to find it!
New dragon bite sounds added
New dragon species sounds added
New pookie sounds added
All dragons now have 100% Gremlin Resistance, Gremlins, however, apply slow during threat, broadcast, whine, and cry vocalizations
Added /die command due to popular vote
CHANGED STUFF
Official servers are now Red in server list
/stuck command now moves you farther away to better help people get unstuck
Pookie is no longer an underground vacuum
Pookie can now only be played once per session
FIXED STUFF
Optimization pass on corpses, they shouldn't cause so much lag on the server
Admins should now be able to override server capacity
Session Banning players should now keep players from entering your server during session
Config banning players should now keep players from entering server
Whitelisting should now work properly
Fixed infi fire breath on Fire Wyvern if killed when breathing fire
BROKEN STUFF
Do not carry hatchlings through portals
Server Filters may not all work and still need tested