GTFO - contact@rockpapershotgun.com (Matt Cox)

I’m surrounded by three people, each trapped in a vertical cot. We’re staring at each other from respective cages as we plunge into the depths of our prison, having been pressganged into resolving the warden’s monster problem. It won’t be long until we’re at each others’ side, tiptoing past sleeping abominations. It won’t be much longer until we’re screaming and scurrying away, after one of us wakes them up.

I’m playing co-operative survival horror game GTFO at a preview event in Copenhagen. The wholesome lights of the Christmas market I just walked through outside contrast with the virtual gloom and steel that now surrounds us, as well as the assault rifle I’ve chosen to deal with its denizens. Bullets are scarce, and supposed to be something of a last resort. We burn through a lot of ammo in the first room.

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Ollie Toms)

Vehicles and Aircraft are your greatest weapons in Phoenix Point. They are your transport, your artillery, and your speedy getaway all rolled into one. But with each faction offering up their own unique airship and land vehicle to compete with the Phoenix Project’s own starting Scarab and Manticore, it can be a challenge to know exactly which vehicles are the best choice. Our Phoenix Point Vehicles & Aircraft guide will compare stats and offer our take on each of the different vehicles in the game, both on land and in the air.

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Dave Irwin)

It’s been a while since the big TFT purge, but we’ve seen some interesting developments with the meta – mostly the dominance of a particular hyper-roll build. The next patch should be arriving within the next day or so, and there are hints that this patch will address the balance by nerfing key champions of the “Eggroll comp”. Here are some things potentially coming in the TFT 9.24 patch notes, as well as the full 9.23 patch notes for those wanting to keep up t0 date.

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Dec 9, 2019
Rock, Paper, Shotgun - contact@rockpapershotgun.com (Matt Cox)

Mondays are for eating your housemate’s (freely given) banana bread. I wish I was the type who spent their weekends actually baking banana bread, but here we are instead, reading the best writing about videogames from the past week.

For EGM, Mark Hill spoke to the authors of Second Life’s official guides, which include titles like “The Entrepreneur s Guide to Second Life: Making Money in the Metaverse”. What a time to be alive.

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Dave Irwin)

Discworld was an adventure game that took me a while to get into, but one I’m glad I saw through to the end – even if I had to use guides on demo CDs. The game was received as being incredibly difficult for an adventure game even during the 90s, thanks to puzzle solutions that seemed totally random. But one thing is unmistakable: it was a fitting homage to the books.

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (RPS)
Black Mesa - contact@rockpapershotgun.com (Alice O'Connor)

After fifteen years of development in one form or another, Black Mesa is almost finished. A new public beta build of the Valve-sanctioned Half-Life fan remake unveils the final chapters of Xen, the alien world much-maligned in Half-Life and absent from the initial release of Black Mesa. With this, the game can now be played in full from beginning to end. And damn, their expanded version of Xen is real fancy. The developers still have some work to do before leaving beta and say they’re keen to hear feedback from players but the end is so close I can smell G-Man’s government-issue aftershave.

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alice O'Connor)

This week, Campo Santo confirmed In The Valley Of Gods was frozen at Valve, Riot Games agreed to pay out millions to a class-action lawsuit over gender discrimination in the workplace, and you should have played Skeal by now. I’ve been away from my beloved newsface this week, sent into the feature factory instead to work on ‘game of the year/decade/Willenium’ bits, but news did happen. Read on for more of the week’s PC gaming goings-on in our News Digest, and do also check out The Weekly Updates Update for some of the week’s big patches.

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alice O'Connor)

This week, Red Dead Redemption 2 fixed more crashes (but not enough), Call Of Duty: Modern Warfare started its first season of new content, Rocket League ditched locked loot boxes, and DayZ graduated to real video game status by adding fishing. Read on for more of the week s PC gaming patches in The Weekly Updates Update.

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (RPS)
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